Marauder
(Redirected from Category:Marauder)
|
The Armoury | |||
Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.
They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises. | ||||
![]() ![]() ![]() ![]() ![]() |
Level | Name | Description | Stats | |
---|---|---|---|---|
![]() |
1 ![]() |
Heavy Swing(Weaponskill) | Delivers an attack with a potency of 200. | ![]() ![]() ![]() ![]() ![]() |
![]() |
4 ![]() |
Maim(Weaponskill) | Delivers an attack with a potency of 100.
Combo Action: Heavy Swing. Combo Potency: 300
Combo Bonus: Increases Beast Gauge by 10 |
![]() ![]() ![]() ![]() ![]() |
![]() |
6 ![]() |
Berserk(Ability) | Guarantees that all attacks are critical and direct hits. Duration: 10s
Additional Effect: Extends Storm's Eye duration by 15s to a maximum of 60s |
![]() ![]() ![]() |
![]() |
10 ![]() |
Defiance(Ability) | Significantly increases enmity generation.
Effect ends upon reuse. |
![]() ![]() ![]() ![]() |
![]() |
10 ![]() |
Overpower(Weaponskill) | Delivers an attack with a potency of 130 to all enemies in a cone before you. | ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
15 ![]() |
Tomahawk(Weaponskill) | Delivers a ranged attack with a potency of 140.
Additional Effect: Increased enmity |
![]() ![]() ![]() ![]() ![]() |
![]() |
26 ![]() |
Storm's Path(Weaponskill) | Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 250
Combo Bonus: Increases Beast Gauge by 20 |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
30 ![]() |
Thrill of Battle(Ability) | Increases maximum HP by 20% and restores the amount increased.
Additional Effect: Increases HP recovery via healing actions on self by 20%
Duration: 10s |
![]() ![]() ![]() ![]() |
![]() |
38 ![]() |
Vengeance(Ability) | Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
Duration: 15s |
![]() ![]() ![]() ![]() ![]() |
![]() |
42 ![]() |
Holmgang(Ability) | Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.
Duration: 8s
When a target is selected, halts their movement with chains. |
![]() ![]() ![]() ![]() |
![]() |
50 ![]() |
Storm's Eye(Weaponskill) | Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Increases damage dealt by 10%
Duration: 30s to a maximum of 60s
Combo Bonus: Increases Beast Gauge by 10 |
![]() ![]() ![]() ![]() ![]() |
Level | Name | Description | Acquisition | |
---|---|---|---|---|
![]() |
8 ![]() |
Rampart(Ability) | Reduces damage taken by 20%. Duration: 20s
|
![]() ![]() ![]() |
![]() |
12 ![]() |
Low Blow(Ability) | Stuns target. Duration: 5s
|
![]() ![]() ![]() ![]() |
![]() |
15 ![]() |
Provoke(Ability) | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | ![]() ![]() ![]() ![]() |
![]() |
18 ![]() |
Interject(Ability) | Interrupts the use of a target's action. | ![]() ![]() ![]() ![]() |
![]() |
22 ![]() |
Reprisal(Ability) | Reduces damage dealt by nearby enemies by 10%. Duration: 10s
|
![]() ![]() ![]() ![]() |
![]() |
32 ![]() |
Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s |
![]() ![]() ![]() ![]() |
![]() |
48 ![]() |
Shirk(Ability) | Diverts 25% of enmity to target party member. | ![]() ![]() ![]() ![]() |
Level | Name | Description |
---|---|---|
1 | ![]() |
Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
Level | Name | Description | Stats | |
---|---|---|---|---|
![]() |
1 ![]() |
Shield Wall(Limit Break Level 1) | Reduces damage taken by all party members by 20%. | ![]() ![]() ![]() |
![]() |
1 ![]() |
Stronghold(Limit Break Level 2) | Reduces damage taken by all party members by 40% | ![]() ![]() ![]() |
Additional Information ![]() |
---|
|
| |||||||||||||
Hunting Log | ||||||||||||||
Images ![]() |
---|
|