Marauder

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Marauder Icon 3.pngMarauder (MRD)
Tankroleicon.png  Disciple of War > Tank
The Armoury
Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.

They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises.

Featurequest1 Icon.png Unlock: My First Axe
Unknownbattle1 Icon.png Weapon Type: Axe
Main Command 21 Icon.png Unlocks: Warrior
Main Command 10 Icon.png Guild: Coral Tower
Main Command 3 Icon.png Primary Stat: StrengthVitality
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   Heavy SwingHeavy Swing Icon.png Heavy Swing
(Weaponskill)
Delivers an attack with a potency of 200.
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   MaimMaim Icon.png Maim
(Weaponskill)
Delivers an attack with a potency of 100. Combo Action: Heavy Swing.
Combo Potency: 300

Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   BerserkBerserk Icon.png Berserk
(Ability)
Guarantees that all attacks are critical and direct hits.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   DefianceDefiance Icon.png Defiance
(Ability)
Significantly increases enmity generation.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   OverpowerOverpower Icon.png Overpower
(Weaponskill)
Delivers an attack with a potency of 130 to all enemies in a cone before you.
The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.8y
Front-facing cone spells (epicenter: player; angle: 90°)8y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png Quest Icon.png Quest Icon.png TomahawkTomahawk Icon.png Tomahawk
(Weaponskill)
Delivers a ranged attack with a potency of 140.

Additional Effect: Increased enmity

The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   Storm's PathStorm's Path Icon.png Storm's Path
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 250

Combo Bonus: Increases Beast Gauge by 20

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png Quest Icon.png Quest Icon.png Thrill of BattleThrill of Battle Icon.png Thrill of Battle
(Ability)
Increases maximum HP by 20% and restores the amount increased.
Additional Effect: Increases HP recovery via healing actions on self by 20%

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003800000038 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   VengeanceVengeance Icon.png Vengeance
(Ability)
Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.

Duration: 15s

The mathematical base strength of an ability.55
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   HolmgangHolmgang Icon.png Holmgang
(Ability)
Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.
Duration: 8s

When a target is selected, halts their movement with chains.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.240s
The range of an ability, measured between player and target, in yalms.6y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   Storm's EyeStorm's Eye Icon.png Storm's Eye
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Increases damage dealt by 10%
Duration: 30s

Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y

Level Name   Description Acquisition
&0000000000000008000000Tankroleicon.png RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001200000012 Tankroleicon.png Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.
Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 Tankroleicon.png ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Tankroleicon.png InterjectInterject Icon.png Interject
(Ability)
Interrupts the use of a target's action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002200000022 Tankroleicon.png ReprisalReprisal Icon.png Reprisal
(Ability)
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000003200000032 Tankroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000004800000048 Tankroleicon.png ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.25y
Self: Ability targets the user alone.0y

Level Name Description
&00000000000000010000001Tank Mastery Tank Mastery Icon.png Tank Mastery Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Tank Icon 1.png   Shield WallShield Wall Icon.png Shield Wall
(Limit Break Level 1)
Reduces damage taken by all party members by 20%.
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.0s
Point blank AoE (epicenter: player; angle: 360°)15y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Tank Icon 1.png   StrongholdStronghold Icon.png Stronghold
(Limit Break Level 2)
Reduces damage taken by all party members by 40%
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.0s
Point blank AoE (epicenter: player; angle: 360°)15y

Additional Information
Divider3.png
Gear
Main Hand Marauder Weapons
Armor Marauder Head Marauder Body Marauder Hands Marauder Legs Marauder Feet
Accessories Marauder Earrings Marauder Necklace Marauder Bracelets Marauder Ring Marauder Waist
Exclusive & Sets Marauder Exclusive Marauder Sets
 
Class/Job Quests
Name Level
So You Want to Be a Marauder &00000000000000010000001&00000000000000000000000So You Want to Be a Marauder 
My First Axe &00000000000000010000001&00000000000000010000001My First Axe 
Way of the Marauder &00000000000000010000001&00000000000000010000001Way of the Marauder 
Axe in the Stone &00000000000000050000005&00000000000000020000002Axe in the Stone 
Wake of Destruction &000000000000001000000010&00000000000000030000003Wake of Destruction 
Brutal Strength &000000000000001500000015&00000000000000040000004Brutal Strength 
The Mountain That Strides &000000000000002000000020&00000000000000050000005The Mountain That Strides 
Bleeder of the Pack &000000000000002500000025&00000000000000060000006Bleeder of the Pack 
Bringing Down the Mountain &000000000000003000000030&00000000000000070000007Bringing Down the Mountain 
Hunting Log


Images
Divider3.png