 | Clockwork Knight |
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Species
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Lower Taxonomy Ranks
➥
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Common Drops
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Unlike clockwork soldiers, many of which were little more than manservants reprogrammed to wield weapons, clockwork knights were initially designed with warfare in mind—evident from their refined weaponry, improved armor plating, and aether-neutralizing jamming devices.[1]
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Common Actions
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Name
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Description
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Electromagnetism
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Create an electromagnetic field, drawing in foes.
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Headspin
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Spin, striking foes with attached weaponry.
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Additional actions may be used by specific Mobs. See specific mob pages for additional actions.
Pages in category "Species:Clockwork Knight"
The following 6 pages are in this category, out of 6 total.