Warrior

(Redirected from Category:Warrior)


Warrior Icon 3.pngWarrior (WAR)
Tankroleicon.png  Disciple of War > Tank
The Armoury
On the northernmost edge of Abalathia's Spine exists a mountain tribe renowned for producing fearsome mercenaries. Wielding greataxes and known as warriors, these men and women learn to harness their inner-beasts and translate that power to unbridled savagery on the battlefield.

In former times which saw war waged ceaselessly in Eorzea, the warriors featured prominently on the frontlines of battle. With the arrival of peacetime, however, their art has descended into the shadows of obscurity, where it remains to this day.

Unknownbattle1 Icon.png Weapon Type: Axe
Main Command 21 Icon.png Prerequisite: Marauder (Level 30)
Main Command 10 Icon.png Guild: Coral Tower
Main Command 3 Icon.png Primary Stat: StrengthVitality
Main Command 41 Icon.png A Realm Reborn: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   Heavy SwingHeavy Swing Icon.png Heavy Swing
(Weaponskill)
Delivers an attack with a potency of 200.
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   MaimMaim Icon.png Maim
(Weaponskill)
Delivers an attack with a potency of 100. Combo Action: Heavy Swing.
Combo Potency: 300

Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   BerserkBerserk Icon.png Berserk
(Ability)
Guarantees that all attacks are critical and direct hits.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   DefianceDefiance Icon.png Defiance
(Ability)
Significantly increases enmity generation.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   OverpowerOverpower Icon.png Overpower
(Weaponskill)
Delivers an attack with a potency of 130 to all enemies in a cone before you.
The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.8y
Front-facing cone spells (epicenter: player; angle: 90°)8y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png Quest Icon.png Quest Icon.png TomahawkTomahawk Icon.png Tomahawk
(Weaponskill)
Delivers a ranged attack with a potency of 140.

Additional Effect: Increased enmity

The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   Storm's PathStorm's Path Icon.png Storm's Path
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Restores own HP
Cure Potency: 250

Combo Bonus: Increases Beast Gauge by 20

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png Quest Icon.png Quest Icon.png Thrill of BattleThrill of Battle Icon.png Thrill of Battle
(Ability)
Increases maximum HP by 20% and restores the amount increased.
Additional Effect: Increases HP recovery via healing actions on self by 20%

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png Inner BeastInner Beast Icon.png Inner Beast
(Weaponskill)
Delivers an attack with a potency of 350.

Beast Gauge Cost: 50

The mathematical base strength of an ability.350
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003800000038 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   VengeanceVengeance Icon.png Vengeance
(Ability)
Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.

Duration: 15s

The mathematical base strength of an ability.55
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png Mythril TempestMythril Tempest Icon.png Mythril Tempest
(Weaponskill)
Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Overpower
Combo Potency: 200
Combo Bonus: Extends Storm's Eye duration by 10s to a maximum of 30s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   HolmgangHolmgang Icon.png Holmgang
(Ability)
Brace yourself for an enemy onslaught, preventing most attacks from reducing your HP to less than 1.
Duration: 8s

When a target is selected, halts their movement with chains.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.240s
The range of an ability, measured between player and target, in yalms.6y
Single Target: Ability which targets a single target.0y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png Steel CycloneSteel Cyclone Icon.png Steel Cyclone
(Weaponskill)
Delivers an attack with a potency of 220 to all nearby enemies.

Beast Gauge Cost: 50

The mathematical base strength of an ability.220
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}MarauderMarauder Icon 1.png   Storm's EyeStorm's Eye Icon.png Storm's Eye
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 380
Combo Bonus: Increases damage dealt by 10%
Duration: 30s

Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png InfuriateInfuriate Icon.png Infuriate
(Ability)
Increases Beast Gauge by 50.
Additional Effect: Grants Nascent Chaos
Duration: 30s
Maximum Charges: 2

Can only be executed while in combat.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Charges x2
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png Fell CleaveFell Cleave Icon.png Fell Cleave
(Weaponskill)
Delivers an attack with a potency of 590.
Beast Gauge Cost: 50

※Action changes to Inner Chaos while under the effect of Nascent Chaos.

The mathematical base strength of an ability.590
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png Raw IntuitionRaw Intuition Icon.png Raw Intuition
(Ability)
Reduces damage taken by 20%.
Duration: 6s

Shares a recast timer with Nascent Flash.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png EquilibriumEquilibrium Icon.png Equilibrium
(Ability)
Restores own HP.

Cure Potency: 1,200

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png DecimateDecimate Icon.png Decimate
(Weaponskill)
Delivers an attack to all nearby enemies with a potency of 250.
Beast Gauge Cost: 50

※Action changes to Chaotic Cyclone while under the effect of Nascent Chaos.

The mathematical base strength of an ability.250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png   OnslaughtOnslaught Icon.png Onslaught
(Ability)
Rushes target and delivers an attack with a potency of 100.
Beast Gauge Cost: 20

Cannot be executed while bound.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The cost associated with the use of the ability.Beast Gauge: 20
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png   UpheavalUpheaval Icon.png Upheaval
(Ability)
Delivers an attack with a potency of 450.

Beast Gauge Cost: 20

The mathematical base strength of an ability.450
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The cost associated with the use of the ability.Beast Gauge: 20
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png   Shake it OffShake it Off Icon.png Shake it Off
(Ability)
Creates a barrier around self and all nearby party members that absorbs damage totaling 12% of maximum HP. Dispels Thrill of Battle, Vengeance, and Raw Intuition, increasing damage absorbed by 2% for each effect removed.

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png Quest Icon.png Quest Icon.png Inner ReleaseInner Release Icon.png Inner Release
(Ability)
Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects.
Additional Effect: Guarantees that all attacks are critical and direct hits

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png   Chaotic CycloneChaotic Cyclone Icon.png Chaotic Cyclone
(Weaponskill)
Delivers a critical direct hit with a potency of 400 to all nearby enemies.
Additional Effect: Reduces the recast time of Infuriate by 5 seconds
Beast Gauge Cost: 50
Can only be executed under the effect of Nascent Chaos. Effect fades upon execution.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png   Nascent FlashNascent Flash Icon.png Nascent Flash
(Ability)
Grants Nascent Flash to self and Nascent Glint to target party member.
Nascent Flash Effect: Absorbs damage dealt as HP
Nascent Glint Effect: Restores HP equaling 50% of that recovered by Nascent Flash while also reducing damage taken by 10%
Duration: 6s

Shares a recast timer with Raw Intuition.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}WarriorWarrior Icon 1.png   Inner ChaosInner Chaos Icon.png Inner Chaos
(Weaponskill)
Delivers a critical direct hit with a potency of 920.
Additional Effect: Reduces the recast time of Infuriate by 5 seconds
Beast Gauge Cost: 50
Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.920
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y

Level Name   Description Acquisition
&0000000000000008000000Tankroleicon.png RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001200000012 Tankroleicon.png Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.
Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 Tankroleicon.png ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Tankroleicon.png InterjectInterject Icon.png Interject
(Ability)
Interrupts the use of a target's action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002200000022 Tankroleicon.png ReprisalReprisal Icon.png Reprisal
(Ability)
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000003200000032 Tankroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000004800000048 Tankroleicon.png ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.25y
Self: Ability targets the user alone.0y

Level Name Description
&00000000000000010000001Tank Mastery Tank Mastery Icon.png Tank Mastery Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
&000000000000003500000035The Beast Within (Trait) The Beast Within (Trait) Icon.png The Beast Within (Trait) Increases Beast Gauge when landing Maim or Storm's Path in a combo.
&000000000000005400000054Inner Beast Mastery Inner Beast Mastery Icon.png Inner Beast Mastery Upgrades Inner Beast to Fell Cleave.
&000000000000006000000060Steel Cyclone Mastery Steel Cyclone Mastery Icon.png Steel Cyclone Mastery Upgrades Steel Cyclone to Decimate.
&000000000000006600000066Enhanced Infuriate Enhanced Infuriate Icon.png Enhanced Infuriate Reduces Infuriate recast time by 5 seconds upon landing Inner Beast, Steel Cyclone, Fell Cleave, or Decimate on most targets.
&000000000000007000000070Berserk Mastery Berserk Mastery Icon.png Berserk Mastery Upgrades Berserk to Inner Release.
&000000000000007200000072Nascent Chaos Nascent Chaos Icon.png Nascent Chaos Infuriate grants the effect of Nascent Chaos, upgrading Fell Cleave to Inner Chaos and Decimate to Chaotic Cyclone.
Duration: 30s
&000000000000007400000074Mastering the Beast Mastering the Beast Icon.png Mastering the Beast Increases Beast Gauge when landing Mythril Tempest in a combo.
&000000000000007800000078Enhanced Thrill of Battle Enhanced Thrill of Battle Icon.png Enhanced Thrill of Battle Adds an additional effect to Thrill of Battle that increases HP recovery via healing actions by 20%.

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Tank Icon 1.png   Shield WallShield Wall Icon.png Shield Wall
(Limit Break Level 1)
Reduces damage taken by all party members by 20%.
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.0s
Point blank AoE (epicenter: player; angle: 360°)15y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Tank Icon 1.png   StrongholdStronghold Icon.png Stronghold
(Limit Break Level 2)
Reduces damage taken by all party members by 40%
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.0s
Point blank AoE (epicenter: player; angle: 360°)15y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3Warrior Icon 1.png   Land WakerLand Waker Icon.png Land Waker
(Limit Break Level 3)
Reduces damage taken by all party members by 80%
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.0s
Point blank AoE (epicenter: player; angle: 360°)50y

Upon learning the action Defiance, a symbol will appear on the screen indicating when it is in effect. Defiance increases enmity gained from using other actions.
Defiance Gauge50.png
Upon learning the trait The Beast Within, the symbol which indicates the use of Defiance will change to also display the Beast Gauge.

The Beast Gauge displays a warrior's current amount of wrath, which is used to execute several actions such as Inner Beast (acquired at level 35) and Steel Cyclone (acquired at level 45).

Defiance Gauge.png

Name   Description Stats
Aegis Boon (PvP)Aegis Boon (PvP) Icon.png Aegis Boon (PvP)
(The Feast Adrenaline Rush Ability)
Reduces damage taken by self and nearby party members by 25%.
Duration: 10s

Can only be executed while the Adrenaline Gauge is full.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)30y
Chaotic Cyclone (PvP)Chaotic Cyclone (PvP) Icon.png Chaotic Cyclone (PvP)
(Weaponskill)
Delivers an attack with a potency of 1,200 to all nearby enemies.
Additional Effect: Increases target's damage taken by 5%
Duration: 10s
Can only be executed while under the effect of Nascent Chaos. Effect fades upon execution.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Decimate (PvP)Decimate (PvP) Icon.png Decimate (PvP)
(Weaponskill)
Delivers an attack with a potency of 1,200 to all nearby enemies.
Additional Effect: Reduces the recast time of Infuriate by 5s for each enemy hit
Beast Gauge Cost: 50

※Action changes to Chaotic Cyclone while under the effect of Nascent Chaos.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Fell Cleave (PvP)Fell Cleave (PvP) Icon.png Fell Cleave (PvP)
(Weaponskill)
Delivers an attack with a potency of 2,000.
Additional Effect: Reduces the recast time of Infuriate by 10 seconds
Beast Gauge Cost: 50

※Action changes to Inner Chaos while under the effect of Nascent Chaos.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The cost associated with the use of the ability.Beast Gauge: 50
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Heavy Swing (PvP)Heavy Swing (PvP) Icon.png Heavy Swing (PvP)
(Weaponskill)
Delivers an attack with a potency of 1,000.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Holmgang (PvP)Holmgang (PvP) Icon.png Holmgang (PvP)
(Ability)
Draws target towards caster, and binds both.
Duration: 4s
Ignores target's bind and knockback resistance.

Attacks cannot reduce your HP to less than 1.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.0y
Infuriate (PvP)Infuriate (PvP) Icon.png Infuriate (PvP)
(Ability)
Grants Nascent Chaos.
Duration: 5s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
Inner Chaos (PvP)Inner Chaos (PvP) Icon.png Inner Chaos (PvP)
(Weaponskill)
Delivers an attack with a potency of 2,000.
Additional Effect: Increases target's damage taken by 10%
Duration: 10s
Can only be executed while under the effect of Nascent Chaos. Effect ends upon execution.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Inner Release (PvP)Inner Release (PvP) Icon.png Inner Release (PvP)
(Ability)
Allows the use of Beast Gauge actions without cost and nullifies Stun, Sleep, Bind, Heavy, Silence, and knockback and draw-in effects.
Duration: 6s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
Maim (PvP)Maim (PvP) Icon.png Maim (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Heavy Swing
Combo Potency: 1,200
Combo Bonus: Increases Beast Gauge by 10

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Mythril Tempest (PvP)Mythril Tempest (PvP) Icon.png Mythril Tempest (PvP)
(Weaponskill)
Delivers an attack with a potency of 600 to all nearby enemies.
Additional Effect: Increases Beast Gauge by 10

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Nascent Flash (PvP)Nascent Flash (PvP) Icon.png Nascent Flash (PvP)
(Ability)
Grants Nascent Flash to self and Nascent Glint to target party member.
Nascent Flash Effect: Absorbs 50% of damage dealt as HP
Nascent Glint Effect: Restores HP equaling that recovered by Nascent Flash

Duration: 6s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
Onslaught (PvP)Onslaught (PvP) Icon.png Onslaught (PvP)
(Ability)
Rushes target and delivers an attack with a potency of 1,000.
Beast Gauge Cost: 20

Cannot be executed while bound.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The cost associated with the use of the ability.Beast Gauge: 20
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
Shake It Off (PvP)Shake It Off (PvP) Icon.png Shake It Off (PvP)
(Ability)
Creates a barrier around self and all party members near you that absorbs damage equivalent to a heal of 2,000 potency.
Duration: 10s

When under the effect of Rampart, the effect is removed, increasing barrier potency to 3,000.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
Steel Cyclone (PvP)Steel Cyclone (PvP) Icon.png Steel Cyclone (PvP)
(Weaponskill)
Delivers an attack to all nearby enemies.
Combo Action: Mythril Tempest
Combo Potency: 800
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Beast Gauge by 20

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Storm's Path (PvP)Storm's Path (PvP) Icon.png Storm's Path (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Maim
Combo Potency: 1,400
Additional Effect: Absorbs 100% of damage dealt as HP
Combo Bonus: Increases Beast Gauge by 20

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Tomahawk (PvP)Tomahawk (PvP) Icon.png Tomahawk (PvP)
(Weaponskill)
Delivers a ranged attack with a potency of 800.

Additional Effect: Increases Beast Gauge by 10

The mathematical base strength of an ability.800
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.4s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y

Role Name   Description Stats
Tankroleicon.png Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Ability)
Movement speed is increased.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Tankroleicon.png Full Swing (PvP)Full Swing (PvP) Icon.png Full Swing (PvP)
(Ability)
Delivers an attack with a potency of 1,000.

Additional Effect: 15-yalm knockback

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Tankroleicon.png Low Blow (PvP)Low Blow (PvP) Icon.png Low Blow (PvP)
(Ability)
Delivers an attack with a potency of 600.
Additional Effect: Stun

Duration: 2s

The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.0y
Tankroleicon.png Rampart (PvP)Rampart (PvP) Icon.png Rampart (PvP)
(Ability)
Reduces damage taken by 20%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Tankroleicon.png Reprisal (PvP)Reprisal (PvP) Icon.png Reprisal (PvP)
(Ability)
Reduces damage dealt by nearby enemies by 10%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
Tankroleicon.png Retaliation (PvP)Retaliation (PvP) Icon.png Retaliation (PvP)
(Ability)
Counters all incoming attacks.
Counter Potency: 800

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Tankroleicon.png Vanward Potion (PvP)Vanward Potion (PvP) Icon.png Vanward Potion (PvP)
(Ability)
Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.

Maximum Charges: 3

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
Charges x3
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
Tankroleicon.png Weapon Throw (PvP)Weapon Throw (PvP) Icon.png Weapon Throw (PvP)
(Ability)
Delivers a ranged attack with a potency of 400.

Additional Effect: 10-yalm draw-in

The mathematical base strength of an ability.400
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y

The Beast Gauge displays the current strength of a warrior's wrath. This animalistic rage is required to execute Fell Cleave, Decimate, and Onslaught.
PvP Defiance Gauge50.png

Additional Information
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Gear
Main Hand Warrior Weapons
Armor Warrior Head Warrior Body Warrior Hands Warrior Legs Warrior Feet
Accessories Warrior Earrings Warrior Necklace Warrior Bracelets Warrior Ring Warrior Waist
Exclusive & Sets Warrior Exclusive Warrior Sets
 
Class/Job Quests
Name Level
Pride and Duty (Will Take You from the Mountain) &000000000000003000000030&00000000000000080000008Pride and Duty (Will Take You from the Mountain) Marauder Icon 5.png Lvl.30
Embracing the Beast &000000000000003500000035&00000000000000090000009Embracing the Beast 
Curious Gorge Goes to Wineport &000000000000004000000040&000000000000001000000010Curious Gorge Goes to Wineport 
Looking the Part &000000000000004500000045&000000000000001100000011Looking the Part 
Proof Is the Pudding &000000000000004500000045&000000000000001200000012Proof Is the Pudding 
How to Quit You &000000000000005000000050&000000000000001300000013How to Quit You 
A Relic Reborn (Bravura) &000000000000005000000050&000000000000001400000014A Relic Reborn (Bravura) 
Better Axe Around &000000000000005000000050&000000000000001500000015Better Axe Around 
Duty and the Beast &000000000000005200000052&000000000000001600000016Duty and the Beast 
The Bear Necessity &000000000000005400000054&000000000000001700000017The Bear Necessity 
Pirates of Shallow Water &000000000000005600000056&000000000000001900000019Pirates of Shallow Water 
How to Train Your Warrior &000000000000005600000056&000000000000002000000020How to Train Your Warrior 
Slap an' Chop &000000000000005800000058&000000000000002100000021Slap an' Chop 
And My Axe &000000000000006000000060&000000000000002200000022And My Axe 
Curious Gorge Meets His Match &000000000000006000000060&000000000000002300000023Curious Gorge Meets His Match 
Field Training &000000000000006300000063&000000000000002400000024Field Training 
When Push Comes to Shove &000000000000006500000065&000000000000002500000025When Push Comes to Shove 
Going the Distance &000000000000006800000068&000000000000002600000026Going the Distance 
The Heart of the Problem &000000000000007000000070&000000000000002700000027The Heart of the Problem 
The Man with Too Many Scars &000000000000007000000070&000000000006877900000068,779The Man with Too Many Scars 
Shaped by Tragedy &000000000000007200000072&000000000006878000000068,780Shaped by Tragedy 
Defined by Loss &000000000000007400000074&000000000006878100000068,781Defined by Loss 
The Princess and Her Knight &000000000000007600000076&000000000006878200000068,782The Princess and Her Knight 
The Hardened Heart &000000000000007800000078&000000000006878300000068,783The Hardened Heart 
Once, Twice, Three Times a Warrior &000000000000008000000080&000000000006881500000068,815Once, Twice, Three Times a Warrior 
To Have Loved and Lost &000000000000008000000080&000000000006881500000068,815To Have Loved and Lost 


Images
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