The Company Airship is subcontent of the Company Workshop that enables a Free Company to build up to four airships. These can then be dispatched on voyages (similar to Retainer Ventures in nature) for the purpose of retrieving items for use in the workshop.
Once a free company has purchased a workshop, the registration of its first airship will require:
- One Flight Credit
- One set of Bronco-type components:
The four Bronco-type components will need to be crafted unless the company is willing to simply purchase completed ones via the market boards; they are in the recipe log of the workshop's Fabrication Station by default. Once these have been acquired, the Flight Credit can be acquired from the local Resident Caretaker for 10,000 company credits. With these in hand, interact with the workshop's Flight Control Panel to register, outfit, and name the ship.
There are seven different airframes, each consisting of 4 components.
There are three different submersibles, each consisting of 4 components.
|Shark-class Pressure Hull||Shark-class Stern||Shark-class Bow||Shark-class Bridge|
|Unkiu-class Pressure Hull||Unkiu-class Stern||Unkiu-class Bow||Unkiu-class Bridge|
|Whale-class Pressure Hull||Whale-class Stern||Whale-class Bow||Whale-class Bridge|
See Category:Acquired from Voyage for what the ships find.
As a company airship ranks up, its Airframe Capacity will increase, allowing better components to be added.
As a company submersible ranks up, its Submersible Capacity will increase, allowing better components to be added.