Conjurer
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The Armoury | |||
Conjury calls upon the elements of earth, wind, and water and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell.
Versed also in magicks that restore and strengthen, conjurers are regarded as accomplished healers. | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Stone(Spell) | Deals earth damage with a potency of 140. |
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2 ![]() |
Cure(Spell) | Restores target's HP. |
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4 ![]() |
Aero(Spell) | Deals wind damage with a potency of 50. |
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10 ![]() |
Medica(Spell) | Restores own HP and the HP of all nearby party members. |
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12 ![]() |
Raise(Spell) | Resurrects target to a weakened state. |
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18 ![]() |
Stone II(Spell) | Deals earth damage with a potency of 190. |
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30 ![]() |
Cure II(Spell) | Restores target's HP. |
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46 ![]() |
Aero II(Spell) | Deals wind damage with a potency of 50. |
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50 ![]() |
Medica II(Spell) | Restores own HP and the HP of all nearby party members. |
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Level | Name | Description | Acquisition | |
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8 ![]() |
Repose(Spell) | Afflicts target with Sleep.
Duration: 30s Cancels auto-attack upon execution. |
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10 ![]() |
Esuna(Spell) | Removes a single detrimental effect from target. | ![]() ![]() ![]() ![]() ![]() |
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14 ![]() |
Lucid Dreaming(Ability) | Gradually restores own MP.
Potency: 55 Duration: 21s |
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18 ![]() |
Swiftcast(Ability) | Next spell is cast immediately.
Duration: 10s |
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44 ![]() |
Surecast(Ability) | Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
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48 ![]() |
Rescue(Ability) | Instantly draws target party member to your side. Cannot be used outside of combat or when target is suffering from certain enfeeblements. | ![]() ![]() ![]() ![]() |
Level | Name | Description |
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18 | ![]() |
Upgrades Stone to Stone II. |
20 | ![]() |
Increases base action damage and HP restoration by 10%. Also increases base damage and HP restoration of your pet by 10%. |
32 | ![]() |
Grants a 15% chance that after casting Cure, the MP cost for your next Cure II will be 0.
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40 | ![]() |
Increases base action damage and HP restoration by 30%. Also increases base damage and HP restoration of your pet by 30%. |
46 | ![]() |
Upgrades Aero to Aero II. |
Level | Name | Description | Stats | |
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1 ![]() |
Healing Wind(Limit Break Level 1) | Restores 25% of HP of all nearby party members. |
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1 ![]() |
Breath of the Earth(Limit Break Level 2) | Restores 60% of HP of all nearby party members. |
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Additional Information ![]() |
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