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Dark Knight

Dark Knight Icon 3.pngDark Knight (DRK)
Tankroleicon.png  Disciple of War > Tank
The Armoury
The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.

None dare to administer justice to those sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?

A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights."

These sentinels bear no shields declaring their allegience. Instead, their greatswords act as beacons to guide the meek through darkness.

Featurequest1 Icon.png Unlock: Our End
Unknownbattle1 Icon.png Weapon Type: Greatsword
Main Command 10 Icon.png Guild: Foundation
Main Command 41 Icon.png Heavensward: Level 30

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Hard SlashHard Slash Icon.png Hard Slash
(Weaponskill)
Delivers an attack with a potency of 170.
The mathematical base strength of an ability.170
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Syphon StrikeSyphon Strike Icon.png Syphon Strike
(Weaponskill)
Delivers an attack with a potency of 120.
Combo Action: Hard Slash
Combo Potency: 260

Combo Bonus: Restores MP

The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  UnleashUnleash Icon.png Unleash
(Spell)
Deals unaspected damage with a potency of 120 to all nearby enemies.
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  GritGrit Icon.png Grit
(Ability)
Significantly increases enmity generation.

Effect ends upon reuse.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  UnmendUnmend Icon.png Unmend
(Spell)
Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity

Additional Effect: Reduces the recast time of Plunge by 5 seconds

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  SouleaterSouleater Icon.png Souleater
(Ability)
Delivers an attack with a potency of 120.
Combo Action: Syphon Strike
Combo Potency: 340
Combo Bonus: Restores own HP
Cure Potency: 300

Combo Bonus: Increases Blood Gauge by 20

The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Flood of DarknessFlood of Darkness Icon.png Flood of Darkness
(Ability)
Deals unaspected damage with a potency of 100 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.

Shares a recast timer with Edge of Darkness.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.3000 MP
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target10y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Blood WeaponBlood Weapon Icon.png Blood Weapon
(Ability)
Grants 5 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring MP upon landing weaponskills or spells.
Duration: 15s

Effect does not stack when hitting multiple targets with a single attack.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000003800000038 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Shadow WallShadow Wall Icon.png Shadow Wall
(Ability)
Reduces damage taken by 30%.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Stalwart SoulStalwart Soul Icon.png Stalwart Soul
(Spell)
Deals unaspected damage with a potency of 100 to all nearby enemies.
Combo Action: Unleash
Combo Potency: 140
Combo Bonus: Restores MP
Combo Bonus: Increases Blood Gauge by 20
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Edge of DarknessEdge of Darkness Icon.png Edge of Darkness
(Ability)
Deals unaspected damage with a potency of 300.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.

Shares a recast timer with Flood of Darkness.

The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.3000 MP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Dark MindDark Mind Icon.png Dark Mind
(Ability)
Reduces magic vulnerability by 20%.

Duration: 10s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Living DeadLiving Dead Icon.png Living Dead
(Ability)
Grants the effect of Living Dead.
When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Living Dead Duration: 10s
Additional Effect: Restores HP with each weaponskill successfully delivered or spell cast
Cure Potency: 1500
While under the effect of Walking Dead, most attacks will not lower your HP below 1. If, before the Walking Dead timer runs out, an amount of HP totaling your maximum HP is restored, the effect will change to Undead Rebirth. If this amount is not restored, you will be KO'd.
Walking Dead Duration: 10s
While under the effect of Undead Rebirth, most attacks will not lower your HP below 1.
Undead Rebirth Duration: Time remaining on Walking Dead
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.300s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Salted EarthSalted Earth Icon.png Salted Earth
(Ability)
Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter.
Duration: 15s

※Action changes to Salt and Darkness upon execution.

The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest PlungePlunge Icon.png Plunge
(Ability)
Delivers a jumping attack with a potency of 200.
Maximum Charges: 2

Cannot be executed while bound.

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.30s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Abyssal DrainAbyssal Drain Icon.png Abyssal Drain
(Spell)
Deals unaspected damage with a potency of 150 to target and all enemies nearby it.
Additional Effect: Restores own HP
Cure Potency: 200
Additional Effect: Restores MP

Shares a recast timer with Carve and Spit.

The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.20y
Targeted AoE (epicenter: afflicted target; angle: 360°)5y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest Carve and SpitCarve and Spit Icon.png Carve and Spit
(Ability)
Delivers a threefold attack with a potency of 510.
Additional Effect: Restores MP

Shares a recast timer with Abyssal Drain.

The mathematical base strength of an ability.510
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  BloodspillerBloodspiller Icon.png Bloodspiller
(Weaponskill)
Delivers an attack with a potency of 500.

Blood Gauge Cost: 50

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Blackblood: 50
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  QuietusQuietus Icon.png Quietus
(Weaponskill)
Delivers an attack with a potency of 200 to all nearby enemies.

Blood Gauge Cost: 50

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.Blackblood: 50
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  DeliriumDelirium Icon.png Delirium
(Ability)
Grants 3 stacks of Delirium, each stack allowing the execution of Quietus or Bloodspiller without Blackblood cost, restoring MP when landing either weaponskill.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png Rewarded from Quest The Blackest NightThe Blackest Night Icon.png The Blackest Night
(Ability)
Creates a barrier around target that absorbs damage totaling 25% of target's maximum HP.
Duration: 7s

Grants Dark Arts when barrier is completely absorbed.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The cost associated with the use of the ability.3000 MP
The range of an ability, measured between player and target, in yalms.30y
Self: Ability targets the user alone.0y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Flood of ShadowFlood of Shadow Icon.png Flood of Shadow
(Ability)
Deals unaspected damage with a potency of 160 to all enemies in a straight line before you.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.

Shares a recast timer with Edge of Shadow.

The mathematical base strength of an ability.160
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.3000 MP
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target10y
&000000000000007400000074 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Edge of ShadowEdge of Shadow Icon.png Edge of Shadow
(Ability)
Deals unaspected damage with a potency of 460.
Additional Effect: Grants Darkside, increasing damage dealt by 10%
Duration: 30s
Extends Darkside duration by 30s to a maximum of 60s.

Shares a recast timer with Flood of Shadow.

The mathematical base strength of an ability.460
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.3000 MP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Dark MissionaryDark Missionary Icon.png Dark Missionary
(Ability)
Reduces magic damage taken by self and nearby party members by 10%.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)15y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Living ShadowLiving Shadow Icon.png Living Shadow
(Ability)
Conjure a simulacrum of your darkside to fight alongside you.
Duration: 24s
Blood Gauge Cost: 50

Additional Effect: Simulacrum is able to execute Shadowbringer, delivering an attack to all enemies in a straight line before it with a potency of 450 for the first enemy, and 25% less for all remaining enemies.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The cost associated with the use of the ability.Blood Gauge: 50
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000008200000082 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  OblationOblation Icon.png Oblation
(Ability)
Reduces damage taken by a party member or self by 10%.
Duration: 10s

Maximum Charges: 2

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.60s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.0y
&000000000000008600000086 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  Salt and DarknessSalt and Darkness Icon.png Salt and Darkness
(Ability)
All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 500 for the first enemy, and 50% less for all remaining enemies.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.20s
Self: Ability targets the user alone.0y
&000000000000009000000090 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Dark KnightDark Knight Icon 3.png  ShadowbringerShadowbringer Icon.png Shadowbringer
(Ability)
Deals unaspected damage to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
Maximum Charges: 2

Can only be executed while under the effect of Darkside.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The rate at which charges are accumulated.60s
The maximum number of saved charges, allowing for an ability to be executed multiple times in quick succession. x2
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target10y

Level Name   Description Acquisition
&0000000000000008000000Tankroleicon.png RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.0y
&000000000000001200000012 Tankroleicon.png Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.
Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000001500000015 Tankroleicon.png ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.0y
&000000000000001800000018 Tankroleicon.png InterjectInterject Icon.png Interject
(Ability)
Interrupts the use of a target's action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.0y
&000000000000002200000022 Tankroleicon.png ReprisalReprisal Icon.png Reprisal
(Ability)
Reduces damage dealt by nearby enemies by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)5y
&000000000000003200000032 Tankroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck

Duration: 15s

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Single Target: Ability which targets a single target.0y
&000000000000004800000048 Tankroleicon.png ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.25y
Self: Ability targets the user alone.0y

Level Name Description
&00000000000000010000001Tank Mastery Tank Mastery Icon.png Tank Mastery Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute.
&000000000000006200000062Blackblood Blackblood Icon.png Blackblood Allows for Blood Gauge accumulation upon the landing of certain actions.
&000000000000006600000066Enhanced Blackblood Enhanced Blackblood Icon.png Enhanced Blackblood Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon.
&000000000000007400000074Darkside Mastery Darkside Mastery Icon.png Darkside Mastery Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.Upgrades Flood of Darkness to Flood of Shadow.
Upgrades Edge of Darkness to Edge of Shadow.
&000000000000007800000078Enhanced Plunge Enhanced Plunge Icon.png Enhanced Plunge Allows the accumulation of charges for consecutive use of Plunge.
Maximum Charges: 2

&000000000000008400000084Enhanced Unmend Enhanced Unmend Icon.png Enhanced Unmend Reduces recast time of Plunge by 5 seconds when executing Unmend on most targets.
&000000000000008400000084Melee Mastery (Dark Knight) Melee Mastery (Dark Knight) Icon.png Melee Mastery (Dark Knight) Increases the potency of Hard Slash to 170, Syphon Strike to 120, and Souleater to 120.Increases the potency to 170.
Increases the potency to 120.
Increases the potency to 120.
&000000000000008800000088Enhanced Living Shadow Enhanced Living Shadow Icon.png Enhanced Living Shadow Increases the potency of attacks dealt by your simulacrum to 300.
&000000000000009000000090Enhanced Living Shadow II Enhanced Living Shadow II Icon.png Enhanced Living Shadow II Upgrades Flood of Shadow executed by your simulacrum to Shadowbringer, which delivers an attack to all enemies in a straight line before it with a potency of 450 for the first enemy, and 25% less for all remaining enemies.

Combo Flowchart
Hard Slash Combo.png

 

Combo Flowchart
Unleash Combo.png

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Tank Icon 3.png  Shield WallShield Wall Icon.png Shield Wall
(Limit Break Level 1)
Reduces damage taken by all party members by 20%.
The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Tank Icon 3.png  StrongholdStronghold Icon.png Stronghold
(Limit Break Level 2)
Reduces damage taken by all party members by 40%
The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3TankDark Knight Icon 3.png  Dark ForceDark Force Icon.png Dark Force
(Limit Break Level 3)
Reduces damage taken by all party members by 80%
The amount of time it takes from pressing an ability, to when the ability activates.0s
Point blank AoE (epicenter: player; angle: 360°)50y

Upon learning the action Grit, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions.
Grit Gauge50.png
Blackblood Gauge50.png
Upon learning the trait Blackblood, the symbol which indicates the use of Grit will change to also display the Blood Gauge.

The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute several actions such as Bloodspiller (acquired at level 62) and Quietus (acquired at level 64).

Darkside Gauge.png
Upon learning the action Flood of Darkness, an additional gauge will be displayed, indicating the remaining duration of Darkside.

Darkside increases damage dealt, and its duration can be extended by using actions such as Flood of Darkness and Edge of Darkness (acquired at level 40).

Darkside Gauge2.png
Upon learning the action The Blackest Night, an icon indicating the effect of Dark Arts will be displayed on the Darkside Gauge. Dark Arts is granted when the barrier created by the Blackest Night is completely absorbed. It can then be used to execute Flood of Darkness or Edge of Darkness without MP cost.
Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongisde the Darkside Gauge.
Living Shadow Gauge.png

Name   Description Stats
Bloodspiller (PvP)40px Bloodspiller (PvP)
(Weaponskill)
Delivers an attack with a potency of 4,000.
Potency increases up to 12,000 as HP decreases, reaching its maximum value when HP falls below 20%.
Can only be executed while under the effect of Blackblood.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Eventide (PvP)Eventide (PvP) Icon.png Eventide (PvP)
(Limit Break)
Delivers an attack to all enemies in a straight line before and behind you.
Potency increases up to 20,000 as HP nears maximum.
HP is reduced to 1 upon execution.
Additional Effect: Grants Undead Redemption
Undead Redemption Effect: Attacks cannot reduce your HP to less than 1, and you absorb 100% of weaponskill damage dealt as HP
Duration: 10s
Additional Effect: Grants Blackblood
Duration: 10s
Can only be executed when the limit gauge is full.

※Souleater Combo changes to Bloodspiller while under the effect of Blackblood.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}30y
Hard Slash (PvP)40px Hard Slash (PvP)
(Weaponskill)
Delivers an attack with a potency of 3,000.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Plunge (PvP)40px Plunge (PvP)
(Ability)
Rushes target and delivers an attack with a potency of 2,000.
Additional Effect: Afflicts target with Sole Survivor
Soul Survivor Effect: Reduces target's HP recovered by healing actions by 20%
Duration: 15s
If that target should be KO'd in battle before Sole Survivor expires, 20% of your maximum HP will be restored, and the recast time of Plunge will be reset.

Cannot be executed while bound.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.20y
{{{Target}}}0y
Quietus (PvP)40px Quietus (PvP)
(Weaponskill)
Delivers an attack with a potency of 8,000 to all nearby enemies.
Additional Effect: Absorbs 100% of damage dealt as HP
This weaponskill does not share a recast timer with any other actions.
The mathematical base strength of an ability.8000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}5y
Salt and Darkness (PvP)40px Salt and Darkness (PvP)
(Ability)
All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 4,000.
Additional Effect: Bind
Duration: 3s

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Salted Earth (PvP)Salted Earth (PvP) Icon.png Salted Earth (PvP)
(Ability)
Instantly draws nearby enemies to your side, and creates a patch of salted earth at your feet, dealing unaspected damage over time to any enemies inside.
Potency: 2,000
Duration: 10s
Additional Effect: Gradually restores your HP and reduces damage taken by 20% while standing in the patch of salted earth
Cure Potency: 2,000
Additional Effect: Increases damage taken by enemies standing in the patch of salted earth by 10%

※Action changes to Salt and Darkness while Salted Earth is active.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5ms
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}10y
Shadowbringer (PvP)Shadowbringer (PvP) Icon.png Shadowbringer (PvP)
(Ability)
Deals unaspected damage with a potency of 6,000 to all enemies in a straight line before you.
Consumes 20% of your maximum HP when executed.
Additional Effect: Grants Blackblood
Duration: 10s
Cannot be executed when current HP is lower than 20%.

※Souleater Combo changes to Bloodspiller while under the effect of Blackblood.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The cost associated with the use of the ability.12000 HP
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target10y
Souleater (PvP)40px Souleater (PvP)
(Weaponskill)
Delivers an attack with a potency of 5,000.
Combo Action: Syphon Strike
Additional Effect: Converts 100% of damage dealt into HP

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
Syphon Strike (PvP)40px Syphon Strike (PvP)
(Weaponskill)
Delivers an attack with a potency of 4,000.
Combo Action: Hard Slash

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.5y
{{{Target}}}0y
the Blackest Night (PvP)40px the Blackest Night (PvP)
(Ability)
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency.
Duration: 10s
Grants Dark Arts when barrier is completely absorbed.
Duration: 10s
Dark Arts Effect: Consume Dark Arts instead of HP to execute Shadowbringer
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The range of an ability, measured between player and target, in yalms.30y
{{{Target}}}0y

Role Name   Description Stats
Tankroleicon.png Guard (PvP)Guard (PvP) Icon.png Guard (PvP)
(Ability)
Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 5s
Movement speed is reduced by 50% for the duration of this effect.
Effect ends upon reuse, using another action, or when the effect duration expires.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Purify (PvP)40px Purify (PvP)
(Ability)
Removes Stun, Heavy, Bind, Silence, Half-asleep, Sleep, and Deep Freeze.
Grants Resilience upon successfully removing one of the aforementioned effects.
Resilience Effect: Nullifies status afflictions that can be removed by Purify
Duration: 5s
Can be used even when under the effect of certain status afflictions.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Recuperate (PvP)40px Recuperate (PvP)
(Ability)
Restores own HP.
Cure Potency: 15,000
The mathematical base strength of an ability.15000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.0s
The cost associated with the use of the ability.2500 MP
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Sprint (PvP)Sprint (PvP) Icon.png Sprint (PvP)
(Ability)
Increases movement speed.
Effect ends upon reuse or execution of another action.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y
Tankroleicon.png Standard-issue Elixir (PvP)Standard-issue Elixir (PvP) Icon.png Standard-issue Elixir (PvP)
(Ability)
Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken.
The amount of time it takes from pressing an ability, to when the ability activates.4.5s
The amount of time it takes from using an ability, to being able to use it again.5.0s
The range of an ability, measured between player and target, in yalms.0y
{{{Target}}}0y

The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute Bloodspiller and Quietus.
PvP Grit Gauge50.png
PvP Darkside 1 Gauge50.png
The Darkside Gauge indicates the remaining duration of Darkside. This effect is granted upon executing Edge of Shadow or Flood of Shadow, increasing damage dealt by all attacks.
PvP Darkside 2 Gauge50.png
When the barrier created by The Blackest Night is completely absorbed, the Dark Arts effect will be activated. This effect can be consumed instead of MP to execute Edge of Shadow or Flood of Shadow.

Additional Information
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Gear
Main Hand Dark Knight Weapons
Armor Dark Knight Head Dark Knight Body Dark Knight Hands Dark Knight Legs Dark Knight Feet
Accessories Dark Knight Earrings Dark Knight Necklace Dark Knight Bracelets Dark Knight Ring
Exclusive & Sets Dark Knight Exclusive Dark Knight Sets
 
Class/Job Quests
Name Level
Ishgardian Justice &000000000000003000000030&000000000006759000000067,590Ishgardian Justice Dark Knight Icon 3.png Lvl.30
The Voice in the Abyss &000000000000003500000035&000000000006759100000067,591The Voice in the Abyss Dark Knight Icon 3.png Lvl.35
Heroic Reprise &000000000000004000000040&000000000006759200000067,592Heroic Reprise Dark Knight Icon 3.png Lvl.40
Declaration of Blood &000000000000004500000045&000000000006759300000067,593Declaration of Blood Dark Knight Icon 3.png Lvl.45
Our End &000000000000005000000050&000000000006758900000067,589Our End Spacer2.png Lvl.50
Our Answer &000000000000005000000050&000000000006759400000067,594Our Answer Dark Knight Icon 3.png Lvl.50
The Wages of Mercy &000000000000005000000050&000000000006759500000067,595The Wages of Mercy Dark Knight Icon 3.png Lvl.50
The Knight and the Maiden Fair &000000000000005200000052&000000000006759600000067,596The Knight and the Maiden Fair Dark Knight Icon 3.png Lvl.52
Kindred Spirits &000000000000005400000054&000000000006759700000067,597Kindred Spirits Dark Knight Icon 3.png Lvl.54
Original Sins &000000000000005600000056&000000000006759800000067,598Original Sins Dark Knight Icon 3.png Lvl.56
The Flame in the Abyss &000000000000005800000058&000000000006759900000067,599The Flame in the Abyss Dark Knight Icon 3.png Lvl.58
Absolution &000000000000006000000060&000000000006760000000067,600Absolution Dark Knight Icon 3.png Lvl.60
In Memories We Walked &000000000000006000000060&000000000006845100000068,451In Memories We Walked Dark Knight Icon 3.png Lvl.60
The Widow and Her Love &000000000000006300000063&000000000006845200000068,452The Widow and Her Love Dark Knight Icon 3.png Lvl.63
The Orphans and the Broken Blade &000000000000006500000065&000000000006845300000068,453The Orphans and the Broken Blade Dark Knight Icon 3.png Lvl.65
We Can Never Go Home &000000000000006800000068&000000000006845400000068,454We Can Never Go Home Dark Knight Icon 3.png Lvl.68
Our Compromise &000000000000007000000070&000000000006845500000068,455Our Compromise Dark Knight Icon 3.png Lvl.70
The Man with Too Many Scars &000000000000007000000070&000000000006877900000068,779The Man with Too Many Scars Tank Lvl.70
Shaped by Tragedy &000000000000007200000072&000000000006878000000068,780Shaped by Tragedy Tank Lvl.72
Defined by Loss &000000000000007400000074&000000000006878100000068,781Defined by Loss Tank Lvl.74
The Princess and Her Knight &000000000000007600000076&000000000006878200000068,782The Princess and Her Knight Tank Lvl.76
The Hardened Heart &000000000000007800000078&000000000006878300000068,783The Hardened Heart Tank Lvl.78
Our Closure &000000000000008000000080&000000000006875700000068,757Our Closure Dark Knight Icon 3.png Lvl.80
To Have Loved and Lost &000000000000008000000080&000000000006878400000068,784To Have Loved and Lost Tank Lvl.80
Shrouded in Peril &000000000000008500000085&000000000006963800000069,638Shrouded in Peril Tank Lvl.85
To Give Voice &000000000000008600000086&000000000006963900000069,639To Give Voice Tank Lvl.86
A Gift Undone &000000000000008700000087&000000000006964000000069,640A Gift Undone Tank Lvl.87
A Pact Proven &000000000000008800000088&000000000006964100000069,641A Pact Proven Tank Lvl.88
Hearts True &000000000000008900000089&000000000006964200000069,642Hearts True Tank Lvl.89
A Path Unveiled &000000000000009000000090&000000000006964300000069,643A Path Unveiled Tank Lvl.90


Images
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