Dark Knight
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The Armoury | |||
The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.
None dare to administer justice to those sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them? A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights." These sentinels bear no shields declaring their allegience. Instead, their greatswords act as beacons to guide the meek through darkness. | ||||
Unlock: Our End (Lv. 50) Weapon Type: Greatsword Guild: Foundation Required: Heavensward Starting Level: 30
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Level | Name | Description | Stats | |
---|---|---|---|---|
1 | Hard Slash(Weaponskill) | Delivers an attack with a potency of 300. |
300
Instant 2.5s 3y 0y | |
2 | Syphon Strike(Weaponskill) | Delivers an attack with a potency of 240. |
240
0s 2.5s 3y 0y | |
6 | Unleash(Spell) | Deals unaspected damage with a potency of 120 to all nearby enemies. |
120
Instant 2.5s 0y 5y | |
10 | Release Grit(Ability) | Cancels the effect of Grit. |
Instant
1s 0y | |
10 | Grit(Ability) | Significantly increases enmity generation. |
Instant
2s 0y 0y | |
15 | Unmend(Spell) | Deals unaspected damage with a potency of 150. |
150
Instant 2.5s 20y 0y | |
26 | Souleater(Ability) | Delivers an attack with a potency of 260. |
260
Instant 2.5s 3y 0y | |
30 | Flood of Darkness(Ability) | Deals unaspected damage with a potency of 100 to all enemies in a straight line before you. |
100
Instant 1s 3000 MP 10y 10y | |
35 | Blood Weapon(Ability) | Grants 3 stacks of Blood Weapon, each stack increasing Blood Gauge by 10 and restoring MP upon landing weaponskills or spells. |
Instant
60s 0y 0y | |
38 | Shadow Wall(Ability) | Reduces damage taken by 30%. |
Instant
120s 0y 0y | |
40 | Stalwart Soul(Spell) | Deals unaspected damage with a potency of 120 to all nearby enemies. |
120
Instant 2.5s 0y 5y | |
40 | Edge of Darkness(Ability) | Deals unaspected damage with a potency of 300. |
300
Instant 1s 3000 MP 3y 0y | |
45 | Dark Mind(Ability) | Reduces magic vulnerability by 20% and physical vulnerability by 10%. |
Instant
60s 0y 0y | |
50 | Living Dead(Ability) | Grants the effect of Living Dead. |
Instant
300s 0y 0y | |
52 | Salted Earth(Ability) | Creates a patch of salted earth at your feet, dealing unaspected damage with a potency of 50 to any enemies who enter. |
60
Instant 90s 0y 5y | |
54 | Shadowstride(Ability) | Rush to a targeted enemy's location. |
Instant
30s x2 20y 0y | |
56 | Abyssal Drain(Spell) | Deals unaspected damage with a potency of 240 to target and all enemies nearby it. |
240
Instant 60s 20y 5y | |
60 | Carve and Spit(Ability) | Delivers a threefold attack with a potency of 540. |
540
Instant 60s 3y 0y | |
62 | Bloodspiller(Weaponskill) | Delivers an attack with a potency of 600. |
600
Instant 2.5s Blackblood: 50 3y 0y | |
64 | Quietus(Weaponskill) | Delivers an attack with a potency of 240 to all nearby enemies. |
240
Instant 2.5s Blackblood: 50 0y 5y | |
66 | Dark Missionary(Ability) | Reduces magic damage and physical damage taken by self and nearby party members by 10% and 5% respectively. |
Instant
90s 0y 30y | |
68 | Delirium(Ability) | Grants 3 stacks of Delirium and Blood Weapon. |
Instant
60s 0y 0y | |
70 | The Blackest Night(Ability) | Creates a barrier around self or target party member that absorbs damage totaling 25% of target's maximum HP. |
Instant
15s 3000 MP 30y 0y | |
74 | Flood of Shadow(Ability) | Deals unaspected damage with a potency of 160 to all enemies in a straight line before you. |
160
Instant 1s 3000 MP 10y 10y | |
74 | Edge of Shadow(Ability) | Deals unaspected damage with a potency of 460. |
460
Instant 1s 3000 MP 3y 0y | |
80 | Living Shadow(Ability) | Conjure a simulacrum of your darkside to fight alongside you. |
Instant
120s Blood Gauge: 50 0y 0y | |
82 | Oblation(Ability) | Reduces damage taken by a party member or self by 10%. |
Instant
60s x2 30y 0y | |
86 | Salt and Darkness(Ability) | All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 500 for the first enemy, and 50% less for all remaining enemies. |
500
Instant 20s 0y | |
92 | Shadowed Vigil(Ability) | Reduces damage taken by 40%. |
Instant
120s 0y 0y | |
96 | Comeuppance(Weaponskill) | Delivers an attack with a potency of 720. |
720
Instant 2.5s 3y 0y | |
96 | Torcleaver(Weaponskill) | Delivers an attack with a potency of 820. |
820
Instant 2.5s 3y 0y | |
96 | Scarlet Delirium(Weaponskill) | Delivers an attack with a potency of 620. |
620
Instant 2.5s 3y 0y | |
96 | Impalement(Weaponskill) | Delivers an attack with a potency of 320 to all nearby enemies. |
320
Instant 2.5s 0y 5y | |
100 | Disesteem(Weaponskill) | Deals physical damage to all enemies in a straight line before you with a potency of 1000 for the first enemy, and 50% less for all remaining enemies. |
1000
Instant 2.5s 10y 10y |
Level | Name | Description | Acquisition | |
---|---|---|---|---|
8 | Rampart(Ability) | Reduces damage taken by 20%.
Additional Effect: Increases HP recovery via healing actions on self by 15% Duration: 20s |
Instant
90s 0y | |
12 | Low Blow(Ability) | Stuns target.
Duration: 5s |
0s
25s 3y 0y | |
15 | Provoke(Ability) | Gesture threateningly, placing yourself at the top of a target's enmity list while gaining additional enmity. | Instant
30s 25y 0y | |
18 | Interject(Ability) | Interrupts the use of a target's action. | Instant
30s 3y 0y | |
22 | Reprisal(Ability) | Reduces damage dealt by nearby enemies by 10%.
Duration: 15s |
Instant
60s 0y 5y | |
32 | Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
Instant
120s 0y 0y | |
48 | Shirk(Ability) | Diverts 25% of enmity to target party member. | Instant
120s 25y 0y |
Level | Name | Description |
---|---|---|
1 | Tank Mastery | Reduces damage taken by 20%. Furthermore, a bonus to maximum HP is granted based on your vitality attribute, and a bonus to damage dealt based on your strength attribute. |
62 | Blackblood | Allows for Blood Gauge accumulation upon the landing of certain actions. |
66 | Enhanced Blackblood | Allows for Blood Gauge accumulation upon the landing of any weaponskill or spell while under the effect of Blood Weapon. |
68 | Blood Weapon Mastery | Upgrades Blood Weapon to Delirium. |
74 | Darkside Mastery | Upgrades Flood of Darkness and Edge of Darkness to Flood of Shadow and Edge of Shadow respectively.Upgrades Flood of Darkness to Flood of Shadow. Upgrades Edge of Darkness to Edge of Shadow. |
84 | Enhanced Unmend | Reduces recast time of Shadowstride by 5 seconds when executing Unmend on most targets. |
84 | Melee Mastery (Dark Knight) | Increases the potency of Hard Slash to 180, Syphon Strike to 120, and Souleater to 140.Increases the potency to 180. Increases the potency to 120. Increases the potency to 140. |
88 | Enhanced Living Shadow | Increases the potency of attacks dealt by your simulacrum to 420. |
90 | Enhanced Living Shadow II | Upgrades Flood of Shadow executed by your simulacrum to Shadowbringer, which delivers an attack to all enemies in a straight line before it with a potency of 570 for the first enemy, and 25% less for all remaining enemies. |
92 | Shadow Wall Mastery | Upgrades Shadow Wall to Shadowed Vigil. |
94 | Melee Mastery II (Dark Knight) | Increases the potency of Hard Slash to 300, Syphon Strike to 240, Souleater to 260, Stalwart Soul to 120, Carve and Spit to 540, Bloodspiller to 580, and Quietus to 240.Increases the potency to 300. Increases the potency to 240. Increases the potency to 260. Increases the potency to 120. Increases the potency to 540. Increases the potency to 580. Increases the potency to 240. |
96 | Enhanced Delirium | Upgrades Bloodspiller and Quietus to Scarlet Delirium and Impalement respectively.Upgrades Bloodspiller to Scarlet Delirium. Upgrades Quietus to Impalement. |
100 | Enhanced Living Shadow III | Grants the effect of Scorn after executing Living Shadow.
Duration: 30s Additionally upgrades Carve and Spit executed by your simulacrum to Disesteem, which delivers an attack to all enemies in a straight line before it with a potency of 620 for the first enemy, and 25% less for all remaining enemies. |
Level | Name | Description |
---|---|---|
94 | Enhanced Rampart | Adds an additional effect to Rampart that increases HP recovery via healing actions on self by 15%. |
98 | Enhanced Reprisal | Extends the duration of Reprisal to 15 seconds. |
Combo Flowchart |
Combo Flowchart |
Level | Name | Description | Stats | |
---|---|---|---|---|
1 | Shield Wall(Limit Break Level 1) | Reduces damage taken by all party members by 20%. |
0s
50y | |
1 | Stronghold(Limit Break Level 2) | Reduces damage taken by all party members by 40%. |
0s
50y | |
1 | Dark Force(Limit Break Level 3) | Reduces damage taken by all party members by 80%. |
0s
50y |
Upon learning the action Grit, a symbol will appear on the screen indicating when it is in effect. Grit increases enmity gained from using other actions. |
Upon learning the trait Blackblood, the symbol which indicates the use of Grit will change to also display the Blood Gauge.
The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute several actions such as Bloodspiller (acquired at level 62) and Quietus (acquired at level 64). |
Upon learning the action Flood of Darkness, an additional gauge will be displayed, indicating the remaining duration of Darkside.
Darkside increases damage dealt, and its duration can be extended by using actions such as Flood of Darkness and Edge of Darkness (acquired at level 40). |
Upon learning the action The Blackest Night, an icon indicating the effect of Dark Arts will be displayed on the Darkside Gauge. Dark Arts is granted when the barrier created by the Blackest Night is completely absorbed. It can then be used to execute Flood of Darkness or Edge of Darkness without MP cost. |
Upon learning the action Living Shadow, you can conjure a simulacrum to fight alongside you. Its duration will be displayed alongisde the Darkside Gauge. |
Name | Description | Stats | |
---|---|---|---|
Comeuppance (PvP)(Weaponskill) | Delivers an attack with a potency of 7,000.
Potency increases up to 14,000 as your HP decreases. Additional Effect: Grants Torcleaver Ready Can only be executed while under the effect of Blackblood and Comeuppance Ready. ※This action cannot be assigned to a hotbar. |
7000
Instant 2.4s 5y 0y | |
Disesteem (PvP)(Weaponskill) | Deals unaspected damage with a potency of 12,000 to all enemies in a straight line.
Ignores the effects of Guard when dealing damage. Can only be executed while under the effect of Scorn. ※This action cannot be assigned to a hotbar. |
12000
Instant 2.4s 10y 10y | |
Eventide (PvP)(Limit Break) | Delivers an attack with a potency of 8,000 to all enemies in a straight line before and behind you.
Potency increases up to 16,000 as HP nears maximum. HP is reduced to 1 upon execution. Additional Effect: Grants Undead Redemption Undead Redemption Effect: Most attacks cannot reduce your HP to less than 1, and you absorb 100% of weaponskill damage dealt as HP Duration: 10s Additional Effect: Grants Blackblood Duration: 10s Additional Effect: Grants Scorn Duration: 15s Can only be executed when the limit gauge is full. Gauge Charge Time: 105s ※Action changes to Disesteem while under the effect of Scorn. ※Souleater Combo changes to Scarlet Delirium while under the effect of Blackblood. ※Souleater Combo changes to Comeuppance while under the effect of Comeuppance Ready. ※Souleater Combo changes to Torcleaver while under the effect of Torcleaver Ready. |
8000
Instant 10s 0y 30y | |
Hard Slash (PvP)(Weaponskill) | Delivers an attack with a potency of 5,000.
※This action cannot be assigned to a hotbar. |
5000
Instant 2.4s 5y 0y | |
Impalement (PvP)(Weaponskill) | Delivers an attack with a potency of 6,000.
Potency increases up to 12,000 as your HP decreases. Additional Effect: Absorbs 100% of damage dealt as HP This weaponskill does not share a recast timer with any other actions. |
6000
Instant 16s 0y 5y | |
Plunge (PvP)(Ability) | Rushes target and delivers an attack with a potency of 2,000.
Additional Effect: Afflicts target with Sole Survivor Sole Survivor Effect: Reduces target's HP recovered by healing actions by 20% Duration: 12s If that target should be KO'd in battle before Sole Survivor expires, your HP and MP will be restored by 20%, and the recast time of Plunge will be reset. Cannot be executed while bound. |
2000
Instant 12s 20y 0y | |
Salt and Darkness (PvP)(Ability) | All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 4,000.
Additional Effect: Bind Duration: 2s ※This action cannot be assigned to a hotbar. |
Instant
10s 0y 0y | |
Salted Earth (PvP)(Ability) | Instantly draws nearby enemies to your side, and creates a patch of salted earth at your feet, dealing unaspected damage over time to any enemies inside.
Potency: 4,000 Duration: 10s Additional Effect: Gradually restores your HP and reduces damage taken by 20% while standing in the patch of salted earth Cure Potency: 4,000 ※Action changes to Salt and Darkness upon execution. |
4000
Instant 28s 0y 10y | |
Scarlet Delirium (PvP)(Weaponskill) | Delivers an attack with a potency of 6,000.
Potency increases up to 12,000 as your HP decreases. Additional Effect: Grants Comeuppance Ready Can only be executed while under the effect of Blackblood. ※This action cannot be assigned to a hotbar. |
6000
Instant 2.4s 5y 0y | |
Shadowbringer (PvP)(Ability) | Deals unaspected damage with a potency of 6,000 to all enemies in a straight line before you.
Consumes 12,000 HP when executed. Additional Effect: Grants Blackblood Duration: 10s Can only be executed when current HP is above 12,000 or while under the effect of Dark Arts. ※Souleater Combo changes to Scarlet Delirium while under the effect of Blackblood. ※Souleater Combo changes to Comeuppance while under the effect of Comeuppance Ready. ※Souleater Combo changes to Torcleaver while under the effect of Torcleaver Ready. |
6000
Instant 1s 12000 HP 10y 10y | |
Souleater (PvP)(Weaponskill) | Delivers an attack with a potency of 7,000.
Combo Action: Syphon Strike Additional Effect: Converts 100% of damage dealt into HP ※This action cannot be assigned to a hotbar. |
7000
Instant 2.4s 5y 0y | |
Syphon Strike (PvP)(Weaponskill) | Delivers an attack with a potency of 6,000.
Combo Action: Hard Slash ※This action cannot be assigned to a hotbar. |
6000
Instant 2.4s 5y 0y | |
Torcleaver (PvP)(Weaponskill) | Delivers an attack with a potency of 8,000.
Potency increases up to 16,000 as your HP decreases. Can only be executed while under the effect of Blackblood and Torcleaver Ready. ※This action cannot be assigned to a hotbar. |
8000
Instant 2.4s 5y 0y | |
the Blackest Night (PvP)(Ability) | Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 8,000 potency.
Duration: 8s Grants Dark Arts when barrier is completely absorbed. Duration: 15s Dark Arts Effect: Consume Dark Arts instead of HP to execute Shadowbringer Maximum Charges: 2 |
8000
Instant 30y 0y |
Role | Name | Description | Stats | |
---|---|---|---|---|
Guard (PvP)(Ability) | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Movement speed is reduced by 50% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
Instant
30s 0y 0y | ||
Purify (PvP)(Ability) | Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Can be used even when under the effect of certain status afflictions. |
Instant
24s 0y 0y | ||
Recuperate (PvP)(Ability) | Restores own HP.
Cure Potency: 15,000 |
15000
Instant 1.0s 2500 MP 0y 0y | ||
Sprint (PvP)(Ability) | Increases movement speed by 50%.
Effect ends upon reuse or execution of another action. |
Instant
1.5s 0y 0y | ||
Standard-issue Elixir (PvP)(Ability) | Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken. |
4.5s
5.0s 0y 0y |
The Blood Gauge displays the amount of Blackblood a dark knight has accumulated, which can be used to execute Bloodspiller and Quietus. |
The Darkside Gauge indicates the remaining duration of Darkside. This effect is granted upon executing Edge of Shadow or Flood of Shadow, increasing damage dealt by all attacks. |
When the barrier created by The Blackest Night is completely absorbed, the Dark Arts effect will be activated. This effect can be consumed instead of MP to execute Edge of Shadow or Flood of Shadow. |
Additional Information
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