Dark Knight

Dark Knight Icon 4.pngDark Knight (DRK)  Tankroleicon.png
The Armoury
DarkKnightArtwork.png
The pious Ishgardian clergy guide the flock, and the devout knights protect the weak. Yet even the holiest of men succumb to the darkest of temptations.

None dare to administer justice to those sacrosanct elite residing outside the reach of the law. Who, then, defends the feeble from the transgressions of those meant to guide and protect them?

A valiant few take up arms to defend the downtrodden, and not even the holy priests and knights can escape their judgment. Pariahs in their own land, they are known by many as "dark knights."

These sentinels bear no shields declaring their allegience. Instead, their greatswords act as beacons to guide the meek through darkness.
Guild: Foundation
Role: Tankroleicon.png Tank
Weapons: Greatsword
Unlock Quest: Our End

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Level Name   Description Acquisition
&0000000000000001000000 Hard SlashHard Slash Icon.png Hard Slash
(Weaponskill)
Delivers an attack with a potency of 150. Dark KnightDark Knight Icon 3.png
&0000000000000001000000 Dark ForceDark Force Icon.png Dark Force
(Limit Break Level 3)
Information Needed Dark KnightDark Knight Icon 3.png
&0000000000000004000000 Spinning SlashSpinning Slash Icon.png Spinning Slash
(Weaponskill)
Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Hard Slash
Combo Potency: 220
Dark KnightDark Knight Icon 3.png
&0000000000000006000000 UnleashUnleash Icon.png Unleash
(Spell)
Deals unaspected damage with a potency of 50 to all nearby enemies.
Additional Effect: Increased enmity.
Dark KnightDark Knight Icon 3.png
&000000000000001000000010  Syphon StrikeSyphon Strike Icon.png Syphon Strike
(Weaponskill)
Delivers an attack with a potency of 100.
Dark Arts Potency: 240
Combo Action: Hard Slash
Combo Potency: 250
Dark Arts Combo Potency: 390
Combo Bonus: Restores MP
MP restoration increased while under the effect of Grit.

Dark Arts fades upon execution.

Dark KnightDark Knight Icon 3.png
&000000000000001500000015  UnmendUnmend Icon.png Unmend
(Spell)
Deals unaspected damage with a potency of 150.
Additional Effect: Increased enmity
Additional Effect: 30% chance that next Unleash will cost no MP
Duration: 15s
Dark KnightDark Knight Icon 3.png
&000000000000001800000018  Blood WeaponBlood Weapon Icon.png Blood Weapon
(Ability)
Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 10% and converts physical damage dealt into MP, while reducing weaponskill TP cost by 20%. Also increases Blood Gauge by 3 each time a physical attack lands.
Duration: 15s

Cannot be used while under the effect of Grit.

Dark KnightDark Knight Icon 3.png
&000000000000002600000026  Power SlashPower Slash Icon.png Power Slash
(Weaponskill)
Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Spinning Slash
Combo Potency: 300
Dark Arts Combo Effect: Increased enmity
Dark Arts fades upon execution.
Dark KnightDark Knight Icon 3.png
&000000000000003000000030  GritGrit Icon.png Grit
(Spell)
Reduces damage taken by 20%, while reducing damage dealt by 20% and increasing enmity.
Effect ends upon reuse.
Dark KnightDark Knight Icon 3.png
&000000000000003000000030 Quest Icon.png DarksideDarkside Icon.png Darkside
(Ability)
Increases damage dealt by 20%. MP regeneration stops during battle and Refresh statuses granted by others have no effect.
Effect ends upon reuse.
Dark KnightDark Knight Icon 3.png
&000000000000003500000035 Quest Icon.png Blood PriceBlood Price Icon.png Blood Price
(Ability)
Restores partial MP when damage is taken.
Duration: 15s
Additional Effect: Increases Blood Gauge by 1 immediately and another 4 over time while in battle.

Can only be used while under the effect of Grit.

Dark KnightDark Knight Icon 3.png
&000000000000003800000038  SouleaterSouleater Icon.png Souleater
(Ability)
Delivers an attack with a potency of 100.
Dark Arts Potency: 240
Combo Action: Syphon Strike
Combo Potency: 300
Dark Arts Combo Potency: 440
Grit Combo Bonus: Absorbs a portion of damage dealt as HP.
Combo Bonus: Increases Blood Gauge by 10.

Dark Arts fades upon execution.

Dark KnightDark Knight Icon 3.png
&000000000000004000000040 Quest Icon.png Dark PassengerDark Passenger Icon.png Dark Passenger
(Ability)
Deals unaspected damage with a potency of 100 to all enemies in a straight line before you.
Can only be used when succumbing to the Darkside.
Dark Arts Effect:
Potency: 240
Blind (Duration: 15s)
Dark Arts fades upon execution.
Dark KnightDark Knight Icon 3.png
&000000000000004200000042  Dark MindDark Mind Icon.png Dark Mind
(Ability)
Reduces magic vulnerability by 15%.
Duration: 10s
Can only be used when succumbing to the Darkside.
Dark Arts Effect:
Increases magic vulnerability reduction to 30%
Dark Arts fades upon execution.
Dark KnightDark Knight Icon 3.png
&000000000000004500000045 Quest Icon.png Dark ArtsDark Arts Icon.png Dark Arts
(Ability)
Attune with the darkness within you, increasing the potency of several actions.
Duration: 10s
Can only be used when succumbing to the Darkside.
Effect fades if Darkside is canceled.
Dark KnightDark Knight Icon 3.png
&000000000000004600000046  Shadow WallShadow Wall Icon.png Shadow Wall
(Ability)
Reduces damage taken by 30%.
Duration: 10s
Dark KnightDark Knight Icon 3.png
&000000000000005000000050 Quest Icon.png Living DeadLiving Dead Icon.png Living Dead
(Ability)
Grants the effect of Living Dead.
When HP is reduced to 0 while under the effect of Living Dead, instead of becoming KO'd, your status will change to Walking Dead.
Living Dead Duration: 10s
While under the effect of Walking Dead, most attacks will not lower your HP below 1.
If, before the Walking Dead timer runs out, HP is 100% restored, the effect will fade.
If 100% is not restored, you will be KO'd.
Walking Dead Duration: 10s
Dark KnightDark Knight Icon 3.png
&000000000000005200000052 Quest Icon.png Salted EarthSalted Earth Icon.png Salted Earth
(Ability)
Creates a patch of salted earth, dealing unaspected damage with a potency of 75 to any enemies who enter.
Duration: 21s

Additional Effect: Increases Blood Gauge by 1

Dark KnightDark Knight Icon 3.png
&000000000000005400000054 Quest Icon.png PlungePlunge Icon.png Plunge
(Ability)
Delivers a jumping attack with a potency of 200.
Cannot be executed while bound.
Dark KnightDark Knight Icon 3.png
&000000000000005600000056 Quest Icon.png Abyssal DrainAbyssal Drain Icon.png Abyssal Drain
(Spell)
Deals unaspected damage with a potency of 120 to target and all enemies nearby it.
Additional Effect: Increased enmity
Dark Arts Effect: Absorbs a portion of damage dealt as HP
Dark Arts fades upon execution.
Dark KnightDark Knight Icon 3.png
&000000000000005800000058 Quest Icon.png Sole SurvivorSole Survivor Icon.png Sole Survivor
(Ability)
Marks target with the status Another Victim.
If that target should be KO'd in battle, 20% of your maximum HP and MP will be restored.
Duration: 15s
Marked target will take an additional 10% damage from attacks (PvP Only)
Dark KnightDark Knight Icon 3.png
&000000000000006000000060 Quest Icon.png Carve and SpitCarve and Spit Icon.png Carve and Spit
(Ability)
Delivers a threefold attack with a potency of 100.
Also restores MP if used while not under the effect of Dark Arts.
Dark Arts Potency: 450

Dark Arts fades upon execution.

Dark KnightDark Knight Icon 3.png
&000000000000006200000062  DeliriumDelirium Icon.png Delirium
(Ability)
Restores MP.
Additional Effect: Extends Blood Weapon and Blood Price effects by 8s and 16s respectively.

Blood Gauge Cost: 50

Dark KnightDark Knight Icon 3.png
&000000000000006400000064  QuietusQuietus Icon.png Quietus
(Weaponskill)
Delivers an attack with a potency of 160 to all nearby enemies.
Dark Arts Potency: 210
Restores own MP.
Blood Gauge Cost: 50

Dark Arts fades upon execution.

Dark KnightDark Knight Icon 3.png
&000000000000006800000068  BloodspillerBloodspiller Icon.png Bloodspiller
(Weaponskill)
Delivers an attack with a potency of 400.
Dark Arts Potency: 540
Grit Potency: 475
Dark Arts+Grit Potency: 650
Blood Gauge Cost: 50

Dark Arts fades upon execution.

Dark KnightDark Knight Icon 3.png
&000000000000007000000070 Quest Icon.png The Blackest NightThe Blackest Night Icon.png The Blackest Night
(Ability)
Creates a barrier around self that absorbs damage totaling 20% of your maximum HP, or around a party member that absorbs damage totaling 10% of your maximum HP.
Duration: 5s

Increases Blood Gauge by 50 when full 20% (10%) is absorbed.

Dark KnightDark Knight Icon 3.png
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Level Name   Description Acquisition
&0000000000000008000000 RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 10%.
Duration: 20s
Tankroleicon.png
&000000000000001200000012  Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.
Duration: 5s
Tankroleicon.png
&000000000000001600000016  ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list. Tankroleicon.png
&000000000000002000000020  ConvalescenceConvalescence Icon.png Convalescence
(Ability)
Increases own HP recovery via healing magic by 20%.
Duration: 20s
Tankroleicon.png
&000000000000002400000024  AnticipationAnticipation Icon.png Anticipation
(Ability)
Increases parry rate by 30%.
Duration: 20s
Tankroleicon.png
&000000000000003200000032  ReprisalReprisal Icon.png Reprisal
(Ability)
Lowers target's damage dealt by 10%.
Duration: 5s
Tankroleicon.png
&000000000000003600000036  AwarenessAwareness Icon.png Awareness
(Ability)
Nullifies chance of suffering critical damage.
Duration: 25s
Tankroleicon.png
&000000000000004000000040  InterjectInterject Icon.png Interject
(Ability)
Silences target.
Duration: 1s
Tankroleicon.png
&000000000000004400000044  UltimatumUltimatum Icon.png Ultimatum
(Ability)
Provoke nearby enemies, placing yourself at the top of their enmity list. Tankroleicon.png
&000000000000004800000048  ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member. Tankroleicon.png
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Level Name Description
&000000000000002000000020Enhanced Vitality Enhanced Vitality Icon.png Enhanced Vitality Increases vitality by 8.
&000000000000004000000040Enhanced Vitality II Enhanced Vitality II Icon.png Enhanced Vitality II Increases vitality by 16.
&000000000000006000000060Enhanced Vitality III Enhanced Vitality III Icon.png Enhanced Vitality III Increases vitality by 24.
&000000000000006200000062Blackblood Blackblood Icon.png Blackblood Allows for Blood Gauge accumulation upon the landing of certain actions.
&000000000000006600000066Enhanced Blackblood Enhanced Blackblood Icon.png Enhanced Blackblood Allows for Blood Gauge accumulation while under the effect of Blood Weapon or Blood Price.

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Name Type Description
Grit (PvP) Icon.png Grit (PvP) Ability Reduces both damage taken and damage dealt by 25%.
Effect ends upon reuse.
Low Blow (PvP) Icon.png Low Blow (PvP) Ability Delivers an attack with a potency of 750.
Additional Effect: Stun
Duration: 2s
Plunge (PvP) Icon.png Plunge (PvP) Ability Rushes target and delivers an attack with a potency of 500.
Recast time is reset if Plunge records a KO or an assist.

Cannot be executed while bound.

Sole Survivor (PvP) Icon.png Sole Survivor (PvP) Ability Increases target's damage taken by 10%. Restores 25% of your maximum HP and MP and increases Blood Gauge by 50 if target is KO'd before effect expires.
Duration: 10s
The Blackest Night (PvP) Icon.png The Blackest Night (PvP) Ability Creates a barrier around self or target party member that absorbs damage totaling 20% of your maximum HP.
Duration: 5s

Increases Blood Gauge by 20 when full 20% is absorbed.

Unmend (PvP) Icon.png Unmend (PvP) Spell Deals unaspected damage with a potency of 500.
Additional Effect: 10-yalm draw-in
Bloodspiller (PvP) Icon.png Bloodspiller (PvP) Weaponskill Delivers an attack with a potency of 2,000.
Additional Effect: Silence
Duration: 2s

Blood Gauge Cost: 50

Hard Slash (PvP) Icon.png Hard Slash (PvP) Weaponskill Delivers an attack with a potency of 750.

※This action cannot be assigned to a hotbar.

Power Slash (PvP) Icon.png Power Slash (PvP) Weaponskill Delivers an attack to target.
Combo Action: Spinning Slash
Combo Potency: 1,500
Additional Effect: Reduces target's HP recovered by healing magic by 10%
Duration: 15s

※This action cannot be assigned to a hotbar.

Souleater (PvP) Icon.png Souleater (PvP) Weaponskill Delivers an attack to target.
Combo Action: Syphon Strike
Combo Potency: 1,250
Combo Bonus: Absorbs 100% of damage dealt as HP
Combo Bonus: Restores 1,000 MP
Combo Bonus: Increases Blood Gauge by 20

※This action cannot be assigned to a hotbar.

Spinning Slash (PvP) Icon.png Spinning Slash (PvP) Weaponskill Delivers an attack to target.
Combo Action: Hard Slash
Combo Potency: 1,000

※This action cannot be assigned to a hotbar.

Syphon Strike (PvP) Icon.png Syphon Strike (PvP) Weaponskill Delivers an attack to target.
Combo Action: Hard Slash
Combo Potency: 1,250

※This action cannot be assigned to a hotbar.

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Name Description
Bolt (PvP) Icon.png Bolt (PvP) Movement speed is increased.
Duration: 10s
Concentrate (PvP) Icon.png Concentrate (PvP) Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
Enliven (PvP) Icon.png Enliven (PvP) Restores 50% of maximum TP.
Muse (PvP) Icon.png Muse (PvP) Restores 25% of maximum MP.
Purify (PvP) Icon.png Purify (PvP) Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
Recuperate (PvP) Icon.png Recuperate (PvP) Restores 25% of maximum HP.
Safeguard (PvP) Icon.png Safeguard (PvP) Reduces damage taken by 25%.
Duration: 10s
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Name Description
Decreased Damage Taken (PvP) Icon.png Decreased Damage Taken (PvP) Decreases damage taken by 3%.
Decreased Recast Time (PvP) Icon.png Decreased Recast Time (PvP) Decreases recast time of additional actions by 20%.
Increased Action Speed (PvP) Icon.png Increased Action Speed (PvP) Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt (PvP) Icon.png Increased Damage Dealt (PvP) Increases damage dealt by 3%.
Increased HP (PvP) Icon.png Increased HP (PvP) Increases maximum HP by 5%.
Increased Healing Potency (PvP) Icon.png Increased Healing Potency (PvP) Increases spell-based HP restoration by 5%.
Increased MP Regeneration (PvP) Icon.png Increased MP Regeneration (PvP) Increases MP regeneration rate by 25%.
Increased Resistance Duration (PvP) Icon.png Increased Resistance Duration (PvP) Increases duration of resistances by 50%.
Increased TP Regeneration (PvP) Icon.png Increased TP Regeneration (PvP) Increases TP regeneration rate by 40%.

Additional Information
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Gear
Main Hand & Off Hand Dark Knight Weapons
Armor Dark Knight Head Dark Knight Body Dark Knight Hands Dark Knight Legs Dark Knight Feet
Accessories Dark Knight Earrings Dark Knight Necklace Dark Knight Bracelets Dark Knight Ring Dark Knight Waist
Exclusive Gear Dark Knight Exclusive
 
Class/Job Quests
Name Level
Our End &00000000000000010000001Our End&000000000000005000000050
Ishgardian Justice &00000000000000020000002Ishgardian Justice&000000000000003000000030
The Voice in the Abyss &00000000000000030000003The Voice in the Abyss&000000000000003500000035
Heroic Reprise &00000000000000040000004Heroic Reprise&000000000000004000000040
Declaration of Blood &00000000000000050000005Declaration of Blood&000000000000004500000045
Our Answer &00000000000000060000006Our Answer&000000000000005000000050
The Wages of Mercy &00000000000000070000007The Wages of Mercy&000000000000005000000050
The Knight and the Maiden Fair &00000000000000080000008The Knight and the Maiden Fair&000000000000005200000052
Kindred Spirits &00000000000000090000009Kindred Spirits&000000000000005400000054
Original Sins &000000000000001000000010Original Sins&000000000000005600000056
The Flame in the Abyss &000000000000001100000011The Flame in the Abyss&000000000000005800000058
Absolution &000000000000001200000012Absolution&000000000000006000000060
In Memories We Walked &000000000000001300000013In Memories We Walked&000000000000006000000060
The Widow and Her Love &000000000000001400000014The Widow and Her Love&000000000000006300000063
The Orphans and the Broken Blade &000000000000001500000015The Orphans and the Broken Blade&000000000000006500000065
We Can Never Go Home &000000000000001600000016We Can Never Go Home&000000000000006800000068
Our Compromise &000000000000001700000017Our Compromise&000000000000007000000070


Images
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