Fisher

Fisher Icon 4.pngFisher (FSH)
The Armoury
Fisherartwork.png
Fishers are the harvesters of the realm's marine and freshwater animal resources.
The trade rose to prominence in the nation of Limsa Lominsa, owing to the plentiful waters upon and around Vylbrand island. Be it from the shore of a sea, the bank of a river, or the deck of a boat, Eorzea's anglers must constantly account for a wide range of factors to optimize their success, including season, time, place, tools, and bait.
Guild: Fisherman's Bottom
Stats: GatheringGPPerception
Tools: Fishing RodsGigs
Unlock Quest: Way of the Fisher

Divider3.png
Level Name   Description Acquisition
&0000000000000001000000 BaitBait Icon.png Bait
(Ability)
Select the bait to apply to your line. FisherFisher Icon 3.png
&0000000000000001000000 Cast (Ability)Cast (Ability) Icon.png Cast (Ability)
(Ability)
Cast your line and begin fishing. FisherFisher Icon 3.png
&0000000000000001000000 Cast LightCast Light Icon.png Cast Light
(Ability)
Lights up the tip of your fishing rod. FisherFisher Icon 3.png
&0000000000000001000000 QuitQuit Icon.png Quit
(Ability)
Abandon fishing attempt and reel in line. FisherFisher Icon 3.png
&0000000000000001000000 HookHook Icon.png Hook
(Ability)
Attempt to hook the fish nibbling on the bait. FisherFisher Icon 3.png
&0000000000000008000000 Stealth (Fisher)Stealth (Fisher) Icon.png Stealth (Fisher)
(Ability)
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below. FisherFisher Icon 3.png
&000000000000002200000022  ReleaseRelease Icon.png Release
(Ability)
Unhook a fish (including all those of the same type subsequently caught at your current location) and release it back into the wild. FisherFisher Icon 3.png
&000000000000002500000025  MoochMooch Icon.png Mooch
(Ability)
Use the fish already hooked to your line to attract even larger prey. FisherFisher Icon 3.png
&000000000000003600000036  SnaggingSnagging Icon.png Snagging
(Ability)
Adds extra hooks to the line, making it possible to land normally uncatchable fish and items. FisherFisher Icon 3.png
&000000000000005000000050  CollectCollect Icon.png Collect
(Ability)
Readies the catch to retain as a collectable. FisherFisher Icon 3.png
&000000000000005100000051  Powerful HooksetPowerful Hookset Icon.png Powerful Hookset
(Ability)
Negates the Inefficient Hooking status. Has no effect on some fish. FisherFisher Icon 3.png
&000000000000005100000051  PatiencePatience Icon.png Patience
(Ability)
Increases the chance of landing an HQ fish by 50% while reducing Hook efficiency by 40%. FisherFisher Icon 3.png
&000000000000005400000054  ChumChum Icon.png Chum
(Ability)
Reduces the amount of time for the next fish to bite. FisherFisher Icon 3.png
&000000000000005600000056  Precision HooksetPrecision Hookset Icon.png Precision Hookset
(Ability)
Negates the Inefficient Hooking status. Has no effect on some fish. FisherFisher Icon 3.png
&000000000000005700000057  Fish EyesFish Eyes Icon.png Fish Eyes
(Ability)
Open your five senses to the surrounding environment, uncovering heretofore hidden fish. FisherFisher Icon 3.png
&000000000000006000000060 Quest Icon.png Patience IIPatience II Icon.png Patience II
(Ability)
Increases the chance of landing an HQ fish by 80% while reducing Hook efficiency by 75%. Increases the likelihood of catching larger fish. FisherFisher Icon 3.png
&000000000000006100000061  Shark EyeShark Eye Icon.png Shark Eye
(Ability)
Survey the seas to locate the nearest teeming waters within skill range. Can only execute while Fathom is active.
Duration: 15s
FisherFisher Icon 3.png
&000000000000006100000061  Gig HeadGig Head Icon.png Gig Head
(Ability)
Replace the head on your gig with one of a different size. FisherFisher Icon 3.png
&000000000000006100000061  FathomFathom Icon.png Fathom
(Ability)
Survey the seas to locate teeming waters. Activates automatically when class is changed to fisher. FisherFisher Icon 3.png
&000000000000006100000061  GigGig Icon.png Gig
(Ability)
Attempt to catch a fish using your gig. FisherFisher Icon 3.png
&000000000000006300000063  Veteran TradeVeteran Trade Icon.png Veteran Trade
(Ability)
Prevent catching the same fish you just caught. FisherFisher Icon 3.png
&000000000000006300000063 Quest Icon.png Mooch IIMooch II Icon.png Mooch II
(Ability)
Use any fish already hooked to your line to ttract even larger prey.
Duration: 15s
FisherFisher Icon 3.png
&000000000000006400000064  Calm WatersCalm Waters Icon.png Calm Waters
(Ability)
Grants another spearfishing attempt. FisherFisher Icon 3.png
&000000000000006500000065  Shark Eye IIShark Eye II Icon.png Shark Eye II
(Ability)
Survey the landscape to locate the highest-level teeming waters within skill range. Can only execute while Fathom is active.
Duration: 15s
FisherFisher Icon 3.png
&000000000000006500000065 Quest Icon.png Double HookDouble Hook Icon.png Double Hook
(Ability)
Hook multiple fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be double hooked. FisherFisher Icon 3.png
&000000000000006600000066  Truth of OceansTruth of Oceans Icon.png Truth of Oceans
(Ability)
Further survey the seas to uncover the nearest swimming shadows within skill range. Can only execute while Fathom is active. FisherFisher Icon 3.png
&000000000000006700000067  SalvageSalvage Icon.png Salvage
(Ability)
Occasionally discover treasure maps while spearfishing. FisherFisher Icon 3.png
&000000000000006800000068 Quest Icon.png Bountiful CatchBountiful Catch Icon.png Bountiful Catch
(Ability)
Increases the number of items obtained on your next spearfishing attempt. Yield is determined by fish type and your gathering rating. Some fish cannot be double speared. FisherFisher Icon 3.png
&000000000000006900000069  Nature's BountyNature's Bounty Icon.png Nature's Bounty
(Ability)
Increases the chance of landing a large catch on your next spearfishing attempt. FisherFisher Icon 3.png
Divider3.png
Level Name Description
&000000000000001500000015Gulleye Gulleye Icon.png Gulleye Allows you to discern the location of fishing holes up to level 15.
&000000000000001800000018Enhanced Stealth (Fisher) Enhanced Stealth (Fisher) Icon.png Enhanced Stealth (Fisher) Increases the range of enemies avoidable when using Stealth to level 30.
&000000000000002800000028Enhanced Stealth II (Fisher) Enhanced Stealth II (Fisher) Icon.png Enhanced Stealth II (Fisher) Increases the range of enemies avoidable when using Stealth to level 40.
&000000000000003500000035Dunefishing Dunefishing Icon.png Dunefishing Allows you to cast your fishing line in deserts and dunes.
&000000000000003500000035Gulleye II Gulleye II Icon.png Gulleye II Allows you to discern the location of fishing holes up to level 35.
&000000000000003800000038Enhanced Stealth III (Fisher) Enhanced Stealth III (Fisher) Icon.png Enhanced Stealth III (Fisher) Increases the range of enemies avoidable when using Stealth to level 50.
&000000000000004000000040Double Mooching Double Mooching Icon.png Double Mooching Allows you to mooch with a mooched fish.
&000000000000004500000045Skyfishing Skyfishing Icon.png Skyfishing Allows you to cast your line in the clouds.
&000000000000005000000050Enhanced Stealth IV (Fisher) Enhanced Stealth IV (Fisher) Icon.png Enhanced Stealth IV (Fisher) Increases the range of enemies avoidable when using Stealth to level 54.
&000000000000005000000050Gulleye III Gulleye III Icon.png Gulleye III Allows you to discern the location of fishing holes up to level 50.
&000000000000005300000053Cloudfishing Cloudfishing Icon.png Cloudfishing Allows you to cast your line from floating islands.
&000000000000005300000053Enhanced Stealth V (Fisher) Enhanced Stealth V (Fisher) Icon.png Enhanced Stealth V (Fisher) Increases the range of enemies avoidable when using Stealth to level 57.
&000000000000005500000055Gulleye IV Gulleye IV Icon.png Gulleye IV Allows you to discern the location of fishing holes up to level 55.
&000000000000005500000055Hellfishing Hellfishing Icon.png Hellfishing Allows you to cast your line into magma.
&000000000000005600000056Enhanced Stealth VI (Fisher) Enhanced Stealth VI (Fisher) Icon.png Enhanced Stealth VI (Fisher) Increases the range of enemies avoidable when using Stealth to level 60.
&000000000000005800000058Aetherfishing Aetherfishing Icon.png Aetherfishing Allows you to cast your line into aetherochemical spills.
&000000000000006000000060Enhanced Stealth VII (Fisher) Enhanced Stealth VII (Fisher) Icon.png Enhanced Stealth VII (Fisher) Increases the range of enemies avoidable when using Stealth to level 64.
&000000000000006000000060Gulleye V Gulleye V Icon.png Gulleye V Allows you to discern the location of fishing holes up to level 60.
&000000000000006100000061Auto Fathom Auto Fathom Icon.png Auto Fathom Automatically activates Fathom upon changing your class to fisher.
&000000000000006300000063Enhanced Stealth VIII (Fisher) Enhanced Stealth VIII (Fisher) Icon.png Enhanced Stealth VIII (Fisher) Increases the range of enemies avoidable when using Stealth to level 67.
&000000000000006300000063Fish Whisperer Fish Whisperer Icon.png Fish Whisperer Allows you to better identify the characteristics of teeming waters.
&000000000000006500000065Gulleye VI Gulleye VI Icon.png Gulleye VI Allows you discern the location of fishing holes up to level 65.
&000000000000006600000066Enhanced Stealth IX (Fisher) Enhanced Stealth IX (Fisher) Icon.png Enhanced Stealth IX (Fisher) Increases the range of enemies avoidable when using Stealth to level 70.
&000000000000006800000068Saltfishing Saltfishing Icon.png Saltfishing Allows you to cast your line into salt lakes.
&000000000000007000000070Enhanced GP Regeneration (Fisher) Enhanced GP Regeneration (Fisher) Icon.png Enhanced GP Regeneration (Fisher) Increases the amount of GP regenerated over time.
&000000000000007000000070Gulleye VII Gulleye VII Icon.png Gulleye VII Allows you discern the location of fishing holes up to level 70.

None

Additional Information
Divider3.png
Gear
Tools & Off-Hand Primary Tool Secondary Tool Tackle
Armor Fisher Head Fisher Body Fisher Hands Fisher Legs Fisher Feet
Accessories Fisher Earrings Fisher Necklace Fisher Bracelets Fisher Ring Fisher Waist
Exclusive Gear Fisher Exclusive
 
Class/Job Quests
Name Level
My First Fishing Rod &00000000000000010000001&00000000000000010000001My First Fishing Rod 
Way of the Fisher &00000000000000010000001Way of the Fisher 
Bigger Fish to Fry (Quest) &00000000000000050000005&00000000000000020000002Bigger Fish to Fry (Quest) 
The Princess and the Fish &000000000000001000000010&00000000000000030000003The Princess and the Fish 
Every Fish Has a Silver Lining &000000000000001500000015&00000000000000040000004Every Fish Has a Silver Lining 
A Fish in Hot Water &000000000000002000000020&00000000000000050000005A Fish in Hot Water 
A Game of Cat and Fish &000000000000002500000025&00000000000000060000006A Game of Cat and Fish 
Like Fish Passing in the Night &000000000000003000000030&00000000000000070000007Like Fish Passing in the Night 
A Fish out of Water &000000000000003500000035&00000000000000080000008A Fish out of Water 
Fishing in the Rain &000000000000004000000040&00000000000000090000009Fishing in the Rain 
I Believe Fish Can Fly &000000000000004500000045&000000000000001000000010I Believe Fish Can Fly 
The Beast of Brewer's Beacon &000000000000005000000050&000000000000001200000012The Beast of Brewer's Beacon 
Feast of Famine &000000000000005000000050&000000000000001300000013Feast of Famine 
Plenty More Fish in the Sea &000000000000005000000050&000000000000001300000013Plenty More Fish in the Sea 
The Icepick Challenge &000000000000005300000053&000000000000001400000014The Icepick Challenge 
Invasion of the Supper Snatchers &000000000000005500000055&000000000000001500000015Invasion of the Supper Snatchers 
One Man's Fish Is Another Man's Poison &000000000000005800000058&000000000000001600000016One Man's Fish Is Another Man's Poison 
Carpe Diem &000000000000006000000060&000000000000001700000017Carpe Diem 
Whither Wawalago Wanders &000000000000006000000060&000000000000001800000018Whither Wawalago Wanders 
A Rousing Reunion &000000000000006300000063&000000000000001900000019A Rousing Reunion 
Search for the Spawning Grounds &000000000000006500000065&000000000000002000000020Search for the Spawning Grounds 
Always a Bigger Fish &000000000000006800000068&000000000000002100000021Always a Bigger Fish 
Farewell, and Thanks for the Fish &000000000000007000000070&000000000000002200000022Farewell, and Thanks for the Fish 
So Long, and Thanks for All the Fish Patch = 2.0 Name = So Long, and Thanks for All the Fish Type = Class Quest Subtype = Fisher Quest Level = 50 Required Class = Fisher Required Affiliation = Quest Number = 11 Required Quests = I Believe Fish Can Fly Unlocks Quests = The Beast of Brewer's Beacon, Plenty More Fish in the Sea Objectives = Description= An emergent situation has arisen at the Fishermen's Guild. EXPReward = GilReward = QuestReward 1= Halcyon Rod QuestReward 1 Count = QuestReward 2= Northern Krill QuestReward 2 Count = 99 QuestRewardOption 1 = Hamlet Puller's Hat QuestRewardOption 2 = Fisher's Gaskins QuestRewardOption 3 = Fisher's Gloves QuestRewardOption 4 = Fisher's Wading Boots QuestRewardOption 5 = Allagan Gold Piece QuestRewardOption 5 Count = 3 Issuing NPC = Sisipu NPCs Involved = Sybell, Chuchuroon, Wawalago, Eynzahr Slafyrsyn, Sisipu Items Involved = Mazlaya Marlin Journal =
  • The recent sighting of a gigantic sea serpent off the coast of La Noscea has prompted the Maelstrom to ban all fishing until further notice. Sisipu has bid you speak with Sybell, who may possess more information, as the Brugaire Consortium has close ties to the Maelstrom.
  • Sybell relates to you the legend of Swallowtail Roam, in which Llymlaen imprisoned a fearsome sea serpent that threatened to flood the whole of creation, thus giving rise to the Lominsan motto “till sea swallows all.” Though it is unlikely that the serpent spotted was the beast of eld, it has nevertheless sparked a panic to which the Maelstrom has been forced to respond. To discern the true nature of the beast, Sybell suggests seeking out the source of the sea serpent rumors, Chuchuroon.
  • Chuchuroon mentions having shared his story with Wawalago, who has a demonstrated knack for deciphering the Qiqirn's observations. Speak with the netmaster and see what he has to say.
  • Wawalago believes a Mazlaya marlin can clear up the misunderstanding. However, the act of catching one will require double mooching, one of the most difficult techniques a fisherwoman can employ. Use a goby ball to catch a quality harbor herring along north Bloodshore, recast the herring to catch an ogre barracuda, then recast the barracuda to at last catch a Mazlaya marlin. Once accomplished, deliver your prize to Sisipu at the Fishermen's Guild.
  • You and your associates meet with Grand Storm Marshal Eynzahr Slafyrsyn aboard one of the Brugaire Consortium's vessels, where you present to him the Mazlaya marlin. The grand storm marshal subsequently reveals that while he never believed the rumors to be true, he required evidence before he could lift the ban—evidence which you so skillfully acquired. Having put an end to the sea serpent panic, speak with Sisipu to hear her thoughts on what has transpired.
  • Sisipu is uncharacteristically grateful and complimentary, noting that you have saved the Lominsan fishing industry from financial ruin at the hands of an imaginary sea serpent. She is especially pleased by what she believes might be your single greatest contribution to the Fishermen's Guild: luring Wawalago back to work.
Strategy = Walkthrough = Dialogue = Accept Dialogue: Sisipu:
According to the age-old adage, "when the going gets tough, the tough go fishing." Unfortunately, the adage is of little use when the "tough going" happens to be a fishing ban. Eynzahr Slafyrsyn has closed all docks and ports to the Fishermen's Guild on the authority of Admiral Merlwyb. Some sorry sailor supposedly spotted a serpent at sea, and Slafyrsyn specifically started all our services must cease. Well, we may be a group of sedentary fishers, but we're not about to take this sitting down. First, we'll need to know what we're up against. The Brugaire Consortium maintains ties to the Maelstrom, so Sybell may know something we do not. It is time to go fishing...for information.

You go speak to Sybell.


Sybell:
It's certainly a pleasure to see you again, though I wish it were under happier circumstances. The news came as a shock to us as well. Any Lominsan who's ever boarded a boat has heard the tale. Back when the world was naught but a dry, lifeless rock, Llymlaen created a giant serpent. From its massive maw the creature spat forth water until the land was filled. To prevent the world from being completely submerged, the Navigator trapped the serpent in a floating island with the warning that if it were ever to be freed, the seas would rise until the world ended. This is where the thalassocratic motto "till sea swallows all" comes. You can imagine the Admiral's surprise upon learning a sailor claims to actually have seen the serpent in question. While you and I may recognize it as a fairy tale aimed to scare children asleep, the panic in the streets is real, and so Slafyrsyn hasn't had any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium. And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own form, yet supple hands. Ahem. It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned. I believe you have met the sailor responsible for the sighting--the one known as Chuchuroon.

You go speak to Chuchuroon.


Chuchuroon:
Chuchuroon see big fish at sea, some say see sea serpent! Chuchuroon just want fish to fish, sea fisherman Wawalago about fishing fish in sea.

You go speak to Wawalago.


Wawalago:
I've seen enough at sea to know when sailors are seeing things, and what Chuchuroon saw was no sea serpent, for sure. Missing your marks will make mountains out of molehills, distances deceive and delude the minds of men at sea. My money saysa your serpent is a Mazlaya marlin--a fairly big fish, but by no means a monster. You can brose them bobbing north beyond the Bloodshore. But shown from the shore, people will just shrug their shoulders. You need to make them meet that marlin up close and personal. I'll admit it's easier expressed than executed, and I've never nabbed one. If you don't loose them on the line, they'll rip your rod right out from your wrist! But first, you need a bite! They won't waste their breath on worms from other waters--Mazlaya marlins demand "mooching," familiar to you as "fishwheeling." You'll need to fish up the food chain. Get a goby ball, and hazard to haul in a harbor herring. Once you've hitched your harbor herring, offer it up to an ogre barracuda, then bait that beast to make the mazlaya marlin bite. Makes me want to sail out myself, but Slafyrsyn would slay any guildmaster who slights him. Besides, I'm sure Sisipu would sooner see you succeed at it.

Go Fishing!


Turn-in Dialogue:

Sisipu:
Wawalago's never been right for running a guild, but he's never been wrong about a fish, either. If he says our serpent is a Mazlaya marlin, that's what it is.

You turn in a Mazlaya Marlin.


Sisipu:
The Mazlaya marlin. I can see how some might mistake it for a monster. Hopefully Slafyrsyn will see it the same--Sybell arranged for us to speak with the grand storm marshal.

Cutscene! You're on a boat in the middle of the ocean.


Eynzahr Slafyrsyn:
So many moons has it been, I can scarcely remember the last time I boarded a merchant ship for anything other than an inspection. Quite comfortable indeed aboard the luxurious fleet of the Brugaire Consortium. No doubt to put crooked mongers and traffickers at ease while making illicit deals at sea?
Sybell:
Perish the thought! We would never dream of calling the grand storm marshal to a vessel where such roguery took place.
Eynzahr Slafyrsyn:
A shame--I'd imagine those sort of vessels were the most fun. I suppose we'd then best tend to business.
Sybell:
Of course, sir.
Sisipu:
Allow me to introduce to you the Mazlaya marlin.
Eynzahr Slafyrsyn:
Great Llmlaen's Ghost! The blary thing is massive! However did you catch it? At any rate, it is your contention that this marlin is the source of the sea serpent scandal?
Wawalago:
You can sing yourself to sleep with that silly sea serpent story, but it still won't hold water!
Sisipu:
I knew things were proceeding along too smoothly. You always know just the wrong time to act the guildmaster, don't you?
Eynzahr Slafyrsyn:
Never you mind--I've known Wawalago long enough not to mind his manners. Unlike his fish, I know when I'm being bated.
Wawalago:
Boy, you've been baiting and bullying us with your ban--will you let up and lift it?
Eynzahr Slafyrsyn:
A fine question. To life the fishing ban? Or to not lift the fishing ban...? What to do, what to do, what to do...? On one hand, I could lift the ban...But on the other...
Sisipu:
Oh, now who's the one baiting?
Eynzahr Slafyrsyn:
Why not? Of course, there are formalities we must observe, so I'm afraid the declaration will have to wait until the morrow.
Sybell:
And the ban will be lifted?
Eynzahr Slafyrsyn:
Unless you'd prefer it weren't...
Sybell:
By no means, It's just...I feared that simply bringing you a large fish might fail to serve as adequate evidence in overturning a formal military promulgation.
Eynzahr Slafyrsyn:
Well, I never really believed all this sea serpent silliness in the first place. It was more about putting Lominsans' minds at east than anything else, and the marlin you've brought me should accomplish just that. A few of our more paranoid conspiracy theorists in the Maelstrom alleged the serpent to be part of an elaborate Sahagin plot, so this should make for a nice laugh at their expense as well. And to think, this all started because one of your guildmates spotted a "large fish." And because fish tales are wont to grow in size, the "large fish" became "serpent-sized," and then ceased to be a fish altogether! It makes you wonder about what other sorts of overblown fantasies we've all been led to believe.
Sisipu:
It sounds like you were ready to lift the ban whether we brought you the marlin or not.
Eynzahr Slafyrsyn:
If only it were that simple! A fine grand storm marshal I would be if I went lifting bans willy-nilly without any evidence the problem had been solved! This marlin is essential to assuaging the irrational fears of the public.
Sisipu:
Well, then I suppose PLAYERNAME's efforts weren't all for naught after all. I only wonder how the fish tale grew out of proportion in the first place.
Wawalago:
I don't delight in delving into details, but that deed might have been my doing.
Sisipu:
Why am I not surprised?
Wawalago:
When I mentioned to Chuchuroon that the Mazlaya marlin was a monster, I meant it metaphorically, but mayhap he misunderstood...
Eynzahr Slafyrsyn:
I think it would be in the best interests of all involved if I don't hear any more of this story. The Maelstrom expresses its gratitude for your efforts in bringing this evidence to light. Your guild will be notified when the fishing ban is formally lifted. I bid you good day.

End of cutscene! You report to Sisipu.


Sisipu:
Terrifying to think a little exaggeration can get out of hand, particularly when you consider how often fishermen exaggerate. But it sounds like Slafyrsyn knew something was fishy all along. Nevertheless, you saved our guild from destruction at the hands of an imaginary sea serpent! Funny how N'nmulika delivered you to our doorstep just when we needed you most. And I certainly can't call you "guppy," anymore, now that you've caught a marlin the guildmaster himself never quite reeled in. I'd say we name you the guildmaster, but then Wawalago would have nothing to dodge, and I'm not ready to let that fish of the hook that easily. But I suppose we could at least let him know that he has a rival. And that might be your finest fishing accomplishment of all--luring Wawalago back to work!
Etymology = Images = Notes = The title of this quest shares the same name as Douglas Adam's book. %TITLE%=So Long, and Thanks for All the Fish|%DATE%=|%USER%=|%ARGS%=§Patch = 2.0

§Name = So Long, and Thanks for All the Fish §Type = Class Quest §Subtype = Fisher Quest

§Level = 50

§Required Class = Fisher §Required Affiliation = §Quest Number = 11

§Required Quests = I Believe Fish Can Fly §Unlocks Quests = The Beast of Brewer's Beacon, Plenty More Fish in the Sea

§Objectives =

  • Speak to {NPCLink§Sybell}.
  • Speak to {NPCLink§Chuchuroon}.
  • Speak to {NPCLink§Wawalago}.
  • Deliver a Mazlaya Marlin§Mazlaya marlin to {NPCLink§Sisipu}. 0/1
  • Report to {NPCLink§Sisipu}.

§Description= An emergent situation has arisen at the Fishermen's Guild.

§EXPReward = §GilReward =

§QuestReward 1= Halcyon Rod §QuestReward 1 Count =

§QuestReward 2= Northern Krill §QuestReward 2 Count = 99

§QuestRewardOption 1 = Hamlet Puller's Hat §QuestRewardOption 2 = Fisher's Gaskins §QuestRewardOption 3 = Fisher's Gloves §QuestRewardOption 4 = Fisher's Wading Boots §QuestRewardOption 5 = Allagan Gold Piece §QuestRewardOption 5 Count = 3

§Issuing NPC = Sisipu

§NPCs Involved = Sybell, Chuchuroon, Wawalago, Eynzahr Slafyrsyn, Sisipu §Items Involved = Mazlaya Marlin

§Journal =

  • The recent sighting of a gigantic sea serpent off the coast of La Noscea has prompted the Maelstrom to ban all fishing until further notice. Sisipu has bid you speak with Sybell, who may possess more information, as the Brugaire Consortium has close ties to the Maelstrom.
  • Sybell relates to you the legend of Swallowtail Roam, in which Llymlaen imprisoned a fearsome sea serpent that threatened to flood the whole of creation, thus giving rise to the Lominsan motto “till sea swallows all.” Though it is unlikely that the serpent spotted was the beast of eld, it has nevertheless sparked a panic to which the Maelstrom has been forced to respond. To discern the true nature of the beast, Sybell suggests seeking out the source of the sea serpent rumors, Chuchuroon.
  • Chuchuroon mentions having shared his story with Wawalago, who has a demonstrated knack for deciphering the Qiqirn's observations. Speak with the netmaster and see what he has to say.
  • Wawalago believes a Mazlaya marlin can clear up the misunderstanding. However, the act of catching one will require double mooching, one of the most difficult techniques a fisherwoman can employ. Use a goby ball to catch a quality harbor herring along north Bloodshore, recast the herring to catch an ogre barracuda, then recast the barracuda to at last catch a Mazlaya marlin. Once accomplished, deliver your prize to Sisipu at the Fishermen's Guild.
  • You and your associates meet with Grand Storm Marshal Eynzahr Slafyrsyn aboard one of the Brugaire Consortium's vessels, where you present to him the Mazlaya marlin. The grand storm marshal subsequently reveals that while he never believed the rumors to be true, he required evidence before he could lift the ban—evidence which you so skillfully acquired. Having put an end to the sea serpent panic, speak with Sisipu to hear her thoughts on what has transpired.
  • Sisipu is uncharacteristically grateful and complimentary, noting that you have saved the Lominsan fishing industry from financial ruin at the hands of an imaginary sea serpent. She is especially pleased by what she believes might be your single greatest contribution to the Fishermen's Guild: luring Wawalago back to work.

§Strategy = §Walkthrough = §Dialogue = Accept Dialogue:

{NPCLink§Sisipu}:
According to the age-old adage, "when the going gets tough, the tough go fishing." Unfortunately, the adage is of little use when the "tough going" happens to be a fishing ban. Eynzahr Slafyrsyn has closed all docks and ports to the Fishermen's Guild on the authority of Merlwyb§Admiral Merlwyb. Some sorry sailor supposedly spotted a serpent at sea, and Slafyrsyn specifically started all our services must cease. Well, we may be a group of sedentary fishers, but we're not about to take this sitting down. First, we'll need to know what we're up against. The Brugaire Consortium maintains ties to the Maelstrom, so {NPCLink§Sybell} may know something we do not. It is time to go fishing...for information.

You go speak to {NPCLink§Sybell}.


{NPCLink§Sybell}:
It's certainly a pleasure to see you again, though I wish it were under happier circumstances. The news came as a shock to us as well. Any Lominsan who's ever boarded a boat has heard the tale. Back when the world was naught but a dry, lifeless rock, Llymlaen created a giant serpent. From its massive maw the creature spat forth water until the land was filled. To prevent the world from being completely submerged, the Navigator trapped the serpent in a floating island with the warning that if it were ever to be freed, the seas would rise until the world ended. This is where the thalassocratic motto "till sea swallows all" comes. You can imagine the Admiral's surprise upon learning a sailor claims to actually have seen the serpent in question. While you and I may recognize it as a fairy tale aimed to scare children asleep, the panic in the streets is real, and so Slafyrsyn hasn't had any choice but to take drastic measures in order to maintain the peace. Regrettably, those drastic measures have dire consequences for both your guild and my consortium. And the Maelstrom is too occupied with ship inaugurations to conduct a proper inquiry, meaning our only hope is to take matters into our own form, yet supple hands. Ahem. It may be impossible to prove the sea serpent does not exist, but perhaps the testimony of the eyewitness could be impugned. I believe you have met the sailor responsible for the sighting--the one known as {NPCLink§Chuchuroon}.

You go speak to {NPCLink§Chuchuroon}.


{NPCLink§Chuchuroon}:
{NPCLink§Chuchuroon} see big fish at sea, some say see sea serpent! Chuchuroon just want fish to fish, sea fisherman {NPCLink§Wawalago} about fishing fish in sea.

You go speak to {NPCLink§Wawalago}.


{NPCLink§Wawalago}:
I've seen enough at sea to know when sailors are seeing things, and what {NPCLink§Chuchuroon} saw was no sea serpent, for sure. Missing your marks will make mountains out of molehills, distances deceive and delude the minds of men at sea. My money saysa your serpent is a Mazlaya Marlin§Mazlaya marlin--a fairly big fish, but by no means a monster. You can brose them bobbing north beyond the Bloodshore. But shown from the shore, people will just shrug their shoulders. You need to make them meet that marlin up close and personal. I'll admit it's easier expressed than executed, and I've never nabbed one. If you don't loose them on the line, they'll rip your rod right out from your wrist! But first, you need a bite! They won't waste their breath on worms from other waters--Mazlaya Marlin§Mazlaya marlins demand "Mooch§mooching," familiar to you as "fishwheeling." You'll need to fish up the food chain. Get a Goby Ball§goby ball, and hazard to haul in a Harbor Herring§harbor herring. Once you've hitched your Harbor Herring§harbor herring, offer it up to an Ogre Barracuda§ogre barracuda, then bait that beast to make the Mazlaya Marlin§mazlaya marlin bite. Makes me want to sail out myself, but Slafyrsyn would slay any guildmaster who slights him. Besides, I'm sure {NPCLink§Sisipu} would sooner see you succeed at it.

Go Fishing!


Turn-in Dialogue:

{NPCLink§Sisipu}:
{NPCLink§Wawalago}'s never been right for running a guild, but he's never been wrong about a fish, either. If he says our serpent is a Mazlaya Marlin§Mazlaya marlin, that's what it is.

You turn in a Mazlaya Marlin.


{NPCLink§Sisipu}:
The Mazlaya Marlin§Mazlaya marlin. I can see how some might mistake it for a monster. Hopefully Slafyrsyn will see it the same--{NPCLink§Sybell} arranged for us to speak with the grand storm marshal.

Cutscene! You're on a boat in the middle of the ocean.


{NPCLink§Eynzahr Slafyrsyn}:
So many moons has it been, I can scarcely remember the last time I boarded a merchant ship for anything other than an inspection. Quite comfortable indeed aboard the luxurious fleet of the Brugaire Consortium. No doubt to put crooked mongers and traffickers at ease while making illicit deals at sea?
{NPCLink§Sybell}:
Perish the thought! We would never dream of calling the grand storm marshal to a vessel where such roguery took place.
{NPCLink§Eynzahr Slafyrsyn}:
A shame--I'd imagine those sort of vessels were the most fun. I suppose we'd then best tend to business.
{NPCLink§Sybell}:
Of course, sir.
{NPCLink§Sisipu}:
Allow me to introduce to you the Mazlaya Marlin§Mazlaya marlin.
{NPCLink§Eynzahr Slafyrsyn}:
Great Llmlaen's Ghost! The blary thing is massive! However did you catch it? At any rate, it is your contention that this marlin is the source of the sea serpent scandal?
{NPCLink§Wawalago}:
You can sing yourself to sleep with that silly sea serpent story, but it still won't hold water!
{NPCLink§Sisipu}:
I knew things were proceeding along too smoothly. You always know just the wrong time to act the guildmaster, don't you?
{NPCLink§Eynzahr Slafyrsyn}:
Never you mind--I've known {NPCLink§Wawalago} long enough not to mind his manners. Unlike his fish, I know when I'm being bated.
{NPCLink§Wawalago}:
Boy, you've been baiting and bullying us with your ban--will you let up and lift it?
{NPCLink§Eynzahr Slafyrsyn}:
A fine question. To life the fishing ban? Or to not lift the fishing ban...? What to do, what to do, what to do...? On one hand, I could lift the ban...But on the other...
{NPCLink§Sisipu}:
Oh, now who's the one baiting?
{NPCLink§Eynzahr Slafyrsyn}:
Why not? Of course, there are formalities we must observe, so I'm afraid the declaration will have to wait until the morrow.
{NPCLink§Sybell}:
And the ban will be lifted?
{NPCLink§Eynzahr Slafyrsyn}:
Unless you'd prefer it weren't...
{NPCLink§Sybell}:
By no means, It's just...I feared that simply bringing you a large fish might fail to serve as adequate evidence in overturning a formal military promulgation.
{NPCLink§Eynzahr Slafyrsyn}:
Well, I never really believed all this sea serpent silliness in the first place. It was more about putting Lominsans' minds at east than anything else, and the marlin you've brought me should accomplish just that. A few of our more paranoid conspiracy theorists in the Maelstrom alleged the serpent to be part of an elaborate Sahagin plot, so this should make for a nice laugh at their expense as well. And to think, this all started because one of your guildmates spotted a "large fish." And because fish tales are wont to grow in size, the "large fish" became "serpent-sized," and then ceased to be a fish altogether! It makes you wonder about what other sorts of overblown fantasies we've all been led to believe.
{NPCLink§Sisipu}:
It sounds like you were ready to lift the ban whether we brought you the marlin or not.
{NPCLink§Eynzahr Slafyrsyn}:
If only it were that simple! A fine grand storm marshal I would be if I went lifting bans willy-nilly without any evidence the problem had been solved! This marlin is essential to assuaging the irrational fears of the public.
{NPCLink§Sisipu}:
Well, then I suppose PLAYERNAME's efforts weren't all for naught after all. I only wonder how the fish tale grew out of proportion in the first place.
{NPCLink§Wawalago}:
I don't delight in delving into details, but that deed might have been my doing.
{NPCLink§Sisipu}:
Why am I not surprised?
{NPCLink§Wawalago}:
When I mentioned to {NPCLink§Chuchuroon} that the Mazlaya Marlin§Mazlaya marlin was a monster, I meant it metaphorically, but mayhap he misunderstood...
{NPCLink§Eynzahr Slafyrsyn}:
I think it would be in the best interests of all involved if I don't hear any more of this story. The Maelstrom expresses its gratitude for your efforts in bringing this evidence to light. Your guild will be notified when the fishing ban is formally lifted. I bid you good day.

End of cutscene! You report to {NPCLink§Sisipu}.


{NPCLink§Sisipu}:
Terrifying to think a little exaggeration can get out of hand, particularly when you consider how often fishermen exaggerate. But it sounds like Slafyrsyn knew something was fishy all along. Nevertheless, you saved our guild from destruction at the hands of an imaginary sea serpent! Funny how {NPCLink§N'nmulika} delivered you to our doorstep just when we needed you most. And I certainly can't call you "guppy," anymore, now that you've caught a marlin the guildmaster himself never quite reeled in. I'd say we name you the guildmaster, but then {NPCLink§Wawalago} would have nothing to dodge, and I'm not ready to let that fish of the hook that easily. But I suppose we could at least let him know that he has a rival. And that might be your finest fishing accomplishment of all--luring {NPCLink§Wawalago} back to work!

§Etymology = §Images = §Notes = The title of this quest shares the same name as Douglas Adam's book. }}

Special Class Quests
Name Level
And Thanks for All the Fish &00000000000000060000006And Thanks for All the Fish Disciple of the Hand Icon 5.png Lvl.6 Fisher Icon 5.png Lvl.6
Crazy Like the Pox &000000000000001500000015Crazy Like the Pox Disciple of the Hand Icon 5.png Lvl.15 Fisher Icon 5.png Lvl.1
Inscrutable Tastes &000000000000005000000050&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}Inscrutable Tastes 
Just Tooling Around &000000000000005000000050Just Tooling Around 
No Longer a Collectable &000000000000005600000056No Longer a Collectable 
Go West, Craftsman &000000000000006000000060Go West, Craftsman 
None Forgotten, None Forsaken &000000000000006000000060None Forgotten, None Forsaken 
Not While Their Names Are Still Spoken &000000000000006000000060Not While Their Names Are Still Spoken 
The Favors of the House &000000000000006000000060The Favors of the House 
A New Fishing Ex-spear-ience &000000000000006100000061&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}A New Fishing Ex-spear-ience Fisher Icon 5.png Lvl.61
Levequests


Images
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