Goldsmith

Goldsmith Icon 9.pngGoldsmith (GSM)
  Disciple of the Hand
The Armoury
Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.

Ul'dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends.

Main Command 3 Icon.png Main Stats: ControlCPCraftsmanship
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Basic Synthesis (Goldsmith)Basic Synthesis (Goldsmith) Icon.png Basic Synthesis (Goldsmith)
(Ability)

Increases progress.
Efficiency: 120%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000005000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Basic Touch (Goldsmith)Basic Touch (Goldsmith) Icon.png Basic Touch (Goldsmith)
(Ability)

Increases quality.
Efficiency: 100%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000007000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Master's Mend (Goldsmith)Master's Mend (Goldsmith) Icon.png Master's Mend (Goldsmith)
(Ability)

Restores item durability by 30.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.88 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Rapid Synthesis (Goldsmith)Rapid Synthesis (Goldsmith) Icon.png Rapid Synthesis (Goldsmith)
(Ability)

Increases progress.
Efficiency: 500%
Success Rate: 50%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000009000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Hasty Touch (Goldsmith)Hasty Touch (Goldsmith) Icon.png Hasty Touch (Goldsmith)
(Ability)

Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 60%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Observe (Goldsmith)Observe (Goldsmith) Icon.png Observe (Goldsmith)
(Ability)

Do nothing for one step.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001300000013 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Tricks of the Trade (Goldsmith)Tricks of the Trade (Goldsmith) Icon.png Tricks of the Trade (Goldsmith)
(Ability)

Restores 20 CP.

Available only when material condition is Good or Excellent.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Waste Not (Goldsmith)Waste Not (Goldsmith) Icon.png Waste Not (Goldsmith)
(Ability)

Reduces loss of durability by 50% for the next four steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.56 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Veneration (Goldsmith)Veneration (Goldsmith) Icon.png Veneration (Goldsmith)
(Ability)

Increases the efficiency of Synthesis actions by 50% for the next four steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Standard Touch (Goldsmith)Standard Touch (Goldsmith) Icon.png Standard Touch (Goldsmith)
(Ability)

Increases quality.
Efficiency: 125%
Success Rate: 100%
Combo Action: Basic Touch
Combo Bonus: CP cost reduced to 18

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002100000021 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Great Strides (Goldsmith)Great Strides (Goldsmith) Icon.png Great Strides (Goldsmith)
(Ability)

Increases the efficiency of the next Touch action by 100%. Effect active for three steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Innovation (Goldsmith)Innovation (Goldsmith) Icon.png Innovation (Goldsmith)
(Ability)

Increases efficiency of Touch actions by 50% for the next four steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004200000042 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Final Appraisal (Goldsmith)Final Appraisal (Goldsmith) Icon.png Final Appraisal (Goldsmith)
(Ability)

The next action that would complete item synthesis will instead leave one progress point remaining.
Effect active for five steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.1 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000004700000047 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Waste Not II (Goldsmith)Waste Not II (Goldsmith) Icon.png Waste Not II (Goldsmith)
(Ability)

Reduces loss of durability by 50% for the next eight steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.98 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Byregot's Blessing (Goldsmith)Byregot's Blessing (Goldsmith) Icon.png Byregot's Blessing (Goldsmith)
(Ability)

Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each count of your Inner Quiet stack, up to a maximum of 300%
Success Rate: 100%
Requires at least one stack of Inner Quiet.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005300000053 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Precise Touch (Goldsmith)Precise Touch (Goldsmith) Icon.png Precise Touch (Goldsmith)
(Ability)

Increases quality.
Additional Effect: Increases Inner Quiet stack by one (up to 10)
Efficiency: 150%
Success Rate: 100%

Available only when material condition is Good or Excellent.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Muscle Memory (Goldsmith)Muscle Memory (Goldsmith) Icon.png Muscle Memory (Goldsmith)
(Ability)

Increases progress.
Efficiency: 300%
Success Rate: 100%
Additional Effect: Efficiency of your next Synthesis action is increased by 100%

Available only on the first step.
Additional effect is active for five steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Step
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Careful Synthesis (Goldsmith)Careful Synthesis (Goldsmith) Icon.png Careful Synthesis (Goldsmith)
(Ability)

Increases progress.
Efficiency: 180%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.7 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006500000065 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png Rewarded from Quest Manipulation (Goldsmith)Manipulation (Goldsmith) Icon.png Manipulation (Goldsmith)
(Ability)

Restores 5 points of durability after each step for the next eight steps.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Once per synth
The cost associated with the use of the ability.96 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Prudent Touch (Goldsmith)Prudent Touch (Goldsmith) Icon.png Prudent Touch (Goldsmith)
(Ability)

Increases quality at half the durability cost.
Efficiency: 100%
Success Rate: 100%

Unavailable when Waste Not or Waste Not II is active.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.25 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Advanced Touch (Goldsmith)Advanced Touch (Goldsmith) Icon.png Advanced Touch (Goldsmith)
(Ability)

Increases quality.
Efficiency: 150%
Success Rate: 100%
Combo Action: Standard Touch or Observe
Combo Bonus: CP cost reduced to 18

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.46 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000006900000069 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Reflect (Goldsmith)Reflect (Goldsmith) Icon.png Reflect (Goldsmith)
(Ability)

Increases quality.
Efficiency: 100%
Success Rate: 100%
Additional Effect: Increases Inner Quiet stack by one (up to 10)

Available only on the first step.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.First Step
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007100000071 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Preparatory Touch (Goldsmith)Preparatory Touch (Goldsmith) Icon.png Preparatory Touch (Goldsmith)
(Ability)

Increases quality at greater cost to durability.
Additional Effect: Increases Inner Quiet stack by one (up to 10)
Efficiency: 200%
Success Rate: 100%
Durability Cost: 20

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.40 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007200000072 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Groundwork (Goldsmith)Groundwork (Goldsmith) Icon.png Groundwork (Goldsmith)
(Ability)

Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost.
Efficiency: 360%
Success Rate: 100%
Durability Cost: 20

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007600000076 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Delicate Synthesis (Goldsmith)Delicate Synthesis (Goldsmith) Icon.png Delicate Synthesis (Goldsmith)
(Ability)

Increases both progress and quality.
Synthesis Action Efficiency: 100% (150%)
Touch Action Efficiency: 100%
Success Rate: 100%

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000007800000078 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Intensive Synthesis (Goldsmith)Intensive Synthesis (Goldsmith) Icon.png Intensive Synthesis (Goldsmith)
(Ability)

Increases progress.
Efficiency: 400%
Success Rate: 100%

Available only when material condition is Good or Excellent.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.6 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008000000080 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Trained Eye (Goldsmith)Trained Eye (Goldsmith) Icon.png Trained Eye (Goldsmith)
(Ability)

Increases quality by 100%.

Available only on the first step. Recipe level must be at least 10 levels below yours.
Cannot be used with expert crafting recipes.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.250 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008800000088 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Prudent Synthesis (Goldsmith)Prudent Synthesis (Goldsmith) Icon.png Prudent Synthesis (Goldsmith)
(Ability)

Increases progress at half the durability cost.
Efficiency: 180%
Success Rate: 100%

Unavailable when Waste Not or Waste Not II is active.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.18 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000009000000090 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Alchemist, Armorer, Blacksmith, Carpenter, Culinarian, Goldsmith, Leatherworker, WeaverGoldsmith Icon 3.png  Trained FinesseTrained Finesse Icon.png Trained Finesse
(Ability)

Increases quality at no cost to durability.
Efficiency: 100%
Success Rate: 100%

Available only when Inner Quiet stack size is 10.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.32 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000009200000092 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, CulinarianGoldsmith Icon 3.png  Refined TouchRefined Touch Icon.png Refined Touch
(Ability)

Increases quality.
Efficiency: 100%
Success Rate: 100%
Combo Action: Basic Touch
Combo Bonus: Increases Inner Quiet stack by one (up to 10)

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000009200000092 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}GoldsmithGoldsmith Icon 3.png  Refined Touch (Goldsmith)40px Refined Touch (Goldsmith)
(Ability)

Increases quality.
Efficiency: 100%
Success Rate: 100%
Combo Action: Basic Touch
Combo Bonus: Increases Inner Quiet stack by one (up to 10)

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.24 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000009600000096 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, CulinarianGoldsmith Icon 3.png  Daring TouchDaring Touch Icon.png Daring Touch
(Ability)

Increases quality and requires no CP.
Efficiency: 150%
Success Rate: 60%
Can only be executed while under the effect of Expedience.

※This action cannot be assigned to a hotbar.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Instant
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000009800000098 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, CulinarianGoldsmith Icon 3.png  Immaculate MendImmaculate Mend Icon.png Immaculate Mend
(Ability)

Restores all item durability.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.112 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&0000000000000100000000100 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Carpenter, Blacksmith, Armorer, Goldsmith, Leatherworker, Weaver, Alchemist, CulinarianGoldsmith Icon 3.png  Trained PerfectionTrained Perfection Icon.png Trained Perfection
(Ability)

Reduces durability loss of next action to 0.
Can only be used once per synthesis.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.One time
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name   Description Stats
&000000000000005500000055 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Goldsmith (Specialist)Goldsmith Icon 3.png  Careful Observation (Goldsmith)Careful Observation (Goldsmith) Icon.png Careful Observation (Goldsmith)
(Specialist Action)

Do nothing for one step, preserving the status of any actions presently in effect.

A crafter's delineation is used upon execution. Can only be used up to three times per synthesis. This action does not increase the step count.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.Three times
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y
&000000000000008600000086 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Goldsmith (Specialist)Goldsmith Icon 3.png  Heart and Soul (Goldsmith)Heart and Soul (Goldsmith) Icon.png Heart and Soul (Goldsmith)
(Specialist Action)

Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.One time
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.0y
&000000000000009600000096 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Goldsmith (Specialist)Goldsmith Icon 3.png  Quick Innovation (Goldsmith)40px Quick Innovation (Goldsmith)
(Specialist Action)

Grants Innovation for 1 turn. Cannot be executed while under the effect of Innovation.

A crafter's delineation is used upon execution. Can only be used once per synthesis. This action does not increase step count.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.One time
The cost associated with the use of the ability.0 CP
The range of an ability, measured between player and target, in yalms.0y
Single Target (Self)0y

Level Name Description
&000000000000001100000011Inner Quiet Inner Quiet Icon.png Inner Quiet Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10
Inner Quiet Effect: Grants a 10% bonus to the efficiency of Touch actions for each stack
&000000000000001500000015Practice Makes Perfect Practice Makes Perfect Icon.png Practice Makes Perfect Allows you to execute trial synthesis.
&000000000000003100000031Basic Synthesis Mastery Basic Synthesis Mastery Icon.png Basic Synthesis Mastery Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
Efficiency is increased to 120%.
&000000000000006300000063Quality Assurance Quality Assurance Icon.png Quality Assurance Slightly increases chances of material condition becoming Good.
&000000000000006300000063Rapid Synthesis Mastery Rapid Synthesis Mastery Icon.png Rapid Synthesis Mastery Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
Efficiency is increased to 500%.
&000000000000008200000082Careful Synthesis Mastery Careful Synthesis Mastery Icon.png Careful Synthesis Mastery Efficiency is increased to 180%.
Efficiency is increased to 180%.
Efficiency is increased to 180%.
Efficiency is increased to 180%.
Efficiency is increased to 180%.
Efficiency is increased to 180%.
Efficiency is increased to 180%.
Efficiency is increased to 180%.
&000000000000008600000086Groundwork Mastery Groundwork Mastery Icon.png Groundwork Mastery Efficiency is increased to 360%.
Efficiency is increased to 360%.
Efficiency is increased to 360%.
Efficiency is increased to 360%.
Efficiency is increased to 360%.
Efficiency is increased to 360%.
Efficiency is increased to 360%.
Efficiency is increased to 360%.
&000000000000009400000094Delicate Synthesis Mastery Delicate Synthesis Mastery Icon.png Delicate Synthesis Mastery Efficiency is increased to 150%.
Efficiency is increased to 150%.
Efficiency is increased to 150%.
Efficiency is increased to 150%.
Efficiency is increased to 150%.
Efficiency is increased to 150%.
Efficiency is increased to 150%.
Efficiency is increased to 150%.
&000000000000009600000096Expedience Expedience Icon.png Expedience Grants Expedience for 1 step upon using Hasty Touch.
Expedience Effect: Upgrades Hasty Touch to Daring Touch.

Additional Information
Divider3.png
Gear
Primary Tool Secondary Tool
Goldsmith Head Goldsmith Body Goldsmith Hands Goldsmith Legs Goldsmith Feet
Goldsmith Earrings Goldsmith Necklace Goldsmith Bracelets Goldsmith Ring
Goldsmith Exclusive Goldsmith Sets
Recipes (3964)
Recipes
Collectables


Levequests (140)
 
Class/Job Quests
Name Level
Way of the Goldsmith &00000000000000010000001&000000000006614400000066,144Way of the Goldsmith Spacer2.png Lvl.1
My First Chaser Hammer &00000000000000010000001&000000000006614600000066,146My First Chaser Hammer Goldsmith Icon 3.png Lvl.1
Gorgets Rising &00000000000000050000005&000000000006614700000066,147Gorgets Rising Goldsmith Icon 3.png Lvl.5
Throw Some Rings on It &000000000000001000000010&000000000006614900000066,149Throw Some Rings on It Goldsmith Icon 3.png Lvl.10
Objectively Speaking &000000000000001500000015&000000000006615000000066,150Objectively Speaking Goldsmith Icon 3.png Lvl.15
A Melding of the Minds &000000000000002000000020&000000000006615100000066,151A Melding of the Minds Goldsmith Icon 3.png Lvl.20
Or Ever the Silver Cord Be Loosed &000000000000002500000025&000000000006615200000066,152Or Ever the Silver Cord Be Loosed Goldsmith Icon 3.png Lvl.25
Serendipity Now &000000000000003000000030&000000000006615300000066,153Serendipity Now Goldsmith Icon 3.png Lvl.30
Mammets on Fire &000000000000003500000035&000000000006619100000066,191Mammets on Fire Goldsmith Icon 3.png Lvl.35
The Horns of the Green &000000000000004000000040&000000000006619200000066,192The Horns of the Green Goldsmith Icon 3.png Lvl.40
The Fox in the Hen House &000000000000004500000045&000000000006619300000066,193The Fox in the Hen House Goldsmith Icon 3.png Lvl.45
Jaded &000000000000005000000050&000000000006619400000066,194Jaded Goldsmith Icon 3.png Lvl.50
Form to the Formless &000000000000005000000050&000000000006760600000067,606Form to the Formless Goldsmith Icon 3.png Lvl.50
Elegance and Artistry &000000000000005300000053&000000000006760700000067,607Elegance and Artistry Goldsmith Icon 3.png Lvl.53
Double Trouble &000000000000005500000055&000000000006760800000067,608Double Trouble Goldsmith Icon 3.png Lvl.55
A Masterclass &000000000000005800000058&000000000006760900000067,609A Masterclass Goldsmith Icon 3.png Lvl.58
Two Hearts Beat as One &000000000000006000000060&000000000006761000000067,610Two Hearts Beat as One Goldsmith Icon 3.png Lvl.60
A Royal Request &000000000000006000000060&000000000006813500000068,135A Royal Request Goldsmith Icon 3.png Lvl.60
Gemworks in Progress &000000000000006300000063&000000000006813600000068,136Gemworks in Progress Goldsmith Icon 3.png Lvl.63
Blindsided &000000000000006500000065&000000000006813700000068,137Blindsided Goldsmith Icon 3.png Lvl.65
The Perfect Tribute &000000000000006800000068&000000000006813800000068,138The Perfect Tribute Goldsmith Icon 3.png Lvl.68
Sultana Dreaming &000000000000007000000070&000000000006813900000068,139Sultana Dreaming Goldsmith Icon 3.png Lvl.70
Iola, Forgemaster &000000000000007000000070&000000000006876300000068,763Iola, Forgemaster 
Facet of Forging (BSM, ARM, GSM)
 Lvl.70
To Struggle Nu Mou &000000000000007500000075&000000000006876400000068,764To Struggle Nu Mou 
Facet of Forging (BSM, ARM, GSM)
 Lvl.75
The Iron Bellows &000000000000008000000080&000000000006876500000068,765The Iron Bellows 
Facet of Forging (BSM, ARM, GSM)
 Lvl.80
Professor Rurusha's New Friend &000000000000008000000080&000000000006966800000069,668Professor Rurusha's New Friend 
Facet of Forging (BSM, ARM, GSM)
 Lvl.80
The Dormant Dhyata &000000000000008000000080&000000000006966900000069,669The Dormant Dhyata 
Facet of Forging (BSM, ARM, GSM)
 Lvl.80
Gears of Gold &000000000000008300000083&000000000006967000000069,670Gears of Gold 
Facet of Forging (BSM, ARM, GSM)
 Lvl.83
Rubbished Research &000000000000008500000085&000000000006967100000069,671Rubbished Research 
Facet of Forging (BSM, ARM, GSM)
 Lvl.85
Boric's Choice &000000000000008500000085&000000000006967200000069,672Boric's Choice 
Facet of Forging (BSM, ARM, GSM)
 Lvl.85
A Friend in Need &000000000000008800000088&000000000006967300000069,673A Friend in Need 
Facet of Forging (BSM, ARM, GSM)
 Lvl.88
Wayback Machine &000000000000009000000090&000000000006967400000069,674Wayback Machine 
Facet of Forging (BSM, ARM, GSM)
 Lvl.90
Your Friendly Neighborhood Metalworker &000000000000009000000090&000000000007050400000070,504Your Friendly Neighborhood Metalworker 
Facet of Forging (BSM, ARM, GSM)
 Lvl.90
Hard to Reed &000000000000009000000090&000000000007050500000070,505Hard to Reed 
Facet of Forging (BSM, ARM, GSM)
 Lvl.90
Hey, Aunt Tii &000000000000009300000093&000000000007050600000070,506Hey, Aunt Tii 
Facet of Forging (BSM, ARM, GSM)
 Lvl.93
A Job Quickly Done &000000000000009500000095&000000000007050700000070,507A Job Quickly Done 
Facet of Forging (BSM, ARM, GSM)
 Lvl.95
Teamwork Makes the Craftwork &000000000000009500000095&000000000007050800000070,508Teamwork Makes the Craftwork 
Facet of Forging (BSM, ARM, GSM)
 Lvl.95
A New Kind of Metalware &000000000000009800000098&000000000007050900000070,509A New Kind of Metalware 
Facet of Forging (BSM, ARM, GSM)
 Lvl.98
A Dream Come True &0000000000000100000000100&000000000007051000000070,510A Dream Come True 
Facet of Forging (BSM, ARM, GSM)
 Lvl.100


Images
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