Goldsmith
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The Armoury | |||
Goldsmiths work precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. Their wide-ranging finery, painstakingly fashioned from delicate metals and gemstones, can be see adorning the ears, fingers, and necks of the distinguished everywhere.
Ul'dahn goldsmiths always have a ready supply of raw materials, owing to the vast mineral resources of Thanalan. Due to the high value of these resources, however, most artisans also make it their business to stay abreast of market trends. | ||||
Unlock: Way of the Goldsmith Tools: Chaser Hammers, Grinding Wheels Unlocks: Goldsmith (Specialist) Guild: Eshtaime's Lapidaries A Realm Reborn: Level 1
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Level | Name | Description | Stats | |
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1 | Basic Synthesis (Goldsmith)(Ability) | Increases progress. |
Instant
Instant 0y 0y | |
5 | Basic Touch (Goldsmith)(Ability) | Increases quality. |
Instant
Instant 18 CP 0y 0y | |
7 | Master's Mend (Goldsmith)(Ability) | Restores item durability by 30. |
Instant
Instant 88 CP 0y 0y | |
9 | Rapid Synthesis (Goldsmith)(Ability) | Increases progress. |
Instant
Instant 0y 0y | |
9 | Hasty Touch (Goldsmith)(Ability) | Increases quality and requires no CP. |
Instant
Instant 0 CP 0y 0y | |
13 | Observe (Goldsmith)(Ability) | Do nothing for one step. |
Instant
Instant 7 CP 0y 0y | |
13 | Tricks of the Trade (Goldsmith)(Ability) | Restores 20 CP. |
Instant
Instant 0 CP 0y 0y | |
15 | Waste Not (Goldsmith)(Ability) | Reduces loss of durability by 50% for the next four steps. |
Instant
Instant 56 CP 0y 0y | |
15 | Veneration (Goldsmith)(Ability) | Increases the efficiency of Synthesis actions by 50% for the next four steps. |
Instant
Instant 18 CP 0y 0y | |
18 | Standard Touch (Goldsmith)(Ability) | Increases quality. |
Instant
Instant 32 CP 0y 0y | |
21 | Great Strides (Goldsmith)(Ability) | Increases the efficiency of the next Touch action by 100%. Effect active for three steps. |
Instant
Instant 32 CP 0y 0y | |
26 | Innovation (Goldsmith)(Ability) | Increases efficiency of Touch actions by 50% for the next four steps. |
Instant
Instant 18 CP 0y 0y | |
42 | Final Appraisal (Goldsmith)(Ability) | The next action that would complete item synthesis will instead leave one progress point remaining. |
Instant
Instant 1 CP 0y 0y | |
47 | Waste Not II (Goldsmith)(Ability) | Reduces loss of durability by 50% for the next eight steps. |
Instant
Instant 98 CP 0y 0y | |
50 | Byregot's Blessing (Goldsmith)(Ability) | Increases quality. Inner Quiet effect ends upon use. |
Instant
24 CP 0y 0y | |
53 | Precise Touch (Goldsmith)(Ability) | Increases quality. |
Instant
Instant 18 CP 0y 0y | |
54 | Muscle Memory (Goldsmith)(Ability) | Increases progress. |
Instant
First Step 6 CP 0y 0y | |
62 | Careful Synthesis (Goldsmith)(Ability) | Increases progress. |
Instant
Instant 7 CP 0y 0y | |
65 | Manipulation (Goldsmith)(Ability) | Restores 5 points of durability after each step for the next eight steps. |
Instant
Once per synth 96 CP 0y 0y | |
66 | Prudent Touch (Goldsmith)(Ability) | Increases quality at half the durability cost. |
Instant
Instant 25 CP 0y 0y | |
68 | Advanced Touch (Goldsmith)(Ability) | Increases quality. |
Instant
Instant 46 CP 0y 0y | |
69 | Reflect (Goldsmith)(Ability) | Increases quality. |
Instant
First Step 24 CP 0y 0y | |
71 | Preparatory Touch (Goldsmith)(Ability) | Increases quality at greater cost to durability. |
Instant
Instant 40 CP 0y 0y | |
72 | Groundwork (Goldsmith)(Ability) | Increases progress at greater cost to durability. Efficiency decreases by half when durability is below durability cost. |
Instant
Instant 18 CP 0y 0y | |
76 | Delicate Synthesis (Goldsmith)(Ability) | Increases both progress and quality. |
Instant
32 CP 0y 0y | |
78 | Intensive Synthesis (Goldsmith)(Ability) | Increases progress. |
Instant
Instant 6 CP 0y 0y | |
80 | Trained Eye (Goldsmith)(Ability) | Increases quality by 100%. |
Instant
Instant 250 CP 0y 0y | |
88 | Prudent Synthesis (Goldsmith)(Ability) | Increases progress at half the durability cost. |
Instant
Instant 18 CP 0y 0y | |
90 | Trained Finesse(Ability) | Increases quality at no cost to durability. |
Instant
Instant 32 CP 0y 0y | |
92 | Refined Touch(Ability) | Increases quality. |
Instant
Instant 24 CP 0y 0y | |
92 | 40px | Refined Touch (Goldsmith)(Ability) | Increases quality. |
Instant
Instant 24 CP 0y 0y |
96 | Daring Touch(Ability) | Increases quality and requires no CP. |
Instant
Instant 0 CP 0y 0y | |
98 | Immaculate Mend(Ability) | Restores all item durability. |
Instant
112 CP 0y 0y | |
100 | Trained Perfection(Ability) | Reduces durability loss of next action to 0. |
Instant
One time 0 CP 0y 0y |
Level | Name | Description | Stats | |
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55 | Careful Observation (Goldsmith)(Specialist Action) | Do nothing for one step, preserving the status of any actions presently in effect. |
Instant
Three times 0 CP 0y 0y | |
86 | Heart and Soul (Goldsmith)(Specialist Action) | Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition. |
Instant
One time 0 CP 0y 0y | |
96 | 40px | Quick Innovation (Goldsmith)(Specialist Action) | Grants Innovation for 1 turn. Cannot be executed while under the effect of Innovation. |
Instant
One time 0 CP 0y 0y |
Level | Name | Description |
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11 | Inner Quiet | Gain a stack of Inner Quiet with every increase in quality, up to a maximum of 10
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15 | Practice Makes Perfect | Allows you to execute trial synthesis. |
31 | Basic Synthesis Mastery | Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. Efficiency is increased to 120%. |
63 | Quality Assurance | Slightly increases chances of material condition becoming Good. |
63 | Rapid Synthesis Mastery | Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. Efficiency is increased to 500%. |
82 | Careful Synthesis Mastery | Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. Efficiency is increased to 180%. |
86 | Groundwork Mastery | Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. Efficiency is increased to 360%. |
94 | Delicate Synthesis Mastery | Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. Efficiency is increased to 150%. |
96 | Expedience | Grants Expedience for 1 step upon using Hasty Touch.
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