NPCs Involved
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Maps
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Fourchenault, Alphinaud, Alisaie, Thancred, Urianger, Y'shtola, G'raha Tia, Estinien, Krile, Livingway, Ojika Tsunjika, Asahi, Amon (NPC), Hydaelyn (NPC)
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Objects Involved
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Passage To The Mothercrystal
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Trust NPCs Available
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Alphinaud, Alisaie, Thancred, Urianger, Y'shtola, G'raha Tia, Estinien
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- Fourchenault is ready to lead you to Hydaelyn at last.
- Satisfied with your level of preparedness, Fourchenault makes for the center of Thaumazein and invites you to follow. Given his lingering trepidation, however, you cannot help but wonder what as-yet-untold dangers await...
- At Thaumazein's heart, Fourchenault explains that the bright blue and seemingly bottomless well of aether beneath you is the aetherial sea, and that the nearby shaft connects to the “Aitiascope,” a massive device by which the Forum peers into its depths to seek dialogue with Hydaelyn. Unfortunately, they have found little success since the Calamity weakened Her power, so you will be required to dive deeper than the Sharlayans ever dared if you would seek Her out. There, Fourchenault warns, drift memories strong enough to have escaped purgation by the cleansing tides, which may attempt to bar your path in death as they did in life...
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- ※Speak with your companion NPCs outside the instance entrance if you wish to enlist them for this duty.
- ※Use the Duty Finder if you wish to complete the instance alongside fellow players.
- With a little help from old friends, you fight your way past the vestiges of once-conquered foes to meet a soul but recently cast into the abyss, clinging to the world of the living even as he curses its hollowness. His parlor tricks are of no moment with the erstwhile Lady Iceheart shielding you once more, yet you struggle to destroy him once and for all. Instead, it is the vengeful spirit of Asahi who brings an end to the man that was once Hermes, many times Fandaniel, but Amon at the last, leaving the path to Hydaelyn open before you.
- At the Mothercrystal, Hydaelyn welcomes you warmly, and gives the answer you sought─Meteion and the despair over which she presides can still be overcome. She cautions, however, that to do so will require tremendous power, and that a failed attempt means an end to your star and all life upon it. Thus does She challenge you to take up arms against Her, the very god of Light whose voice has echoed in your heart for so long, and prove your worth.
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- ※Speak with your companion NPCs outside the instance entrance if you wish to enlist them for this duty.
- ※Use the Duty Finder if you wish to complete the instance alongside fellow players.
- With trust in your allies and resolve in your heart, you bring your hard-won might to bear against the avatar of divine Light. Her talents are many, Her refulgence blinding, but though it is a trial in every sense of the word, you and your comrades triumph.
- In testing your power, Hydaelyn has exhausted the last of Her own. But all was by design, for Her plans from time immemorial were a means to this end, in which man proclaims himself ready to dictate his own future. In parting, She bequeaths you three gifts─the crystal that shall guide you to Meteion, the Mothercrystal's aether to see you there, and Her own power to give form to the formless, secured in Azem's own crystal. The last of these, She cautions, is not to be relied on overmuch, for only within yourself will you find deliverance.
- With Hydaelyn's words still ringing in your ears, you return to report what you have learned to Fourchenault, Krile, and Livingway. Fourchenault assures his children that Sharlayan's starship is yours to do with as you will, while Livingway eagerly collects Meteion's crystal that the Loporrits may chart your course, encouraging you to take a well-earned rest in the meantime.
- You have no difficulty drifting off upon falling into bed at the Baldesion Annex, yet your peaceful slumber is interrupted by the strangest dream of a familiar voice in one-sided conversation. Is this merely an echo brought to mind by your extended exposure to the aetherial sea, or something more?
We make for the lift at the center of this chamber. Come.
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I doubt there's anything worth worrying over. Not for Hydaelyn's champion, at any rate.
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I should hope that Master Fourchenault has more to share ere sending anyone stumbling into the aetherial sea.
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As a means of communing with the heart of the star, 'tis disappointingly mechanical in design...
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The aether here is more brilliant than I have ever seen.
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With the ship in the way, I didn't even notice this was here!
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This doesn't strike me as particularly dangerous, unless one is afraid of lifts.
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...Am I the only one feeling terribly nervous? Surely not.
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They must employ a full cohort of engineers just to maintain the lifts...
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Cutscene start.
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As you all know, alongside our physical world exists an aetherial plane─what we refer to as the "aetherial sea."
At the heart of the star, the physical and aetherial are one and the same. Thus, the deeper we go, the easier it becomes to pass between said planes.
We utilized this principle in constructing the Antitower, and once more here in Thaumazein.
No sooner did the Forum decide to withdraw from Eorzea than we began work on this facility.
Our work culminated in a device that allowed us to peer deeper into the aetherial sea than ever before, in search of Hydaelyn's ever-fainter echoes...
The Aitiascope.
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And you communicate with Her through this device?
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For a time, yes, but since the Seventh Umbral Calamity, it has been rare to hear even a whisper.
If you wish to reach Her, you must journey closer to the center of the star than we have ever dared, beyond the Aitiascope.
Even so, I make no guarantee that you will find Her. Nor of your safety─not so deep in the aetherial sea.
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We understand. But if we are to deliver this world, we have no choice but to try.
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...I know. I only wish we could do more than observe your progress from afar.
The Aitiascope's ocular lens, by which we may peer into the aetherial sea without placing ourselves at hazard, lies above us. Through it, we can watch and guide you.
In those swirling depths, there are pockets of aether so dense and turbulent that they can unravel one's soul. If we determine that you are at risk of coming into contact with such a pocket, we will recall you with teleportation magicks.
To that end, it would be best if one familiar with the composition of your souls remained here to assist in assessing said risk. Otherwise, there is an increased probability that we will extract you too early...or too late.
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Please, allow me.
I have thought upon this much, and...in truth, I do not believe that I am fit to join you in the trials ahead.
The events at the Tower of Babil drained me, yes, but even before that, your capabilities far outstripped my own.
This is no time to have a weak link in our vanguard. No matter how much she may wish it were otherwise.
...If I assist in the manner that Master Fourchenault has laid out, however, I may still be of use.
Will you trust in me to do so?
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I can think of none I'd trust more! Compared to all that effort you put into keeping us alive while our souls were in the First, preventing us from dissolving into aether on a single expedition ought to pose no challenge at all.
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And even if we did, I expect you would hunt us down and restore us to health somehow.
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You flatter me! But rest assured that I will be keeping a close eye on all of you.
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There is one more thing...
Those in ages past referred to the aetherial sea as the "Underworld," our final resting place.
In its embrace is memory washed away, leaving only the purity of one's soul...or so we believe.
Yet what of these memories? Few think to ask what becomes of them, cast adrift on aetherial tides.
Some theorize that they linger for some time—those associated with strong sentiment, in particular.
In those depths, memories of the departed may even coalesce around you, for hatred or for love.
Thus do I caution you to be wary—but also to have faith. Remember those who did gladly extend a hand to you, that they may lift you up once more.
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The Duty Finder has been updated with a new regular duty.
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A new duty has been added to the Duty Finder and Duty Support.
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Cutscene end.
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Once you are below, you should proceed through the Aitiascope to the central observatory.
That is where the objective lens is located. We can manipulate it to direct an aetherial current deeper into the sea.
Though I shall assist you in every way possible, this is your journey to make. When you are ready, I bid you step forth.
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I've seen more than enough death in my time. Friends, enemies...far too many to count.
Once, revenge was all I lived for. All that hate, all that anger...what good did it do?
None, that's what. Way I see it, there's no point living for the past. It's the present that needs protecting.
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I hope to guide you via linkpearl while you're inside, but given the density of the aether, I'm not sure how long the connection will hold.
Even if you can't hear me, however, be assured that I am watching over you.
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If Hydaelyn be unwilling or unable to divulge Meteion's location, I shall see our comrades delivered to the moon, one and all.
I pray, however, that this eventuality doth not come to pass.
While even a sliver of hope remaineth, we must needs fight on.
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I now understand why these facilities are so heavily guarded.
If it fell into the wrong hands, the wisdom of Hydaelyn could be dangerous, 'tis true...
However, that danger is naught compared to what would result should the commonfolk en masse venture into the aetherial sea unprepared─which they most certainly would, if they thought it would allow them to speak to the dead!
Once that secret got out, no rational argument could dissuade people from wanting to see their loved ones, no matter how ephemeral the meeting.
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Maybe our enemies are down there. But if we've beaten them once, we can beat them again.
I'm more concerned about our meeting with Hydaelyn. We may find our truth, but what if...
...No, I would rather not think on it. Let us move on.
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We have always tried to do the right thing...but we have not always been kind, nor merciful.
I should not be surprised if some few harbored resentment for us as they passed on...
We must face these truths, and meet them as they come.
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I cannot help but think of those who were transformed into beasts.
Their aether dissolved into nothingness, their souls forever lost...
Yet I daresay Fandaniel still wanders the aetherial sea. As do ancients who gave rise to Zodiark, setting in motion so many cataclysmic events...
If there is a justice or morality at work that governs our fates, I do not know it. Nor do I think any man ever will.
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If some part of them remains in the aetherial sea, do you think...
...Forgive me. That's not why we're here. And no matter what happens, she'll always be with us─with Ryne, most of all.
She'd tell us to live for the here and now. To do what must be done. And we will.
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The Unending Journey: # 1: Voiced cutscene start.
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My very essence...begins to wane. Sweet, sweet agony...
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Come to deal the coup de grâce?
Good... Watching you struggle against the inevitable is bad comedy. Erase me from existence, soul and all.
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What will you say?
Have you any memories of Meteion?
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Do you recall your days as Hermes?
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How would you know that name?
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Then it was you─in Elpis, with Emet-Selch. Ha! The final pieces fall into place.
In my halcyon days as the mortal Amon, I was haunted by a dream...
Night after night, the faceless multitude. The voiceless cries. Shards of shattered memories.
But slowly the fog began to clear. This was Elpis, and I...I was Hermes.
Recurring though it was, I paid this dream little heed.
It was only when I was granted the seat─and memories─of Fandaniel that I knew these visions to be true.
They were the memories of Hermes, that he himself erased using the power of Kairos.
Or so he thought. In his attempt to burn away the events of that fateful day, he succeeded only in searing them more deeply into his soul. My soul.
Death failed to expunge them, no matter how many times it came. Rebirth after rebirth, from one Fandaniel to the next.
I wonder─is Emet-Selch adrift somewhere in this aetherial sea, in defeat finally remembering your time together in Elpis?
How it must gall him─to be entrusted with knowledge of the Final Days, only to be rendered powerless to act upon it! So many lifetimes dedicated to restoring his beloved Amaurot in blissful ignorance. Oh, folly.
But make no mistake... My life as Hermes is not the reason I invited the world's end.
I have lived. I have struggled. I have dredged the very depths of despair. And in the detritus of existence, I found the truth.
I served a great ruler, powerful beyond measure, the world his dominion. Yet even he and his vast empire were destined to fall─to become one with oblivion. At the end of life's journey...lies only death.
So I ask you─why live at all?
We betray, we torment, we murder. We are wicked, spiteful creatures─without exception!
If life is so sacred, so precious, why fill it with such misery?
Man wallows in a hell of his own making, without purpose or meaning.
To live is to suffer... And I would end that suffering by my own hand!
It matters not if it flies in the face of all believed right and just. Death is the only solution!
That is my truth. My answer to the question, and yet...
...Even as the words pass my lips, I am filled with doubt.
Has my search reached its end?
Was this the only way?
After all these years...
Is this the answer I was hoping for?
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The lamentations of the damned... How it vexes me, to see your conviction falter at the last.
You, who champion death so fervently, unwilling to accept your own. Refusing to be purified and swept into the sea of souls─as do I.
We prisoners to memory, watching as the world turns...
Though unlike me, you will be spared the ignominy of having your corpse made a puppet, dancing to another's tune.
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How very astute. But let me be clear─I have not come to consort with the likes of you.
Nor have I come to bemoan the state of the world following my untimely demise. In fact, I delight in mankind's downfall and the anguish it brings the savior of the savages.
If I played some small part in the chaos, all the better. Not that I was in any position to resist.
But to be made accomplice to the betrayal of Lord Zenos...
...I would die a thousand deaths to exact my vengeance!
Now you are at my mercy. I shall drag us both into oblivion, and you will never see the fulfillment of your magnum opus!
Even should you be reborn, your desperate search for answers must start again!
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What will you say?
I'll do what must be done.
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...
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Next time, we'll find the answer together.
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Heh... And what might that be?
My wish is all but granted─to die and take you all with me.
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Even here. Even now...
You have every right to hate me. For the fool I was, for the monster I became.
But I will not beg forgiveness. The tale of Hermes─the man who knew so much, yet understood so little─ends here.
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Don't try to follow me. I had more of you people than I could stomach in life, never mind in death.
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Likewise. I pray we do not meet again.
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Hmph. You had better hope not.
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Come. Hydaelyn is waiting.
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The Unending Journey: # 1: Voiced cutscene end.
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The Unending Journey: # 2: Voiced cutscene start.
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Brave travelers, I welcome you.
I see... Thou didst journey unto Elpis.
And now, the rivers of time converge.
I know why you have come, yet I would hear you speak your reasons, all the same.
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You created the moon to deliver mankind from the Final Days.
But is that really how it has to end? We do not wish to abandon this world. We want to protect the Source, and all of its shards!
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To flee is but one of two paths.
The other leadeth to Meteion, far beyond the stars, where she doth chant creation's requiem.
Her domain is formed of dynamis. Pure. Absolute.
Where emotion and memory govern all, aether will avail you naught.
Meteion hath gathered the pain and despair of countless stars, and to go unprepared is to go unto your doom.
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We'll beat her. We'll win. I swear it!
...Is what I might've said, once.
After everything I've seen, all the times I've succumbed to my own anger and fear...
...I can no longer pretend that courage and faith will be enough.
But are we truly so powerless? That our only choice is to flee?
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Far from it, my child.
Long ago, the inhabitants of myriad stars─many more prosperous than Etheirys─sought to free their worlds from life's woes.
Sorrow and anger, conflict and hostility, despair...and even death itself. But as Meteion reported, every attempt ended in failure.
Darkness abideth within every living being, and can never be cast out.
Neither reason nor faith can challenge this immutable truth.
To live is to suffer.
And in suffering find strength, and purpose. And hope.
As you have done so many times before.
Thou dost pursue an impossible dream, yet knowing this, you pursue it nevertheless. And thou hast learned to depend on others, as they do thee.
Thy yearning for the power to save the powerless hath ever driven thee to greater heights. Thou hast grown strong.
Though those closest to thee no longer walketh by thy side, their love remaineth thy guiding light.
For duty's sake, thou hast been bound by truths unutterable, time and time again. Yet thy heart hath never wavered, as thy companions will attest.
In thy pursuit of mysteries great, all thou believest is brought into question. Undaunted, thy thirst for knowledge remaineth unquenched.
The fires of hatred that once burned in thy heart burneth no more. From their ashes doth spring the light of love, warm and pure.
As witness to black calamity, thou despaired at man's helplessness. Resolved, thou didst unite a distant world on the brink of collapse.
And thou...my champion. When all did seem lost, thou never abandoned hope.
For every trial and every foe that did bar thy way, thou hast proven equal to the challenge, drawing courage from the many bonds forged on thy journey.
You have all known despair, and though the end approacheth, you walk on, heads held high.
Therein lieth your power. The strength to silence the song of oblivion.
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Then there is a means to confront her?
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Yes, if you should prove yourselves worthy.
Hark...
Nigh impossible is it to send mortals to the edge of the universe. Should you fail, there will be no second chance.
As the will of the star, I ask of you this...
Do you possess the fortitude to stand firm when all around you doth crumble? Do you possess the faith to vanquish despair itself?
Should you lack the strength to best a supreme deity, I cannot allow you to make the journey.
You must leave this star and never return.
Prepare yourselves!
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Prove ourselves worthy, eh? Sounds straightforward enough.
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Aye, no room for confusion there...
In any case, we've come too far to back down now.
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I am of the same mind. What power I have, I shall bring to bear.
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The three of you seem to be forgetting who we're up against... It's not every day we battle a divine being of untold power. Well, not quite every day.
Do try not to get underfoot. Needless to say, there'll be no margin for error.
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Let us hold nothing back! For the people of this world and those beyond the rift!
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Alas, the question I posed to thee in Elpis hath remained unanswered these long years.
I would hear thy response, Warrior of Light, shouldst thou emerge victorious!
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The Unending Journey: # 2: Voiced cutscene end.
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System
During this quest and when using the Trust system's Scenario mode, you have the opportunity to undertake this trial with a party of Scions. Some of these allies' roles will differ from those you are normally able to select.
Additionally, you may now enter the Aitiascope with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu.
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Leave the Mothercrystal?
Yes
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No
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Proceed to the Mothercrystal?
Yes
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No
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What─surprised to hear me and "love" mentioned in the same breath?
I've not a heart of stone. Even in my darkest hour, there were people I cared for. Mentors, comrades... That mad woman who gave her life for us...
Then you and Alphinaud threw my eyes off a bridge, and I've never known peace since.
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Hmm... Methinks we possess a surfeit of healers.
Perhaps I shall call upon mine Amber Carbuncle in lieu of celestial blessings...
Fear not─from unity and camaraderie doth my strength arise, not my choice of magicks.
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Should we bring our singular talents to bear as one, even gods may fall.
...Nevertheless, I prithee throw thyself not into peril, lest our curative resources be spent.
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From the ruins of a sundered paradise did She rise, to grant this star new life.
As its will, long has She labored to guide Her children.
Make no mistake─this trial puts to proof Hydaelyn's own faith.
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Emet-Selch called us incomplete. "Pitiful creatures," he said, and maybe we are.
Pain, grief, fear... They walk with us wherever we go.
But we proved to him that we deserve to live, and we'll prove it to Hydaelyn, Meteion...to the universe itself, if we must!
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If strength is the courage to confront your failings and accept that you are worthy of another chance...
To rise from the ashes while the fire still burns...bloodied but unbowed...
Then my friends have made me strong.
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Never─in the past, present, or future─have I found only happiness. To live is to be ever beset by hardships great and small.
Yet it is in adversity we find the strength to strive for the next moment of peace, and the next, no matter what trials we face.
By this strength have the will of gods been defied and the fortunes of men been forever changed. May it be so again this day.
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Pain and despair...aye, we're old friends. I've lost count of the times I've cursed my own powerlessness.
But it's the blessed moments in between that I choose to hold in my heart. Memories...and possibilities. I fight to keep those things alive.
Minfilia and Ryne─to say nothing of you lot, I know─would never settle for less.
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The Unending Journey: # 3 (The Mothercrystal): Voiced cutscene start.
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I, the last of my kind, shall test thee. Come, prove thy worth!
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The Unending Journey: # 3 (The Mothercrystal): Voiced cutscene end.
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The Unending Journey: # 4 (The Mothercrystal): Voiced cutscene start.
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At last...man has the strength to...
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The Unending Journey: # 4 (The Mothercrystal): Voiced cutscene end.
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The Unending Journey: # 5: Voiced cutscene start.
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No! This can't be happening!
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Though my power is in constant flux, I have always kept a reserve for this very moment.
It was a true test of your prowess. You have done well.
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There is one thing I must ask.
By sundering the world into fourteen shards, the aether of all living beings too was divided. This reduction would in theory allow us to more easily interact with dynamis.
Having seen mankind brought to the very precipice of extinction, you wished for us to develop a means to overcome despair.
You believed we had the potential, and sundered all creation to see it fulfilled. To deliver us to that swirling maelstrom of dynamis in which our foe hides, and grant us the power to defeat her once and for all. Is this not true?
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It is as thou sayest. 'Twas the trial to which I subjected mankind, and it hath led to untold bloodshed and suffering. There was no kindness nor justice in the tragedy I wrought.
When confronted with the almighty Zodiark, my only recourse was to rend Him and the world asunder, that His power be diminished for a time.
And so it came to pass. Now you, my chosen, have surpassed my expectations. Surpassed me.
I entrust the fate of the universe...unto you.
This crystal contains the memory of Meteion's passage through the stars.
Deliver it unto the Loporrits. They will guide you to her.
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Though they may be capable of crossing great distances, there is a vast difference between traveling to the moon and the furthermost reaches of the great expanse.
And unlike Meteion, we cannot simply soar on waves of dynamis to our destination.
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Indeed. To make such a journey would require an astronomical amount of aether.
But a solution lieth close at hand.
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Yes, my child.
Ever since I became the will of the star, the aether drawn here hath slowly crystallized.
They who have answered my call know it well.
While I have remained hidden, it hath become the embodiment of the planet's will in my place. A faceless, omnipotent force of nature.
The Mothercrystal...our final hope.
Alas, I can do no more. The fulfillment of this task doth fall to you, my chosen.
Now, heed these words.
Darkness and Light. Despair and hope. As goeth one, so goeth the other. Become Light. Become hope.
I have a gift for thee... Come closer.
Long have I searched for a means to safeguard the future of this star.
Though I knew failure after failure, by recalling thy tales─and my promise to thee─I found the strength to carry on.
Though the world is ever changing, thy thirst for adventure hath never waned.
Thine unshakable resolve never ceaseth to amaze. To inspire.
As a mark of my gratitude, I bestow this final gift.
Thou dost possess the crystal of Azem, yes?
As Hydaelyn, I preside over the forces of stasis, tranquility, peace. The laws which impart stability to existence itself.
I will weave this selfsame power into the crystal, granting thee mastery over matter, to give form to the formless. Use it wisely, for it will not last indefinitely.
As thou hast seen on thy journey through the aetherial sea, souls are drawn to thee. Mayhap this trait will prove to be a boon rather than a hindrance...
It is thy hopes and prayers that enable Azem's invocations and give them life, so keep them close. But pray, remember this...
When the way forward is hidden even from the mind's eye, look not to the invocation, but within yourself.
These were the words of the crystal's original bearer.
With that...my work is finished.
Fulfill our promise. Right the wrongs committed when the world was yet whole. Silence the song of oblivion...
Teach her a brighter melody. Show her...our journey is far from over.
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What will you say?
Thank you, Hydaelyn.
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We will find our way, Venat.
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It is I who should thank thee. For all thou hast done...and may yet accomplish.
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Of this, I have no doubt. For yours is a light brilliant beyond measure.
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Long after I have gone, though not even my soul remaineth...
My love will be with you forever, my dearest children.
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The Unending Journey: # 5: Voiced cutscene end.
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The link twixt the moon and Etheirys has been severed. So...it is done then? Has Hydaelyn found peace at long last?
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Forename! Did you meet Hydaelyn? Pray tell─how is She?
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A bit small for a welcoming party, but I've never been one for crowds.
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Thank goodness! I never would have forgiven myself had any of you come to harm.
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'Tis fortunate that Fourchenault hath kept Livingway apprised of our progress. We require the Loporrits' aid more than ever.
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Far be it from me to refute Hydaelyn's own words... Yet even if Her actions were neither kind nor just, we can yet give them a nobler meaning.
We can make Her faith the salvation of mankind.
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I will keep Hydaelyn's words in my heart─as talisman and lodestone both.
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She has given us all She can.
We must share what we know with Father and the Loporrits at once, that it not go to waste.
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If dynamis is ruled by emotion, perhaps prayer has more tangible results than I suspected─albeit ones that are not always obvious to us.
In which case, we may hope that Hydaelyn's wishes continue to move the hearts of men as they set forth time and time again.
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She and Hydaelyn were two of a kind, weren't they?
Full of love for the star and its people. Always holding to hope for our future...
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Cutscene start.
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I am glad to see you well. Though we could roughly place your souls, deep as you went, we could neither see nor hear you...
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The fluctuations in your aether near the end gave me quite a fright! What in the world happened?
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You mean to say Hydaelyn is...is...
No, there's no time to feel our feelings! We must carry out Hydaelyn's will without delay.
We'll find Meteion if it's the last thing we do!
...If you wouldn't mind handing over the crystal, that is. The fancy navigatory one.
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To the edge of the universe, where congregates the despair of countless stars... You are determined to see this through?
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We are. Should words fail us, we will fight...to the bitter end.
I know that it pains you to accept this. Would that I need ask nothing more of you...
Yet we have only two means to travel the great expanse─the moon, and Sharlayan's ark. I am all too aware that without both of them, there will be no exodus...but I nevertheless beg you to honor the agreement we made.
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The Forum's decision will be honored. You have earned the right to use the ship as you see fit, and I could not rescind it even if I wanted to.
As it happens, I do not, and would do all within my power to aid your cause.
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With that settled, might I suggest you rest a while?
Proving oneself to Hydaelyn is never easy...and despite our unparalleled genius, we'll need a day to make the necessary calculations. You may as well take advantage of it!
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You can chart a course through the sea of stars in a single day!? Ye gods...
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Shall we head above ground for some fresh air, then? And perhaps a nap...
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Cutscene end.
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Aha! I've been expecting you.
I heard about your foray into the aetherial sea. The Students have ventured far and wide, but never quite so deep as that!
Are you experiencing any aftereffects from your prolonged exposure? Nausea? Dizziness? Hauntings? Hmm...
Well, have a pleasant sleep! And if you do experience any unusual phenomena, please let me know. I shall add it to our records!
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Retire to your chamber?
Yes
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No
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The Unending Journey: # 6: Voiced cutscene start.
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There you are...
Some time indeed, yes... For you, at least.
Believe me, I'd meant to get some proper sleep, but here we are, drifting along instead.
Well, well. You too? And so we remain to watch and wonder...
Yes, indeed...
To begin, we first must see the end.
— Hythlodaeus
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The Unending Journey: # 6: Voiced cutscene end.
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A great many of the helping hands that delivered the adamantite are still here in Sharlayan, and I for one couldn't be happier!
Between the aetherburner to be refurbished, supplies to be transported, and meals to be prepared, we need all the assistance we can get.
Even Lord Emmanellain has been doing his part, albeit at a snail's pace. Still, it's the thought that counts...but a bit more effort wouldn't go amiss.
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