Into the Beast's Maw

Mainquest1 Icon.png Lv. 24   Into the Beast's Maw
Quest

Journal detail hr1 07.png Acquisition
Buscarron: South Shroud - Upper Paths - Buscarron's Druthers (x:18.2, y:19.9)

Map33 Icon.pngClosest Aetheryte: Quarrymill

Journal detail hr1 08.png Requirements
071201.png23Nouveau RicheMainquest1 Icon.png Nouveau Riche (Level 23)

Spacer2.png All classes and jobs (excluding limited jobs) (Level 24)

Journal detail hr1 03.png Rewards

7,920
Experience Points



3,032
Gil
Options

 
Iron Scale Mail

 
Cotton Trapper's Tunic

 
Cotton Robe
Allagan Silver Piece
Miscellaneous Reward

Dungeon Icon.png The Thousand Maws of Toto-Rak (Level 24)

Edit Into the Beast's Maw's Miscellaneous Reward
Journal detail hr1 04.png Description
Buscarron has reliable information regarding the whereabouts of the sylph elder.
Journal detail hr1 01.png Objectives
Journal detail hr1 02.png Unlocks Quests
071201.png24A Simple GiftMainquest1 Icon.png A Simple Gift (Level 24)
071221.png24Shadows of the EmpireSidequest1 Icon.png Shadows of the Empire (Level 24)
071221.png24The Blood PriceSidequest1 Icon.png The Blood Price (Level 24)

Journal detail hr1 07.png NPCs Involved
MainIcon7.png
Maps
BuscarronBloisirantYdaPapalymoNoraxia
 

  • Buscarron has reliable information regarding the whereabouts of the sylph elder.
  • Fleeing from Garlean soldiers, the sylph elder, Frixio, has ventured into the Thousand Maws of Toto–Rak. Were any misfortune to befall him, the effort to secure peace between man and sylph would surely be undone. You must find Frixio before the unthinkable comes to pass. Make haste to the dungeon, explain the situation to Bloisirant, and obtain his permission to enter.
  • You have been granted entry into the Thousand Maws of Toto–Rak. Hurry within and find Frixio before he falls prey to fell fiends.
※The Thousand Maws of Toto–Rak can be accessed via the Duty Finder.
  • Within the bowels of Toto–Rak, you encounter Lahabrea of the Ascians, who unleashes a gigantic banemite upon you. Having successfully fended off the beast, you find Frixio, shaken but unharmed. Grateful for your timely intervention, he agrees to speak with you regarding Ramuh, and bids you meet him later at Little Solace.
  • Buscarron will wish to know of your success. Before you do anything else, report back to him at the Druthers.
  • Owing to your efforts, peace between man and sylph is now within reach.

Player7 Icon.png Cutscene start.
It's taken us a fair old while, but we've finally got our hands on some reliable information concerning the whereabouts of your missing green friend.
Ahem! His name is Frixio, and he is the eldest amongst the sylphs of Little Solace. Long has he represented his kind in dialogue with the Gridanians.
Yes, he's like a bridge between us and them─a small, leafy, green bridge that we can't find at the moment. And bridges are no use if you don't know where they are. That's why it's so important that we find him!

There's an abandoned dungeon called the Thousand Maws of Toto–Rak here in the South Shroud.


'Twas by the entrance to the place that Frixio was seen─and not long ago, neither. If you hurry, I reckon you'll find him.
Walking ones, please help this one! This one needs help! Needs help to help elder one! Poor Frixio! Poor, poor Frixiooo!!!
Whoa, whoa, whoa! Hooold your chocobos. Take a deep breath and tell us what's wrong, nice and slow.
Elder one went into Toto–Rak, but has not returned! This one is worried, so very worried!

And you're right to be... The place fair crawls with nasties waiting to make a meal of anyone daft enough to wander in.


What in the seven hells was he thinking, entering that bloody death trap?
Elder one had no choice! Imperial ones were chasing elder one! Please! Walking ones must help elder one─help elder one now!

Argh! The fates conspire against us... Forgive my pragmatism, but Frixio is our best hope of reaching an accord with the sylphs. Were we to lose him, all our efforts thus far will have been for naught.


I will tend to her wounds. Yda, make haste to the Adders' Nest and request assistance.
Understood!
Forename─go to the Thousand Maws of Toto–Rak and see that Frixio comes to no harm. Peace between man and sylph rests upon your success.
Quest Accepted

By order of the Elder Seedseer, the dungeon known as the Thousand Maws of Toto–Rak has been placed under the control of─


...What? The sylph elder is inside? And you are sure of this? How in the seven hells did he manage to sneak by? Gods strike me down for a purblind fool!


You must find the sylph elder before he falls prey to the fiends within. Entrance to Toto–Rak is ordinarily restricted, but these are exceptional circumstances. Pray assemble a rescue party, and enter as soon as you are ready.


Entrance to the Thousand Maws of Toto–Rak is ordinarily restricted, but in light of the elder sylph's plight, I shall make an exception. Pray assemble a rescue party, and enter as soon as you are ready.


Duty Commenced
Something feels wrong about this place...
An ill wind blows through here. Let us hurry and be about our business.
Another dark and dreary dungeon... Wonderful.
Gods, would you look at the size of this place.
This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (1)

Dangerous fauna encountered upon entering cave. Culling as per mission parameters. Expect to encounter more as we press deeper.
Careful, everyone. It bears poison!
Fear not—I will deal with its poison.
Player1 Icon.png The following content was removed from the game with Patch 6.1.
Affix the magitek photocells to the terminal?
Yes No

You place the photocells into the terminal.

Level I magitek field deactivated.

If the party has less that 4 photocells

Four photocells are required to activate the terminal.

This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (2)

Engaged with sizable fiend. Succeeded in exterminating, but casualties mounting. Must consider turning back if situation worsens.
Player1 Icon.png The following content was removed from the game with Patch 6.1.
Affix the magitek photocells to the terminal?
Yes No

You place the photocells into the terminal.

Level III magitek field deactivated.

If the party has less that 4 photocells

Four photocells are required to activate the terminal.

This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (3)

Diremite infestation confirmed. Scores of eggs on verge of hatching, beyond our means to deal with. Aborting mission. Subsequent parties beware.
That tail looks like trouble.
When Graffias's health is reduced to around 50%

The skin falls off Graffias's tail!

If Graffias's tail is defeated

The Graffias's tail is shattered!

Duty Complete
Player1 Icon.png Prior to Patch 6.1, the notes in this duty contained completely different text and were in different locations.
This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (Day 1)

Strange lights sighted from just inside dungeon entrance. Creatures of the forest? Closer inspection reveals them to be man-made machines. Ashcrown Consortium technologist accompanying party believes them to be of Garlean design. Labels them "magitek photocells." Collect for further study.
This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (Day 2)

Dramatic increase in light emitted by photocells observed upon collecting fourth. Dispatched two lancers to Gridania with orders to deliver the photocells to Stillglade Fane. Soon after their departure, received linkpearl transmission from pair reporting marked reduction in photocell glow as distance from Maws increased. Recalled lancers.
This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (Day 3)

Lancer downed attempting to breach what Ashcrown technologist calls a "magitek field." Technologist advises that there should be a device in the vicinity powering the barrier. No choice but to look for it. Divided party into four teams to expedite search. Whisperings of discontent? No. Just my imagination.
This dialogue is written down and being read by the player character. Water-stained Note
First Spear Rydel

Toto-Rak Expedition Notes (Day 4)

Device located, but one team yet to return. Barrier terminal unresponsive until technologist suggests applying set of four photocells. How does he know these things? Watch him. Lancer suggests locating missing team. Decide to press on.
Player1 Icon.png The following interactions were removed from the duty with Patch 6.1. They appeared in multiple areas, many of which are no longer accessible due to the reworking of the map.
Each time a photocell is picked up

You obtain a magitek photocell.

When certain areas get blocked off

The opening in the web closes.

When the Sticky Web is defeated

An opening forms in the web!

When certain enemies are defeated

A magitek photocell is generated.

Player7 Icon.png Cutscene start.

<gasp> Finally, fresh air!


<sniff> <sniff> Mayhap not so fresh...but better than before.


Ah, sinister one is gone! This one can leave this awful place!


Hm? Did walking one vanquish the many-legged one? This one is grateful to walking one!


This one is called Frixio, eldest of these ones of Little Solace.
ECHO BEGINS
Alpha squad reporting, sir! Nothing of note at Larkscall, sir!

Understood. Return to area twelve.

Damn it all...where is that accursed eikon hiding?
No sign of our wizened friend?
I'm afraid not, my lord. Shall I order that the search perimeter be expanded?

Absolutely not. We risk alerting the Gridanians to our presence. His Excellency bid us avoid unnecessary confrontation.


Loath though I am to admit it, I have found no evidence to suggest that Ramuh will be gracing the mortal realm in the near future.


I ask you...what good is a god who does not grant one's wishes? Were I a sylph, I should strongly consider finding myself another idol.


Which reminds me─what of the sylphs we captured? A handful of them seemed to be in reasonably good health when last I looked.
Ah. A-Apologies, my lord. I fear we may have been...overzealous in our efforts to compel them to summon their eikon.

<sigh> ...Really, Centurion─were you not aware that vegetables bruise easily? It is well that I did not entrust you with the important task of making my dinner.


Well, mayhap it was a kindness. Better dead in truth than dead to one's own god, I suppose...if you believe in such things.


Dawn is upon us. Make ready to withdraw.


Hmph, useless...


We are so close to completion, I can fair taste it, but at this rate...


No, I must be patient. Our efforts will bear fruit in due time.


...What was it you always said? Ah, yes: “Though it mean bringing down the very heavens, who shall challenge the limits of possibility if not we?” In that alone were you right...Garlond.


But your star is long fallen, while mine doth begin to rise.


And it shall burn so bright─so bright that Lord van Baelsar's ultimate weapon will seem a mere candle beside it! Ahahahaha!
Those walking ones did for Noxia! This one is certain of it!
This one fears that other taken ones also suffered the same fate...
This one is convinced! Walking ones have black hearts, seek only to harm these ones! Walking ones are not to be trusted!
Now, now, Noraxia...do not pass judgment too hastily. Not all walking ones are alike. Though there are evil ones among the walking ones, there are good ones also.
ECHO ENDS

Hm? Does walking one feel unwell?


This one would know, what brings walking one to this place?


Came to this one's rescue at Noraxia's bidding? Then this one owes walking one a debt of gratitude!


Hm? Walking one has questions about Lord Ramuh? Then this one will provide answers.


But first, let these ones quit this lightless place.


This one will return to Little Solace. When walking one is ready, please come and see this one. These ones may speak properly then.


Then it is settled! Let this one accompany walking one outside!
Player7 Icon.png Cutscene end.

Ah, you're back! Tell me the sylph elder is well!


...Thank the gods for that! I don't rightly know what to make of the rest of your tale, but I'm full glad Frixio didn't come to any harm.


Ah, but there I go tempting fate. Run over to Little Solace and secure us peace with the sylphs before aught else befalls us, eh? Rest assured, I'll send word to our friends of Sharlayan and the Twin Adder both.


You've done Gridania a great service this day, lad─and earned yourself a place of honor here at the Druthers in so doing. Be sure and come by whenever you feel like a drop of Qiqirn firewater!
Quest Complete
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