With the voidsent driven off, and Zero resting, Alphinaud suggests waiting for your comrades to return from the lake.
The immediate threat of voidsent is gone for now, but having fought them in such numbers, you are all but certain a voidgate is indeed somewhere on the nearby mountain. Happily, the repairs on the snowcraft are nearing completion, and it is decided that you will head back to its location in Cerulea Ingens. Alisaie is only too eager to depart, and much to her surprise, Zero offers to accompany you without the need for a bargain, seemingly having been inspired by Alisaie's earnest desire to help others. Alphinaud joins you as well, and so together you set forth, with Y'shtola and Estinien leading the way.
You arrive at Cerulea Ingens to find a fully functioning snowcraft. To ensure you safely reach your destination on the mountain, the engineer offers to serve as your pilot. Thus do you climb aboard and steel yourself for what dangers may await at Lapis Manalis.
※To enlist your companion NPCs for this duty, speak with them near the entrance or access Duty Support via the main menu. Use the Duty Finder if you wish to complete the instance alongside fellow players.
In the depths of Lapis Manalis, you and your companions finally locate the voidgate. There you come face-to-face with the archfiend of water, Cagnazzo, and make ready for what promises to be a torrential encounter.
※In the event that you leave Lapis Manalis, you may re-enter by speaking with the spirited engineer.
The archfiend suffers a crushing defeat at your hands, and yet he seems strangely satisfied with the outcome. Delight is writ plain on Cagnazzo's face as he reveals what you believed to be Varshahn's sister was, in fact, only her eye. With his dying breath, Cagnazzo bids you seek out Golbez to learn what has truly become of Azdaja. He then dissipates into aether, leaving a crestfallen Varshahn holding the eye of his beloved sister.
Though Golbez's ultimate aim remains unclear, knowing he likely requires immense stores of aether to see his plans through, you have cause to believe Azdaja yet lives. Even so, Y'shtola cannot help but wonder why he would choose now to finally put his plans into motion.
Once aboard the mammoth, we will all need to change into attire more suitable for combat.
It can be no coincidence that a voidgate has opened where Vrtra sensed his sister. In all likelihood, something is in the offing, and we must be prepared.
In the age of Allag, Emperor Xande created an enormous portal using a prodigious amount of aether harnessed by the Crystal Tower.
In theory, a similar feat should be possible from within the void. One need but have the requisite amount of aether...such as that harbored by a great wyrm's eye.
It does not bode well, I know. Nevertheless, we must remain hopeful and continue our search.
What I find curious is why our foes chose to strike now, some five thousand years after Azdaja vanished into the void.
And while their overarching plan remains a mystery, what exactly was Cagnazzo's part in it that he had finished?
You may now enter Lapis Manalis with a party of NPC avatars. To make use of this feature, open the Trust interface located under Duty in the main menu.
Moreover, be advised that you may use mounts within Lapis Manalis, but only during this quest.
If Cagnazzo's intent was for his parting words to give us pause, then he has succeeded.
To embrace death, to find satisfaction in oblivion... Perhaps it is indeed true that many voidsent yearn to return to the Lifestream.