Lord of the Inferno

Mainquest1 Icon.png Lv. 20   Lord of the Inferno
Quest

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in a level 24 instance with a 30 minute time limit.
Minfilia: Western Thanalan - The Waking Sands - The Solar (The Waking Sands) (x:6.9, y:6.1)

Map33 Icon.pngClosest Aetheryte: Horizon

Journal detail hr1 08.png Requirements
071201.png19Life, Materia and EverythingMainquest1 Icon.png Life, Materia and Everything (Level 19)

Spacer2.png All classes and jobs (excluding limited jobs) (Level 20)

Journal detail hr1 03.png Rewards

16,240
Experience Points

1,245
Gil
Guaranteed
Dawn Wristguards
Miscellaneous Reward
MainIcon85.png
Unlocks ability to purchase Dawn Wristguards
Edit Lord of the Inferno's Miscellaneous Reward
Journal detail hr1 04.png Description
Minfilia would like you to assist the Immortal Flames.
Journal detail hr1 01.png Objectives
Journal detail hr1 02.png Unlocks Quests
071201.png20A Hero in the MakingMainquest1 Icon.png A Hero in the Making (Level 20)

  • Minfilia would like you to assist the Immortal Flames.
  • In a bid to learn the whereabouts of the abductees, the Immortal Flames have devised a plan to capture Amalj'aa, using the false priest Ungust as bait. Minfilia bids you take part in the operation as the Scions' representative. Head for Camp Drybone and assemble with the Flames.
  • You have been briefed on the details of the operation. The Flames anticipate that the Amalj'aa will offer fierce resistance, and you are urged to prepare accordingly. When you are ready, proceed to the Invisible City, and lie in wait at the designated location.
  • Mere moments after surrounding the enemy, you learn that there is a traitor in the ranks, and are swiftly subdued. After an indeterminate amount of time, you awake to find yourself imprisoned within an Amalj'aa stronghold, along with the Flames. Speak with them to ascertain the situation.
  • It appears the Amalj'aa mean to make an offering of you and your companions to their primal, Ifrit. If it must end, let it be with weapon in hand. Wait for the right moment, and strike back at the beastmen.
※The Bowl of Embers can be accessed via the Duty Finder.
  • It would appear that Ifrit has the power to bind mortals to his will, but for reasons yet unknown you are immune to his influence. Having failed to make you his minion, Ifrit elects to exterminate you instead, only to find himself outmatched. Quite how you found the strength to resist the godlike being is a question for another time. For now, make your way back to Camp Drybone, and speak with Thancred.
  • Having lavished you with praise, Thancred takes his leave to return to the Waking Sands. Minfilia will be eager to hear back from you as well. Report to her at the earliest opportunity.
  • At the Waking Sands, Minfilia and Thancred take turns bombarding you with information, explaining to you how the crystal robbery and the abductions served to advance Ifrit's cause. Thancred then reveals a disturbing truth: in order to prevent the primal from gaining strength, his "tempered" victims must be put to death. Though this revelation casts a grim shadow over your victory, you find yourself more determined than ever to play your part as a Scion.

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Have the tank face Ifrit away from the party members having the DPS stand at Ifrit's sides and backside. Watch out for Ifrit's Eruption move which will be indicated by a big circle of flames where you'll have roughly three seconds to dodge. Once Ifrit is about 50-75% he will summon a Fetter in the middle of map. Have your members focus down the fetter otherwise Ifrit will cast Hellfire doing massive damage to your group. If Hellfire is cast, it is recommended that either everyone drinks a Hi-Potion or Healing Wind Limit Break is used. After Hellfire, Ifrit will start to cast Radiant Plume, first in the inner arena then in the outer circle.

Walkthrough
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