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Medica II

Medica II Icon.pngMedica II

Restores own HP and the HP of all nearby party members.
Cure Potency: 250
Additional Effect: Regen
Cure Potency: 150
Duration: 15s

Enhanced by:

Patch Changes
Edit Medica II/Version History
Patch 5.0 Shadowbringers release:
  • MP cost has been set at 1300 MP.
  • Regen cure potency has been increased from 50 to 100.
  • Effect duration has been reduced from 30 to 15 seconds.
  • Cast time has been reduced from 3 to 2.5 seconds.
Patch 4.5
  • Enmity has been reduced.
Patch 2.1
  • Potency of the regen effect has been reduced from 100 to 50, and the duration has been increased from 15 to 30 seconds.
Patch 2.0 A Realm Reborn release:
  • Medica II has been added to the game.

Acquired: Conjurer Icon 1.png Conjurer (Lv. 50)
Affinity: Conjurer Icon 1.png CNJWhite Mage Icon 1.png WHM
Potency: The mathematical base strength of an ability.250
Cast: The amount of time it takes from pressing an ability, to when the ability activates.2s
Recast: The amount of time it takes from using an ability, to being able to use it again.2.5s
Cost: The cost associated with the use of the ability.1000 MP
Range: The range of an ability, measured between player and target, in yalms.0y
Radius: Point blank AoE (epicenter: player; angle: 360°)20y