Ninja
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The Armoury | |||
Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the | ||||
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Level | Name | Description | Stats | |
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1 ![]() |
Spinning Edge(Weaponskill) | Delivers an attack with a potency of 300. |
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2 ![]() |
Shade Shift(Ability) | Create shadows that nullify damage up to 20% of maximum HP. |
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4 ![]() |
Gust Slash(Weaponskill) | Delivers an attack with a potency of 240. |
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10 ![]() |
Hide(Ability) | Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight. |
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15 ![]() |
Mug(Ability) | Delivers an attack with a potency of 150. |
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15 ![]() |
Throwing Dagger(Weaponskill) | Delivers a ranged attack with a potency of 200. |
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18 ![]() |
Trick Attack(Ability) | Delivers an attack with a potency of 300. |
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26 ![]() |
Aeolian Edge(Weaponskill) | Delivers an attack with a potency of 220. |
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30 ![]() |
Fuma Shuriken(Ability) | Delivers a ranged ninjutsu attack with a potency of 500. |
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30 ![]() |
Ninjutsu(Ability) | Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand. |
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30 ![]() |
Rabbit Medium(Ability) | Thumpity thump thump, thumpity thump thump... |
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30 ![]() |
Ten(Ability) | Make the ritual mudra hand gesture for "heaven." |
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35 ![]() |
Raiton(Ability) | Deals lightning damage with a potency of 740. |
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35 ![]() |
Katon(Ability) | Deals fire damage with a potency of 350 to target and all enemies nearby it. |
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35 ![]() |
Chi(Ability) | Make the ritual mudra hand gesture for "earth." |
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38 ![]() |
Death Blossom(Weaponskill) | Delivers an attack with a potency of 100 to all nearby enemies. |
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40 ![]() |
Assassinate(Ability) | Delivers an attack with a potency of 200. |
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40 ![]() |
Shukuchi(Ability) | Move quickly to the specified location. |
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45 ![]() |
Suiton(Ability) | Deals water damage with a potency of 580. |
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45 ![]() |
Doton(Ability) | Creates a patch of corrupted earth, dealing damage with a potency of 80 to any enemies who enter. |
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45 ![]() |
Huton(Ability) | Deals fire damage with a potency of 240 to target and all enemies nearby it. |
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45 ![]() |
Hyoton(Ability) | Deals ice damage with a potency of 350. |
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45 ![]() |
Jin(Ability) | Make the ritual mudra hand gesture for "man." |
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50 ![]() |
Kassatsu(Ability) | Allows the execution of a single ninjutsu without consumption of mudra charges. |
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52 ![]() |
Hakke Mujinsatsu(Weaponskill) | Delivers an attack with a potency of 100 to all nearby enemies. |
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54 ![]() |
Dokumori(Weaponskill) | Delivers an attack to all enemies in a cone before you with a potency of 300. |
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54 ![]() |
Armor Crush(Weaponskill) | Delivers an attack with a potency of 240. |
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56 ![]() |
Dream Within a Dream(Ability) | Delivers a threefold attack, each hit with a potency of 180. |
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62 ![]() |
Hellfrog Medium(Ability) | Deals fire damage with a potency of 160 to target and all enemies nearby it. |
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68 ![]() |
Bhavacakra(Ability) | Deals unaspected damage with a potency of 400. |
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70 ![]() |
Ten Chi Jin(Ability) | Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires. |
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72 ![]() |
Meisui(Ability) | Dispels Shadow Walker, increasing the Ninki Gauge by 50. |
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76 ![]() |
Hyosho Ranryu(Ability) | Deals ice damage with a potency of 1,300. |
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76 ![]() |
Goka Mekkyaku(Ability) | Deals fire damage with a potency of 600 to target and all enemies nearby it. |
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80 ![]() |
Bunshin(Ability) | Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses. |
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82 ![]() |
Phantom Kamaitachi(Weaponskill) | Your shadow deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 25% less for all remaining enemies. |
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86 ![]() |
Hollow Nozuchi(Weaponskill) | All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 50. |
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90 ![]() |
Forked Raiju(Weaponskill) | Rushes target and delivers a lightning attack with a potency of 700. |
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90 ![]() |
Fleeting Raiju(Weaponskill) | Deals lightning damage with a potency of 700. |
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92 ![]() |
Kunai's Bane(Ability) | Deals damage to target and all enemies nearby it with a potency of 600 for the first enemy, and 25% less for all remaining enemies. |
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96 ![]() |
Deathfrog Medium(Ability) | Deals fire damage with a potency of 260 to target and all enemies nearby it. |
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96 ![]() |
Zesho Meppo(Ability) | Deals unaspected damage with a potency of 700. |
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100 ![]() |
Tenri Jindo(Ability) | Deals unaspected damage to target and all enemies nearby it with a potency of 1,100 for the first enemy, and 25% less for all remaining enemies. |
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Level | Name | Description | Acquisition | |
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8 ![]() |
Second Wind(Ability) | Instantly restores own HP.
Cure Potency: 800 |
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10 ![]() |
Leg Sweep(Ability) | Stuns target.
Duration: 3s |
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12 ![]() |
Bloodbath(Ability) | Converts a portion of physical damage dealt into HP.
Duration: 20s |
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22 ![]() |
Feint(Ability) | Lowers target's physical damage dealt by 10% and magic damage dealt by 5%.
Duration: 15s |
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32 ![]() |
Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s Additional Effect: Slow +20% when barrier is struck Duration: 15s |
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50 ![]() |
True North(Ability) | Nullifies all action direction requirements.
Duration: 10s Maximum Charges: 2 |
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Level | Name | Description |
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14 | ![]() |
Reduces damage taken when falling. |
20 | ![]() |
Increases movement speed. |
45 | ![]() |
Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 15%. |
56 | ![]() |
Upgrades Assassinate to Dream Within a Dream. |
62 | ![]() |
Increases Ninki Gauge by 5 upon successfully landing certain weaponskills or completing certain combos. |
64 | ![]() |
Resets the recast timer for Shukuchi upon executing Katon, Raiton, or Hyoton on most targets. |
66 | ![]() |
Upgrades Mug to Dokumori.Upgrades Mug to Dokumori. |
74 | ![]() |
Allows the accumulation of charges for consecutive uses of Shukuchi.
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74 | ![]() |
Increases the potency of Gust Slash to 120, Aeolian Edge to 140, and Armor Crush to 140.Increases the potency of Gust Slash to 120. Increases the potency of Aeolian Edge to 140. Increases the potency of Armor Crush to 140. |
76 | ![]() |
Upgrades Katon and Hyoton to Goka Mekkyaku and Hyosho Ranryu while under the effect of Kassatsu.Upgrades Katon to Goka Mekkyaku while under the effect of Kassatsu. Upgrades Hyoton to Hyosho Ranryu while under the effect of Kassatsu. |
78 | ![]() |
Increases Ninki Gauge by 10 upon successfully completing a combo with Aeolian Edge or Armor Crush. |
84 | ![]() |
Increases the potency of Spinning Edge to 220 and Gust Slash to 160.Increases the potency of Spinning Edge to 220. Increases the potency of Gust Slash to 160. |
84 | ![]() |
Increases Ninki Gauge by 15 upon successfully completing a combo with Aeolian Edge or Armor Crush. |
88 | ![]() |
Increases the potency of Bhavacakra to 500 while under the effect of Meisui. Duration: 30sIncreases the potency of Bhavacakra to 500 while under the effect of Meisui. Duration: 30s Increases the potency of Bhavacakra to 500 while under the effect of Meisui. Duration: 30s |
90 | ![]() |
Grants a stack of Raiju Ready upon executing Raiton.
Effect of Forked Raiju Ready ends upon execution of any melee weaponskill. |
92 | ![]() |
Upgrades Trick Attack to Kunai's Bane.Upgrades Trick Attack to Kunai's Bane. |
94 | ![]() |
Increases the potency of Spinning Edge to 300, Gust Slash to 240, Aeolian Edge to 220, Fuma Shuriken to 500, Raiton to 740, Suiton to 580, Armor Crush to 240, Bhavacakra to 400, Bhavacakra while under the effect of Meisui to 550, Forked Raiju to 700, and Fleeting Raiju to 700.Increases the potency of Spinning Edge to 300. Increases the potency of Gust Slash to 240. Increases the potency of Aeolian Edge to 220. Increases the potency of Fuma Shuriken to 500. Increases the potency of Raiton to 740. Increases the potency of Suiton to 580. Increases the potency of Armor Crush to 240. Increases the potency of Bhavacakra to 400, Bhavacakra while under the effect of Meisui to 550. Increases the potency of Forked Raiju to 700. Increases the potency of Fleeting Raiju to 700. |
96 | ![]() |
Grants Higi upon executing Dokumori.
Duration: 30sGrants Higi upon executing Dokumori. |
100 | ![]() |
Grants Tenri Jindo Ready upon executing Ten Chi Jin.
Duration: 30s
Ten Chi Jin changes to Tenri Jindo while under the effect of Tenri Jindo Ready.Grants Tenri Jindo Ready upon executing Ten Chi Jin. Ten Chi Jin changes to Tenri Jindo while under the effect of Tenri Jindo Ready. |
Level | Name | Description |
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94 | ![]() |
Increases the healing potency of Second Wind to 800. |
98 | ![]() |
Extends the duration of Feint to 15 seconds. |
Combo Flowchart |
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Combo Flowchart |
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Level | Name | Description | Stats | |
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1 ![]() |
Braver(Limit Break Level 1) | Delivers an attack that deals 100% the damage of Braver. |
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1 ![]() |
Bladedance(Limit Break Level 2) | Delivers an attack that deals 220% the damage of Braver. |
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1 ![]() |
Chimatsuri(Limit Break Level 3) | Delivers an attack that deals 350% the damage of Braver. |
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The Huton Gauge will be displayed upon learning the ninjutsu Huton, indicating its remaining duration. |
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Upon learning the trait Shukiho, the Ninki Gauge will be displayed, indicating the amount of Ninki you have accumulated.
Ninki is accumulated upon executing weaponskills and can be used to execute special ninjutsu such as Hellfrog Medium (acquired at level 62) or Bhavacakra (acquired at level 68). |
Name | Description | Stats | |
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Aeolian Edge (PvP)(Weaponskill) | Delivers an attack with a potency of 7,000.
Combo Action: Gust Slash ※This action cannot be assigned to a hotbar. |
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Assassinate (PvP)(Weaponskill) | Delivers an attack with a potency of 12,000.
Ignores the effects of Guard when dealing damage. Can only be executed while under the effect of Hidden. ※This action cannot be assigned to a hotbar. |
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Bunshin (PvP)(Ability) | Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill.
Bunshin Potency: 4,000 Potency is halved when executing Fuma Shuriken, Zesho Meppo, Forked Raiju, or Fleeting Raiju. Duration: 20s Additional Effect: Creates a shadow that absorbs damage equivalent to a heal of 8,000 potency Duration: 10s ※Action changes to Huton while under the effect of Three Mudra. |
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Dokumori (PvP)(Weaponskill) | Delivers an attack with a potency of 2,000 to all enemies in a cone before you.
Additional Effect: Increases target's damage taken by 10% Duration: 8s Additional Effect: Grants Zesho Meppo Ready Duration: 10s ※Action changes to Goka Mekkyaku while under the effect of Three Mudra. ※Aeolian Edge Combo changes to Zesho Meppo while under the effect of Zesho Meppo Ready. |
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Doton (PvP)(Spell) | Creates a patch of corrupted earth under your feet, dealing damage with a potency of 3,000 to any enemies who enter.
Duration: 10s Additional Effect: Reduces damage taken by 15% while standing in the patch of salted earth Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Fleeting Raiju (PvP)(Weaponskill) | Rushes target and delivers an attack with a potency of 6,000.
Additional Effect: Stun Duration: 2s Can only be executed while under the effect of Fleeting Raiju Ready. Cannot be executed while bound. ※This action cannot be assigned to a hotbar. |
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Forked Raiju (PvP)(Weaponskill) | Rushes target and delivers an attack with a potency of 6,000.
Additional Effect: Stun Duration: 2s Additional Effect: Grants Fleeting Raiju Ready Duration: 10s Can only be executed while under the effect of Three Mudra. Cannot be executed while bound. ※Aeolian Edge Combo changes to Fleeting Raiju while under the effect of Fleeting Raiju Ready. ※This action cannot be assigned to a hotbar. |
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Fuma Shuriken (PvP)(Weaponskill) | Delivers a ranged attack with a potency of 8,000.
Maximum Charges: 3 This weaponskill does not share a recast timer with any other actions. ※Action changes to Hyosho Ranryu while under the effect of Three Mudra. |
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Goka Mekkyaku (PvP)(Spell) | Deals unaspected damage with a potency of 4,000 to target and all enemies nearby it.
Additional Effect: Damage over time Potency: 4,000 Duration: 12s Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Gust Slash (PvP)(Weaponskill) | Delivers an attack with a potency of 6,000.
Combo Action: Spinning Edge ※This action cannot be assigned to a hotbar. |
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Hollow Nozuchi (PvP)(Ability) | All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 3,000.
Requires the execution of a weaponskill, Hyosho Ranryu, or Goka Mekkyaku. Additional Effect: Heavy +75% Duration: 3s ※This action cannot be assigned to a hotbar. |
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Huton (PvP)(Spell) | Grants Huton, creating a barrier that absorbs damage equivalent to a heal of 16,000 potency.
While barrier is active, reduces weaponskill recast time by 20%, and increases movement speed by 25%. Duration: 10s Movement speed returns to normal when barrier is completely absorbed. Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Hyosho Ranryu (PvP)(Spell) | Deals unaspected damage with a potency of 16,000.
Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Meisui (PvP)(Spell) | Restores own or target party member's HP.
Cure Potency: 8,000 Additional Effect: Grants healing over time effect to target Cure Potency: 4,000 Duration: 12s Additional Effect: Nullifies one status affliction that can be removed by Purify Can only be executed while under the effect of Three Mudra. ※This action cannot be assigned to a hotbar. |
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Seiton Tenchu (PvP)(Limit Break) | Rushes target and delivers an attack with a potency of 12,000, incapacitating foes whose HP is below 50%.
Ignores the effects of Guard when dealing damage. Additional Effect: Afflicts target with Death Link Duration: 2s Defeating an enemy with this action, or one under the effect of Death Link, will grant Unsealed Seiton Tenchu, allowing a second execution of this action. Duration: 8s Effect duration is reduced by 1s each time it is applied to a target with a minimum duration of 4s. Effect cannot be applied to players riding machina or non-player combatants. Can only be executed when the limit gauge is full or while under the effect of Unsealed Seiton Tenchu. Gauge Charge Time: 90s Cannot be executed while bound. |
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Shukuchi (PvP)(Ability) | Move quickly to the specified location.
Additional Effect: Grants Hidden Hidden Effect: Blend in with your surroundings, making it impossible for enemies to see or target you Duration: 4s Effect ends upon use of any action or upon taking damage from an enemy. Cannot be executed while bound. ※Action changes to Doton while under the effect of Three Mudra. ※Aeolian Edge Combo changes to Assassinate while under the effect of Hidden. |
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Spinning Edge (PvP)(Weaponskill) | Delivers an attack with a potency of 5,000.
※This action cannot be assigned to a hotbar. |
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Three Mudra (PvP)(Ability) | Grants Three Mudra, allowing for immediate execution of any ninjutsu action. However, the same ninjutsu action cannot be executed consecutively.
Duration: 10s Maximum Charges: 2 ※Action changes to Meisui while under the effect of Three Mudra. ※All actions except Seiton Tenchu will change to their respective ninjutsu actions while under the effect of Three Mudra. |
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Zesho Meppo (PvP)(Weaponskill) | Delivers a fourfold attack, each hit with a potency of 2,000.
Can only be executed while under the effect of Zesho Meppo Ready. ※This action cannot be assigned to a hotbar. |
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Role | Name | Description | Stats | |
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Guard (PvP)(Ability) | Reduces damage taken by 90% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Movement speed is reduced by 33% for the duration of this effect. Effect ends upon reuse, using another action, or when the effect duration expires. |
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Purify (PvP)(Ability) | Removes Stun, Heavy, Bind, Silence, Deep Freeze, and Miracle of Nature.
Additional Effect: Grants Resilience
Can be used even when under the effect of certain status afflictions. |
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Recuperate (PvP)(Ability) | Restores own HP.
Cure Potency: 15,000 |
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Sprint (PvP)(Ability) | Increases movement speed by 50%.
Effect ends upon reuse or execution of another action. |
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Standard-issue Elixir (PvP)(Ability) | Restores your HP and MP to maximum.
Casting will be interrupted when damage is taken. |
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Role | Name | Description | Stats | |
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Bloodbath (PvP)(Ability) | Converts 100% of physical damage dealt into HP.
Duration: 10s |
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Smite (PvP)(Ability) | Delivers an attack with a potency of 6,000.
Potency increases up to 18,000 as the target's HP decreases, reaching its maximum value when the target has 25% HP or less. Recast time resets upon earning a kill or an assist. |
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Swift (PvP)(Ability) | Increases movement speed by 100% and grants immunity to Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, and knockback and draw-in effects.
Duration: 4s Effect ends when riding a mount. |
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The Huton Gauge indicates the remaining time of Huton, which is granted by executing Hyosho Ranryu or Goka Mekkyaku. While active, weapon skill recast time is reduced. |
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The Ninki Gauge displays the current amount of Ninki a ninja has accumulated. Ninki slowly builds inside the body when using certain weaponskills, and can be used to execute Bhavacakra or Hellfrog Medium. |
Additional Information ![]() |
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