Ninja
|
The Armoury | |||
Hailing from the war-torn lands of the Far East, the secret arts of the ninja were born of necessity, and have since given rise to a unique breed of highly-trained combatants.
Able to manipulate the vital energies of the land, the air, and living beings, they manifest their power through the weaving of signs, unleashing a wide array of attacks against their foes. Master the arts of the | ||||
![]() ![]() ![]() ![]() ![]() |
Level | Name | Description | Stats | |
---|---|---|---|---|
![]() |
1 ![]() |
Spinning Edge(Weaponskill) | Delivers an attack with a potency of 230. | ![]() ![]() ![]() ![]() ![]() |
![]() |
2 ![]() |
Shade Shift(Ability) | Create shadows that nullify damage up to 20% of maximum HP.
Duration: 20s |
![]() ![]() ![]() ![]() |
![]() |
4 ![]() |
Gust Slash(Weaponskill) | Delivers an attack with a potency of 100.
Combo Action: Spinning Edge
Combo Potency: 340 |
![]() ![]() ![]() ![]() ![]() |
![]() |
10 ![]() |
Hide(Ability) | Blend in with your surroundings, making it impossible for most enemies to detect you, but reducing movement speed by 50%. Has no effect on enemies 10 levels higher than your own, or certain enemies with special sight.
Cannot be executed while in combat.
Effect ends upon use of any action other than Sprint, or upon reuse of Hide.
Additional Effect: Resets ninjutsu recast timers if out of combat |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
15 ![]() |
Mug(Ability) | Delivers an attack with a potency of 150.
Additional Effect: Increases the chance of additional items being dropped by target if Mug is dealt before, or as, the finishing blow
Additional Effect: Increases Ninki Gauge by 40 |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
15 ![]() |
Throwing Dagger(Weaponskill) | Delivers a ranged attack with a potency of 120. | ![]() ![]() ![]() ![]() ![]() |
![]() |
18 ![]() |
Trick Attack(Ability) | Delivers an attack with a potency of 350.
500 when executed from a target's rear.
Additional Effect: Increases target's damage taken by 5%
Duration: 15s
Can only be executed while under the effect of Hidden. |
![]() ![]() ![]() ![]() ![]() |
![]() |
26 ![]() |
Aeolian Edge(Weaponskill) | Delivers an attack with a potency of 100.
160 when executed from a target's rear.
Combo Action: Gust Slash
Combo Potency: 420
Rear Combo Potency: 480
Combo Bonus: Increases Ninki Gauge by 10 |
![]() ![]() ![]() ![]() ![]() |
![]() |
30 ![]() |
Rabbit Medium(Ability) | Thumpity thump thump, thumpity thump thump... | ![]() ![]() ![]() ![]() |
![]() |
30 ![]() |
Ninjutsu(Ability) | Executes a specific ninjutsu action coinciding with the combination of mudra made immediately beforehand.
If any other action is used before the mudra are combined and the ninjutsu executed, Ninjutsu will fail.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action. |
![]() ![]() ![]() ![]() |
![]() |
30 ![]() |
Fuma Shuriken(Ability) | Delivers a ranged ninjutsu attack with a potency of 500.
Mudra Combination: Any one of the Ten, Chi, or Jin mudra
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
30 ![]() |
Ten(Ability) | Make the ritual mudra hand gesture for "heaven."
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
30 ![]() |
Shadow Fang(Weaponskill) | Delivers an attack with a potency of 200.
Additional Effect: Damage over time
Potency: 90
Duration: 30s
Additional Effect: Increases Ninki Gauge by 10
This action does not share a recast timer with any other actions. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
35 ![]() |
Chi(Ability) | Make the ritual mudra hand gesture for "earth."
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
35 ![]() |
Katon(Ability) | Deals fire damage with a potency of 500 to target and all enemies nearby it.
Mudra Combination: Chi→Ten or Jin→Ten
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
35 ![]() |
Raiton(Ability) | Deals lightning damage with a potency of 800.
Mudra Combination: Ten→Chi or Jin→Chi
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
38 ![]() |
Death Blossom(Weaponskill) | Delivers an attack with a potency of 120 to all nearby enemies. | ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
40 ![]() |
Shukuchi(Ability) | Move quickly to the specified location.
Maximum Charges: 2
Cannot use when bound. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
45 ![]() |
Doton(Ability) | Creates a patch of corrupted earth, dealing damage with a potency of 100 to any enemies who enter.
Duration: 24s
Additional Effect: Heavy +40%
Mudra Combination: Ten→Jin→Chi or Jin→Ten→Chi
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
45 ![]() |
Huton(Ability) | Reduces weaponskill recast time and auto-attack delay by 15%.
Duration: 70s
Mudra Combination: Jin→Chi→Ten or Chi→Jin→Ten
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
45 ![]() |
Hyoton(Ability) | Deals ice damage with a potency of 400.
Additional Effect: Bind
Duration: 15s
Mudra Combination: Ten→Jin or Chi→Jin
Cancels auto-attack upon execution.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
45 ![]() |
Jin(Ability) | Make the ritual mudra hand gesture for "man."
Duration: 6s
Maximum Charges: 2
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Conversely, execution of weaponskills triggers the cooldown of this action. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
45 ![]() |
Suiton(Ability) | Deals water damage with a potency of 600.
Additional Effect: Grants Suiton
Duration: 20s
Suiton Effect: Allows execution of actions which require the effect of Hidden, without being under that effect
Mudra Combination: Ten→Chi→Jin or Chi→Ten→Jin
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
50 ![]() |
Kassatsu(Ability) | Allows the execution of a single ninjutsu without consumption of mudra charges.
Additional Effect: Increases damage for the next ninjutsu action by 30%
Duration: 15s
Recast timer of mudra is not affected by the execution of this action. |
![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
52 ![]() |
Hakke Mujinsatsu(Weaponskill) | Delivers an attack with a potency of 100 to all nearby enemies.
Combo Action: Death Blossom
Combo Potency: 140
Combo Bonus: Extends Huton duration by 10s to a maximum of 70s |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
54 ![]() |
Armor Crush(Weaponskill) | Delivers an attack with a potency of 100.
160 when executed from a target's flank.
Combo Action: Gust Slash
Combo Potency: 400
Flank Combo Potency: 460
Combo Bonus: Extends Huton duration by 30s to a maximum of 70s
Combo Bonus: Increases Ninki Gauge by 10 |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
56 ![]() |
Dream Within a Dream(Ability) | Delivers a threefold attack, each hit with a potency of 200.
Additional Effect: Grants Assassinate Ready
Duration: 15s |
![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
60 ![]() |
Assassinate(Ability) | Delivers a critical direct hit with a potency of 200.
Can only be executed when Assassinate Ready. |
![]() ![]() ![]() ![]() ![]() |
![]() |
62 ![]() |
Hellfrog Medium(Ability) | Deals fire damage with a potency of 200 to target and all enemies nearby it.
Ninki Gauge Cost: 50
Shares a recast timer with Bhavacakra. |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
68 ![]() |
Bhavacakra(Ability) | Deals unaspected damage with a potency of 300.
Ninki Gauge Cost: 50
Shares a recast timer with Hellfrog Medium. |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() ![]() |
70 ![]() |
Ten Chi Jin(Ability) | Temporarily converts each of the three mudra into a ninjutsu action. Executing one of these actions will convert the remaining mudra into different ninjutsu actions until all three have been executed or the Ten Chi Jin effect expires.
Duration: 6s
Only ninjutsu available while active. The same ninjutsu cannot be executed twice.
Cannot be executed while under the effect of Kassatsu. Effect ends upon moving. |
![]() ![]() ![]() ![]() |
![]() |
72 ![]() |
Meisui(Ability) | Dispel Suiton, increasing the Ninki Gauge by 50.
Can only be executed while in combat. |
![]() ![]() ![]() ![]() |
![]() |
76 ![]() |
Hyosho Ranryu(Ability) | Deals ice damage with a potency of 1,200.
Mudra Combination: Chi→Jin or Ten→Jin
Can only be executed while under the effect of Kassatsu.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Can only be executed while under the effect of Three Mudra.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
76 ![]() |
Goka Mekkyaku(Ability) | Deals fire damage with a potency of 750 to target and all enemies nearby it.
Mudra Combination: Chi→Ten or Jin→Ten
Can only be executed while under the effect of Kassatsu.
Triggers the cooldown of weaponskills, mudra, and Ninjutsu upon execution.
Can only be executed while under the effect of Three Mudra.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
80 ![]() |
Bunshin(Ability) | Grants 5 stacks of Bunshin, each stack allowing your shadow to attack enemies each time you execute a weaponskill. Shadow attack potency varies based on the attack executed, but is not affected by combo bonuses.
Melee Attack Potency: 200
Ranged Attack Potency: 100
Area Attack Potency: 100
Ninki Gauge increases by 5 each time your shadow lands an attack.
Duration: 30s
Ninki Gauge Cost: 50 |
![]() ![]() ![]() ![]() ![]() ![]() |
Level | Name | Description | Acquisition | |
---|---|---|---|---|
![]() |
8 ![]() |
Second Wind(Ability) | Instantly restores own HP. Cure Potency: 500
|
![]() ![]() ![]() ![]() ![]() |
![]() |
10 ![]() |
Leg Sweep(Weaponskill) | Stuns target. Duration: 3s
|
![]() ![]() ![]() ![]() |
![]() |
12 ![]() |
Bloodbath(Ability) | Converts a portion of physical damage dealt into HP. Duration: 20s
|
![]() ![]() ![]() ![]() |
![]() |
22 ![]() |
Feint(Ability) | Lowers target's strength and dexterity by 10%. Duration: 10s
|
![]() ![]() ![]() ![]() |
![]() |
32 ![]() |
Arm's Length(Ability) | Creates a barrier nullifying most knockback and draw-in effects.
Duration: 6s
Additional Effect: Slow +20% when barrier is struck
Duration: 15s |
![]() ![]() ![]() ![]() |
![]() |
50 ![]() |
True North(Ability) | Nullifies all action direction requirements.
Duration: 10s
Maximum Charges: 2 |
![]() ![]() ![]() |
Level | Name | Description |
---|---|---|
14 | ![]() |
Reduces damage taken when falling. |
20 | ![]() |
Increases movement speed. |
62 | ![]() |
Increases Ninki Gauge by 5 upon successfully landing certain weaponskills or completing certain combos. |
64 | ![]() |
Resets the recast timer for Shukuchi upon executing Katon, Raiton, or Hyoton on most targets. |
66 | ![]() |
Increases Ninki Gauge by 40 upon successfully landing Mug. |
74 | ![]() |
Allows the accumulation of charges for consecutive uses of Shukuchi. Maximum Charges: 2
|
76 | ![]() |
Upgrades Katon and Hyoton to Goka Mekkyaku and Hyosho Ranryu while under the effect of Kassatsu.Upgrades Katon to Goka Mekkyaku while under the effect of Kassatsu. Upgrades Hyoton to Hyosho Ranryu while under the effect of Kassatsu. |
78 | ![]() |
Increases Ninki Gauge by 10 upon successfully landing Shadow Fang, or completing a combo with Aeolian Edge or Armor Crush. |
Combo Flowchart |
![]() |
Combo Flowchart |
![]() |
Level | Name | Description | Stats | |
---|---|---|---|---|
![]() |
1 ![]() |
Braver(Limit Break Level 1) | Delivers an attack with a potency of 2,400. | ![]() ![]() ![]() ![]() ![]() |
![]() |
1 ![]() |
Bladedance(Limit Break Level 2) | Delivers an attack with a potency of 5,250. | ![]() ![]() ![]() ![]() ![]() |
![]() |
1 ![]() |
Chimatsuri(Limit Break Level 3) | Delivers an attack with a potency of 9,000. | ![]() ![]() ![]() ![]() ![]() |
![]() |
The Huton Gauge will be displayed upon learning the ninjutsu Huton, indicating its remaining duration. |
![]() |
Upon learning the trait Shukiho, the Ninki Gauge will be displayed, indicating the amount of Ninki you have accumulated.
Ninki is accumulated upon executing weaponskills and can be used to execute special ninjutsu such as Hellfrog Medium (acquired at level 62) or Bhavacakra (acquired at level 68). |
Name | Description | Stats | |
---|---|---|---|
![]() |
Aeolian Edge (PvP)(Weaponskill) | Delivers an attack to target.
Combo Action: Gust Slash
Combo Potency: 1,400
Combo Bonus: Increases Ninki Gauge by 10
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Assassinate (PvP)(Ability) | Delivers an attack with a potency of 1,000.
Potency increases up to 3,000 as the target's HP decreases.
Recast time resets upon earning a kill or an assist. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Bhavacakra (PvP)(Ability) | Deals unaspected damage with a potency of 2,000.
Ninki Gauge Cost: 50 |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Bunshin (PvP)(Ability) | For up to three attacks, your shadow becomes animate, attacking enemies each time you execute a weaponskill. Ninki Gauge increases by 10 each time your shadow lands an attack.
Shadow attack potency varies based on the attack executed.
Melee Attack Potency: 600
Ranged Attack Potency: 400
Area Attack Potency: 400
Duration: 10s |
![]() ![]() ![]() ![]() |
![]() |
Death Blossom (PvP)(Weaponskill) | Delivers an attack with a potency of 600 to all nearby enemies.
Additional Effect: Increases Ninki Gauge by 10
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Goka Mekkyaku (PvP)(Spell) | Deals fire damage with a potency of 1,600 to target and all enemies nearby it.
Additional Effect: Increases Ninki Gauge by 10 for each enemy hit
Additional Effect: Grants Huton, reducing weaponskill recast time by 15%
Duration: 35s
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Gust Slash (PvP)(Weaponskill) | Delivers an attack to target.
Combo Action: Spinning Edge
Combo Potency: 1,200
Combo Bonus: Increases Ninki Gauge by 10
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Hakke Mujinsatsu (PvP)(Weaponskill) | Delivers an attack to all nearby enemies.
Combo Action: Death Blossom
Combo Potency: 800
Combo Bonus: Increases Ninki Gauge by 10
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Hellfrog Medium (PvP)(Ability) | Deals unaspected damage with a potency of 1,200 to target and all enemies nearby it.
Ninki Gauge Cost: 50 |
![]() ![]() ![]() ![]() ![]() |
![]() |
Hyosho Ranryu (PvP)(Spell) | Deals ice damage with a potency of 2,400.
Additional Effect: Increases Ninki Gauge by 20
Additional Effect: Grants Huton, reducing weaponskill recast time by 15%
Duration: 35s
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Ill Wind (PvP)(Ability) | Delivers an attack with a potency of 800 to all nearby enemies.
Additional Effect: Silence
Duration: 1s |
![]() ![]() ![]() ![]() ![]() |
![]() |
Kakuremi (PvP)(Ability) | Grants the effect of Kakuremi.
Duration: 3s
Kakuremi will change to Hidden when the effect expires.
Duration: 10s
Cannot be seen or targeted while under the effect of Hidden.
Effects of Kakuremi and Hidden end upon taking damage or using an action other than Shukuchi or Bolt.
※Action changes to Trick Attack while under the effect of Hidden. |
![]() ![]() ![]() ![]() |
![]() |
Raw Destruction (PvP)(The Feast Adrenaline Rush Ability) | Delivers an attack with a potency of 10,000.
Damage dealt is not affected by increased or decreased damage effects applied by players.
Can only be executed while the Adrenaline Gauge is full. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Shukuchi (PvP)(Ability) | Move quickly to the specified location.
Additional Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 2,000 potency
Duration: 6s
Maximum Charges: 2
Cannot be executed while bound. |
![]() ![]() ![]() ![]() |
![]() |
Spinning Edge (PvP)(Weaponskill) | Delivers an attack with a potency of 1,000.
Additional Effect: Increases Ninki Gauge by 10
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
![]() |
Three Mudra (PvP)(Ability) | Allows for immediate execution of any ninjutsu action.
Duration: 5s
Maximum Charges: 2 |
![]() ![]() ![]() |
![]() |
Throwing Dagger (PvP)(Weaponskill) | Delivers a ranged attack with a potency of 800.
Additional Effect: Increases Ninki Gauge by 10 |
![]() ![]() ![]() ![]() ![]() |
![]() |
Trick Attack (PvP)(Ability) | Delivers an attack with a potency of 1,200.
Additional Effect: Increases target's damage taken by 10%
Duration: 6s
Can only be executed while under the effect of Hidden.
※This action cannot be assigned to a hotbar. |
![]() ![]() ![]() ![]() ![]() |
Role | Name | Description | Stats | |
---|---|---|---|---|
![]() |
![]() |
Arm's Length (PvP)(Ability) | Reduces damage taken by 10%.
Duration: 6s
Additional Effect: When you are struck, the striker's damage dealt will be reduced by 10%
Duration: 6s |
![]() ![]() ![]() ![]() |
![]() |
![]() |
Backstep (PvP)(Ability) | Jump 10 yalms back from current position. Cannot be executed while bound. | ![]() ![]() ![]() ![]() |
![]() |
![]() |
Bloodbath (PvP)(Ability) | Converts 100% of physical damage dealt into HP.
Duration: 6s |
![]() ![]() ![]() ![]() |
![]() |
![]() |
Bolt (PvP)(Ability) | Movement speed is increased.
Duration: 10s |
![]() ![]() ![]() ![]() |
![]() |
![]() |
Feint (PvP)(Ability) | Increases damage you deal target by 25%.
Duration: 6s |
![]() ![]() ![]() ![]() |
![]() |
![]() |
Fetter Ward (PvP)(Ability) | Grants immunity to stun, sleep, bind, heavy, silence, knockback, and draw-in effects.
Duration: 10s |
![]() ![]() ![]() ![]() |
![]() |
![]() |
Medical Kit (PvP)(Ability) | Restores own HP.
Cure Potency: 2,000
Potency increases up to 6,000 as HP decreases.
Maximum Charges: 3 |
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
![]() |
Smite (PvP)(Ability) | Delivers an attack with a potency of 600.
Potency increases up to 3,000 as the target's HP decreases. |
![]() ![]() ![]() ![]() ![]() |
![]() |
The Huton Gauge indicates the remaining time of Huton, which is granted by executing Hyosho Ranryu or Goka Mekkyaku. While active, weapon skill recast time is reduced. |
![]() |
The Ninki Gauge displays the current amount of Ninki a ninja has accumulated. Ninki slowly builds inside the body when using certain weaponskills, and can be used to execute Bhavacakra or Hellfrog Medium. |
Additional Information ![]() |
---|
|
|
Images ![]() |
---|
|