Recuperate (PvP)

Recuperate (PvP) Icon.pngRecuperate (PvP)
PvP Action

Restores own HP.
Cure Potency: 15,000

Patch Changes
Edit Recuperate (PvP)/Version History
Patch 6.1
  • Now available to all jobs.
  • Now costs 2,500 MP.
  • Recast time has been reduced from 45 seconds to 1 second.
  • Cure potency has been increased from 3,000 to 15,000.
  • The additional effect "Removes Heavy, Bind, and Holmgang effects" has been removed.
Patch 5.1
  • Recuperate (PvP) has been readded to the game.
  • Now exclusive to physical ranged DPS.
  • The effect "Restores 25% of maximum HP" has been changed to "Restores own HP with a cure potency of 3,000".
  • The additional effect "Removes Heavy, Bind, and Holmgang effects" has been added.
Patch 5.0 Shadowbringers release:
  • This action was removed from the game.
Patch 4.3
  • Recast time increased from 30 to 45 seconds.
Patch 4.2
  • Recast time has been reduced from 45 to 30 seconds.
Patch 4.06a
  • Recast time reduced from 60 to 45 seconds.
Patch 4.0 Stormblood release:
  • Recuperate (PvP) has been added to the game.

Acquired: Healer Icon 1.png Healer (Lv. 30)
Magic Ranged DPS Icon 1.png Magic Ranged DPS (Lv. 30)
Melee DPS Icon 1.png Melee DPS (Lv. 30)
Physical Ranged DPS Icon 1.png Physical Ranged DPS (Lv. 30)
Tank Icon 1.png Tank (Lv. 30)
Potency: The mathematical base strength of an ability.15,000
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.1.0s
Cost: The cost associated with the use of the ability.2500 MP
Range: The range of an ability, measured between player and target, in yalms.0y
Radius: {{{Target}}}0y