Rise and Shine/Notes

< Rise and Shine
Name
Rise and Shine
Miscellaneous Requirement
Miscellaneous Reward
Notes
This walkthrough was originally written during Patch 2.51. The values in-game (total resonance needed and amount received per activity) have been drastically reduced since Heavensward's release. These values have been updated from their original form which can still be found in the page's history for archival purposes.
Completing one normal dungeon with the 'bonus' amount of resonance is enough to complete 1 Mahatma, 3 lvl50 EX Trials is enough too (without a bonus).
  • Paladins only need to affix mahatma to Excalibur. Increasing the soul resonance of Excalibur to maximum will have the same effect on the Aegis Shield.

After completing Rise and Shine, you will need to acquire soul resonance from completing certain activities with mahatma affixed to your Zodiac Weapon.

If this is not your first Zodiac weapon then you will not need to complete this quest. You can proceed directly to Remon in Swiftperch to begin the mahatma stage.

Each mahatma costs 50 Poetics from Remon in Swiftperch, and only one mahatma can be attached at a time.

You will need 40 soul resonance to complete each mahatma. Upon completing certain activities, you will get a notice about how much soul resonance was obtained (for example, "Your Zodiac Weapon pulses gently with a sense of assertion.")

Feeble: 4 soul resonance
Faint: 8 soul resonance
Gentle: 16 soul resonance
Steady: 24 soul resonance
Forceful: 48 soul resonance
Nigh Sings: 64 soul resonance

By using Zodiac Glass item obtained from the Mmmmmm, Soulglazed Relics quest, you can check on the total soul resonance glazed onto your weapon. If you misplaced your Zodiac glass, you may obtain a replacement by speaking with Drake at Hyrstmill.

As you progress in tiers, the weapon image will change by increasing in soul resonance.

No Sense: 0-3
Indistinct Sense: 4-7
Faint Sense: 8-11
Slight Sense: 12-15
Modest Sense: 16-19
Distinct Sense: 20-23
Robust Sense: 24-27
Vigorous Sense: 28-31
Intense Sense: 32-35
Extreme Sense: 36-39
Full Soul Resonance: 40+ (Complete) (Updated on 03/09/2023)

Soul resonance is collected by participating in a fate, dungeon, raid, pvp, or trial. Each event produces a base amount of soul resonance and can receive a bonus to increase the amount of soul resonance produced. Soul resonance production bonuses last for a two hour window. Not all events will receive a soul resonance production bonus during this time. At the end of the window, event bonuses will change. All events that are started during this window will receive the bonus upon completion, even if completion occurs after the change in windows. Windows and bonuses are the same across all servers.

Soul Resonance Values By Event:

  • FATE | Base: Feeble | Bonus: None
  • Wolves Den | Base: Feeble | Bonus: Faint
  • Map (Alexandrite) | Base: Faint | Bonus: None
  • Bilding Coil Turn 2, 4 | Base: Faint | Bonus: Gentle
  • Primal (HM) | Base: Faint | Bonus: Gentle
  • Primal (EX) | Base: Gentle | Bonus: Steady
  • Binding Coil Turn 1, 5 | Base: Gentle | Bonus: Steady
  • Second Coil | Base: Gentle | Bonus: None
  • Any ARR Levelling Dungeon | Base: Steady | Bonus: Forceful
  • Any ARR Lv50 Dungeon | Base: Gentle | Bonus: Steady
  • Frontlines | Base: Steady | Bonus: Forceful
  • Labyrinth of the Ancients | Base: Steady | Bonus: Forceful
  • Syrcus Tower | Base: Forceful | Bonus: Nigh Sings
  • World of Darkness | Base: Forceful | Bonus: Nigh Sings

(Updated on 03/09/2023)

Once you have obtained 40 soul resonance, return to Remon and obtain a new mahatma.

Once you have used all twelve varieties of mahatma and increased the soul resonance to the point of awakening, return to Jalzahn.