Sharksucker-class Insubmersible

Sharksucker-class Insubmersible Icon.png
Item#26802
Sharksucker-class Insubmersible  Gold chest icon.pngAirship XP Icon.png
Item
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Description:
Warning: do not immerse.

Use item to acquire the sharksucker-class insubmersible minion.

Requirements:
Level 1
Item Level 1
Statistics & Bonuses:
  
Repairs, Recycle & Style:
Sells for Gil Icon.png x 60
Noconverticon.png Nodyeicon.png Nocresticon.png Noprojectableicon.png Nodesynthesizableicon.png Nostorableicon.png Nocollectableicon.png
Acquisition Edit Sharksucker-class Insubmersible's Miscellaneous Acquisition Information Uses Edit Sharksucker-class Insubmersible's Miscellaneous Use Information
Divider5.png Divider5.png
Acquired from Duty (3)
Duty
Miscellaneous Dutyicon.png Zadnor
Acquired from Voyage
Destination Quantity
Sea of Ash 4
The Central Charnel Trench 1
The Slipped Anchor 1
The Southern Charnel Trench 1
Used to Summon


Lord of Verminion Information
Sharksucker-class Insubmersible (Minion) Icon.pngSharksucker-class Insubmersible (Minion)  Gold chest icon.pngAirship XP Icon.png
Minion
Lord of Verminion  Cost: 15  Gadget
HP: 415 ATK: 60 DEF: 40 SPD: ★★★
Strengths:  Auto-attack: Single-target
Special Action: Torpedo
Delivers an attack with a potency of 120 to all enemies within range while increasing action party ATK by 20.
30 Area Icon.png
Type: Damage Points: 20 Duration: 6s


Built by a mammet voyager in a moment of boredom, this clockwork ship raises several questions about machine ethics by its very existence. Another, perhaps more significant question it raises is, “Why build a functioning model submersible and not make it watertight?”


Not water! Anything but water!
- Zahar'ak Hatchling

Acquisition: Sea of Ash 4, The Central Charnel Trench, or The Southern Charnel Trench submarine voyages
Requires: Sharksucker-class Insubmersible
Behavior: Obedient



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