Stay for a Vile

Levequest1 Icon.png
 Lv. 1   Stay for a Vile
Rewardsicon.png Rewards
Experience Gil
Expicon.png80 Gil Icon.png~13
Possible Items
Informationicon.png Description
As their name implies, vilekin are foul creatures who spread filth and disease. Not only are their constant buzzings a nuisance, but their bites can invoke all manner of blights and sicknesses. To protect the local fauna from these pests, the Trappers' League, with approval from Stillglade Fane, has not only issued an edict allowing the hunting of certain vilekin, but will pay good gil when presented with proof of extermination.
Objectivesicon.png Objectives
  • Defeat all targets in the locations specified.
  • Locations visited: 0/4
Mob16 Icon.png Enemies

Bark Weevil (Lv. 1), Syrphid Cloud (Lv. 1), Bark Weevil (Lv. 2), Syrphid Cloud (Lv. 2)

Client: Trappers' League Huntsman, Eugenaire the Grey
Issuing NPCs: Muriaule
Central Shroud - Jadeite Thick - The Bannock (23-19)
New Gridania - Carline Canopy  (11-13)
Classes: Disciples of MagicDisciples of War
Type: Battlecraft
Guildleve: Temperance (Guildleve)
Duration: 20m
Location: The Bannock
Mobs Involved: Bark WeevilSyrphid Cloud

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