Template:ARR Infobox Duty

{{ARR Infobox Duty
| Patch = 4.0
| Name = {{subst:SUBPAGENAME}}
| Map = 
| Map Size = 
| Image = <!-- Header Image -->
| Description = 
| Flag = 
| Type = <!-- Dungeon, Trial, Raid -->
| Tank = <!-- Number of tanks. 1 for 4-player dungeons -->
| DPS =  <!-- Number of DPS. 2 for 4-player dungeons -->
| Healer = <!-- Number of Healers. 1 for 4-player dungeons -->
| Minimum Level = <!-- Minimum character level to enter dungeon -->
| Synced Level  = <!-- Maximum level allowed, all characters above this get synced to this -->
| Minimum Average Item Level = <!-- Minimum Item Level required to enter -->
| Duty Roulette = <!-- Which roulette is this part of? If none, leave blank -->
| Sort Level = <!-- Used to sort the dungeon on the main dungeon list. Usually add +1 to previous dungeon's Sort Level -->
| Unlock Quest = 
| Weather = 
| Region = 
| Subregion = 
| Zone =   <!-- Most important line. Will cause temporary DPL error breaking the look of the entire page if done incorrectly. 'Show Preview' will break page if done before initial creation. Zone should be where the entrance to the dungeon is located at. 'The Churning Mists', or 'Outer La Noscea', etc. -->
| Requirements = 
| Restrictions = 
| Expansion = Heavensward
| Background Music = 
| Custom <!-- Variable --> = <!-- Takes a variable to the left of the equals sign (multiple words must have an underscore) and another to the right and places them in the right box - takes interwiki links on both sides -->

| Connections = <!-- {{ZoneConnection|Zone=|Location=x-y}} -->
| Objectives = 
#
#
| ARRTomestone    = 
| TomestoneLow  = 
| TomestoneHigh = 

| Lore = 
| Etymology = 
| Notes = 


<!-- Boss and Treasure Coffer section. Use multiple times if multiple bosses in the duty or multiple extra coffers. Underscores_should_be_used if boss's name has spaces in it. -->

| Boss NAMEOFBOSS = <!-- Walkthrough for the boss. {{Information Needed}} if unknown -->
| NAMEOFBOSS Chest = <!-- Comma-seperated list of possible loot from the boss's chest -->

| NAMEOFBOSS (Fixed_Drop_Rate) = <!-- If boss has an item that is placed in a player's inventory automatically upon defeat, such as a triple triad card or special crafting item -->

| Coffer X-Y = 
<!-- Should be X-Y value of where the non-boss chest appears. Ie: "Coffer 15-12" for a Treasure coffer that appears at X15-Y12. If multiple chests appear in the same coordinates, add a _(2) or _(3) onto the line. ie: "Coffer 15-12_(2)" for the second chest that appears at X15-Y12, "Coffer 15-12_(3)" for the third, etc. Repeat for each extra chest in the duty. -->
}}