Template:Active Help List
Adventuring Basics ⇒ Achievements |
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Congratulations! You have just received your first achievement! Achievements are earned by reaching certain milestones during your adventures in Eorzea, and there are achievements for just about everything─from leveling classes and uncovering locations, to defeating enemies and earning gil. |
There are also rewards granted upon attaining certain achievements. Some of these include rare weapons and armor, others include titles which can be added to your display name to showcase your greatness. |
Adventuring Basics ⇒ Aesthetician |
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Adventuring Basics ⇒ Aquariums |
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Aquariums can be used to put on display the various fish you catch on your travels.
They are available in four tiers (sizes), each tier able to hold a predetermined number of fish. |
Before placing any fish in an aquarium, you may choose to fill the tank with either fresh water or saltwater. This will dictate which types of fish can be placed in the aquarium. You may also select trimmings with which to decorate the inside of the tank. |
Fish have been categorized into four sizes─small (one unit), medium (two units), large (four units), and extra large (seven units). It is worth noting that larger fish will occupy more space in an aquarium, leaving less room for other fish. |
Aquariums are available in four tiers, the smallest holding only a single unit, and the largest holding up to seven. Because larger fish take up more room in the aquarium, one must choose carefully which fish they will put on display. |
Adventuring Basics ⇒ Auto-translation Dictionary |
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The world of Eorzea is home to adventurers of various cultural and linguistic backgrounds. In order to facilitate communication in this diverse environment, the game includes a feature known as the auto-translation dictionary. |
To use the dictionary, select the chat input bar situated below the chat log, then press the Tab key. A list of auto-translate categories for words and expressions will appear. |
Selecting 2: 【Greetings】 and then 3: Hello! will produce the text
Hello! in the chat input bar enclosed in special parentheses. |
When sent, such text will automatically be translated into the client language being used by the recipients. |
The auto-translation dictionary contains a list of everyday words and expressions as well as game-specific terms. We hope that it will prove useful during your adventures with players the world over. |
The world of Eorzea is home to adventurers of various cultural and linguistic backgrounds. In order to facilitate communication in this diverse environment, the game includes a feature known as the auto-translation dictionary. |
To use the dictionary, select the chat input bar situated below the chat log, then press the RB / R1 button. A list of auto-translate categories for words and expressions will appear. |
Selecting 2: 【Greetings】 and then 3: Hello! will produce the text
Hello! in the chat input bar enclosed in special parentheses. |
When sent, such text will automatically be translated into the client language being used by the recipients. |
The auto-translation dictionary contains a list of everyday words and expressions as well as game-specific terms. We hope that it will prove useful during your adventures with players the world over. |
Adventuring Basics ⇒ Basic Controls |
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Adventuring Basics ⇒ Bonding Ceremony Etiquette |
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Now that you have completed The Ties that Bind, you may speak with ceremony planning assistant Raitmeaux to determine the particulars of your big day. Both you and your partner will have the opportunity to request how the ceremony will be held, however, only the decisions made by one of you will be reflected, so make sure you both select the same options. |
Permission to use the Ivory Chapel─the hallowed hall within the Sanctum of the Twelve used for Bonding Ceremonies─must be granted by Sanctum dedicant Etoinelle. Reservations can be made at any time, with schedules for each week being posted at (Reset Time) every Friday (Earth time). If in the event you are forced to cancel a reservation, you must wait until the next week to make a new one. |
Upon completing your chapel reservation, the dedicant will present you with a customizable invitation which you can send to guests.
※Please note that due to server issues, there may be times unavailable for reservation. |
On the day of the ceremony, you must first speak with Etoinelle to gain admittance to the Sanctum. Once inside, you will be presented with an eternity bell which is rung when you wish to proceed to the next stage of the ceremony. |
Adventuring Basics ⇒ Bonding Ceremony Invitations |
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Adventuring Basics ⇒ Changing Classes |
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Adventuring Basics ⇒ Collection |
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You have added an item of interest to your collection. Other such keepsakes found on your adventures will be stored here, viewable at any time should you wish to reflect on your past deeds. |
Adventuring Basics ⇒ Communicating with Others |
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You can communicate with other players via the chat input bar situated below the chat log. Having selected the bar, enter your message, then press the Enter key. |
The recipients of your message are determined by the chat mode currently in use. The chat mode is set to Say by default. In this mode, your message is sent to all players within a small radius around you. |
The chat mode can be changed at any time via the speech bubble icon located below the chat log. |
Popular chat modes include Tell, which sends a message to a specific player, and Party, which sends a message to all members of your current party, regardless of their location. |
You can communicate with other players via the chat input bar situated below the chat log. Having selected the bar, enter your message, then press A / × . |
The recipients of your message are determined by the chat mode currently in use. The chat mode is set to Say by default. In this mode, your message is sent to all players within a small radius around you. |
The chat mode can be changed at any time via the speech bubble icon located below the chat log. |
Popular chat modes include Tell, which sends a message to a specific player, and Party, which sends a message to all members of your current party, regardless of their location. |
Adventuring Basics ⇒ Emotes |
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When words are just not enough, emotes can be used to express your feelings towards a person or situation. First, highlight a target (if necessary), then select Social from the main menu, and then Emotes. |
Finally, select the desired emote from the list.
In this case, select Kneel after targeting Rhoswen to complete the quest objectives. |
Emotes can be set to your hotbars by simply dragging them from the Emote interface.
※In addition to emotes, items and user macros can also be set to your hotbars. |
When words are just not enough, emotes can be used to express your feelings towards a person or situation. First, highlight a target (if necessary), then select Social from the main menu, and then Emotes. |
Finally, select the desired emote from the list.
In this case, select Kneel after targeting Rhoswen to complete the quest objectives. |
Adventuring Basics ⇒ Fashion Accessories |
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You've gained access to a fashion accessory. To use it, first select Fashion Accessories under Character from the main menu.
The actions to equip accessories can be used directly from this menu, or registered to your hotbar. |
After equipping fashion accessories, they can be removed by pressing the action again, or by selecting “Put Away” from the hotbar. (Though who would want to stop flaunting such stylish accoutrements?)
※Fashion accessories may be equipped and removed as many times as you wish. |
Adventuring Basics ⇒ Flowerpots |
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Adventuring Basics ⇒ Gardening |
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It is possible to grow a diverse variety of plants in both your garden patch and in flowerpots. To get started, you will need to obtain seeds and soil. Soil comes in various grades, and influences crop yield and quality. |
Seeds and soil can be obtained through gathering by botanists and miners respectively. Once you have both, you may start growing a plant in an empty flowerpot or empty bed in your garden patch. |
Adventuring Basics ⇒ Harvesting Crops |
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Your garden has crops which are ready for harvest. When you harvest a plant and obtain its produce, it will disappear from the garden patch. |
In the event that different plant species were growing side by side in a garden bed, they may also render up new kinds of seeds. Through experimentation, you can look forward to some truly surprising yields!
※Intercrossing cannot be done using flowerpots. |
Adventuring Basics ⇒ Housing |
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Each of the three nations has established a residential district, wherein like-minded adventurers can establish a base for their activities. |
Each residential district is divided into wards, which in turn house 60 plots of land each. Wealthy individuals may purchase plots of land upon which to build their own estate halls, while free companies may jointly purchase plots. Those seeking simpler quarters may instead purchase a room in the apartment buildings found in each of the residential districts. |
Estate halls and apartments can be customized by installing fixtures and placing furnishings. Please note that, in the case of estate halls, specific company privileges are required for customization. |
More information on housing can be had by speaking with the resident caretaker stationed at each residential district. |
Adventuring Basics ⇒ Jobs |
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You have obtained a soul crystal!
Soul crystals are required to change from your current class to a more specialized job. Each job has its own crystal which can be equipped via the Armoury Chest. |
While using a job, you will have limited access to actions from other classes. You will, however, have access to new, job-specific actions. |
Job level and attribute bonuses coincide with those of the base class. When a job level rises, so, too, does the level of the base class, and vice versa. |
Adventuring Basics ⇒ Joining a Party |
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You have formed a party with another player! Parties make it possible to tackle challenges that would be impossible to overcome alone, such as defeating powerful enemies or exploring perilous dungeons. |
The Party chat mode can be used to communicate solely with the other members of your party. You can change your chat mode at any time via the speech bubble icon located below the chat log. |
While in a party, a list of your party's members is displayed on the left side of the screen. This can be used to quickly identify each member's current condition. You can also target party members by clicking on their name in the list. This is especially helpful when there are many objects on the screen and it is difficult or time-consuming to target a member by ordinary means. |
Your party will sometimes be awarded boosts to various attributes based on class and job combinations. If your party is receiving one of these bonuses, it will be indicated by a party bonus icon located above your party list. The bonus is nullified if you leave your party for another area. |
Remember, your party members are all the in-game embodiment of real, living people, and chances are you will see them again online. Karma is alive and well in Eorzea. Treat people well, and your life in Eorzea will be a pleasant one. Treat them poorly, and it will come back to you. |
You have formed a party with another player! Parties make it possible to tackle challenges that would be impossible to overcome alone, such as defeating powerful enemies or exploring perilous dungeons. |
The Party chat mode can be used to communicate solely with the other members of your party. You can change your chat mode at any time via the speech bubble icon located below the chat log. |
While in a party, a list of your party's members is displayed on the left side of the screen. This can be used to quickly identify each member's current condition. You can also target party members by pressing the up and down buttons/up and down on the d-pad to select their names from the list. This is especially helpful when there are many objects on the screen and it is difficult or time-consuming to target a member by ordinary means. |
Your party will sometimes be awarded boosts to various attributes based on class and job combinations. If your party is receiving one of these bonuses, it will be indicated by a party bonus icon located above your party list. The bonus is nullified if you leave your party for another area. |
Remember, your party members are all the in-game embodiment of real, living people, and chances are you will see them again online. Karma is alive and well in Eorzea. Treat people well, and your life in Eorzea will be a pleasant one. Treat them poorly, and it will come back to you. |
Adventuring Basics ⇒ Linkshells |
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Adventuring Basics ⇒ Main Menu |
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The main menu grants quick and easy access to most of the game's main features. For example, selecting Character under Character opens a window containing your character's various attributes and currently equipped gear. Selecting Journal under Duty displays a list of current and completed quests and levequests. |
If you wish to customize the game's various settings, including key binding, HUD layout, and system configuration, they all can be accessed via System.
Select Active Help to redisplay these tutorial messages. |
Game progress is saved automatically, so there are no in-game save or load functions. However, to prevent data from being lost or corrupted, it is strongly recommended that you end each playing session by selecting Log Out or Exit Game from the System menu. |
Adventuring Basics ⇒ Mannequins |
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Mannequins are a unique type of furnishing that can be used to not only display gear, but also sell it.
When placed in an apartment or estate, you will be asked to assign a retainer to manage any gear used for display or to be sold. It is worth noting that no taxes will be collected on gear sold from mannequins. |
Gear displayed on a mannequin can be sold separately or as a set. When sold as a set, it must be purchased directly from the mannequin.
It is still possible, however, to view sets of gear on the market board using advanced search options. You can then send a message directly to the seller. |
Gear sold via mannequins will also be marked with one of two unique icons when viewed on the market board to indicate they are sold separately or as a set.
Use your mannequin's ensembles to draw the eyes of fashion-forward adventurers and customers alike. |
Adventuring Basics ⇒ Message Books |
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The message book allows anyone visiting an apartment or estate to leave messages for the home's owner. Conversely, a greeting can be written on the book's first page for all visitors to see. |
Consider your message carefully when writing in a message book, as you may only add one entry per day. If necessary, the message can also be removed either by the person who originally penned the entry or the message book's owner. |
Entries left in the message book are set to public by default, allowing anyone to view them. However, they can be set to private at the owner's discretion. |
Before leaving an estate, you can show your love of the house and its décor by leaving a like in the message book. You are allowed ten likes upon first viewing a message book, and accumulate an additional five likes per day up to a maximum of fifty. |
Adventuring Basics ⇒ Minions |
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You have obtained a whistle with which you can summon your very own minion! To learn the Call Minion action, you must first Use the whistle. |
Once you have used the item, a new entry will appear in your Minion Guide found under Character in the main menu. You can either initiate the action from this menu, or drag the icon, set it to one of your hotbars, and initiate it from there. |
To send your minion away, simply re-select the summoning icon.
Minions can be summoned or dismissed at any time, and the whistle has no recast timer. Once you have learned the summoning action, you will never lose it, and it can be used with all classes or jobs. You can only summon one minion at a time. |
While minions do not generate any enmity, neither will they participate in battle. If you are KO'd, your minion will simply wander off back to wherever it is it rests until you call upon it again. |
You have obtained a whistle with which you can summon your very own minion! To learn the Call Minion action, you must first Use the whistle. |
Once you have used the item, a new entry will appear in the Minion Guide under Character in the main menu. You can either initiate the action from this menu, or set it to your cross hotbar and initiate it from there. |
To send your minion away, simply re-select the summoning icon.
Minions can be summoned or dismissed at any time, and the whistle has no recast timer. Once you have learned the summoning action, you will never lose it, and it can be used with all classes or jobs. You can only summon one minion at a time. |
While minions do not generate any enmity, neither will they participate in battle. If you are KO'd, your minion will simply wander off back to wherever it is it rests until you call upon it again. |
Adventuring Basics ⇒ Moogle Delivery Service |
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The moogle delivery service can be accessed by speaking with one of the many delivery moogles stationed throughout Eorzea, or by clicking on a moogle letter box. The service can be used to send messages, items, and gil to anyone on your friend list. |
Clicking the New button located in the upper right-hand corner of the moogle delivery service window will open the Letter Editor. In addition to composing your message, this interface can be used to specify a recipient, as well as attach gil and items. |
The moogle delivery service can be accessed by speaking with one of the many delivery moogles stationed throughout Eorzea, or by clicking on a moogle letter box. The service can be used to send messages, items, and gil to anyone on your friend list. |
Pressing the New button located in the upper right-hand corner of the moogle delivery service window will open the Letter Editor. In addition to composing your message, this interface can be used to specify a recipient, as well as attach gil and items. |
Adventuring Basics ⇒ Performance Actions |
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Adventuring Basics ⇒ Placards |
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By the entrance of each plot of land, you will find a placard. Interacting with the placard will bring up information on the owner, if available. |
In the event that the plot is for sale, the current price will be displayed along with information as to whether it can be bought via lottery or on a first-come, first-served basis. More information on buying land can be had by speaking with the resident caretaker stationed at each residential district. |
Adventuring Basics ⇒ Player Search |
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The Player Search feature found under Social in the main menu can be used to easily and instantly locate other logged-in player characters (PCs). Searches will list up to 200 results, starting with the ones which are physically closest to your own character. |
Selecting Search Conditions will open a new window in which you can specify the conditions of your search to produce more accurate results. Options include partial name searches for both first and last names, as well as searching by online status, class, level, location, or languages spoken. Press the Execute button to initiate your search. |
If there are any players who meet the conditions specified, they will be displayed in the social window. You can right-click on player names to view their search info.
You can adjust your own search info by selecting the Party Members tab in the Party section of the main menu, right-clicking your own name, and selecting Edit Search Info. |
To allow your character to be included in searches for multiple classes, first change your online status to Looking for Party, then select the corresponding icons. If no class is highlighted, then you will only be included in searches for your current class. |
Your current class and any selected classes will have a border. This indicates to other players that while you may have other classes at your disposal, these are the particular ones you wish to play as. |
The Player Search feature found under Social in the main menu can be used to easily and instantly locate other logged-in player characters (PCs). Searches will list up to 200 results, starting with the ones which are physically closest to your own character. |
Selecting Search Conditions will open a new window in which you can specify the conditions of your search to produce more accurate results. Options include partial name searches for both first and last names, as well as searching by online status, class, level, location, or languages spoken. Press the Execute button to initiate your search. |
If there are any players who meet the conditions specified, they will be displayed in the social window. You can select player names to view their search info.
You can adjust your own search info by selecting the Party Members tab in the Party section of the main menu, selecting your own name, and choosing Edit Search Info from the subcommand menu. |
To allow your character to be included in searches for multiple classes, first change your online status to Looking for Party, then select the corresponding icons. If no class is highlighted, then you will only be included in searches for your current class. |
Your current class and any selected classes will have a border. This indicates to other players that while you may have other classes at your disposal, these are the particular ones you wish to play as. |
Adventuring Basics ⇒ Sanctuaries |
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A crescent moon icon will appear to the right of your experience bar whenever you enter a sanctuary. While in this special area, you will accrue a rested bonus. The bonus will continue to grow even if you are offline. |
All experience earned through battle, crafting, and gathering while under the benefit of the rested bonus will be increased by 50%. |
Your current rested bonus is displayed on top of your experience bar. The dark orange bar shows how much more experience can be earned before the bonus fades. If the bar is blue, it indicates your bonus will carry over to the next level. |
Inns in cities, as well as various outposts and settlements, are classified as sanctuaries. To maximize your experience-earning potential, make it a habit to always log out in one of these areas. |
A crescent moon icon will appear to the right of your experience bar whenever you enter a sanctuary. While in this special area, you will accrue a rested bonus. The bonus will continue to grow even if you are offline. |
All experience earned through battle, crafting, and gathering while under the benefit of the rested bonus will be increased by 50%. |
Your current rested bonus is displayed on top of your experience bar. The dark orange bar shows how much more experience can be earned before the bonus fades. If the bar is blue, it indicates your bonus will carry over to the next level. |
Inns in cities, as well as various outposts and settlements, are classified as sanctuaries. To maximize your experience-earning potential, make it a habit to always log out in one of these areas. |
Adventuring Basics ⇒ Tending Your Garden |
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Adventuring Basics ⇒ The Ceremony of Eternal Bonding |
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The Ceremony of Eternal Bonding is a special rite of passage for two individuals wishing to pledge each other a lifetime of devotion. Only those who have proved their commitment through a long and perilous quest will be granted access to the Ivory Chapel where they will be united in the divine light of the Twelve. |
This quest can be accepted at the Sanctum of the Twelve from the ceremony planner Claribel upon meeting the following requirements:
You are currently in a party with your partner You both have equipped a promise wristlet You both have completed the main scenario quest, The Scions of the Seventh Dawn |
Preparations for the final ceremony─both physical and spiritual─will be made during the course of Claribel's quest. This includes the selection of ceremony attire and the creation of rings.
Once the first step has been taken, countless more await. Let them be a test of your devotion! |
Adventuring Basics ⇒ The Mentor System |
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Your expansive knowledge and experience has qualified you to assume the role of mentor! As a mentor, your primary task will be to provide guidance and assistance to new adventurers as well as any other troubled heroes who might be in need of your accumulated wisdom. |
Upon receiving certification from the Smith, the mentor setting will become available as one of your online status options.
※Setting this status will allow other adventurers to identify you as a mentor. |
Three additional settings are also available to specify your field of expertise: PvE Mentor, PvP Mentor, and Trade Mentor.
Should you qualify as both a battle and trade mentor, you will also be able to choose to status Mentor, which marks you as an expert in all fields. |
While you retain the position of mentor, you will be able to invite new adventurers to the Novice Network─an exclusive chat channel where beginners can seek the advice of veteran players. Battle mentors also gain access to Duty Roulette: Mentor, which offers special rewards, so don't be shy about aiding your fellow adventurers! |
Adventuring Basics ⇒ The Orchestrion |
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The orchestrion can be used to change the music in your estate or inn room, but only if you have first obtained song rolls. |
Rolls can be obtained through a variety of means including synthesis, purchase in shops, and discovery in treasure coffers. After obtaining a roll, use it to add the track to your orchestrion list. |
Accessing an orchestrion will open the settings interface. From here you can listen to any tracks you have registered, as well as select that track to play in your estate or apartment. Shared estate background music can only be changed if you have been granted the proper authorization. |
A feature unique to orchestrions in estates and apartments is the ability to register tracks to a playlist. |
Up to eight songs can be registered to a playlist, which can then be played in order, shuffled, or a single track can be selected to play on repeat. Playback options for the playlist can be accessed via subcommands or the buttons found at the bottom of the playlist interface. Tracks not listed in the playlist can also be set as estate background music by using the Select Track option at the bottom of the interface. |
Adventuring Basics ⇒ The Party Finder |
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The Party Finder has been added to the Party section of the main menu. Through the Party Finder, you can either search for a party to join, or recruit other adventurers to form a party of your own. |
To join a party, select Advanced Search and specify your Search Criteria. Upon finding a compatible party, simply select Join Party. |
To recruit adventurers for your own party, select Recruit Members and specify your Recruitment Criteria. Interested individuals will answer the call, and you need only sit back and wait. |
The Party Finder has been added to the Party section of the main menu. Through the Party Finder, you can either search for a party to join, or recruit other adventurers to form a party of your own. |
To join a party, select Advanced Search and specify your Search Criteria. Upon finding a compatible party, simply select Join Party. |
To recruit adventurers for your own party, select Recruit Members and specify your Recruitment Criteria. Interested individuals will answer the call, and you need only sit back and wait. |
Adventuring Basics ⇒ Using Actions from Other Classes |
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The Armoury system not only allows you freedom to change between classes, but also the ability to wield the actions obtained through those Disciple of the Land or Hand classes. To make these actions accessible to your current class, start by opening Character from the main menu, followed by Actions & Traits. |
Next, select the desired class under Additional to display a list of available actions. Highlighting the checkbox will add the action to the list at the bottom of the Actions & Traits interface. |
Once an action has been added to the list, drag the icon to your hotbar to ready it for use.
At level 10, you will only be allowed a maximum of two additional actions. This number will increase every five levels up to a maximum of ten actions. |
The Armoury system not only allows you freedom to change between classes, but also the ability to wield the actions obtained through those Disciple of the Land or Hand classes. To make these actions accessible to your current class, start by opening Character from the main menu, followed by Actions & Traits. |
Next, select the desired class under Additional to display a list of available actions. Highlighting the checkbox will add the action to the list at the bottom of the Actions & Traits interface. |
Once an action has been added to the list, select the icon and press the button combination of the hotbar slot to which you wish to set it.
At level 10, you will only be allowed a maximum of two additional actions. This number will increase every five levels up to a maximum of ten actions. |