Thaumaturge

Thaumaturge Icon 3.pngThaumaturge (THM)
Magic Ranged DPSroleicon.png  Disciple of Magic > Magic Ranged DPS
The Armoury
In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.

To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. Thus armed, the thaumaturge is capable of wreaking considerable havoc via ruinous spells and curses.

Unknownbattle1 Icon.png Weapon Type: SceptersStaffs
Main Command 21 Icon.png Unlocks: Black Mage
Main Command 3 Icon.png Primary Stat: IntelligencePiety
Main Command 41 Icon.png A Realm Reborn: Level 1

Level Name   Description Stats
&0000000000000001000000ThaumaturgeThaumaturge Icon 3.png  BlizzardBlizzard Icon.png Blizzard
(Spell)
Deals Ice damage with a potency of 180. Additional Effect: Grants Umbral Ice or removes Astral Fire
Duration: 13s
The mathematical base strength of an ability.170
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.4~480 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&0000000000000002000000ThaumaturgeThaumaturge Icon 3.png  FireFire Icon.png Fire
(Spell)
Deals fire damage with a potency of 180.
Additional Effect: Grants Astral Fire or removes Umbral Ice
Duration: 13s
The mathematical base strength of an ability.180
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.10~1200 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&0000000000000004000000ThaumaturgeThaumaturge Icon 3.png  TransposeTranspose Icon.png Transpose
(Ability)
Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.8s
The range of an ability, measured between player and target, in yalms.0y
Self Target18px0y
&0000000000000006000000ThaumaturgeThaumaturge Icon 3.png  ThunderThunder Icon.png Thunder
(Spell)
Deals lightning damage with a potency of 30. Additional Effect: Lightning damage over time
Potency: 40
Duration: 18s
The mathematical base strength of an ability.30
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.8~960 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000001000000010 ThaumaturgeThaumaturge Icon 3.png  SleepSleep Icon.png Sleep
(Spell)
Puts target to sleep.
Duration: 30s (PvP 8s)
Cancels auto-attack upon execution.
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.10~1200 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000001200000012 ThaumaturgeThaumaturge Icon 3.png  Blizzard IIBlizzard II Icon.png Blizzard II
(Spell)
Deals ice damage with a potency of 50 to all nearby enemies.
Additional Effect: Bind
Duration: 8s
Additional Effect: Grants Umbral Ice or removes Astral Fire
Duration: 13s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.8~960 MP
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)18px5y
&000000000000001500000015 ThaumaturgeThaumaturge Icon 3.png Quest Icon.png ScatheScathe Icon.png Scathe
(Spell)
Deals unaspected damage with a potency of 100.
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.8~960 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000001800000018 ThaumaturgeThaumaturge Icon 3.png  Fire IIFire II Icon.png Fire II
(Spell)
Deals fire damage with a potency of 80 to target and enemies near it.
Additional Effect: Grants Astral Fire or removes Umbral Ice
Duration: 13s
The mathematical base strength of an ability.80
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.16~1800 MP
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px5y
&000000000000002600000026 ThaumaturgeThaumaturge Icon 3.png  Thunder IIThunder II Icon.png Thunder II
(Spell)
Deals lightning damage with a potency of 30 to target and all enemies nearby it.
Additional Effect: Lightning damage over time
Potency: 30
Duration: 12s
Additional Effect: 3% chance after each tick that the next Thunder spell of any grade will add its full damage over time amount to its initial damage, have no cast time, and cost no MP.
Duration: 12s
The mathematical base strength of an ability.30
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.12~1440 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px5y
&000000000000003000000030 ThaumaturgeThaumaturge Icon 3.png Quest Icon.png ManawardManaward Icon.png Manaward
(Ability)
Creates a barrier that nullifies damage totaling up to 30% of maximum HP.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self Target18px0y
&000000000000003400000034 ThaumaturgeThaumaturge Icon 3.png  Fire IIIFire III Icon.png Fire III
(Spell)
Deals fire damage with a potency of 240.
Additional Effect: Grants full stack of Astral Fire and removes Umbral Ice
Duration: 13s
The mathematical base strength of an ability.240
The amount of time it takes from pressing an ability, to when the ability activates.3.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.21~2400 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 ThaumaturgeThaumaturge Icon 3.png Quest Icon.png Blizzard IIIBlizzard III Icon.png Blizzard III
(Spell)
Deals ice damage with a potency of 240. Additional Effect: Grants full stack of Umbral Ice and removes Astral Fire
Duration: 13s
The mathematical base strength of an ability.240
The amount of time it takes from pressing an ability, to when the ability activates.3.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.12~1440 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000004500000045 ThaumaturgeThaumaturge Icon 3.png Quest Icon.png Thunder IIIThunder III Icon.png Thunder III
(Spell)
Deals lightning damage with a potency of 70. Additional Effect: Lightning damage over time
Potency: 40
Duration: 24s

Only one Thunder spell-induced damage over time effect per caster can be inflicted upon a single target.

The mathematical base strength of an ability.70
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.17~1920 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000005000000050 ThaumaturgeThaumaturge Icon 3.png  Aetherial ManipulationAetherial Manipulation Icon.png Aetherial Manipulation
(Ability)
Rush to a target party member's side. Unable to cast if bound.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.25y
Self Target18px0y

Level Name   Description Acquisition
&0000000000000008000000Magic Ranged DPSroleicon.png AddleAddle Icon.png Addle
(Ability)
Lower's target's intelligence and mind by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.25y
&000000000000001200000012 Magic Ranged DPSroleicon.png BreakBreak Icon.png Break
(Spell)
Deals unaspected damage with a potency of 50. Additional Effect: Heavy +40%
Duration: 20s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000001200000012 Magic Ranged DPSroleicon.png DrainDrain Icon.png Drain
(Spell)
Deals unaspected damage with a potency of 80.

Additional Effect: Absorbs 100% of damage dealt as HP

The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000002000000020 Magic Ranged DPSroleicon.png DiversionDiversion Icon.png Diversion
(Ability)
Reduces enmity generation.
Duration: 30s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000002400000024 Magic Ranged DPSroleicon.png Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Reduces enmity by half. Additional Effect: Refresh
Refresh Potency: 80
Duration: 21s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000003200000032 Magic Ranged DPSroleicon.png SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
&000000000000003600000036 Magic Ranged DPSroleicon.png Mana ShiftMana Shift Icon.png Mana Shift
(Ability)
Transfers up to 20% of own MP to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 Magic Ranged DPSroleicon.png ApocatastasisApocatastasis Icon.png Apocatastasis
(Ability)
Reduces a party member's magic vulnerability by 20%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004400000044 Magic Ranged DPSroleicon.png SurecastSurecast Icon.png Surecast
(Ability)
Next spell is cast without interruption.

Additional Effect: Nullifies knockback and draw-in effects

Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
&000000000000004800000048 Magic Ranged DPSroleicon.png EraseErase Icon.png Erase
(Ability)
Removes a single damage over time effect from target party member other than self.
Additional Effect: Restores target's HP
Cure Potency: 200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y

Level Name Description
&000000000000002000000020Enhanced Intelligence Enhanced Intelligence Icon.png Enhanced Intelligence Increases intelligence by 8.
&000000000000002000000020Magick and Mend Magick and Mend Icon.png Magick and Mend Astrologian: Increases base action damage and HP restoration by 10%.

Thaumaturge: Increases base action damage by 10% and allows for the stacking of a second Astral Fire or Umbral Ice.

&000000000000002400000024Enhanced Scathe Enhanced Scathe Icon.png Enhanced Scathe Grants a 20% chance to deal double damage.
&000000000000002800000028Thundercloud (Trait) Thundercloud (Trait) Icon.png Thundercloud (Trait) Grants a 10% chance after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time and cost no MP. Duration: 18s
Grants a 10% chance after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time and cost no MP. Duration: 18s
Grants a 10% chance after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time and cost no MP. Duration: 18s
Grants a 10% chance after each damage over time tick inflicted by Thunder or Thunder III (3% for Thunder II or Thunder IV), the next Thunder, Thunder II, Thunder III, or Thunder IV will add its full damage over time amount to its initial damage, have no cast time and cost no MP. Duration: 18s
&000000000000003600000036Deep Sleep Deep Sleep Icon.png Deep Sleep Extends the area of effect from a single target to a five-yalm radius.
&000000000000004000000040Enhanced Intelligence II Enhanced Intelligence II Icon.png Enhanced Intelligence II Increases intelligence by 16.
&000000000000004000000040Magick and Mend II Magick and Mend II Icon.png Magick and Mend II Astrologian: Increases base action damage and HP restoration by 30%.

Thaumaturge: Increases base action damage by 30% and allows for the stacking of a third Astral Fire or Umbral Ice.

&000000000000004400000044Firestarter Firestarter Icon.png Firestarter Grants a 40% chance on successful hit to make your next Fire III require no MP and have no casting time. Duration: 18s
Grants Fire a 40% chance to cause your next Fire III to cost no MP and be instant cast. Duration: 18s
&000000000000004800000048Enhanced Manaward Enhanced Manaward Icon.png Enhanced Manaward Increases damage nullification to 30% of your maximum HP.
&000000000000006000000060Enhanced Intelligence III Enhanced Intelligence III Icon.png Enhanced Intelligence III Increases intelligence by 24.

Name Description
Bolt (PvP) Icon.png Bolt (PvP) Movement speed is increased.
Duration: 10s
Concentrate (PvP) Icon.png Concentrate (PvP) Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
Enliven (PvP) Icon.png Enliven (PvP) Restores 50% of maximum TP.
Muse (PvP) Icon.png Muse (PvP) Restores 25% of maximum MP.
Purify (PvP) Icon.png Purify (PvP) Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
Recuperate (PvP) Icon.png Recuperate (PvP) Restores 25% of maximum HP.
Safeguard (PvP) Icon.png Safeguard (PvP) Reduces damage taken by 25%.
Duration: 10s

Name Description
Decreased Damage Taken (PvP) Icon.png Decreased Damage Taken (PvP) Decreases damage taken by 5%.
Decreased Recast Time (PvP) Icon.png Decreased Recast Time (PvP) Decreases recast time of additional actions by 10%
Increased Action Speed (PvP) Icon.png Increased Action Speed (PvP) Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt (PvP) Icon.png Increased Damage Dealt (PvP) Increases damage dealt by 3%.
Increased HP (PvP) Icon.png Increased HP (PvP) Increases maximum HP by 500.
Increased Healing Potency (PvP) Icon.png Increased Healing Potency (PvP) Increases spell-based HP restoration by 5%.
Increased MP Regeneration (PvP) Icon.png Increased MP Regeneration (PvP) Increases MP regeneration rate by 25%.
Increased Resistance Duration (PvP) Icon.png Increased Resistance Duration (PvP) Increases duration of resistances by 50%.
Increased TP Regeneration (PvP) Icon.png Increased TP Regeneration (PvP) Increases TP regeneration rate by 40%.

Additional Information
Divider3.png
Gear
Main Hand & Off Hand Thaumaturge Weapons
Armor Thaumaturge Head Thaumaturge Body Thaumaturge Hands Thaumaturge Legs Thaumaturge Feet
Accessories Thaumaturge Earrings Thaumaturge Necklace Thaumaturge Bracelets Thaumaturge Ring Thaumaturge Waist
Exclusive & Sets Thaumaturge Exclusive Thaumaturge Sets
 
Class/Job Quests
Name Level
Way of the Thaumaturge &00000000000000010000001&00000000000000010000001Way of the Thaumaturge 
My First Scepter &00000000000000010000001&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}My First Scepter 
The Threat of Intimacy &00000000000000050000005&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}The Threat of Intimacy 
The Threat of Paucity &000000000000001000000010&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}The Threat of Paucity 
The Threat of Superiority &000000000000001500000015&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}The Threat of Superiority 
The Threat of Perplexity &000000000000002000000020&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}The Threat of Perplexity 
The Hidden Chapter &000000000000002500000025&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}The Hidden Chapter 
Facing Your Demons &000000000000003000000030&00000000000000070000007Facing Your Demons 
Hunting Log


Images
Divider3.png