The Forbidden Land, Eureka Anemos

061833.pngThe Forbidden Land, Eureka Anemos
Miscellaneous Duty

The Forbidden Land, Eureka Anemos.png
The Forbidden Land, Eureka, is an instanced area that up to 144 players can explore simultaneously. Contend with raging aetherial energies and strengthen Eureka weapons and gear in order to progress through this untamed land.[1]


Restrictions: Time limit- 180 minutes

Tankroleicon.png Healerroleicon.png Dpsroleicon.png
Type: Miscellaneous Duty
Zone: Eureka Anemos
Region: ??? (Region)
Synced iLevel: 300
Unlock Quest: And We Shall Call It Eureka
Expansion: Stormblood

Getting Started

Access Eureka upon completion of And We Shall Call It Eureka (Rhalgr's Reach via Galiena).

While technically an instance, it has a few unique rules on entering. First off, you enter by talking to Rodney rather than via the duty finder, and you can enter solo without a queue and find other players inside. In many ways, it is like an open zone, just one that allows you to meet people across the whole data center and with a 3 hour timer.

On your first trip inside you'll be treated to a minor quest, talking to various folks around Port Surgate to get introduced to the various facilities. Once that's done and you have your first piece of magicite, you just need to allocate it and you'll be ready to go.

The Magia Board

Magia Melder

Welcome to your best friend: Magicite and the magia board. By allocating magicite to the board at the Magia Melder in Port Surgate, you can increase your elemental parameters and increase your attack and defense against certain monsters. You begin Eureka with 1 magicite, and will earn more as you perform quests for Krile.

Elemental Relationships

There are essentially two triangles on the board to show the pair of elemental patterns. Lightning is strong against water, which is strong against earth, which is strong against lightning. Fire is strong against ice, which is strong against wind, which is strong against fire. The board UI itself has lines to illustrate this point.

Magia Board

As for how it interacts with enemies, magicite allocated to an element strong against the monster's element (for instance, lightning against a water element monster) will increase your offensive capabilities. Allocating the SAME element (Such as water against water monsters) will increase your defensive capabilities. How you choose to allocate is up to you, but generally it's useful to either put them all in the same node to maximize your benefits, or to split them up in some fashion between nodes two spaces apart to have some offense and defense against a foe.

Lastly, you can freely spin the wheel. This allows you to change your element depending on what you're fighting. This will cost you one Magia Aether (represented by a number in the middle of the board), but only once it "settles". When you spin the board there is a timer that appears, refreshing with each spin. If you spin again before the timer empties, that extra spin costs nothing. This allows you to spin the wheel until it matches up exactly where you want it for just one MA. Lastly, MA fills up slowly over time, and fully refills when checking the Magia Melder. So, in short, allocate for offense, defense, or a mix against a single element, and then spin to match whatever new camp you're at.

Party types


An option of last resort, albeit one you may need to resort to for your first Protean Crystal to unlock Gerolt's facility (and the option to trade in Amenos Crystals for more). Generally you'll want to target monsters the same level as you, the lowest level you can still get a chain at, and which you should be able to kill fast enough to maintain that chain. You may also want to allocate for a mix of offense and defense with this option, or shore up your weak points (offense for tanks/healers, defense for DPS), to ensure you both survive and kill fast enough to chain. Outside of killing time while asking for a party or getting your first crystal, this is not really recommended.

XP Farm

This is a classic old-school MMO xp farm, just get a group of people (within 2 levels of each other, so 5-7 for instance), find a camp, and start killing things. If you decide to do this, it's generally recommended that the tank focus on defensive magicite, while the rest use offensive magicite and for the love of the twelve dodge every AoE. While your xp will be spread out amongst the party, a party can kill far faster than solo, while also taking on higher level monsters. How high you should go depends on how much magicite everyone has, but it's not unheard of for parties to take on monsters 5 levels above themselves.

Challenge Log

The NEW Meta, where you kill a certain amount of enemy types. Completing the challenge log every week nets a large chunk of experience per challenge completed, usually a full level. Can be done solo or in a party.

  • Defeat 30/60 ice- or lightning-aspected enemies no more than two elemental levels below your own.
  • Defeat 30/60 fire- or earth-aspected enemies no more than two elemental levels below your own.
  • Defeat 30/60 water- or wind-aspected enemies no more than two elemental levels below your own.
  • Defeat 20/40 ashkin in Eureka with an elemental level equal to, or higher than your own.
  • Defeat 10/20 elementals in Eureka with an elemental level equal to, or higher than your own.

NM Farm

NM farms revolve around joining everyone in the server in spawning the NM FATEs around the instance and taking them down for thousands of xp, anemos crystals, and lockboxes. At a lower level you won't receive the full xp for higher level FATEs, but this is still generally faster than standard XP Farm parties. For all NMs that you receive full credit for (At most 2 levels above?) you'll also receive Amenos Crystals, which can be converted into 2-5 Protean Crystals at Gerolt and tends to be faster than farming them directly, as well as lockboxes which offer up a large variety of items, some of it unique. As your elemental level rises and you receive full credit for more of the FATEs, this option gets better and better, but even right out of the gate it's an effective way to earn xp.

While doing NMs at appropriate levels for the FATE is just like doing any open world NM FATE (know your role, perform certain mechanics as needed, etc.), you'll likely do quite a few NMs far higher level than you as you level up. For these your damage contribution to the boss is likely to be negligible, but healing is not affected very much by being low level, allowing you to still contribute. It's also popular to come as a RDM for Quickcast Verraise, as plenty of other low level players will be around and both the NM and any monsters in the area are likely to one-shot them and you. Tough it out, and you'll be high level in no time.


Eureka Monster and NM map

All of the FATEs located inside of Eureka: Anemos are NM fates. They can often be be spawned by defeating a specific enemy type at the location of the FATE after a certain amount of time has passed since the FATE was previously active. Some have other conditions that must be met such as time or weather.

Upon completion, the FATE will reward Elemental EXP, Anemos Lockboxes, and Anemos Crystals. Some FATEs also have special rewards such as minions and equipment.

Please use the map to the right to view the locations of monsters and NMs.

Name Level XP Tomes Rewards
060958.png Unsafety Dance 
Heartbreak Holt (14.1-21.8)
&00000000000000010000001{{{Custom Fate_Chain}}}Unsafety Dance Eureka XP2,490 Allagan Tomestone of Poetics Icon.png30 Anemos Lockbox Icon.png x5 Anemos Crystal Icon.png x3 

060958.png The Shadow over Anemos  &00000000000000020000002{{{Custom Fate_Chain}}}The Shadow over Anemos Eureka XP3,312 Allagan Tomestone of Poetics Icon.png33 Anemos Lockbox Icon.png x6 Anemos Crystal Icon.png x6 The Prince of Anemos Icon.png 

060958.png Teles House 
The Orchard (26.0-26.8)
&00000000000000030000003{{{Custom Fate_Chain}}}Teles House Eureka XP4,351 Allagan Tomestone of Poetics Icon.png36 Anemos Lockbox Icon.png x7 Anemos Crystal Icon.png x9 

060958.png The Swarm Never Sets 
The Orchard (17.2-23.9)
&00000000000000040000004{{{Custom Fate_Chain}}}The Swarm Never Sets Eureka XP5,313 Allagan Tomestone of Poetics Icon.png39 Anemos Lockbox Icon.png x8 Anemos Crystal Icon.png x12 Emperor Hairpin Icon.png 

060958.png One Missed Callisto 
The Orchard (27.8-23.3)
&00000000000000050000005{{{Custom Fate_Chain}}}One Missed Callisto Eureka XP6,588 Allagan Tomestone of Poetics Icon.png42 Anemos Lockbox Icon.png x9 Anemos Crystal Icon.png x15 

060958.png By Numbers 
The Orchard (23.2-22.7)
&00000000000000060000006{{{Custom Fate_Chain}}}By Numbers Eureka XP7,225 Allagan Tomestone of Poetics Icon.png45 Anemos Lockbox Icon.png x10 Anemos Crystal Icon.png x18 

060958.png Disinherit the Wind 
The Orchard (19.1-19.6)
&00000000000000070000007{{{Custom Fate_Chain}}}Disinherit the Wind Eureka XP7,984 Allagan Tomestone of Poetics Icon.png48 Anemos Lockbox Icon.png x11 Anemos Crystal Icon.png x21 

060958.png Prove Your Amemettle 
Klauser's Peace (14.7-15.9)
&00000000000000080000008{{{Custom Fate_Chain}}}Prove Your Amemettle Eureka XP8,782 Allagan Tomestone of Poetics Icon.png51 Anemos Lockbox Icon.png x12 Anemos Crystal Icon.png x24 

060958.png Caym What May 
Klauser's Peace (12.6-12.4)
&00000000000000090000009{{{Custom Fate_Chain}}}Caym What May Eureka XP9,704 Allagan Tomestone of Poetics Icon.png54 Anemos Lockbox Icon.png x13 Anemos Crystal Icon.png x26 

060958.png The Killing of a Sacred Bombadier  &000000000000001000000010{{{Custom Fate_Chain}}}The Killing of a Sacred Bombadier Eureka XP10,772 Allagan Tomestone of Poetics Icon.png60 Anemos Lockbox Icon.png x14 Anemos Crystal Icon.png x28 

060958.png Short Serket 2  &000000000000001100000011{{{Custom Fate_Chain}}}Short Serket 2 Eureka XP11,304 Allagan Tomestone of Poetics Icon.png66 Anemos Lockbox Icon.png x15 Anemos Crystal Icon.png x30 Scorpion Harness Icon.png Wind-up Mithra Icon.png 

060958.png Don't Judge Me, Morbol  &000000000000001200000012{{{Custom Fate_Chain}}}Don't Judge Me, Morbol Eureka XP12,661 Allagan Tomestone of Poetics Icon.png72 Anemos Lockbox Icon.png x16 Anemos Crystal Icon.png x32 

060958.png When You Ride Alone  &000000000000001300000013{{{Custom Fate_Chain}}}When You Ride Alone Eureka XP14,244 Allagan Tomestone of Poetics Icon.png78 Anemos Lockbox Icon.png x17 Anemos Crystal Icon.png x34 

060958.png Sing, Muse 
The Anemos Seam (26.2-15.0)
&000000000000001400000014{{{Custom Fate_Chain}}}Sing, Muse Eureka XP15,089 Allagan Tomestone of Poetics Icon.png84 Anemos Lockbox Icon.png x18 Anemos Crystal Icon.png x36 

060958.png Simurghasbord 
The Anemos Seam (28.8-13.3)
&000000000000001500000015{{{Custom Fate_Chain}}}Simurghasbord Eureka XP17,127 Allagan Tomestone of Poetics Icon.png90 Anemos Lockbox Icon.png x19 Anemos Crystal Icon.png x38 Strider Boots Icon.png 

060958.png To the Mat  &000000000000001600000016{{{Custom Fate_Chain}}}To the Mat Eureka XP18,382 Allagan Tomestone of Poetics Icon.png96 Anemos Lockbox Icon.png x20 Anemos Crystal Icon.png x40 

060958.png Wine and Honey  &000000000000001700000017{{{Custom Fate_Chain}}}Wine and Honey Eureka XP22,059 Allagan Tomestone of Poetics Icon.png102 Anemos Lockbox Icon.png x21 Anemos Crystal Icon.png x43 Wind-up Fafnir Icon.png 

060958.png I Amarok 
Newvoid (8.2-17.9)
&000000000000001800000018{{{Custom Fate_Chain}}}I Amarok Eureka XP26,629 Allagan Tomestone of Poetics Icon.png108 Anemos Lockbox Icon.png x22 Anemos Crystal Icon.png x46 

060958.png Drama Lamashtu 
Newvoid (8.2-25.3)
&000000000000001900000019{{{Custom Fate_Chain}}}Drama Lamashtu Eureka XP34,412 Allagan Tomestone of Poetics Icon.png114 Anemos Lockbox Icon.png x23 Anemos Crystal Icon.png x48 

060958.png Wail in the Willows 
Newvoid (7.3-21.7)
&000000000000002000000020{{{Custom Fate_Chain}}}Wail in the Willows Eureka XP37,854 Allagan Tomestone of Poetics Icon.png120 Anemos Lockbox Icon.png x25 Anemos Crystal Icon.png x50 Pazuzu's Feather Icon.png x3 Altar to Pazuzu Icon.png Pazuzu Card Icon.png 

Eureka Elemental

The Anemos Elemental will appear randomly around Anemos. It will occasionally cast an AoE spell that will give the player two buffs which will last for 59 minutes. After a time, the Eureka Elemental will vanish, appearing somewhere else in the zone.

  • Elemental EXP Up: Elemental EXP earned through battle is increased.
  • Elemental Blessing: Receiving the blessing of Eureka's elementals. Damage dealt is increased and restoring HP over time.

XP Chart

Level Experience Points Total % Progress to 20
1~2 1,000 1,000 0.07%
2~3 2,300 3,300 0.22%
3~4 5,060 8,360 0.55%
4~5 10,626 18,986 1.24%
5~6 21,252 40,238 2.63%
6~7 36,128 76,366 4.99%
7~8 46,967 123,333 8.07%
8~9 51,664 174,997 11.44%
9~10 57,088 232,085 15.18%
10~11 63,368 295,453 19.32%
11~12 70,655 366,108 23.94%
12~13 79,134 445,242 29.11%
13~14 89,026 534,268 34.94%
14~15 100,599 634,867 41.51%
15~16 114,180 749,047 48.98%
16~17 131,037 880,084 57.55%
17~18 157,568 1,037,670 67.85%
18~19 204,839 1,242,509 81.25%
19~20 286,774 1,529,283 100.00%
Drop Table (2)
Item Type iLvl Requirements Stats
 Over-aspected Cluster Icon.png  
Over-aspected Cluster
Seasonalachievementicon.pngGold chest icon.png
 Medicine  &000000000000005000000050&00000000000000010000001
Req. Level 1
A large crystalline manifestation of aetheric energy exhibiting an extreme elemental charge. When released, the energy has been known to restore the corporeal and spiritual state of those otherwise incapacitated.

※Cannot be used during battle.

 Protean Crystal Icon.png  
Protean Crystal
Gold chest icon.pngMap75 Icon.png
 Other  &0000000000000350000000350&00000000000000010000001
Req. Level 1
The elemental energies of this unstable crystal are in a perpetual state of flux.

Gallery Add Image

Progression Guide

On Protean Crystal Acquisition
060091.png Talk to Krile, then to Gerolt. Unlocks use of Gerolt for Eureka weapon and armor enhancement, and Expedition Lockpick.
  • You must obtain a Protean Crystal from a normal monster. You cannot exchange Anemos Crystals for Protean Crystals until you finish this quest.
Level 3
060091.png Talk to Krile. Proceed inside the Early Natural History Society Observatory at 13.5-20.2 and interact with the Confluence. Return and talk to Krile.
  • Mobs will spawn around and inside the building during nighttime and as such it is recommended to do this during daytime
Level 5
060091.png Talk to Krile. Proceed to the The Orchard at 24.4-23.1 below the cliff and interact with the Confluence. Return and talk to Krile.
Level 9
Map33 Icon.png You can now attune to the Abandoned Laboratory and Windtorn Cabin Aetherytes. These can only be teleported to by accessing the Aetherytes themselves.
Level 13
060091.png Talk to Krile. Proceed to the The Val River Swale at 20.9-13.0 near the waterfall and interact with the Confluence. Return and talk to Krile.
Level 17
060091.png Talk to Krile. Proceed to the Uncanny Valley at 32.8-18.3 and interact with the Confluence. Return and talk to Krile. Proceed to the Aethernet Control at 25.5-16.1 and interact with the Aethernet Relay. Interact with the Aethernet Relay again and trade 99 Anemos Crystals. Return and talk to Krile.


Anemos Lockbox

Lockboxes drop from FATEs located in the zone. They can then be opened by talking to an NPC in Port Surgate.

Monster Drops

Monster Drops
 Protean Crystal Icon.png Protean Crystal
 Over-aspected Cluster Icon.png Over-aspected Cluster