The Forbidden Land, Eureka Pagos
While technically an instance, it has a few unique rules on entering. First off, you enter by talking to Rodney rather than via the duty finder, and you can enter solo without a queue and find other players inside. In many ways, it is like an open zone, just one that allows you to meet people across the whole data center and with a 3 hour timer.
The Magia Board
Welcome to your best friend: Magicite and the magia board. By allocating magicite to the board at the Magia Melder in Port Surgate, you can increase your elemental parameters and increase your attack and defense against certain monsters. You begin Eureka with 1 magicite, and will earn more as you perform quests for Krile.
There are essentially two triangles on the board to show the pair of elemental patterns. Lightning is strong against water, which is strong against earth, which is strong against lightning. Fire is strong against ice, which is strong against wind, which is strong against fire. The board UI itself has lines to illustrate this point.
As for how it interacts with enemies, magicite allocated to an element strong against the monster's element (for instance, lightning against a water element monster) will increase your offensive capabilities. Allocating the SAME element (Such as water against water monsters) will increase your defensive capabilities. How you choose to allocate is up to you, but generally it's useful to either put them all in the same node to maximize your benefits, or to split them up in some fashion between nodes two spaces apart to have some offense and defense against a foe.
Lastly, you can freely spin the wheel. This allows you to change your element depending on what you're fighting. This will cost you one Magia Aether (represented by a number in the middle of the board), but only once it "settles". When you spin the board there is a timer that appears, refreshing with each spin. If you spin again before the timer empties, that extra spin costs nothing. This allows you to spin the wheel until it matches up exactly where you want it for just one MA. Lastly, MA fills up slowly over time, and fully refills when checking the Magia Melder. So, in short, allocate for offense, defense, or a mix against a single element, and then spin to match whatever new camp you're at.
All of the FATEs located inside of Eureka: Pagos are NM fates. They can often be be spawned by defeating a specific enemy type at the location of the FATE after a certain amount of time has passed since the FATE was previously active. Some have other conditions that must be met such as time or weather.
Upon completion, the FATE will reward Elemental EXP, Pagos Lockboxes, and Pagos Crystals. Some FATEs also have special rewards such as minions and equipment.
Please use the map to the right to view the locations of monsters and NMs.
| Down the Rabbit Hole
Frozen Lake (18.2-26.9)
Frozen Lake (21-26)
| Cairn Blight 451
The Val River Belly (25-28)
| Ash the Magic Dragon
The Val River Belly (29-30)
| Conqueror Worm
The Val River Belly (32-26)
| Melting Point
The Val River Belly (34-21)
| The Wobbler in Darkness
The Val River Belly (28.5-22.4)
| Does It Have to Be a Snowman
Brushtip Gap (17.4-16.2)
| Disorder in the Court
Hot Water (10.5-10.5)
| Cows for Concern
Hot Water (10.0-18.2)
| Morte Arthro
Hot Water (8.5-15.5)
The Bull's Pen (14.0-18.5)
| Apocalypse Cow
Agaric Rock (26.0-17.1)
| Curiouser and Curiouser
Brushtip Gap (21.1-21.4)
| Third Impact
Agaric Rock (31.4-19.0)
| Eye of Horus
The Mold Beds (25.5-20.2)
| Eye Scream for Ice Cream
Corse Rise (24.4-25.3)
| Cassie and the Copycats
The Barren Arena (22.0-14.5)
| Louhi on Ice
Icebloom Cavern (35.7-18.7)
|35||825,626||40||x9 x40 x2|
The Eureka Elemental will appear randomly around Pagos. It will occasionally cast an AoE spell that will give the player two buffs which will last for 59 minutes. After a time, the Eureka Elemental will vanish, appearing somewhere else in the zone.
- Elemental EXP Up: Elemental EXP earned through battle is increased.
- Elemental Blessing: Receiving the blessing of Eureka's elementals. Damage dealt is increased and restoring HP over time.
Drop Table (61)
|Talk to Krile.|
|Talk to Krile. Locate the Depleted Aetherial Stream at The Cones (16.5-28.8) (upper level on a raised grassy hill). Return and talk to Krile.|
|You can attune to the aetheryte at Vlondette's Retreat.|
|Talk to Krile. Locate the Depleted Aetherial Stream at The Val River Belly (26.7,30.7). Return and talk to Krile|
|You can attune to the aetheryte at Geothermal Studies.|
|Talk to Krile. Next, locate the magicite at The Eastern Edge (30.9,20.7), and also inspect The Eastern Edge (30.7,21.0) and return to Krile. You can also speak with Gerolt any time after first speaking to Krile to unlock Eureka Pagos weapon enhancement.|
|You can attune to the aetheryte at Gravitational Studies.|
|Talk to Krile. Talk to Ejika Tsunjika on a ledge in The Western Edge. You will need to walk through Hot Water and drop down at (9.9,21.3). Return and talk to Krile.|
|Talk to Krile. Locate the aether column at The Fumarole (21.8-12.4). Return and talk to Krile.|
|Upon completion of the final quest, you can use mounts.|
Lockboxes drop from FATEs located in the zone. They can then be opened by talking to an Expedition Lockpick.
Cold-warped lockboxes drop from mutated mobs at higher levels. They can also be opened by talking to an Expedition Lockpick, and in addition to the standard lootbox items above, they can contain the following items.
Bunny Pagos Lockbox
Bunny lockboxes are found after completing two Bunny FATES and finding buried treasure. They are not inventory items and will immediately grant you items. In addition to the standard lootbox items above, they can contain the following items.
Bunny Pagos Lockbox
Just kill mobs.