- Moghan has volunteered to lead you to Zenith.
- Moghan has volunteered to show you the way to Zenith, but he warns that the road will not be traveled without conflict. Strike out for the ruins of Asah, and defeat any dragons who take issue with your passage.
- You have defeated a number of wrathful Dravanians. Be ready for further skirmishes as you continue on your way to Asah.
- Once more, you are forced to slay the dragons who ambush you upon the road. Travel the last stretch to the ruins of Asah, and speak with Moghan.
- You have safely arrived in the ruins of Asah after battling your way through the land's inhospitable denizens. Though Moghan seems unsettled by the dragons' unusual aggression, your journey to Zenith is all but at an end.
We have tarried overlong. Let us forge ahead as swiftly as we may, lest Ishgard bear the brunt of the Horde's fury.
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Enough talk. Let us leave this risible place behind us.
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The closer we come to Hraesvelgr, the higher my spirits rise. But is it I who am elated...or Saint Shiva?
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As Chieftain Moglin already explained, the shiny instrument we gave you is the best means of grabbing Hraesvelgr's attention. I'll come along, and show you the way to Zenith─that's the big palace where you need to blow the horn.
First things first, though, we need to make for Asah. Oh...and watch out for rampaging dragons. Hm, maybe that should have been the first thing, kupo.
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You sense a hostile presence!
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You sense a hostile presence!
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The histories make no reference to the existence of these ruins... Curious... Most curious...
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Never would I have believed that so much land lay hid above the clouds... Dravania is not as I imagined it.
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Do you see that sculpture to the south and west of here? I am all but certain it was carved in the likeness of Saint Shiva.
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Things were a bit bitey for a while there, but I think we've arrived in one piece, kupo.
I wonder what has the dragons so awfully snappy... I mean, the bad ones are always bad, but they seem worse than usual.
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