The Second Coil of Bahamut - Turn 1

Raidicon.pngThe Second Coil of Bahamut - Turn 1
Raid
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The Second Coil of Bahamut - Turn 1.png
Your foray into the caverns beneath Castrum Occidens has led you to an unexpected revelation: the incomplete form of Bahamut, harbinger of the Calamity, slumbers deep within earth. Though seemingly a prisoner, the elder primal is gradually being regenerated by the massive, Ragnarok-class internment hulks that surround the unmoving entity. Alisaie reasons that if Bahamut's full restoration is to be prevented, then all three coils sustaining and repairing the dreadful being must be deactivated. Filled with new determination, you assemble a group of courageous comrades and set your sights on the fragment of Dalamud found int he North Shroud.
Zone Coordinates
North Shroud (20-27)

Requirements: Must not have progressed to a later turn this week.
Restrictions: 8 party members.

Tankroleicon.png Healerroleicon.png Dpsroleicon.png
2 2 4
Type: Raid
Zone: North Shroud
Region: The Black Shroud
Minimum Level: 50
Synced Level: 50
Min iLvl: 90
Echo Icon.png Echo: Applied by default.
Unlock Quest: Another Turn in the Coil
Duty Finder: Raids: A Realm Reborn
Expansion: Original
Patch: Patch 2.2
Tomestones
Allagan Tomestone of Poetics Icon.png
20
Objectives
  1. Destroy the dark matter cluster.

Rafflesia
Divider3.png


Attack Name Description
Bloody Caress Frontal cone AoE attack that applies a "vulnerability up" debuff to the tank. Rest of the party should stand behind the boss to avoid the ability. Rafflesia will use the ability once every 15 to 30 seconds in the first two phases. Tank Swap should occur every 2-3 stacks of the debuff.
Briary Growth Spawns 3 Dark Matter Bulbs at 3 random locations at the outer edge of the boss room or at the center. After some time the bulbs will sprout vines that deal damage and slow all players on top of it. The viney coverage will spread over time until it covers a substantial area of the boss room. By tanking the boss in the center of the room, players can avoid all the Briary Growth at the outer edge. If a Dark Matter Bulb spawns in the center of the boss room, kill it quickly.
Floral Trap Marks a random player with a yellow sign then sucks all players near that player to Rafflesia, within melee range. Immediately after Floral Trap, the boss will cast Devour. Players standing on the vine areas of Briary Growth will not be pulled to the boss. The marked player should remain behind the boss while rest of the party should move in front of it temporarily. Players in front should be unaffected by the pulling this way. Rafflesia will use the Floral Trap after second Thorn Whip.
Devour Used immediately after Floral Trap. It absorbs all players within the boss' melee range. The boss gains a damage buff from the absorbed player and removes the Honey debuff from Viscid Emission. Rafflesia will use Spit immediately after.
Spit Used after Devour, it releases the players absorbed by Devour and deals about 2000 damage to all players in party.
Blighted Bouquet Used at 70% HP, when transitioned from phase 1 to 2. This ability will instantly kill any player moving, attacking or using any abilities when it finishes casting.
Viscid Emission Used in phase 2. This ability places a Honey debuff on a single player. An Add named Dark Matter Hornet will attack the player with the debuff. The add should be killed quickly because it cannot be taunted away. The player with the debuff needs to be Devoured or adds will continuously spawn and attack the player in Phase 3 without a meaning to remove the debuff.

Phase 3

Attack Name Description
Leafstorm Used at the start of phase 3. It deals about 2,000 damage to all players in party.
Dark Matter Slugs 3 adds that spawn immediately after Leafstorm. They should be controlled by your offtank and killed by caster Limit Break. Players can also leave 1 of the slugs alive. Let it eat 3 Acidic Honey, allowing it to turn into a super slug then killing it.
Acid Rain Used immediately after the spawn of the Dark Matter Slugs. Acid Rain is circular AoE spells that spawn underneath the feet of 3 players. Players should move out of these circular ground indicators. At the center of these indicators, 3 adds named Acidic Honey will spawn. These adds apply a stacking debuff named Acid Cloud to all players in group.
Acid Cloud Acid Cloud deals the damage to all players, the more debuffs the player has the more damage she will take. Players can have up to 10 stacks, taking upward of 6,500 damage. One possible solution is ignoring the debuffs and DPS down the boss. Another, better solution is to allow one Dark Matter Slug to live. Then stack all the players and allow Acid Rain to spawn in the same location and allow Acidic Honey's to spawn at the same location. The slug will be able to consume all the Acidic Honey's and transform into a super slug. Players then need to kill the super slug but do not need to worry about Acid Rain.
Swarm Deals about 1,000 damage to your main tank and places 4 debuffs on them.
Thorn Whip tethers party members together with visible lines. Players tethered together need to move away from each other to break the link or take about 300 to 500 damage per second. As the battle progresses, an increasing number of people will be tethered. At the start of the boss fight, about 2 players are tethered but at the end up to 6 players are affected.
Rotten Stench Used during Thorn Whip. It deals linear AoE damage to a player. The damage is split between all the players it hits. When players are breaking Thorn Whip, they should move up and down from each other instead of sideways so they can stay in the AoE and absorb the damage from Rotten Stentch.

Rafflesia Strategy

Phase 1: 100% to 70%

Players should tank Rafflesia in the center of the boss room with the tank in front of the boss while rest of the party behind it. Players should tank swap after 2 to 3 stacks of Bloody Caress debuffs.

  • Rotation: Thorn Whip -> Briary Growth -> Thorn Whip -> Floral Trap -> Devour -> Spit -> Repeat

Phase 2: 70% to 40%

Phase 2 starts off with a Blighted Banquet. During the cast, players need to stop moving, using abilities or attacking. All the players who are performing actions at the end of the cast are killed instantly. When the boss uses Viscid Emission, kill the add quickly. The individual with the Honey debuff needs to be Devoured by the boss before the phase is over.

  • Rotation: Briary Growth -> Thorn Whip -> Floral Trap -> Devour -> Spit -> Honey -> Thorn Whip -> Blighted Bouquet -> Briary Growth -> Thorn Whip -> Floral Trap -> Devour -> Spit -> Thorn Whip -> Blighted Bouquet -> Repeat

Phase 3: 40% to 0%

When transitioning from Phase 2 to 3, Rafflesia uses Leafstorm. The ability deals about 2,000 damage to everyone in party. The boss will no longer use some of its abilities such as Blighted Bouquet, Bloody Caress, Briary Growth, Floral Trap, Devour and Spit. Tank swap will not longer be necessary. After Leafstorm, 3 Dark Matter Slugs will spawn. After the death of the slugs, Acid Rain will be used underneath 3 players. Players need to move out of the ground indicators. Acid Rain also spawns Acidic Honey that periodically uses the ability named Acid Cloud. Acid Cloud deals damage to all players and apply a debuff that stacks up to 10. The more stacks of the debuff the player has the more damage she takes. At 10 stacks, players will take up to 6,500 damage from Acid Cloud.

  • Players can ignore the Acid Cloud debuff and DPS down the boss. Another, better solution is to allow one Dark Matter Slug to live. Then stack all the players and allow Acid Rain to spawn in the same location and allow Acidic Honeys to spawn at the same location. The slug will be able to consume all the Acidic Honeys and transform into a super slug. Players then need to kill the super slug but do not need to worry about Acid Rain.

Players should also watch out for 2 new abilities, Rotten Stench and Swarm.

  • Leaftstorm -> Acid Rain -> Thorn Whip -> Swarm -> Thorn Whip -> Rotten Stench -> Swarm -> Thorn Whip -> Swarm -> Thorn Whip -> Rotten Stench -> Repeat

Chest 1
High Allagan Aetherstone - Foot Gear Icon.png High Allagan Aetherstone - Headgear Icon.png High Allagan Belt of Striking Icon.png High Allagan Choker of Casting Icon.png High Allagan Circlet of Fending Icon.png High Allagan Earrings of Aiming Icon.png High Allagan Earrings of Healing Icon.png High Allagan Gauntlets of Maiming Icon.png High Allagan Headgear of Striking Icon.png High Allagan Thighboots of Healing Icon.png Oil of Time Icon.png Unidentified Allagan Tomestone Icon.png
Chest 2
High Allagan Belt of Aiming Icon.png High Allagan Boots of Aiming Icon.png High Allagan Boots of Casting Icon.png High Allagan Bracelets of Fending Icon.png High Allagan Earrings of Slaying Icon.png High Allagan Gloves of Healing Icon.png High Allagan Ring of Casting Icon.png High Allagan Sabatons of Fending Icon.png


Drop Table (20)
Divider3.png
Item Type iLvl Requirements Stats
 Unidentified Allagan Tomestone Icon.png  
Unidentified Allagan Tomestone
Gold chest icon.png
 Other  &0000000000000100000000100 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.
 Oil of Time Icon.png  
Oil of Time
Gold chest icon.png
 Other  &0000000000000100000000100 Born of Allagan ingenuity, this peculiar oil is said to possess the power to turn back time.
 High Allagan Earrings of Slaying Icon.png  
High Allagan Earrings of Slaying
Gold chest icon.png
 Earrings  &0000000000000110000000110&000000000000005000000050 All Classes
Req. Level 50
Defense 1Magic Defense 1
Strength &0000000000000018000000+18
Direct Hit Rate &0000000000000019000000+19
Determination &0000000000000009000000+9
 High Allagan Thighboots of Healing Icon.png  
High Allagan Thighboots of Healing
Gold chest icon.png
 Feet  &0000000000000110000000110&000000000000005000000050 CNJWHMSCH
AST
Req. Level 50
Defense 48Magic Defense 82
Mind &0000000000000024000000+24
Vitality &0000000000000025000000+25
Determination &0000000000000018000000+18
Piety &0000000000000013000000+13
Direct Hit Rate &0000000000000005000000+5
 High Allagan Sabatons of Fending Icon.png  
High Allagan Sabatons of Fending
Gold chest icon.png
 Feet  &0000000000000110000000110&000000000000005000000050 GLAMRDPLD
WARDRK
Req. Level 50
Defense 116Magic Defense 116
Strength &0000000000000024000000+24
Vitality &0000000000000028000000+28
Direct Hit Rate &0000000000000025000000+25
Tenacity &0000000000000018000000+18
 High Allagan Ring of Casting Icon.png  
High Allagan Ring of Casting
Gold chest icon.png
 Ring  &0000000000000110000000110&000000000000005000000050 All Classes
Req. Level 50
Defense 1Magic Defense 1
Intelligence &0000000000000018000000+18
Direct Hit Rate &0000000000000019000000+19
Spell Speed &0000000000000013000000+13
 High Allagan Headgear of Striking Icon.png  
High Allagan Headgear of Striking
Gold chest icon.png
 Head  &0000000000000110000000110&000000000000005000000050 PGLROGMNK
NINSAM
Req. Level 50
Defense 65Magic Defense 65
Strength &0000000000000024000000+24
Dexterity &0000000000000024000000+24
Vitality &0000000000000028000000+28
Determination &0000000000000018000000+18
Direct Hit Rate &0000000000000018000000+18
 High Allagan Gloves of Healing Icon.png  
High Allagan Gloves of Healing
Gold chest icon.png
 Hands  &0000000000000110000000110&000000000000005000000050 CNJWHMSCH
AST
Req. Level 50
Defense 48Magic Defense 82
Mind &0000000000000024000000+24
Vitality &0000000000000025000000+25
Piety &0000000000000019000000+19
Spell Speed &0000000000000018000000+18
Direct Hit Rate &0000000000000005000000+5
 High Allagan Gauntlets of Maiming Icon.png  
High Allagan Gauntlets of Maiming
Gold chest icon.png
 Hands  &0000000000000110000000110&000000000000005000000050 LNCDRG
Req. Level 50
Defense 82Magic Defense 65
Strength &0000000000000024000000+24
Vitality &0000000000000028000000+28
Direct Hit Rate &0000000000000025000000+25
Critical Hit &0000000000000018000000+18
 High Allagan Earrings of Healing Icon.png  
High Allagan Earrings of Healing
Gold chest icon.png
 Earrings  &0000000000000110000000110&000000000000005000000050 All Classes
Req. Level 50
Defense 1Magic Defense 1
Mind &0000000000000018000000+18
Piety &0000000000000014000000+14
Critical Hit &0000000000000013000000+13
Direct Hit Rate &0000000000000004000000+4
 High Allagan Earrings of Aiming Icon.png  
High Allagan Earrings of Aiming
Gold chest icon.png
 Earrings  &0000000000000110000000110&000000000000005000000050 All Classes
Req. Level 50
Defense 1Magic Defense 1
Dexterity &0000000000000018000000+18
Skill Speed &0000000000000019000000+19
Direct Hit Rate &0000000000000013000000+13
 High Allagan Circlet of Fending Icon.png  
High Allagan Circlet of Fending
Gold chest icon.png
 Head  &0000000000000110000000110&000000000000005000000050 GLAMRDPLD
WARDRK
Req. Level 50
Defense 116Magic Defense 116
Strength &0000000000000024000000+24
Vitality &0000000000000028000000+28
Direct Hit Rate &0000000000000025000000+25
Skill Speed &0000000000000018000000+18
 High Allagan Choker of Casting Icon.png  
High Allagan Choker of Casting
Gold chest icon.png
 Necklace  &0000000000000110000000110&000000000000005000000050 All Classes
Req. Level 50
Defense 1Magic Defense 1
Intelligence &0000000000000018000000+18
Direct Hit Rate &0000000000000019000000+19
Spell Speed &0000000000000013000000+13
 High Allagan Bracelets of Fending Icon.png  
High Allagan Bracelets of Fending
Gold chest icon.png
 Bracelets  &0000000000000110000000110&000000000000005000000050 All Classes
Req. Level 50
Defense 1Magic Defense 1
Vitality &0000000000000021000000+21
Tenacity &0000000000000019000000+19
Direct Hit Rate &0000000000000013000000+13
 High Allagan Boots of Casting Icon.png  
High Allagan Boots of Casting
Gold chest icon.png
 Feet  &0000000000000110000000110&000000000000005000000050 THMACNBLM
SMNRDMBLU
Req. Level 50
Defense 48Magic Defense 82
Intelligence &0000000000000024000000+24
Vitality &0000000000000025000000+25
Direct Hit Rate &0000000000000025000000+25
Critical Hit &0000000000000018000000+18
 High Allagan Boots of Aiming Icon.png  
High Allagan Boots of Aiming
Gold chest icon.png
 Feet  &0000000000000110000000110&000000000000005000000050 ARCBRDMCH
Req. Level 50
Defense 65Magic Defense 65
Dexterity &0000000000000024000000+24
Vitality &0000000000000028000000+28
Direct Hit Rate &0000000000000025000000+25
Determination &0000000000000012000000+12
 High Allagan Belt of Striking Icon.png  
High Allagan Belt of Striking
Gold chest icon.png
 Waist  &0000000000000110000000110&000000000000005000000050 PGLROGMNK
NINSAM
Req. Level 50
Defense 56Magic Defense 56
Strength &0000000000000018000000+18
Dexterity &0000000000000018000000+18
Vitality &0000000000000021000000+21
Direct Hit Rate &0000000000000019000000+19
Critical Hit &0000000000000013000000+13
 High Allagan Belt of Aiming Icon.png  
High Allagan Belt of Aiming
Gold chest icon.png
 Waist  &0000000000000110000000110&000000000000005000000050 ARCBRDMCH
Req. Level 50
Defense 56Magic Defense 56
Dexterity &0000000000000018000000+18
Vitality &0000000000000021000000+21
Skill Speed &0000000000000019000000+19
Critical Hit &0000000000000013000000+13
 High Allagan Aetherstone - Headgear Icon.png  
High Allagan Aetherstone - Headgear
Gold chest icon.png
 Part  &0000000000000180000000180 An Allagan device that, when affixed to gear, greatly augments the gear's strength.
 High Allagan Aetherstone - Foot Gear Icon.png  
High Allagan Aetherstone - Foot Gear
Gold chest icon.png
 Part  &0000000000000180000000180 An Allagan device that, when affixed to gear, greatly augments the gear's strength.