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The Trine Towers

Mainquest1 Icon.png Lv. 52   The Trine Towers
Quest

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in the open world.
Ysayle: The Dravanian Forelands - The Smoldering Wastes - The Stained One (x:24.7, y:21.3)

Map33 Icon.pngClosest Aetheryte: Tailfeather

Journal detail hr1 08.png Requirements
071201.png52Worse than DragonsMainquest1 Icon.png Worse than Dragons (Level 52)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 52)

Journal detail hr1 03.png Rewards

48,360
Experience Points



734
Gil
Options
Holy Rainbow Sarouel of Fending
Holy Rainbow Sarouel of Maiming
Holy Rainbow Sarouel of Striking
Holy Rainbow Sarouel of Scouting
Allagan Silver Piece
Allagan Silver Piece
Edit The Trine Towers's Miscellaneous Reward
Journal detail hr1 04.png Description
Ysayle wishes to survey the approach to the distant towers.
Journal detail hr1 01.png Objectives
  • Speak with Ysayle.
  • Defeat enemies on the path to Anyx Trine. 0/4
  • Defeat enemies on the path to Anyx Trine. 0/4
  • Speak with Ysayle.
Journal detail hr1 02.png Unlocks Quests
071201.png52Gifts for the OutcastsMainquest1 Icon.png Gifts for the Outcasts (Level 52)
071221.png52A Budding PartnershipSidequest1 Icon.png A Budding Partnership (Level 52)
071221.png52First Impressions (Sidequest)Sidequest1 Icon.png First Impressions (Sidequest) (Level 52)
071221.png52Persistence Makes PerfectSidequest1 Icon.png Persistence Makes Perfect (Level 52)
071221.png52The Man Who Slew Too MuchSidequest1 Icon.png The Man Who Slew Too Much (Level 52)

  • Ysayle wishes to survey the approach to the distant towers.
  • Ysayle tells you of the three towers known as Anyx Trine, and of the dragons that dwell within. Without their cooperation, she claims, the way to Sohm Al's summit will remain closed. Meet your companions on the approach to Anyx Trine, and speak with Ysayle once more.
  • Ysayle notes with dismay that Gnath forces have occupied the road to Anyx Trine. Cut a path through their ranks, and gain entrance to the towers.
  • You have defeated a group of Gnath soldiers. Continue towards Anyx Trine, defeating any resistance you encounter.
  • Once more, you are forced to weather a storm of Gnath hostility. Resume your march along the path, and speak with Ysayle at the entrance to Anyx Trine.
  • Upon entering the courtyard of Anyx Trine, Ysayle hails the dragon Vidofnir─the friend of whom she spoke earlier. Though apparently willing to open the way to Sohm Al's summit, the Dravanian declares that she cannot leave her post unguarded for fear of the Gnath's god. Suddenly, the beastmen's aggression begins to make sense─they act under the influence of a primal. Pausing only to seek your approval, Alphinaud offers to slay the creature, that Vidofnir might assist you in turn.

Dragons in the sky, and Gnath upon the ground... One must needs sprout eyes in the back of one's head to survive this land!
These antmen are bold to bring their war to the dragons' doorstep. Mayhap we should invite them to man the walls of Ishgard...

Spy you the three great towers to the west? Ishgardians know them as Anyx Trine. The place serves as a roost for Hraesvelgr's lesser kindred.


If we are to reach the peak of Sohm Al, then we must first beseech these dragons to open the way. But do not be disheartened─the one who leads them is a friend.


Of rather more concern is the disposition of the Gnath. Let us survey the approach to the towers, and see if the path is clear.
Quest Accepted
The Gnath are fast becoming a nuisance. They seem to plague our every step.
Hmph. 'Twould seem the enemy of mine enemy is also mine enemy.
'Tis as I feared: the road ahead is teeming with Gnath soldiers.
Marcechamp did not exaggerate, then. These beastmen have grown brazen indeed if they would threaten the dragons so openly. Do they intend to assault the lair itself...?

I pray they do not... Mighty though my Dravanian friends are, they are yet vulnerable to the Gnath's muskets.


There is no route save the one before us. Should the beastmen offer battle, we have no choice but to accept.
You sense a hostile presence!
You sense a hostile presence!
The scale of this structure is nothing short of astounding... But that is only to be expected, I suppose, given the size of its occupants.
A greater dragon approaches...

I take no pleasure in killing the Gnath. 'Twas to avoid bloodshed that I agreed to join you on this journey.


...Well, it cannot be helped. We may proceed into the courtyard together─but leave the task of hailing its occupants to me.


And keep your lance on your back, dragoon.
On my word to the Warrior of Light, I shall start no fight...only finish it.
You truly are beyond salvation. Come, then...
Player7 Icon.png Voiced cutscene start.
Vidofnir!
Ah, 'tis thee, Little One. From above, I did mistake thee for a Gnath. 'Tis well I chanced to looked again, or thou wouldst now be ash.
Dear Vidofnir...how I have missed you. Would that I had come sooner...and not out of dire necessity.
Thou art troubled. Speak, that I might know thy plight.
Thou wouldst have Father admonish his brood-brother?
I would end this war without further bloodshed.
How am I to believe thee, Little One...when thine own companion beareth Nidhogg's stolen eye!?
Estinien
Have care, dragon...or I shall gouge out one of yours.
You forget yourself, ser! We are here on a mission of peace!
My sire's will forbiddeth me from inviting discord to our home... 'Tis for this reason, and no other, that thou still drawest breath, knight.
Vidofnir, please─we must be allowed to convey our intentions to Hraesvelgr in person, with words of our own choosing.
Grant us this favor, and open the way to Sohm Al!
Thou hast ever been welcome, Little One.
...But I cannot grant thy wish. I am bound to remain here, and protect my kin from the Gnath's god.
The Gnath have summoned a primal!?
Pray excuse my forwardness, but if we were to eliminate the threat to your territory, would you consent to Lady Ysayle's request?
Ha! Dost thou imagine thyself equal to the task─to succeed where dragons have failed?
'Tis beyond thee, mortal. But thou art welcome to try, nonetheless. Only know that idle promises shall avail thee naught!
It would seem we have no choice but to make good on Alphinaud's offer. Why must our every bid for peace breed yet more war?
Player7 Icon.png Voiced cutscene end.
Quest Completed
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