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To Storm-tossed Seas

Mainquest1 Icon.png Lv. 79   To Storm-tossed Seas
Quest

Journal detail hr1 07.png Acquisition
Urianger: The Crystarium - The Baldaquin - The Amaro Launch (x:12.4, y:8)

Map33 Icon.pngClosest Aetheryte: The Crystarium → The Amaro Launch

Journal detail hr1 08.png Requirements
071201.png79The Unbroken ThreadMainquest1 Icon.png The Unbroken Thread (Level 79)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 79)

Journal detail hr1 03.png Rewards

228,960
Experience Points

1,396
Gil
Guaranteed
Oysters on the Half Shell
Oysters on the Half Shell
Miscellaneous Reward
MainIcon85.png
Unlocks ability to purchase Dwarven Mythril SawDwarven Mythril Cross-pein HammerDwarven Mythril Raising HammerDwarven Mythril Lapidary HammerDwarven Mythril Round KnifeDwarven Mythril NeedleDwarven Mythril AlembicDwarven Mythril FrypanDwarven Mythril Claw HammerDwarven Mythril FileDwarven Mythril PliersLignum Vitae Grinding WheelDwarven Mythril AwlLignum Vitae Spinning WheelDwarven Mythril MortarDwarven Mythril Culinary KnifeDwarven Mythril PickaxeDwarven Mythril HatchetLignum Vitae Fishing RodDwarven Mythril SledgehammerDwarven Mythril ScytheDwarven Cotton BeretDwarven Cotton JacketSwallowskin Fingerless GlovesDwarven Cotton TrousersSwallowskin ShoesDwarven Cotton BandanaSwallowskin CoatSwallowskin GlovesDwarven Cotton BreechesSwallowskin Boots
Edit To Storm-tossed Seas's Miscellaneous Reward
Journal detail hr1 04.png Description
Urianger is patiently awaiting word that you are ready to depart.
Journal detail hr1 01.png Objectives
Journal detail hr1 02.png Unlocks Quests
071201.png79Waiting in the DepthsMainquest1 Icon.png Waiting in the Depths (Level 79)
071221.png70Bigger Fish to DrySidequest1 Icon.png Bigger Fish to Dry (Level 70)
071221.png70Rite of PassageSidequest1 Icon.png Rite of Passage (Level 70)
071221.png70Scrumptious SquirmersSidequest1 Icon.png Scrumptious Squirmers (Level 70)
071221.png70Simple TreasuresSidequest1 Icon.png Simple Treasures (Level 70)
071221.png70The Sullen ManSidequest1 Icon.png The Sullen Man (Level 70)
071221.png70Treasure-hunting TykesSidequest1 Icon.png Treasure-hunting Tykes (Level 70)
071221.png70With Furious AngerSidequest1 Icon.png With Furious Anger (Level 70)

Journal detail hr1 07.png NPCs Involved
MainIcon7.png
Maps
UriangerAlphinaudAlisaieThancredRyneY'shtola
 
Journal detail hr1 08.png Objects Involved
Suspect Rock Formation, Voyage To The Tempest
 

  • Urianger is patiently awaiting word that you are ready to depart.
  • You inform Urianger of your readiness to depart, and he exhorts you to consider a method of travel that will also facilitate breathing and movement beneath the waves. Rather than explain his proposal with wasteful words, however, your ever-enigmatic colleague bids you follow him to Sullen to behold his solution with your own eyes.
  • Urianger meets you at Sullen, and points out an island in the western part of the lake. It would seem that an underwater investigation of the foliage-covered landmass will soon open your eyes to its true nature.
  • You conduct an inspection of the submerged part of the island, and note some interesting peculiarities. Urianger waits above to hear word of your revelations.
  • The Isle of Ken is, as it turns out, an ancient fae being by the name of Bismarck. Urianger attempts to rouse the creature to action, but it takes the intervention of Feo Ul to convince Bismarck to bear you to the ocean's depths. Your journey to the Tempest has begun.
  • Bismarck deposits you on the sea floor, secure within an enormous dome of air created by its mighty breath. Your companions rise shakily to their feet, Urianger's face in particular a mask of relief...
※In the event that you leave the area, speak with Inewyl at Venmont Yards in Kholusia to return to the Tempest.
  • Releasing a long-held breath, Urianger announces your safe arrival in the Tempest. Suspecting that Emet-Selch cannot risk fleeing into the rift while the Exarch is his prisoner, he seems confident that the Ascian is to be found somewhere within this underwater realm. You have only to begin the search...

I once said that I wanted to fight for Estinien─that I wanted to save him, not let him be sacrificed for a cause. And now I say the same to you.
Just so you know, I will not look kindly on any further attempts to leave us behind. We do this together.
Gods know you've spent enough time charging into danger on our behalf. It's only fair that we return the favor!
There's nothing I can do to weaken the Light that's trapped inside you...but I'll do everything in my power to keep it from breaking free.
If the Wardens' aether overwhelms you again, you will become a sin eater, so please, save your strength for when it really matters.
The volunteers who journeyed to Kholusia have all been safely returned to their homes. They've also assured us that they will do their best to hold the eaters at bay in our absence.
Thine affairs are in order? Then I shall unfold to thee my proposal.

Our destination is the ocean floor, yet our goal is not simply to arrive there. Nay, we must needs have the means to breathe and fight freely.


Thus would I petition the aid of one of the fae─a being with whom I have yet to meet face-to-face.


...Rather than waste words on explanation, I bid thee follow me unto the hamlet of Sullen, which lieth to the south and west. All will become abundantly clear, I promise thee.
There, to the west. Canst thou discern the hump of an isle rising above the water?

That foliage-covered mass hideth the key to our safe descent. Swim close and plunge thee beneath the surface. Thou shalt soon divine the reason for mine insistence.


...Though it be much to my shame, I can but flail and flounder where thou mayest glide as a fish. I shall board a boat to the island, and spare one and all the spectacle of mine inept strokes.
If thou wouldst divine the secret of this isle, I prithee inspect the view from beneath the water's surface.
Ah, there you are. Once you've completed your underwater investigations, the path here leads to the top of the island.
This lake is enormous... Assuming my geography is correct, this would be the mirror of Silvertear back in the Source, although the size hardly compares.
The locals call this the “Isle of Ken,” which I presume must refer to knowledge. Either that or someone was being awfully zealous about marking his territory.
Even seeing it up close, I'm still not sure what's so special about this island...
If you've solved Urianger's little mystery, then you can find him further up the slope. 'Twas all rather obvious to my eyes, though I concede I have an unfair advantage.
Well? What hast thou discerned?
What will you say?
I've discerned...that it's an ordinary island? It reminds me of a certain primal... It's just like the Big One, yes, yes!
Truly? Naught could be further from the truth. According to the lore of the pixies, we are, even now, perched upon the back of an ancient fae entity...
Most perceptive. According to the lore of the pixies, we are, even now, perched upon the back of an ancient fae entity...
Hah! Thine impression is not inaccurate. According to the lore of the pixies, we are, even now, perched upon the back of an ancient fae entity...
Its name is “Bismarck.” Aye, the selfsame title by which we know the great feathered whale revered by the Vanu Vanu of the Source.

I would enlist its aid to bear us unto the deep, and thence banish the water with an airy sphere, alike in form to the domes which do shelter the hamlets 'neath the Ruby Sea.


Within its compass, we may move unencumbered, and defend ourselves when the hour of battle cometh, as it most surely shall. Now, I must needs ask for silence whilst I make my supplication...
Player7 Icon.png Voiced cutscene start.
[O great and serene Bismarck.]
[Long has it been since my name was called.]
[Why do you wake me, little neighbor?]
[To the bottom of the western sea we go. Pray lend us your back and your breath.]
[This world is in twilight. I wait for the sun to set. I wish only to sleep.]
Oh dear. I don't need to speak Fae to know that didn't go well...
What will you say?
I know what to do! We need Feo Ul!
My [adorable sapling]! You've learned to call me at last!

And where do you go? On a trip? A journey? I knew you wouldn't give up without a fight!


Oh, my precious mortal. I shall help you in any way I can!


[Sleepy Bismarck, you old pixie! These are my precious, precious saplings.]


[Let their wish be the king's command.]
[What a rare thing to awaken to.]
[My beautiful king. If it be thy wish, then so shall it be done.]
Be sure to scrub this one's teeth for him upon your return. It's only good manners.
It will be done, Your Majesty. Our deepest thanks for your timely intervention.
An agreement is reached, and your departure is at hand! You wingless ones best hold on tight!
May the blessings of the fae keep you safe, [shining souls]!
[To the western sea we go. Wrapped in my breath, I will see you to your destination, little neighbors.]
And just like that, it's all gone back to the way it was...
What was you expecting? Hundred years of honey and rainbows?
Seeing them Eulmore types wake up and smell the ashes was miracle enough for me.
Ah, but the magic in the air when that Ladder started moving...hah! And when that great hulking Talos rose up, gods...
I could live a thousand years and never behold anything so amazing...
What the─! Do you see that!?
What a monster! Where did it even come from!?
Uh, wha... Wh-Whoa there...
It's not stopping...
Run! Run!
[I have fulfilled my duty. I return now to the lake.]
[I have not flown in an age. It was...pleasant. May your journey be a safe one, little neighbors.]
Wow...


The breath of Bismarck. See how it swells to form a dome beneath the waves... The waters recede. The Tempest's floor is laid bare. In defiance of the blinding sky, this place holds fast to its gloom. The last refuge of he who denies the light with every fiber of his being. You stand at the precipice, hero. Journey unto the Heart of Darkness. Finish it.
— Ardbert
Player7 Icon.png Voiced cutscene end.
Bismarck must be powerful indeed to create a dome of this size. I can only pray to whichever gods are listening that it continues to hold...
I remember being impressed by the domes of Tamamizu, but this makes them look like bubbles in a stream!
With all that water out of the way, we'll be able to venture quite some distance. Emet-Selch must be hiding around here somewhere...
This is amazing. I can't even see the surface!
I daresay Urianger endured much “playful” attention from the pixies to learn the lore of Bismarck. He is nothing if not a dedicated scholar.
Haaa... Haaa...<gulp>

Full glad am I...that Bismarck was true to his word.


We are arrived in the Tempest, safe and dry. 'Tis here that we shall find the lair of Emet-Selch, and, I believe, the imprisoned Exarch as well.


For an Ascian alone, it is of course a trifling matter to flee unto the rift─yet I suspect such travel is nigh impossible with a mortal in one's custody.


Nay, he would not soon risk his prize when the Exarch's very body serveth as the key to the Crystal Tower and its powers of temporal transportation.


Thus am I all but certain that this underwater realm harboreth our friend and enemy both. We have but to find them.
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