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What's in the Box

Featurequest1 Icon.png Lv. 5   What's in the Box

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in the open world.
Thubyrgeim: Limsa Lominsa Lower Decks - Mealvaan's Gate (x:4.7, y:11.5)

Map33 Icon.pngClosest Aetheryte: Limsa Lominsa Lower Decks → Arcanists' Guild

Journal detail hr1 08.png Requirements
071341.png1My First GrimoireFeaturequest1 Icon.png My First Grimoire (Level 1)
071341.png1Way of the ArcanistFeaturequest1 Icon.png Way of the Arcanist (Level 1)

Spacer2.png Any Class (Level 0)

Journal detail hr1 03.png Rewards

Experience Points

Leather Grimoire
Custom-made Robe of Casting

Hempen Hat
Bone Ring
Copper Wristlets
Allagan Tin Piece
Allagan Tin Piece
Miscellaneous Reward
Unlocks ability to purchase Custom-made Robe of Casting
Edit What's in the Box's Miscellaneous Reward
Journal detail hr1 04.png Description
Acting Guildmaster Thubyrgeim wishes to assess the improvement of your arcanima skills.
Journal detail hr1 01.png Objectives
  • Slay wild dodos.
  • Slay tiny mandragoras.
  • Report to Thubyrgeim at the Arcanists' Guild.
  • Inspect the crates found south of the Zephyr Gate.
  • Collect the crates.
  • Report to Thubyrgeim at the Arcanists' Guild.
Journal detail hr1 02.png Unlocks Quests
071341.png10Tactical PlanningFeaturequest1 Icon.png Tactical Planning (Level 10)

Journal detail hr1 08.png Items Involved
Practice Crate
Journal detail hr1 07.png NPCs Involved
Journal detail hr1 08.png Objects Involved
Practice Crates, Ȩ?練用の木箱, Practice Crate
Journal detail hr1 08.png Mobs Involved
Wild DodoTiny Mandragora

  • Acting Guildmaster Thubyrgeim wishes to assess the improvement of your arcanima skills.
  • In order to test your growing aptitude as an arcanist, Thubyrgeim sends you back to the wilds of lower La Noscea to battle more challenging opponents. Slay three wild dodos and three tiny mandragoras.
  • You have slain the designated creatures. Return to the Arcanists' Guild and report to Thubyrgeim.
  • Now that you have displayed your competence with Carbuncle, you are next to attempt an exercise that simulates the cargo inspections performed by Mealvaan's Gate assessors. Head south of the Zephyr Gate and examine the crates found near the cliffs.
  • You have defeated the creatures that lurked within the crates you were ordered to inspect. Now that the cargo is safe to handle, collect the contents and prepare to return to the guild.
  • Upon gathering the inspected cargo, you turn to find that your actions had been observed by a strange Miqo'te─Foreseer K'lyhia, a chief assessor for Mealvaan's Gate. As the elected supervisor for your training, the assessor happily appraises your performance, and offers instruction to further improve your arcanist abilities. With the exercise at an end, she bids you return to Thubyrgeim at the Arcanists' Guild.
  • You return to the guild and give your report of the day's lesson. Thubyrgeim explains that the strategically gifted K'lyhia was able to rise to her current position as foreseer using nothing more than an initiate's grimoire. Urging you to heed well the Miqo'te's advice, the acting guildmaster instructs you to continue your tactical training with Carbuncle.
※The next arcanist quest will be available from Thubyrgeim upon reaching level 10.

Ah, Forename, isn't it? Are you eating well? An empty stomach distracts the mind and leads to hurried judgment. I must oft remind my arcanists to take meals, so ensconced do they become in their studies.

Speaking of such, have you been practicing your tactics with Carbuncle? I believe it is time to assess the improvement of your skills. As with your previous trial, I would have you defeat foes in lower La Noscea─three wild dodos and three tiny mandragoras, to be precise.

Watch carefully the behavior of your opponents, formulate an effective strategy, and utilize your arcane entity to its fullest potential. I expect you back in time for
Quest Accepted

Welcome back, Forename. It appears your coordination with Carbuncle is progressing at a satisfactory pace. Shall we test your growing acumen with a more practical examination?

Our work at Mealvaan's Gate requires us to inspect and record the contents of incoming cargo. To simulate such a task, I have had several crates transported to the cliff south of the Zephyr Gate.

I want you to examine those crates, then return the inspected cargo here to me.

You would be surprised at the depths to which some merchants will sink to deter our customs agents from performing thorough investigations. False bottoms, rotting foodstuffs, flesh-eating vilekin. I suggest you be prepared for any eventuality.
You sense a hostile presence!
Player7 Icon.png Cutscene start.
Player7 Icon.png Cutscene end.

From what I have observed thus far, you have an admirable grasp of the fundamentals.

I do, however, wish to confirm one small detail. Regarding your choice of arcane geometries, what factor most influences your actions during battle?
Manual : Insert the correct Q & A's below into a table
then delete me
What factor most influences your actions?

Desire to outwit an enemy.

Potential for amusement.

I simply do what feels right.

Aha! Just as I predicted. And now I have the final element needed to perform another calculation. Hmmm. The probability of you becoming an arcanist of note is...90%! Give or take half a percent.

Yes, the certainty is quite high. After all, I only know of one other practitioner who responded to my question in the same manner.

It was the man who bestowed upon me this grimoire─the guildmaster himself!

While our inscrutable leader is, as I'm sure you've heard, on an indefinite leave of absence, he did leave us with his most notorious saying to date:

“Strategy is a tool used to manipulate one's situation into the desired reality.”

No matter how gifted you and I might be, however, the instantaneous manipulation of reality that might cause us to suddenly become mighty arcanists is beyond our present abilities. Discipline and experience is the finest strategy in this case.

I suggest you continue to focus on refining your aptitude with Carbuncle. Mastery with an arcane entity will greatly improve your success as a wielder of arcanima!

Here ends your lesson for today. Pray return directly to the guild─I believe Mistress Thubyrgeim is awaiting some inspected cargo.

And what of myself? I'm off to the fields, of course! The tactics I reasoned out earlier must be attempted in real-life scenarios. Theory is all well and good, but there is no substitute for actual combat. We will meet again soon.
Ah, Forename. Have you returned with the cargo?

Yes, everything seems to be in order─relatively clear of blood and other gore. That can be something of a problem in our profession, you understand. I also had word from K'lyhia regarding your performance. She seemed eager to continue your training.

An odd lass, I'll admit, but the guild can boast no finer mind for tactics. You would do well to heed the instruction she offers, particularly that which touches on the diligent approach to our art.

Did you perhaps notice the battered tome K'lyhia carries? That initiate's grimoire has served her from the day she entered the guild. She has her reasons, but it's admittedly strange to see it kept all the way to her present position as foreseer.

I fear such an intense focus on arcanima has led her to overlook other important aspects of life... As our master strategist guides your arcanist training, I hope that you might return the favor and help to broaden her own perspective, somewhat.

But enough of such matters for the moment. You have done well this day, Forename. Continue your practice with Carbuncle, as K'lyhia has bid. I will be here when the time comes for your next lesson.
Quest Completed
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