Wind-up Dullahan

Wind-up Dullahan Icon.pngWind-up Dullahan  Tools icon.png
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Warning: may contain sharp parts.
Statistics & Bonuses:
Repairs, Recycle & Style:
Sells for Gil Icon.png x 60
Noconverticon.png Nodyeicon.png Nocresticon.png Noprojectableicon.png Nodesynthesizableicon.png Nostorableicon.png Nocollectableicon.png
Acquisition Uses
Divider5.png Divider5.png
Used to Summon

Lord of Verminion Information
Wind-up Dullahan (Minion) Icon.pngWind-up Dullahan  Tools icon.png
Lord of Verminion  Cost: 20  Monster
HP: 445 ATK: 30 DEF: 55 SPD: ★★
Strengths: LoV Eye Icon.png Auto-attack: AoE
Special Action: Wandering Armor
Sets a trap that, when triggered, delivers an attack with a potency of 180 to all enemies within range.
360 Area Icon.png
Type: Trap Points: 30 Activation Delay: 10s

Some dullahans are believed to be shapeless entities who must first inhabit an inanimate host (such as a suit of armor) before gaining the ability to exert force upon the corporeal plane. Luckily, the only things inhabiting this wind-up contraption are manifold gears and rods.

Pray retrieve the gift ere it is crushed beneath the iron feet of the dullahans! - G'raha Tia

Acquisition: Level 46-50 Armorer recipe
Requires: Wind-up Dullahan
Behavior: Obedient
Wind-up Dullahan Patch.png

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