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Zone:
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Battlewarden:
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Wealthy noble Teledji Adeledji has had his prized pet, a rare gil turtle, kidnapped by ruthless bandits who seek a sizable ransom for the gentle wavekin's return. Always a man of principle, Teledji Adeledji has decided that instead of caving to the bandit's demands, he will offer the ransom to anyone who can safely retrieve his pet from the clutches of evil. After weakening the gil turtle, slay fire sprites and use their cores to light a special herb on fire. The smoke released should be powerful enough to put the creature to sleep, but only if the turtle is close enough to the flames.
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Objectives
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As long as the gil turtle is nearby, the bandits will attempt to heal it. Try and keep the creature beyond the reach of their spells.
Slay fire sprites and use their codes to light the herb patch on fire, releasing a sleep-inducing smoke which will calm the gil turtle, making the creature easier to capture.
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Enemies:
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Rewards
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Completion Bonus
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1,510
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80
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6,050
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1,730
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