Template:ARR Infobox Mob

{{ARR Infobox Mob
| Patch = 3.0
| Image = {{subst:PAGENAME}}.png
| Move Image Up   = 
| Move Image Left = 
| Image Width = <!-- Used to override default 300px width. Leave blank if not needed -->

| Name = {{subst:PAGENAME}}

| Description = 

<!-- Overall Statistics - LEAVE BLANK if UNKNOWN or not applicable -->
| Low Level  = 
| High Level = 

| Low HP  = 
| High HP = 

| Low MP  = 
| High MP = 

| Jobs       = 
| Gender     = 
| NM         =        <!-- X/Yes if mob is an Notorious Monster --> 
| Miniboss   =        <!-- X/Yes if mob is a Mini-boss --> 
| Boss       =        <!-- X/Yes if mob is a Boss --> 

<!-- Only define one of Genus and Species. Must fill out Genus if no Species is known -->
| Genus     = <!-- Family, such as dodo or spriggan -->
| Species   = <!-- Divisions of a genus that look slightly different—coblyns (blue) v. doblyns (yellow) -->

<!-- Location Specifics - Add new {{ARR Mob Row}} for each location -->
| Locations = <!-- DO NOT PLACE ANYTHING ON THIS LINE. USE 'Location' inside ARR Mob Row -->
{{ARR Mob Row
| Location    =  <!-- Full Name of Location where mob is ie: Larkscall, The Honey Yard, etc -->
| Coordinates =  <!-- X-Y Coordinates where Mob is found. Max of 3 different coordinates. -->
| Event       =  <!-- If mob at THIS LOCATION is part of Holiday, put FULL NAME of Event --> 
| Elite       =  <!-- X/Yes. Defines if mob is Elite (SPIKY blue or red icon) -->
| Quest       =  <!-- If mob is not normally at Location, put Quest name that makes it spawn -->
| Levequest   =  <!-- Same as 'Quest' above but for Levequests -->
| Guildhest   =  <!-- Same as 'Quest' above but for Guildhests -->
| FATE        =  <!-- Name of FATE that Mob is part of at Location. Should have purple icon -->
| Levels      =  <!-- Level range of mob as it appears at Location -->
| Drops       =  <!-- {{Drops|Name=Gil|Count=1-4|5|15}} SEE EXPLANATION AT BOTTOM OF TEMPLATE -->
| Behaviors   =  <!-- A or P. A is for Aggressive (Red Icon) and P is Passive (Blue Icon) -->
| Duty        =  <!-- Name of Duty mob is found in. ie: Dzemael Darkhold (NOT "The Dzemael Darkhold") -->
}}

| Images = 
| Etymology = 
| Notes =
<!-- "Drops" EXPLANATION: 'Name' is the Item that drops (Gil, in this example.) 'Count' is the
 number of the item that can drop at a SINGLE TIME. In this case, 'Count=1-4' means that 1, 2, 3,
 or 4 gil will drop. The '5' number is the total number of kills that resulted in a drop of Gil.
 The '15' part is the number of total times you've killed the mob. Ie: You killed the mob 15
 times, but they only dropped Gil 5 of those times. Make sure to update both those last numbers
 to keep accuracy! The Drop Rate % is automatically calculated from those two. There is also a
 "|qi" that can be added if the drop is a QUEST ITEM ONLY, but it is left out from the above
 example due to being very rare. -->
}}