A Final Peace

Mainquest1 Icon.png Lv. 66   A Final Peace
Quest

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in the open world.
Gosetsu: The Azim Steppe - Nhaama's Retreat - Dotharl Khaa (x:13.5, y:33.5)

Map33 Icon.pngClosest Aetheryte: Dhoro Iloh

Journal detail hr1 08.png Requirements
071201.png66The Undying OnesMainquest1 Icon.png The Undying Ones (Level 66)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 66)

Journal detail hr1 03.png Rewards

106,000
Experience Points



900
Gil
Options
Marid Leather Boots of Aiming
Marid Leather Boots of Healing
Marid Leather Boots of Casting
Heavens' Eye Materia V
Heavens' Eye Materia V
Edit A Final Peace's Miscellaneous Reward
Journal detail hr1 04.png Description
Gosetsu has been given much to consider...
Journal detail hr1 01.png Objectives
  • Speak with Sadu.
  • Pay your respects to Geser. 0/3
  • Speak with Gosetsu.
Journal detail hr1 02.png Unlocks Quests
071201.png66As the Gods WillMainquest1 Icon.png As the Gods Will (Level 66)

Journal detail hr1 07.png NPCs Involved
MainIcon7.png
Maps
GosetsuSaduWounded Hunter
 
Journal detail hr1 08.png Objects Involved
Geser's Corpse
 
Journal detail hr1 08.png Mobs Involved
Gedan Corpsestealer
 

  • Gosetsu has been given much to consider...

This has been an educational experience, to say the least...

Yet everything we have learned is common knowledge to the people of the Steppe. 'Twill not be enough to earn our comrades their freedom.


Naught less than the Dotharl's plans for the Naadam will suffice, I fear.


Well, I have never been one for skulking about. I will go to Sadu and see what secrets I can prise from her lips!
Quest Accepted
Player7 Icon.png Cutscene start.
The spies return. And they have learned naught.
Mayhap so, but no longer! Though you hide it well, I know you have devised some manner of cunning stratagem for the Naadam! Out with it, I say!
We are what you see, Doman. We are Dotharl.

Others rely on tricks and traps. Subterfuge. Lies. We have need of naught but our own strength. We meet the enemy in battle and kill him.


That is why I cared not what you did from the first. There is naught for you to learn. Tell your masters to meet us on the field, and make ready to ride with their ancestors.
...Your confidence is plain, as is your strength.
Yet you are not the most prosperous of tribes. The Mol you mock are few, but so too are you. Why?
...Though a glorious death is to be celebrated, it is yet death.

While we kill many, many are killed in turn. In the wake of our battles, the soil drinks deep of the blood of the fallen, their bodies piled high.


Not all are born again. Only the bravest. Yet one cannot return unless there is a vessel to inherit the soul, and if warriors die ere they birth children, then that is that.


Even the brave warrior who finds a vessel will for many years remain a shadow of his former self. It falls to his elders to endure until he is ready to accept his responsibilities.


Ever will we meet our enemies in battle without fear. Such is our way, even when our numbers dwindle. If we die, so be it─but know that we fight to live, not to die.


Dotharl train and make ready for the day─but they do not rush to meet it. Not until we have done our duty.
Sadu Khatun. Geser's body has been given to the sands.
Then our part is done. Rest, warrior. The Naadam draws near, and you will need your strength.
If you intend to fight in the Naadam, you should return to the Mol and make ready. But know that when next we meet, you and yours will die. ...Or you could fight for us and live. Think on it, travelers.
...We shall. But if you would permit me a final question ere we part...where is this place that Geser has been lain to rest?
Though I knew him not, I was there at his end. I wish to say a few words.
Rites for the flesh? I have heard of this. Madness, I say, for his body is of the earth now. He will not hear you.
But you may speak to the sands, if that is your will. They lie to the west. Make haste, for the gedan may already have caught his scent.
My apologies, Forename. This will take but a moment.
Player7 Icon.png Cutscene end.
Return to your Mol, and die with them if that be your wish. But ware the ones in yellow as you go. They are fond of secrets and stratagems, and will not hesitate to involve you.

You sense a hostile presence!

Player7 Icon.png Voiced cutscene start.
Left for the vultures... It seems an insult to the man.

But the soul lives on, they say...these bodies no more than empty husks returning to the earth. Seen through those eyes, I suppose the sight is almost comforting.


Pardon me.


When first I heard the tales, I could not help but scoff. “Another queer tribe,” I thought, “with still queerer customs.” Yet having borne witness to their rites, I cannot deny there is a certain logic to it all.


A samurai will die for his lord without hesitation or regret.
But this is not because he delights in such sacrifice.


It is because he has faith that his death will serve a higher purpose. There is an awakening in that instant, when the heart sings and the blood burns, and his soul...his soul finds peace.


There is comfort in that...


Nay, we dare not permit ourselves that luxury, my friend, tempting though it may be. Not while our loved ones yet remain in chains!
Player7 Icon.png Voiced cutscene end.

Well, then. We must all be on our way─even Geser.


Let us return to the Dawn Throne, and pray that our tale is enough to satisfy our “most radiant” taskmaster.
Quest Complete
Player7 Icon.png Voiced cutscene start.
Meanwhile, deep within the Dawn Throne...
Well, if there is a way out, I can't see it. Shame we didn't learn much before they locked us up...
'Tis little wonder the Oronir won the last Naadam.
These people leave naught to chance.
Hien...I've had something on my mind for a while, and now...

In Ala Mhigo, where I was born, I found it strange that for all the people who supported the Resistance, there were just as many who didn't.


But then we came to this part of the world, and met with the Confederacy and lots of ordinary Domans, and almost every single one of them seemed content to just put up with things, no matter how bad they got.


They─they all had their reasons, of course, and it's not like I don't understand them, but...the thought of it made me so angry. After everything they'd been through, everything the Empire had done to them, how could they not rise up? How could they not fight back?
...People are pragmatic creatures at heart.

They hold on to hope only until they taste true hardship. Then comes fear and regret. Safer not to dream, they conclude at last.


For even should a day go by without some new disappointment, the next will only bring more of the same. And so they choose the more sensible option...


They learn to abide the indignities and injustices, the pain and the shame─to accept them as normal. Such is the lot of most men. One cannot expect to spur them to action at a moment's notice.


But if one who has known their pain can convince them to strive for something greater, and rekindle the fire in their hearts...then they will remember what they have lost. And they will rise.
I had someone like that once. I didn't know who I was or who I wanted to be, and...he risked his life to show me the way.
Then honor him by doing the same for others─with all your might and main!

You know, when my homeland fell twenty-five years past, I was still in my mother's womb. Never have I known a free Doma!


But my father did, as did many of my fallen comrades.
As do many of my people now.


It may be no more than a dream to me, but if I do not chase it, then who will?
...The way you carry it all. You're just the same.
Hm? ...As you?
Oh, no, not me! Definitely not me. I meant the Warrior of Light. Out there, somewhere, doing what needs to be done...
I won't have you put me to shame any longer... I'm going to seize the future I want with my own two hands!
Player7 Icon.png Voiced cutscene end.
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