Deals water damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies. Additional Effect: 10-yalm knockback to all enemies and party members in range
Cannot be used outside of combat or when target is suffering from certain enfeeblements.
This example of sai taisui geomancy sends forth a surging wall of water which sweeps along all in its path─friend or foe. One cannot be too careful when toying with maledictions.