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Return from the Void

Mainquest1 Icon.pngNew Lv. 90   Return from the Void

Journal detail hr1 07.png Acquisition
Varshahn: Zero's Domain - Zero's Hideout (x:5.3, y:7.1)

Map33 Icon.pngClosest Aetheryte: Yedlihmad → Akyaali → Veteran Radiant → Passage to Troia Keep → Passage to Hydromantic Terraces → Passage to Zero's Domain

Journal detail hr1 08.png Requirements
071201.png90The Wind RisesMainquest1 Icon.png The Wind Rises (Level 90)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 90)

Journal detail hr1 03.png Rewards

Heavens' Eye Materia IX
Savage Aim Materia IX
Savage Might Materia IX
Edit Return from the Void's Miscellaneous Reward
Journal detail hr1 04.png Description
Concern is writ plain upon Varshahn's face.
Journal detail hr1 01.png Objectives
  • Speak with the deserter voidsent.
  • Speak with Varshahn.
  • Speak with the Meghaduta attendant.
Journal detail hr1 02.png Unlocks Quests
071201.png90A World with Light and LifeMainquest1 Icon.png A World with Light and Life (Level 90)

  • Concern is writ plain upon Varshahn's face.

Even those part voidsent require rest, I imagine. And her own abode seems as good a place as any.

Unlike the Source, however, there is scant ambient aether for her to draw upon here...
In her present state, Zero is easy prey for other voidsent. We must be on our guard.
Though so slow as to be nearly imperceptible, Zero's chest rises and falls in a steady rhythm...
Player7 Icon.png Cutscene start.
How long do you suppose she will remain this way?

I haven't the faintest inkling, nor can I say whether the aether we can afford to share will be enough to awaken her.

'Twould be best to take her back with us to the Source. There, she would be guaranteed all she requires.

Zero cannot give her consent, but it seems we have no choice. The alternative would be to leave her here, defenseless.

Should she later desire it, we can bring her home.

Forename, might I ask you to hold on to Barbariccia's memoria? It may yet serve a purpose.
Oh? What happened to her?
You have business with Zero?

We have a newcomer─a former minion of Barbariccia.

Let her know when she wakes, will you?
Barbariccia's minion...
Why not go and find this newcomer? So we have something to tell Zero, if nothing else.


May I trouble you to join me, Forename? With luck, we might learn something of Golbez.
Player7 Icon.png Cutscene end.
Quest Accepted
Worry not, we will keep an eye on Zero. Go and meet this newcomer.
When the leader falls, the minions pledge themselves to the enemy. There's no loyalty─only survival.
Though so slow as to be nearly imperceptible, Zero's chest rises and falls in a steady rhythm...
This appears to be the newcomer.

<gasp> Y-You're the ones who felled Barbariccia!

I-I won't make trouble. I-I'll obey. So please, let me stay!
If you would obey, then tell me all you know of Golbez.
Th-There isn't much I can tell. Only the archfiends are allowed into his domain, wherever it is. None but they know.

I see... No better way to guard oneself than keeping one's location secret.

How does Golbez communicate with his minions afield?
He has these...scepters? Staves? Whatever they are, he uses them to talk to those far away.

Not unlike linkpearls, at least in function... That will be all. My thanks for your cooperation.

My thanks to you as well for affording me the time.

I am satisfied, so let us rejoin the others and head home.
Whenever Barbariccia moved her domain, some would get left behind. No such worries here.
Varshahn has told all. Golbez goes to great lengths indeed to conceal his whereabouts.
While I'm sure Nahbdeen has matters under control, I can't help but worry. Let's not keep them waiting.
I trust you understand that once we leave the Thirteenth, we will not return until we are prepared to resume our search. Knowing this, are you ready to depart?
You will not be able to freely return to the Thirteenth. Are you certain you wish to leave?
Player7 Icon.png Cutscene start.
Back to Troia, then, and thence home...
Player7 Icon.png Cutscene end.
Player7 Icon.png Voiced cutscene start.
Ahhh, you're all safe! Thank the Sisters!
A moment while I close the gate.

...There. We may rest easy for now.

Was there any trouble? I expect some voidsent slipped through...
A few did, aye, but we were ready and dealt with them without incident.
That is well. I cannot thank you enough for your vigilance.
Yes, yes, you're grateful. But aren't you forgetting something more important?
You know...the polite-but-warm formalities one delights in hearing when their little brother returns from a long journey.
Indeed, you are right.
Ahem. It is good to be home again, among those whom I love dearly and missed so much.
And we are glad to receive you, Varshahn! Welcome home!
Chambers have been prepared for your use at Meghaduta. Let us take Zero there at once.
Player7 Icon.png Voiced cutscene end.
Master Surname, we have been expecting you. If you would follow me, I will show you to the guest chambers.
Proceed to the Meghaduta guest chambers?
Player7 Icon.png Voiced cutscene start.
Our mission took many an unexpected turn. I am relieved that we have all returned safely.
But before you all enjoy the rest you have earned a dozen times over, I would consult you on one last matter.
While she appears none the worse for wear, she remains locked in slumber, and I cannot help but worry.
Is there aught we can do to expedite her recovery? If her aether is exhausted, perhaps I can share some of mine now...
In the wastelands of the Thirteenth, one can only replenish aether by taking it from others, be it by trade or by force.

In contrast, the Source is rich in ambient aether.

Simply being here and drawing breath, Zero will absorb what she needs.
Then we need but wait?
I believe so.

She will awaken in time, and when she does, give her something to eat. Judging by her form, she should also be able to derive nourishment from food.

I know you promised her your aether, but perhaps she might appreciate fine Hannish cuisine more.
Food can certainly be arranged.
She looks like any other person. Unsurprising, perhaps, given that she is only part voidsent.
Zero said before that Zenos had altered her essence.

A change wrought, I suspect, with the power of Darkness. It acted upon the part of her that is voidsent, rendering it dominant. Thus we were able to reverse it with the power of Light.

I labor to believe that Zenos possessed such arcane knowledge. In all likelihood, it came from Fandaniel.

Were Zero wholly voidsent, I doubt the crystal would have had an effect on her.

One might say that Hydaelyn had a hand in your meeting.
'Tis no exaggeration to say that Zero has proven herself invaluable─a boon from Hydaelyn Herself.
Her cooperation may come at a price, but whatever it is, I am willing to pay it. Exhausting though it may be at times.
Player7 Icon.png Voiced cutscene end.
Quest Completed
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