Seer Folly

Featurequest1 Icon.png Lv. 30   Seer Folly

Journal detail hr1 07.png Acquisition
This quest requires you to fight enemies in a level 34 instance with a 30 minute time limit.
E-Sumi-Yan: Old Gridania - Stillglade Fane (x:6.1, y:10.7)

Map33 Icon.pngClosest Aetheryte: New Gridania → Conjurers' Guild

Journal detail hr1 08.png Requirements
071341.png30In Nature's EmbraceFeaturequest1 Icon.png In Nature's Embrace (Level 30)
071201.png20Sylph-managementMainquest1 Icon.png Sylph-management (Level 20)

Conjurer Icon 3.png Conjurer (Level 30)

Journal detail hr1 03.png Rewards

Experience Points

Soul of the White Mage
Presence of Mind
Edit Seer Folly's Miscellaneous Reward
Journal detail hr1 04.png Description
E–Sumi–Yan has a task for a skilled adventurer.
Journal detail hr1 01.png Objectives
  • Seek out Raya-O-Senna in Everschade.
  • Defeat the enraged creatures!
Journal detail hr1 02.png Unlocks Quests
071341.png35Only You Can Prevent Forest IreFeaturequest1 Icon.png Only You Can Prevent Forest Ire (Level 35)

Journal detail hr1 08.png Items Involved
Mystic Gem
Journal detail hr1 07.png NPCs Involved

  • E–Sumi–Yan has a task for a skilled adventurer.
  • Raya–O–Senna and A–Ruhn–Senna, siblings of the Elder Seedseer, are en route to Everschade, where they would perform a ritual to quell the fury of the great elemental that dwells within the Guardian Tree. Brother E–Sumi–Yan fears for their safety, and tasks you with their protection.
  • Joining up with the two Seedseers, you assist them in their battle with hostile forest creatures. Raya–O–Senna bids you seek her out at Camp Tranquil, where she would speak with you further.
  • Convinced that your arrival has been ordained by the legendary mage A–Towa–Cant, Raya–O–Senna would have you join her and her brother in performing the Quieting and restoring peace to the Twelveswood. Hone your skills, that you might be capable of the task before long.
※The next white mage quest will be available from Raya–O–Senna upon reaching level 35.

 Edit Seer Folly's Dialogue

The fight at Everschade pits you against a Banemite and its minions. The white mages are capable of healing themselves for the most part, so you should be using cleric's stance and focusing on burning down the minions to minimize damage. As most monsters start out with high enmity towards the white mages, if you stand closer to the guardian tree you can start nuking them while they're making their way to the mages for free damage. Some of the weaker ones, like the slugs, can be taken out entirely before they do anything (Probably for the best to avoid AoE silence) The name of the quest references the term "Sheer Folly"

Edit Seer Folly's Miscellaneous Reward

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