Beastiary Icon.pngAchamoth  MinibossIcon.pngZoneicon.png
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Mob Description:

Unlike the wamoura which dine on the humours of the dead, the achamoth prefers its meals fresh, and will disperse clouds of magicked scales to paralyze victims before attaching itself to their backs and draining them of their life energies until naught is left but withered husks. [1]

Species Description:
Genus Description:
The wamoura's distinct proboscis ends in a ring of hook-like teeth which are used to latch onto and bore into the bloated bodies of recently slain creatures, so that the vilekin might drain the corpses of the foul liquids festering and fermenting within. Long have the people of Gridania despised the wamourae, viewing the giant creatures as portents of blight and disaster. In its wingless larval state, the wamoura is known as wamouracampa. [2]
Zone Level Drops Notes
The Lost City of Amdapor (Hard) (Zone) - Central Amdapor (Hard) - Tower of White (Hard)
  Dungeon Icon.pngThe Lost City of Amdapor (Hard)
Achamoth uses the following abilities:
Attack Name Description
Neuro Squama Places clones of each player that do a huge cone AoE which inflicts Vulnerability Up. Turn to the wall before it finishes casting, facing away from the boss and other players, and wait for the clone to appear before turning back around.
Psycho Squama Large cone that causes a curable Confusion debuff.
Toxic Squama An orb tethers to a player and follows them, spawning a pool of pollen if it reaches them. Run away from it until it disappears.

Advice and Tips

  • There is a short delay between the end of Neuro Squama's cast and the clones appearing; make sure you're looking away until you see your clone appear to ensure you don't turn your clone's AoE's on your group.
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