|Gyr Abania. Consisting solely of women, this tribe has existed since the time of the Allagans, and are famed for their proficiency with gemcraft, employing age-old magicks handed down throughout generations. 
At a glance, the Ananta's upper body appears similar to that of a Hyuran female, but closer inspection reveals that the "hair" upon her head is in fact a cowl of strands formed from rigid scales. Her most distinctive feature, of course, is a serpent -like lower body- a sinuous appendage which propels her along the ground with an undulating motion. An Ananta molts at regular intervals, constantly renewing the glossy sheen of her scaled skin.
The Ananta are hunter-gatherers, and subsist primarily on the flesh of the prey they bring down. This reliance on meat is in large part due to the stark landscape of Gyr Abania, and the scarcity of wild fruits and other vegetation. They are, however, fond of certain species of fungi, and have been known to use mushroom for added flavor in their cooking.
possessed of a unique sense of beauty, the Ananta favor a symbol based upon their own shimmering scales to represent their tribe. The crest of the Vira, however, is a variation of the design used by their kin, the Qalyana, and employs an inverse color scheme.
The Ananta tribe has traditionally followed the rule of a broodmother who inherited her position through familial succession -a bloodline that legend says can be traced back to the very first Ananta brought into being by the Lady of Bliss. Since the Empire conquered the region, however, the tribe has splintered over differences in ideology, and the Qalyana broodmother's unifying presence has begun to weaken.
Society and Culture
The Ananta are proficient in metal-shaping, spellcraft, and use their magicks to construct ovoid dwellings from the ore they draw forth from the ground. Djanan Qhat, the Qalyana broodmother's fortress, is a prime example of this unique form of architecture. Ensconced within their territory, the Qalyana isolate themselves from other civilization in a bid to preserve their traditional way of life.
Ananta lay eggs without the need for a mate, and whilst the bonds between mother and daughter are strong, they have but a tenuous concept of family. For those serpentine women there is only the "Ananta" and "everyone else"—they do not see the necessity for a family name to distinguish themselves from their own kin. The names of individuals come from their own language, and are often based upon Ananta terms for things of beauty.
Unlike the forgecraft of other races, where minerals are refined with fire, the Ananta employ spells to extract metal directly from the ore. The materials thus obtained are then shaped with the caress of magic rather than the blow of hammer, resulting in pieces which shimmer with a preternatural gleam. Those especially practiced in the art can manufacture adornments of incredibly delicate and organic design with a swiftness that would be all but impossible using conventional crafting methods. Until recently, the market for those goods has been limited to neighbors such as the M tribe, but with the reopening of trade routes, entrepreneurs expect demand for the jewelry to sweep across Eorzea.
The Ananta are also known for weaving bolts of exquisite cloth, but have proven unwilling to divulge the secret of their craft. Both the Weavers' and Alchemists' guilds of Ul'dah have examined the cloth in an attempt to divine the method of its creation, but have succeeded only in deducing that some manner of enchantment accompanied the spinning of the thread.