Basic Training: Enemy Parties

Guildhesticon.png Lv. 10   Basic Training: Enemy Parties    30m
Guildhest
Guildhest
Basic Training Enemy Parties banner.png
Zone:
Middle La Noscea - Summerford (18-17)
Battlewarden:
This battle exercise will test your ability to manage multiple parties of enemies.

Learn to draw single targets from groups using ranged attacks and engage them in locations far out of the lines of sight of other creatures.

Objectivesicon.png Objectives

Enemies in parties will all attack at once. Try to avoid engaging more than one party at a time by keeping an eye out for knockback attacks which may thrust you into a second party's line of sight. If the goobbue spots you, he will order all the other enemies to attack. Used ranged attacks to lure single targets from the pack without the massive seedkin noticing.

Enemies:
Rewardsicon.png Rewards Completion Bonus
Expicon.png660 Gil Icon.png50 Expicon.png2,620 Gil Icon.png1,070
Tankroleicon.png Healerroleicon.png Dpsroleicon.png
1 1 2
Zone: Middle La Noscea
Location: Summerford
Coordinates: 18-17
Duty Roulette: Guildhest
Level: 10
Synched: 11
Unlocks: Under the Armor
Requirements
Strategy
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  • The guildhest begins with two enemy parties comprised of two Tiny Mandragoras and one Pecking Condor each. While the guildhest instructions suggest you pull them, the tanks won't have their pulling skill for another 5 levels, so either run into the parties or have the healer or ranged DPS pull.
  • Once both enemy parties are dead, three parties will spawn in the marked area in the back of the arena, two parties the same as before, and an Elder Goobbue. It's impossible to facepull one without pulling the rest, but a skilled tank and healer can handle it, or you can have a ranged unit pull as before. Once those three parties are defeated, the guildhest will be complete.
Notes
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