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Bountiful Ruins

Mainquest1 Icon.pngNew Lv. 90   Bountiful Ruins
Quest

Journal detail hr1 07.png Acquisition
Tataru: Mor Dhona - Fogfens - The Diamond Forge (x:22.2, y:5.5)

Map33 Icon.pngClosest Aetheryte: Revenant's Toll

Journal detail hr1 08.png Requirements
071201.png90Newfound AdventureMainquest1 Icon.png Newfound Adventure (Level 90)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 90)

Journal detail hr1 03.png Rewards

1,217
Gil
Edit Bountiful Ruins's Miscellaneous Reward
Journal detail hr1 04.png Description
Tataru has some advice to share with you.
Journal detail hr1 01.png Objectives
Journal detail hr1 02.png Unlocks Quests
071201.png90Friends for the RoadMainquest1 Icon.png Friends for the Road (Level 90)

Journal detail hr1 07.png NPCs Involved
MainIcon7.png
Maps
TataruMihleelJalheenAzahmaEstinienMatsyaMehrahd
 

  • Tataru has some advice to share with you.
  • Speaking from her considerable personal experience as an information broker, Tataru cautions you that rumors do not simply fall into one's lap. Taverns and markets are the ideal places to visit first, and as such, she suggests you begin your new adventures at Mehryde's Meyhane─the finest drinking establishment in Radz–at–Han.
  • You arrive at Mehryde's Meyhane and explain your situation to Mihleel, who directs you to one of their regulars, Professor Jalheen. The professor is apparently well known for holding forth on a variety of historical subjects─including the Bounty's undersea vault─and should gladly share this information in exchange for one of the meyhane's fine beverages.
  • After enthusiastically accepting your offer of a spirituous brew, Jalheen launches into the legend of Alzadaal III. It is said that this famous satrap not only forged an alliance with a dragon, but also returned from a journey to another world with fabulous riches in his possession. The most widely known and enduring tale, however, concerns Alzadaal's Legacy, a treasure vault he constructed deep beneath the waves, the entrance to which is supposedly hidden on an island in the middle of the Bounty. Jalheen indicates that more information regarding this isle and how it may be reached can be obtained from his friend, Azahma.
  • You locate Azahma, who recounts the tale of his missing friend and the information he purchased from a merchant in the bazaar. Seeking to follow up on this lead, you head to the markets, only to witness Estinien buying a treasure map from the very peddler you were told about. Such a coincidence can only be fate─though the authenticity of the map in question is far less certain, given the elaborate performance by what was clearly the peddler's young accomplice. In any event, you tell Estinien of your interest in the undersea vault, and he invites you to join him on an expedition to recover the legendary riches of Alzadaal's Legacy.
  • Estinien considers how best to find a ship fit for the open seas. The mention of fishermen brings Matsya to mind, and you set off to find the young Arkasodara in Akyaali.
  • Barely have you explained the situation before an eager Matsya promises to secure and stock a seaworthy vessel for your expedition. He leaves to make arrangements, after which Estinien takes the opportunity to confront the furtive figure who has been trailing you since you left the city: Mehrahd, the ragged waif from the bazaar. The boy apologizes for his part in the merchant's charade, and begs you to reconsider your venture. He is adamant that only death awaits you at the island you seek, and that you will surely fail to return like so many others before you. Seeking to assuage Mehrahd's fears, you agree to recruit another companion to your cause─the irrepressible G'raha Tia.

As the, uh, “former” receptionist and sometimes intelligence gatherer of the Scions, allow me to offer you a word of advice...

Do not expect juicy rumors to simply fall into your lap!


Adventurers rely on gossip, and the best places to pick up information are taverns and markets.


At present, you only have a broad destination in mind. When you arrive in Thavnair, I suggest you explore your options at Mehryde's Meyhane─the finest drinking establishment in Radz–at–Han!


Charm the employees, and they'll not only point you in the direction of the local tale-tellers, but also share with you the tricks for loosening their tongues!


Now, I really must be getting back to running my boutique. Enjoy the journey, Forename, and may fair fortune find you!
Quest Accepted
There is nothing so perfect in this life as a full glass and an empty schedule. Now, what to order...?
Player7 Icon.png Cutscene start.
Welcome to Mehryde's Meyhane.

Oh, hello, I did not recognize you at first! Are you here alone? Let me find you a table...


...Ruins beneath the Bounty?


Would you be speaking of the sunken treasure vault? We have one regular─a historian, in fact─who could tell you all about it...


Ah, there he is! Professor Jalheen! I thought I saw him come in.


Although a somewhat private sort, the professor is quick to befriend those who share his fondness for the meyhane's unique beverages.


Offer him any drink from our selection, and he should happily share everything he knows about the vault you seek...and a few other odd bits besides!


Whatever you buy for him is on the house, by the way. If Mehryde found out I took coin from Thavnair's savior, she would have me scrubbing pots for a week.
Player7 Icon.png Cutscene end.
Keep your purse strings tied, friend! We will cover whatever you purchase for the professor or yourself.

Yes...?
System
The following event cannot be skipped. You may wish to cancel any pending Duty Finder registrations.
Begin speaking with Jalheen?
Yes No
Player7 Icon.png Cutscene start.

And what may I do for you, my Eorzean friend?
What will you say?
I want to ask you about the sunken vault in the Bounty. Oh, just a friendly chat. How about a drink?
...And where did you hear of such a thing? Eh, I suppose I could tell you about it...except the tale is rather long and my throat is so very dry.
Well, I certainly wouldn't say no to a drink freely offered.
Here we are─one of Mehryde's finest. Enjoy!
Ah, lovely. Bottoms up!
System
Jalheen empties the cup in a single pull...
That was very kind of you, sir, but I know when I'm being softened up. What is it that you want from me?
Oho, chasing down that old tale, are you? It does seem to appeal to the adventurous at heart.
Now, where to begin... Might I assume you've heard of Alzadaal? He was khan of the Auri tribe which sailed to Thavnair from the mainland, and a key figure in the history of Radz–at–Han.

His decision to aid the Arkasodara is what ultimately won them the war against the Gajasura, thus allowing our predecessors to lay the foundation for this thriving city-state.


The truly fascinating stories, however, concern his grandson, Alzadaal III, who was known for his deeds as satrap in Radz–at–Han's earlier days.


Some attest that this man traveled to another world entirely, and returned with glittering riches. Others that he brokered an alliance with a certain wyrm of the first brood...


Then there is the tale of the sunken vault─the one you seem most curious about. According to this legend, Alzadaal III claimed a small island somewhere in the middle of the Bounty. There he built a structure reaching clear to the bottom of the sea─a deep and secret storehouse─and locked all his worldly wealth within.


In the centuries since, whenever a natural disaster or hardship befell Radz-at-Han, folk would remember that tale of hidden treasure. Hearty souls would set out to claim their fortune...but precious few ever made it home.


Would you like to hear more? <cough> Apologies, I have a slight tickle in─ Oh, my cup appears to be empty...
What will you say?
Mihleel, another round for the professor! That wasn't enough?
Ah, I see we've reached an understanding! You're a sharp one, adventurer!
I've had but one meager drink, my friend. Surely my learned wisdom is worth a little more than that, yes?
What will you say?
Why don't you tell me something of yourself?
I am a far less fascinating subject of conversation, you may be assured...

<sigh> If you must know...these days I style myself a professor of history, but in my younger years I worked as an alchemist at the High Crucible.


I was blessed with meaningful work, a loving companion, and all was right with the world. Until it wasn't.


Ah, but this is too fine a morning for such maudlin talk. Please, let's have another drink and talk about something else.
Another for the professor!
Ohohoho! Today was a splendid day to visit the meyhane!
System
Jalheen gulps down his newest drink with gusto...

Where were we...? Ah─hic!─yes. Those who did return from seeking the treasure vault refused─I mean, flatly refused─to speak of what they saw.


Did this discourage others? Nay! Quite the opposite! Such accounts only served to feed the legend, and the golden lure grew stronger than ever before.


That reminds me of something Azahma was saying─Azahma's a fellow connoisseur of spirituous potables, yes, yes, he is.


Anyway, he was saying that one of his acquaint─hic!─acquaintances went after the treasure himself. Hasn't been seen since he set sail, I hear, but he did have...ah. No, I can say no more.


You seem a generous sort─what kind of man would I be to encourage what is clearly a foolhardy quest? If my words sent you to your death, I could never live with myself.
What will you say?
I am no stranger to peril. I think I've heard enough.
Is that so? Perhaps it's your turn to tell a tale, then. What manner of dangers have you faced?

...The very edge of existence!? From anyone else, I'd struggle to believe it, but I recognize you now. You're the─hic!─hero of the Final Days!


A drink... I need another drink to settle my nerves... Mihleel! More of the same, if you please!
Is that─hic!─so? Well, I suppose any adventurer worth her salt can go and find the place herself, eh!
System
You have learned a few hints as to the nature of the undersea vault, but you cannot help but wonder if a longer conversation may have revealed further details...
As you wish... But this one is on your own coin, Professor.
System
Jalheen drains yet another cup dry...
Anyway, you being who you are... I shuppose it wouldn't hurt to share a little more. Thish friend of Azahma's, he was deshperate to buy a treasure map...one which showed the way to the entranshe of...of the vault. Sheems he could only get it from shome merchant, what'sh-his-name...
Bah, I forget. Let'sh drink a toasht to you, my new besht friend! ...Mihleel! More drinksh!
What will you do?
Say nothing. Signal for water instead.
Be right with you!
Your drink, sir.
Ah, marveloush, I am parched!
System
Jalheen throws back yet another cup...

Weren't we talkin' about Azahma...? You─hic─wanna know where Azahma is? Around thish time, he's ordinr...odarin...often at the...at the usual plashe...


System
You have learned some useful information regarding the undersea vault. If Jalheen were more coherent, however, he may have had more details to share...
Your drink, sir.
Ah, marveloush, I am parched!
System
Jalheen gulps down the cup of water...

Pffft! That...that was water! Did you tell her to bring me water!?


Shtill, that'sh...that'sh probably for the besht. Very kind of you, really. My head will shertainly thank you in the morning...


Ugh, I sheem to have overindulged... I am put in mind of the words of Mashter Jalzahn, “Be wary of how much of the drink you shwallow, lesht it shwallow you.”


Forgive me─I will shubject you to no more of these unsheemly─ahem─unseemly antics. If you want to speak with Azahma, well, as I said, we share a taste for the meyhane's fine spirits. He probably came in as we were talking.


I wish you fortune in...finding your fortune.


System
You appear to have learned all that Jalheen has to share regarding the undersea vault. To find out more, you will need to locate a man by the name of Azahma.
Player7 Icon.png Cutscene end.

If partially drunk. If completely drunk.
Perhaps I should find myself a new pastime...
Ugh, I think...I think I had one too many...
The professor was able to help you, I hope?
If you learned all you could from Jalheen. If you did not learn all you could from Jalheen.
Yes, I am Azahma. And who might you be?

...All true, I'm afraid. My friend took a ship out in search of Alzadaal's Legacy, and I've been watching for his sails ever since.


I tried to dissuade him, of course, but he refused to listen. All he could talk about was finding that vault.


And that look in his eyes... I knew it wasn't common gold or jewels he lusted after. He was hunting Alzadaal III's “otherworldly” hoard, and his ambition would not be denied.


I see it in you, too─that appetite for the mysterious and the unknown.


But I'll not attempt to turn you from your path. I know too well the futility of that endeavor.


So I will tell you what my friend told me─how he convinced a merchant in the bazaar to give him the rough location of the vault's entrance.


It seems this merchant─one Zasshal, I believe─is selling a map which shows the exact route, but my friend's purse was too light for its exorbitant price.


With what meager wealth he had, he instead paid to learn that there are ruins on a small island somewhere in the Bounty. And within those ruins hides the path to the vault deep below.


If you truly intend on seeking Alzadaal's treasure, I suggest you put your affairs in order. I wish things were different, but I do not believe my friend is ever coming home...
Player7 Icon.png The Unending Journey: # 1: Voiced cutscene start.
Please, Zasshal! Please! You must let me have that treasure map!
My mother and father were slaughtered by monsters! My baby sister, still too young to fend for herself! Can you spare us no kindness!?
So, you hope to find your fortune. And what? You expect me to surrender my wares for pity's sake?

What have you to offer in payment?


As I thought! Come back when you've more than rags to your name!


This is no mere treasure map! It is a guide to the vaults of Alzadaal III─one of the great satraps of Radz-at-Han, and a direct descendant of Alzadaal Khan!
A fake, I'd wager!
This is no fake! The parchment is marked with an arcane glyph of passage!

You may find the ruins hidden in the Bounty, but you won't be setting foot inside without this in your possession!


A priceless artifact, it is! Discovered amongst the rubble in the aftermath of the Final Days, and lovingly restored by yours truly!


This map is the key to fabulous riches, and I would be the king of fools to simply give it away!


Be glad I am no such king, boy─your scrawny hide would never return with that treasure alive!


Gahahaha!
O cruel fate! Why must you tempt me with wealth I am powerless to claim!?
How I shall envy the one who purchases that precious map! Whatever they pay will be but a pittance against the golden hoard they stand to uncover!
What of you, sir? A fighting man of your stature would surely relish the challenge of recovering Alzadaal's lost fortune!
A fortune, you say...?
If I had but the strength to seize that treasure, my starving sister would never want for food!
I'll take it. Will this cover the price?

Well met, my friend.


Someone is dressed for adventure.


But why Thavnair of all places? Knowing you, I suspect there is more to your plans than sightseeing and shopping.


Ruins beneath the Bounty...? Curious. And here I've acquired a map to just such a site...
With that sale, I do believe I've earned the rest of the day off. Thank you for your patronage, sir, but if you'll excuse me...
You needn't mind us.
And now I've fleeced one of the heroes of the Final Days. I pray the Sisters were looking elsewhere...

This map may or may not be genuine. Either way, we'll need a ship to find out for sure.
What will you say?
You seem eager to be underway. I never took you for a treasure hunter.
Lest you misunderstand, I seek the treasure not for myself.
If such a fortune truly exists, then it could help ease the struggles of those who lost their loved ones in the Final Days.

I hope to do for Thavnair what you and Alphinaud did for the Ala Mhigans when you recovered the mad king's trove.


Come now, you know Alphinaud needs little encouragement when it comes to recounting the tales of your shared exploits.


Speaking of precocious lads, that boy in the bazaar was clearly an accomplice of the merchant.


I suppose his role was to draw the attention of the crowd and add weight to the merchant's bold claims.


A transparent act for the most part, but 'twas not all mummery─the need to provide for his sister rang true enough.


Thus if some portion of the profits end up in that waif's pockets, then I will consider it money well spent...whether the map leads us to the vault or not.


You are coming along, yes?
What will you say?
Naturally! Shall we split the expenses?
Hmph, I thought as much.
I appreciate the concern, but if there is one thing I've learned from my time with the Scions, it is how to better manage my coinpurse.
Now, let's see about securing a vessel.
Player7 Icon.png The Unending Journey: # 1: Voiced cutscene end.
You will recall I spoke of visiting Thavnair at Vrtra's request?

Well, he finally invited me to a feast...and made his proposal once I was too full of Hannish delights to refuse. He wishes me to train the Radiant Host in lancework...


...But that is a tale for another time. What we need now is a merchant or a trawler with a ship fit for the open seas.


Matsya is a fisherman by trade, yes? We should head to Akyaali and see if he can help us.
I am hoping to hire a ship, of course, rather than buy one. My funds would not stretch quite that far.
Player7 Icon.png Cutscene start.
My friends, what brings you to our humble village?

...So you need a seaworthy vessel to seek these ruins?


Considering it was your deeds which allowed us to return to fishing, I should think everyone would be glad for a chance to repay the favor!


Wait here, and I will have a boat stocked and ready for you in no time at all!
Have you noticed our little shadow? He's been following us since we left the city.

We see you there, boy. Show yourself.


Ah, it is you...


Do you know how far out of our way we walked so that you'd not cross paths with some wild beast?
I'm sorry, sir, but aren't you the heroes who saved Thavnair? You are. I know you are...

And I've gone and cheated you! I work with Zasshal, you see─the map merchant. It's my job to play the pleading orphan, and convince the crowd his wares are worth the price he asks.


I'm ashamed of what I've done, and beg for your forgiveness. If not for you, my sister and I would never have... Well, we'd be...
Enough. I knew your game, and I paid the price willingly. A fortunate purchase as it turns out, for my friend here was seeking those very ruins.
You are kind to overlook the wrong I have done you...

But there is more you need to know.


The map you bought is very real, as is the island it shows. I overheard Zasshal selling the information to another customer.


He told that man where he needed to search, about the ruins, about the vault...about everything. Then the man sailed out to find his fortune, never to return.


You cannot go alone to that place! You should have more friends with you─maybe even a whole army!
I do not doubt the ruins hold danger, but I assure you, between the two of us there is little we cannot overcome.
Please! I cannot bear the thought of...of...
What will you say?
We could invite our comrades. We might need a hand moving the treasure... Now you've gone and made him cry.
...That we could. And assuming we do find this treasure hoard, it may prove wise to have more hands along for the carrying.
...Assuming we find any. Still, it may prove wise to bring some companions along all the same.
I did not─ That was not my intention.
Oh, very well. Assuming we do find this treasure hoard, it may prove wise to have more hands along for the carrying.
Any ideas on whom to approach? The Scions have scattered far and wide since our last gathering...
What will you say?

Thancred and Urianger, eh?
Those two would answer our call, certainly. But they left the Rising Stones with a definite task in mind, and I am loath to interrupt their self-appointed mission.

Little Lord Alphinaud and his sister? Were they not bound for Garlemald? They have far more important matters to attend to than delving for trinkets.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Y'shtola...?
Her magicks would be a welcome addition, aye, but I am loath to interrupt her research. Mayhap we could ask a less...prickly companion.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Y'shtola...?
Her magicks would be a welcome addition, aye, but I am loath to interrupt her research. Mayhap we could ask a less...prickly companion.

Little Lord Alphinaud and his sister? Were they not bound for Garlemald? They have far more important matters to attend to than delving for trinkets.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Little Lord Alphinaud and his sister? Were they not bound for Garlemald? They have far more important matters to attend to than delving for trinkets.

Thancred and Urianger, eh?
Those two would answer our call, certainly. But they left the Rising Stones with a definite task in mind, and I am loath to interrupt their self-appointed mission.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Y'shtola...?
Her magicks would be a welcome addition, aye, but I am loath to interrupt her research. Mayhap we could ask a less...prickly companion.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Y'shtola...?
Her magicks would be a welcome addition, aye, but I am loath to interrupt her research. Mayhap we could ask a less...prickly companion.

Thancred and Urianger, eh?
Those two would answer our call, certainly. But they left the Rising Stones with a definite task in mind, and I am loath to interrupt their self-appointed mission.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Y'shtola...?
Her magicks would be a welcome addition, aye, but I am loath to interrupt her research. Mayhap we could ask a less...prickly companion.

Thancred and Urianger, eh?
Those two would answer our call, certainly. But they left the Rising Stones with a definite task in mind, and I am loath to interrupt their self-appointed mission.

Little Lord Alphinaud and his sister? Were they not bound for Garlemald? They have far more important matters to attend to than delving for trinkets.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Little Lord Alphinaud and his sister? Were they not bound for Garlemald? They have far more important matters to attend to than delving for trinkets.

Thancred and Urianger, eh?
Those two would answer our call, certainly. But they left the Rising Stones with a definite task in mind, and I am loath to interrupt their self-appointed mission.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Aye, Krile may have her hands full rebuilding the Students, but if you reach out to G'raha, he would surely leap at the invitation.

Will that set your mind at ease?
Y-Yes, if that man is as strong as you. ...Is he though? Strong, I mean?
What is your name, boy?
Mehrahd, sir.
Well, Mehrahd, your life is yours to live as you will. But I suggest you find a more honest trade if you truly wish to keep your sister safe.
I'm not proud of what I do!
But what choice do I have? We need to eat, and everyone's too busy rebuilding their own lives to bother with two grubby orphans...
Wait, boy.
I didn't take this roundabout road just to see you end up in some creature's belly. Let me walk you back to the city gates.
Thank you, sir.
Call me Estinien.
Player7 Icon.png Cutscene end.
Quest Completed
Estinien is... I think he is not as gruff as he makes out to be.
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