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Patch 6.0/Actions

< Patch 6.0
Actions
Name Class Description
Advanced Touch (Alchemist) Icon.png Advanced Touch (Alchemist) Alchemist Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Prudent Synthesis (Alchemist) Icon.png Prudent Synthesis (Alchemist) Alchemist Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Heart and Soul (Alchemist) Icon.png Heart and Soul (Alchemist) Alchemist (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Trained Finesse Icon.png Trained Finesse Alchemist, Armorer, Blacksmith, Carpenter, Culinarian, Goldsmith, Leatherworker, Weaver Increases quality at no cost to durability.
Available only when Inner Quiet stack size is 10.
Ruby Ruin Icon.png Ruby Ruin Arcanist Deals fire damage with a potency of 300.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Ruin II Icon.png Topaz Ruin II Arcanist Deals earth damage with a potency of 270.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Emerald Outburst Icon.png Emerald Outburst Arcanist Deals wind damage with a potency of 70 to target and all enemies nearby it.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Emerald Ruin Icon.png Emerald Ruin Arcanist Deals wind damage with a potency of 160.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Emerald Ruin II Icon.png Emerald Ruin II Arcanist Deals wind damage with a potency of 170.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Summon Topaz Icon.png Summon Topaz Arcanist Summons Topaz Carbuncle, and orders it to execute Glittering Topaz.
Glittering Topaz Effect: Rushes target and deals earth damage with a potency of 400
Additional Effect: Grants 4 stacks of Earth Attunement
Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected
Duration: 30s

Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned.

Summon Ruby Icon.png Summon Ruby Arcanist Summons Ruby Carbuncle, and orders it to execute Glittering Ruby.
Glittering Ruby Effect: Rushes target and deals fire damage with a potency of 400
Additional Effect: Grants 2 stacks of Fire Attunement
Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected
Duration: 30s

Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned.

Summon Emerald Icon.png Summon Emerald Arcanist Summons Emerald Carbuncle, and orders it to execute Glittering Emerald.
Glittering Emerald Effect: Deals wind damage with a potency of 400
Additional Effect: Grants 4 stacks of Wind Attunement
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Duration: 30s

Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.

Summon Carbuncle Icon.png Summon Carbuncle Arcanist Summons Carbuncle to your side.
Gemshine Icon.png Gemshine Arcanist Channel the energies of your active elemental attunement to attack your enemy.
Fire Attunement Effect: Deal fire damage to a single target
Earth Attunement Effect: Deal earth damage to a single target
Wind Attunement Effect: Deal wind damage to a single target
Topaz Outburst Icon.png Topaz Outburst Arcanist Deals earth damage with a potency of 110 to target and all enemies nearby it.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruby Ruin II Icon.png Ruby Ruin II Arcanist Deals fire damage with a potency of 340.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Ruin Icon.png Topaz Ruin Arcanist Deals earth damage with a potency of 240.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Radiant Aegis Icon.png Radiant Aegis Arcanist Orders Carbuncle to execute Radiant Aegis.
Radiant Aegis Effect: Creates a barrier around self that absorbs damage totaling 20% of your maximum HP
Duration: 30s
Maximum Charges: 2

Can only be executed while Carbuncle is summoned.

Precious Brilliance Icon.png Precious Brilliance Arcanist Channel the energies of your active elemental attunement to attack multiple enemies.
Fire Attunement Effect: Deal fire damage to a target and all enemies nearby it
Earth Attunement Effect: Deal earth damage to a target and all enemies nearby it
Wind Attunement Effect: Deal wind damage to a target and all enemies nearby it
Aethercharge Icon.png Aethercharge Arcanist Grants Aethercharge, increasing the potency of Ruin, Ruin II, and Ruin III by 50, and Outburst by 20.
Duration: 15s
Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum
Can only be executed in combat and while Carbuncle is summoned.
Radiant Aegis (Pet) Icon.png Radiant Aegis (Pet) Arcanist Creates a barrier around you that absorbs damage totaling 20% of your maximum HP.
Duration: 30s

※This action cannot be assigned to a hotbar.

Ruby Outburst Icon.png Ruby Outburst Arcanist Deals fire damage with a potency of 140 to target and all enemies nearby it.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Advanced Touch (Armorer) Icon.png Advanced Touch (Armorer) Armorer Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Prudent Synthesis (Armorer) Icon.png Prudent Synthesis (Armorer) Armorer Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Heart and Soul (Armorer) Icon.png Heart and Soul (Armorer) Armorer (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Crown Play Icon.png Crown Play Astrologian Triggers the effect of your drawn arcanum.
Exaltation Icon.png Exaltation Astrologian Reduces damage taken by self or target party member by 10%.
Duration: 8s
Additional Effect: Restores HP at the end of the effect's duration
Cure Potency: 500
Fall Malefic Icon.png Fall Malefic Astrologian Deals unaspected damage with a potency of 250.
Gravity II Icon.png Gravity II Astrologian Deals unaspected damage with a potency of 130 to target and all enemies nearby it.
Astrodyne Icon.png Astrodyne Astrologian Grants an effect using the astrosigns read from your divining deck.
Can only be executed after reading three astrosigns.
Effects granted are determined by the number of different types of astrosigns read.
1 Sign Type: Grants Harmony of Spirit
2 Sign Types: Grants Harmony of Spirit and Harmony of Body
3 Sign Types: Grants Harmony of Spirit, Harmony of Body, and Harmony of Mind
Duration: 15s
Harmony of Spirit Effect: Gradually restores own MP
Potency: 50
Harmony of Body Effect: Reduces spell cast time and recast time, and auto-attack delay by 10%
Harmony of Mind Effect: Increases damage dealt and healing potency by 5%
Macrocosmos Icon.png Macrocosmos Astrologian Deals unaspected damage to all nearby enemies with a potency of 250 for the first enemy, and 40% less for all remaining enemies.
Additional Effect: Grants Macrocosmos to self and all nearby party members
Duration: 15s
Action changes to Microcosmos upon execution.
For the effect's duration, 50% of damage taken is compiled.
Restores HP equal to a cure of 200 potency plus compiled damage when the effect expires or upon execution of Microcosmos.
Amount restored cannot exceed the target's maximum HP.

This action does not share a recast timer with any other actions.

Microcosmos Icon.png Microcosmos Astrologian Triggers the healing effect of Macrocosmos, restoring HP equal to a cure of 200 potency plus 50% of compiled damage.

Amount restored cannot exceed the target's maximum HP.

Ladonsbite Icon.png Ladonsbite Bard Delivers an attack with a potency of 130 to all enemies in a cone before you.
Additional Effect: 35% chance of becoming Shadowbite Ready

Duration: 30s

Radiant Finale Icon.png Radiant Finale Bard Increases damage dealt by self and nearby party members.
Duration: 15s
Effectiveness is determined by the number of different Coda active in the Song Gauge.
1 Coda: 2%
2 Coda: 4%
3 Coda: 6%

Can only be executed when at least 1 coda is active.

Blast Arrow Icon.png Blast Arrow Bard Delivers an attack to all enemies in a straight line before you with a potency of 600 for the first enemy, and 60% less for all remaining enemies.
Can only be executed while under the effect of Blast Arrow Ready.

※This action cannot be assigned to a hotbar.

High Blizzard II Icon.png High Blizzard II Black Mage Deals ice damage with a potency of 140 to target and all enemies nearby it.
Additional Effect: Grants Umbral Ice III and removes Astral Fire
Duration: 15s
High Fire II Icon.png High Fire II Black Mage Deals fire damage with a potency of 140 to target and all enemies nearby it.
Additional Effect: Grants Astral Fire III and removes Umbral Ice
Duration: 15s
Astral Fire Bonus: Grants Enhanced Flare

Effect is canceled if Astral Fire ends.

Paradox Icon.png Paradox Black Mage Deals unaspected damage with a potency of 500.
Astral Fire Bonus: Refreshes the duration of Astral Fire and 40% chance to grant Firestarter
Duration: 15s
Firestarter Effect: Next Fire III will require no time to cast and cost no MP
Duration: 30s
Umbral Ice Bonus: Spell is cast immediately, requires no MP to cast, and refreshes the duration of Umbral Ice
Duration: 15s
Can only be executed while under the effect of Paradox.

※This action cannot be assigned to a hotbar.

Amplifier Icon.png Amplifier Black Mage Grants Polyglot.

Can only be executed while under the effect of Astral Fire or Umbral Ice.

Advanced Touch (Blacksmith) Icon.png Advanced Touch (Blacksmith) Blacksmith Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Prudent Synthesis (Blacksmith) Icon.png Prudent Synthesis (Blacksmith) Blacksmith Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Heart and Soul (Blacksmith) Icon.png Heart and Soul (Blacksmith) Blacksmith (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Collect (Botanist) Icon.png Collect (Botanist) Botanist Gathers a collectable item with its current collectability rating.
Reduces integrity by 1.
Nophica's Tidings Icon.png Nophica's Tidings Botanist Increases item yield from Gatherer's Boon by 1.
Collector's Focus (Botanist) Icon.png Collector's Focus (Botanist) Botanist Increases the chance to trigger Collector's Intuition by 75% on your next collectable action.
Pioneer's Gift II Icon.png Pioneer's Gift II Botanist Increases the chance of triggering Gatherer's Boon by 30%. Does not apply to items at 0%.

Effect can be stacked with Pioneer's Gift I.

Pioneer's Gift I Icon.png Pioneer's Gift I Botanist Increases the chance of triggering Gatherer's Boon by 10%. Does not apply to items at 0%.
Wise to the World (Botanist) Icon.png Wise to the World (Botanist) Botanist Grants another gathering attempt. When gathering collectables, restores 1 integrity.
Can only be executed while under the effect of Eureka Moment.
Prudent Synthesis (Carpenter) Icon.png Prudent Synthesis (Carpenter) Carpenter Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Advanced Touch (Carpenter) Icon.png Advanced Touch (Carpenter) Carpenter Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Heart and Soul (Carpenter) Icon.png Heart and Soul (Carpenter) Carpenter (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Advanced Touch (Culinarian) Icon.png Advanced Touch (Culinarian) Culinarian Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Prudent Synthesis (Culinarian) Icon.png Prudent Synthesis (Culinarian) Culinarian Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Heart and Soul (Culinarian) Icon.png Heart and Soul (Culinarian) Culinarian (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Improvised Finish Icon.png Improvised Finish Dancer Creates a barrier around self and all nearby party members. Damage absorbed increases with stacks of Rising Rhythm.
0 Stacks: 5% of maximum HP
1 Stack: 6% of maximum HP
2 Stacks: 7% of maximum HP
3 Stacks: 8% of maximum HP
4 Stacks: 10% of maximum HP
Duration: 30s
Can only be executed while Improvisation is active.

※This action cannot be assigned to a hotbar.

Fan Dance IV Icon.png Fan Dance IV Dancer Delivers an attack to all enemies in a cone before you with a potency of 300 for the first enemy, and 50% less for all remaining enemies.

Can only be executed while under the effect of Fourfold Fan Dance.

Tillana Icon.png Tillana Dancer Delivers an attack to all nearby enemies with a potency of 360 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Standard Finish and Esprit to self and party member designated as your Dance Partner
Standard Finish Effect: Increases damage dealt by 5%
Duration: 60s
Can only be executed while under the effect of Flourishing Finish.
Triggers the cooldown of weaponskills, step actions, and finish actions upon execution. Cannot be executed during the cooldown of weaponskills, step actions, or finish actions.

※This action cannot be assigned to a hotbar.

Starfall Dance Icon.png Starfall Dance Dancer Delivers a critical direct hit to all enemies in a straight line before you with a potency of 600 for the first enemy, and 75% less for all remaining enemies.

Can only be executed while under the effect of Flourishing Starfall.

Shadowbringer Icon.png Shadowbringer Dark Knight Deals unaspected damage to all enemies in a straight line before you with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
Maximum Charges: 2

Can only be executed while under the effect of Darkside.

Salt and Darkness Icon.png Salt and Darkness Dark Knight All enemies standing in the corrupted patch of Salted Earth take additional unaspected damage with a potency of 500 for the first enemy, and 50% less for all remaining enemies.

※This action cannot be assigned to a hotbar.

Oblation Icon.png Oblation Dark Knight Reduces damage taken by a party member or self by 10%.
Duration: 10s

Maximum Charges: 2

Draconian Fury Icon.png Draconian Fury Dragoon Delivers an attack with a potency of 130 to all enemies in a straight line before you.
Additional Effect: Sharpens the Firstminds' Focus by 1
Can only be executed while under the effect of Draconian Fire.

※This action cannot be assigned to a hotbar.

Wyrmwind Thrust Icon.png Wyrmwind Thrust Dragoon Delivers an attack to all enemies in a straight line before you with a potency of 420 for the first enemy, and 50% less for all remaining enemies.

Firstminds' Focus Cost: 2

Heavens' Thrust Icon.png Heavens' Thrust Dragoon Delivers an attack with a potency of 100. Combo Action: Vorpal Thrust
Combo Potency: 480
Combo Bonus: Grants Sharper Fang and Claw
Duration: 30s

Effect of Sharper Fang and Claw ends upon execution of any melee weaponskill.

Chaotic Spring Icon.png Chaotic Spring Dragoon Delivers an attack with a potency of 100.
140 when executed from a target's rear.
Combo Action: Disembowel
Combo Potency: 260
Rear Combo Potency: 300
Combo Bonus: Damage over time
Potency: 45
Duration: 24s
Combo Bonus: Grants Enhanced Wheeling Thrust
Duration: 30s

Effect of Enhanced Wheeling Thrust ends upon execution of any melee weaponskill.

Triple Hook Icon.png Triple Hook Fisher Hooks three or more fish in a single cast. Yield is determined by fish type and your gathering rating. Some fish cannot be triple hooked.
Baited Breath Icon.png Baited Breath Fisher Holds your breath and reduces the wariness of nearby fish.
Cannot be executed when wariness exceeds a certain threshold.
Vital Sight Icon.png Vital Sight Fisher Sharpens your vision, making fish easier to target.
Angler's Art Cost: 2
Effect ends when you finish spearfishing at your present location.
Makeshift Bait Icon.png Makeshift Bait Fisher Allows the execution of Mooch even with average-sized fish.
Duration: 145s
Angler's Art Cost: 5
Action has no effect on fish caught prior to execution.
Thaliak's Favor Icon.png Thaliak's Favor Fisher Restores 150 GP.
Angler's Art Cost: 3
Electric Current Icon.png Electric Current Fisher Electrifies the water and captures all fish present in your field of vision.
Wariness of other nearby fish increases with the number of fish caught.

Requires a catch counter of 10 to execute. Can only be executed once per spearfishing attempt.

Prize Catch Icon.png Prize Catch Fisher Guarantees the next catch will be a large-sized fish. Effect ends after hooking a fish. Cancels current mooching opportunity.
Prudent Synthesis (Goldsmith) Icon.png Prudent Synthesis (Goldsmith) Goldsmith Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Advanced Touch (Goldsmith) Icon.png Advanced Touch (Goldsmith) Goldsmith Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Heart and Soul (Goldsmith) Icon.png Heart and Soul (Goldsmith) Goldsmith (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Double Down Icon.png Double Down Gunbreaker Delivers an attack to all nearby enemies with a potency of 1,200 for the first enemy, and 20% less for all remaining enemies.
Cartridge Cost: 2

This weaponskill does not share a recast timer with any other actions.

Heart of Corundum Icon.png Heart of Corundum Gunbreaker Reduces damage taken by a party member or self by 15%.
Duration: 8s
Additional Effect: When targeting a party member while under the effect of Brutal Shell, that effect is also granted to the target
Duration: 30s
Additional Effect: Grants Clarity of Corundum to target
Clarity of Corundum Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Catharsis of Corundum to target
Catharsis of Corundum Effect: Restores HP when HP falls below 50% or upon effect duration expiration
Cure Potency: 900
Duration: 20s
Hypervelocity Icon.png Hypervelocity Gunbreaker Delivers an attack with a potency of 180.
Can only be executed when Ready to Blast.

※This action cannot be assigned to a hotbar.

Prudent Synthesis (Leatherworker) Icon.png Prudent Synthesis (Leatherworker) Leatherworker Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Advanced Touch (Leatherworker) Icon.png Advanced Touch (Leatherworker) Leatherworker Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Heart and Soul (Leatherworker) Icon.png Heart and Soul (Leatherworker) Leatherworker (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Crowned Collider Icon.png Crowned Collider Machinist Delivers an attack with a potency of 750.
Potency increases as Battery Gauge exceeds required cost at time of deployment.
The Automaton Queen shuts down after execution. If this action is not used manually while the Automaton Queen is active, it will be triggered automatically immediately before shutting down.

※This action cannot be assigned to a hotbar.

Chain Saw Icon.png Chain Saw Machinist Delivers an attack to all enemies in a straight line before you with a potency of 570 for the first enemy, and 65% less for all remaining enemies.
Additional Effect: Increases Battery Gauge by 20

This weaponskill does not share a recast timer with any other actions.

Scattergun Icon.png Scattergun Machinist Delivers an attack with a potency of 150 to all enemies in a cone before you.

Additional Effect: Increases Heat Gauge by 10

Sleep Icon.png Sleep Magic Ranged DPS Puts target and all nearby enemies to sleep.
Duration: 30s
Cancels auto-attack upon execution.
Mountaineer's Gift I Icon.png Mountaineer's Gift I Miner Increases the chance of triggering Gatherer's Boon by 10%. Does not apply to items at 0%.
Wise to the World (Miner) Icon.png Wise to the World (Miner) Miner Grants another gathering attempt. When gathering collectables, restores 1 integrity.
Can only be executed while under the effect of Eureka Moment.
Collector's Focus (Miner) Icon.png Collector's Focus (Miner) Miner Increases the chance to trigger Collector's Intuition by 75% on your next collectable action.
Collect (Miner) Icon.png Collect (Miner) Miner Gathers a collectable item with its current collectability rating.
Reduces integrity by 1.
Nald'thal's Tidings Icon.png Nald'thal's Tidings Miner Increases item yield from Gatherer's Boon by 1.
Mountaineer's Gift II Icon.png Mountaineer's Gift II Miner Increases the chance of triggering Gatherer's Boon by 30%. Does not apply to items at 0%.

Effect can be stacked with Mountaineer's Gift I.

Howling Fist Icon.png Howling Fist Monk Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.

Shares a recast timer with The Forbidden Chakra.

Flint Strike Icon.png Flint Strike Monk Delivers an attack to all nearby enemies with a potency of 600 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct Beast Chakra.

※This action cannot be assigned to a hotbar.

Phantom Rush Icon.png Phantom Rush Monk Delivers an attack to target and all enemies nearby it with a potency of 1,150 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of Lunar Nadi and Solar Nadi, as well as three Beast Chakra.

※This action cannot be assigned to a hotbar.

Riddle of Wind Icon.png Riddle of Wind Monk Reduces auto-attack delay by 50%.

Duration: 15s

Shadow of the Destroyer Icon.png Shadow of the Destroyer Monk Delivers an attack with a potency of 110 to all nearby enemies.
Opo-opo Form Bonus: Guarantees a critical hit
Additional Effect: Changes form to raptor

Duration: 30s

Rising Phoenix Icon.png Rising Phoenix Monk Deals physical fire damage to all nearby enemies with a potency of 700 for the first enemy, and 70% less for all remaining enemies.
Additional Effect: Opens the Solar Nadi
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three distinct Beast Chakra.

※This action cannot be assigned to a hotbar.

Celestial Revolution Icon.png Celestial Revolution Monk Delivers an attack with a potency of 450.
Additional Effect: Opens the Lunar Nadi
If the Lunar Nadi is already open, opens the Solar Nadi instead.
Additional Effect: Grants Formless Fist, allowing the execution of a weaponskill that requires a certain form, without being in that form
Duration: 30s
Any additional effects associated with the executed action will also be applied.
Can only be executed while under the effect of three Beast Chakra.

※This action cannot be assigned to a hotbar.

Thunderclap (Action) Icon.png Thunderclap (Action) Monk Rush to a targeted enemy's or party member's location.
Maximum Charges: 3

Cannot be executed while bound.

Masterful Blitz Icon.png Masterful Blitz Monk Strike the enemy with a technique fueled by the power of your Beast Chakra.
The technique used is determined by the number of different types of Beast Chakra opened.
1 Beast Chakra Type: Elixir Field
2 Beast Chakra Types: Celestial Revolution
3 Beast Chakra Types: Rising Phoenix

3 Beast Chakra and Both Nadi: Phantom Rush

Huraijin Icon.png Huraijin Ninja Delivers an attack with a potency of 200.
Additional Effect: Grants Huton
Duration: 60s

Additional Effect: Increases Ninki Gauge by 5

Forked Raiju Icon.png Forked Raiju Ninja Rushes target and delivers a lightning attack with a potency of 560.
Additional Effect: Increases Ninki Gauge by 5
Can only be executed while under the effect of Raiju Ready.
Cannot be executed while bound.
Hollow Nozuchi Icon.png Hollow Nozuchi Ninja All enemies standing in the corrupted earth of Doton take additional earth damage with a potency of 50.
Requires Hakke Mujinsatsu to be executed as a combo action or upon executing Katon, Goka Mekkyaku, or Phantom Kamaitachi.
Effect can only be triggered while Doton is active.

※This action cannot be assigned to a hotbar.

Fleeting Raiju Icon.png Fleeting Raiju Ninja Deals lightning damage with a potency of 560.
Additional Effect: Increases Ninki Gauge by 5

Can only be executed while under the effect of Raiju Ready.

Phantom Kamaitachi Icon.png Phantom Kamaitachi Ninja Your shadow deals wind damage to all enemies within 5 yalms with a potency of 550 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Extends Huton duration by 10s to a maximum of 60s
Additional Effect: Increases Ninki Gauge by 10

Can only be executed while under the effect of Phantom Kamaitachi Ready.

Blade of Truth Icon.png Blade of Truth Paladin Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies.

Combo Action: Blade of Faith

Combo Bonus: Restores MP

※This action cannot be assigned to a hotbar.

Blade of Faith Icon.png Blade of Faith Paladin Deals unaspected damage to target and all enemies nearby it with a potency of 420 for the first enemy, and 50% less for all remaining enemies.

Combo Action: Confiteor

Combo Bonus: Restores MP

※This action cannot be assigned to a hotbar.

Blade of Valor Icon.png Blade of Valor Paladin Deals unaspected damage to target and all enemies nearby it with a potency of 580 for the first enemy, and 50% less for all remaining enemies.

Combo Action: Blade of Truth

Combo Bonus: Restores MP
Combo Bonus: Damage over time
Potency: 80 for the first enemy, and 50% less for all remaining enemies
Duration: 21s
Damage over time effect cannot be stacked with that of Goring Blade.

※This action cannot be assigned to a hotbar.

Holy Sheltron Icon.png Holy Sheltron Paladin Block incoming attacks.
Duration: 8s
Additional Effect: Grants Knight's Resolve
Knight's Resolve Effect: Reduces damage taken by 15%
Duration: 4s
Additional Effect: Grants Knight's Benediction
Knight's Benediction Effect: Gradually restores HP
Cure Potency: 250
Duration: 12s

Oath Gauge Cost: 50

Expiacion Icon.png Expiacion Paladin Delivers an attack to target and all enemies nearby it with a potency of 340 for the first enemy, and 50% less for all remaining enemies.

Additional Effect: Restores MP

Steel Peak Icon.png Steel Peak Pugilist Delivers an attack with a potency of 180.
Can only be executed while in combat and under the effect of the Fifth Chakra. The five chakra close upon execution.
Shares a recast timer with Howling Fist.

※This action cannot be assigned to a hotbar.

Infernal Slice Icon.png Infernal Slice Reaper Delivers an attack with a potency of 140.
Combo Action: Waxing Slice
Combo Potency: 460

Combo Bonus: Increases Soul Gauge by 10

Regress Icon.png Regress Reaper Move instantly to the Hellsgate left behind by you.
Can only be executed while under the effect of Threshold.
Cannot be executed while bound.

※This action cannot be assigned to a hotbar.

Gibbet Icon.png Gibbet Reaper Delivers an attack with a potency of 400.
460 when executed from a target's flank.
Enhanced Gibbet Potency: 460
Flank Enhanced Potency: 520
Additional Effect: Grants Enhanced Gallows
Duration: 60s
The action Blood Stalk changes to Unveiled Gallows while under the effect of Enhanced Gallows.
Additional Effect: Increases Shroud Gauge by 10
Can only be executed while under the effect of Soul Reaver.

※Action changes to Void Reaping while under the effect of Enshrouded.

Slice Icon.png Slice Reaper Delivers an attack with a potency of 300.

Additional Effect: Increases Soul Gauge by 10

Waxing Slice Icon.png Waxing Slice Reaper Delivers an attack with a potency of 140.
Combo Action: Slice
Combo Potency: 380

Combo Bonus: Increases Soul Gauge by 10

Gallows Icon.png Gallows Reaper Delivers an attack with a potency of 400.
460 when executed from a target's rear.
Enhanced Gallows Potency: 460
Rear Enhanced Potency: 520
Additional Effect: Grants Enhanced Gibbet
Duration: 60s
The action Blood Stalk changes to Unveiled Gibbet while under the effect of Enhanced Gibbet.
Additional Effect: Increases Shroud Gauge by 10
Can only be executed while under the effect of Soul Reaver.

※Action changes to Cross Reaping while under the effect of Enshrouded.

Unveiled Gibbet Icon.png Unveiled Gibbet Reaper Summons your avatar to deliver an attack with a potency of 400.
Additional Effect: Grants Soul Reaver
Duration: 30s
Stack count will be reduced to 1 when already under the effect of Soul Reaver.
Soul Gauge Cost: 50
Can only be executed while under the effect of Enhanced Gibbet.
Shares a recast timer with all avatar attacks except Gluttony.

※This action cannot be assigned to a hotbar.

Arcane Crest Icon.png Arcane Crest Reaper Grants Crest of Time Borrowed to self, creating a barrier that nullifies damage totaling up to 10% of maximum HP.
Duration: 5s
Grants Crest of Time Returned to self and nearby party members within a radius of 15 yalms when barrier is completely absorbed.
Crest of Time Returned Effect: Gradually restores HP
Cure Potency: 50
Duration: 15s
Whorl of Death Icon.png Whorl of Death Reaper Delivers an attack with a potency of 100 to all nearby enemies.
Additional Effect: Afflicts target with Death's Design, increasing damage you deal target by 10%
Duration: 30s
Extends duration of Death's Design by 30s to a maximum of 60s.

Additional Effect: Increases Soul Gauge by 10 if target is KO'd before effect expires

Communio Icon.png Communio Reaper Deals unaspected damage to target and all enemies nearby it with a potency of 1,000 for the first enemy, and 60% less for all remaining enemies.
Enshrouded effect expires upon execution.

Requires at least one stack of Lemure Shroud to execute.

Arcane Circle Icon.png Arcane Circle Reaper Increases damage dealt by self and nearby party members by 3%.
Duration: 20s
Additional Effect: Grants Circle of Sacrifice to self and nearby party members
Duration: 5s
Additional Effect: Grants Bloodsown Circle to self
Duration: 6s
Circle of Sacrifice Effect: When you or party members under this effect successfully land a weaponskill or cast a spell, the reaper who applied it may be granted a stack of Immortal Sacrifice, up to a maximum of 8
Duration: 30s

Bloodsown Circle Effect: Allows you to accumulate stacks of Immortal Sacrifice from party members under the effect of your Circle of Sacrifice

Plentiful Harvest Icon.png Plentiful Harvest Reaper Delivers an attack to all enemies in a straight line before you with a potency of 520 for the first enemy, and 60% less for all remaining enemies.
Immortal Sacrifice Cost: 1 stack
Potency increases up to 800 as stacks of Immortal Sacrifice exceed minimum cost.
Additional Effect: Increases Shroud Gauge by 50
Cannot be executed while under the effect of Bloodsown Circle.

Consumes all stacks of Immortal Sacrifice upon execution.

Cross Reaping Icon.png Cross Reaping Reaper Delivers an attack with a potency of 460.
Enhanced Cross Reaping Potency: 520
Additional Effect: Grants Enhanced Void Reaping
Duration: 30s
Additional Effect: Grants Void Shroud
Can only be executed while under the effect of Lemure Shroud.
Recast timer cannot be affected by status effects or gear attributes.
Lemure Shroud Cost: 1

※This action cannot be assigned to a hotbar.

Unveiled Gallows Icon.png Unveiled Gallows Reaper Summons your avatar to deliver an attack with a potency of 400.
Additional Effect: Grants Soul Reaver
Duration: 30s
Stack count will be reduced to 1 when already under the effect of Soul Reaver.
Soul Gauge Cost: 50
Can only be executed while under the effect of Enhanced Gallows.
Shares a recast timer with all avatar attacks except Gluttony.

※This action cannot be assigned to a hotbar.

Enshroud Icon.png Enshroud Reaper Offers your flesh as a vessel to your avatar, gaining maximum stacks of Lemure Shroud.
Duration: 30s
Certain actions cannot be executed while playing host to your avatar.

Shroud Gauge Cost: 50

The End Icon.png The End Reaper Delivers an attack that deals 350% the damage of Braver.
Spinning Scythe Icon.png Spinning Scythe Reaper Delivers an attack with a potency of 140 to all nearby enemies.

Additional Effect: Increases Soul Gauge by 10

Void Reaping Icon.png Void Reaping Reaper Delivers an attack with a potency of 460.
Enhanced Void Reaping Potency: 520
Additional Effect: Grants Enhanced Cross Reaping
Duration: 30s
Additional Effect: Grants Void Shroud
Can only be executed while under the effect of Enshrouded.
Recast timer cannot be affected by status effects or gear attributes.
Lemure Shroud Cost: 1

※This action cannot be assigned to a hotbar.

Grim Reaping Icon.png Grim Reaping Reaper Delivers an attack with a potency of 200 to all enemies in a cone before you.
Additional Effect: Grants Void Shroud
Can only be executed while under the effect of Enshrouded.
Recast timer cannot be affected by status effects or gear attributes.
Lemure Shroud Cost: 1

※This action cannot be assigned to a hotbar.

Hell's Egress Icon.png Hell's Egress Reaper Quickly dash 15 yalms backwards.
Additional Effect: Allows next Harpe to be cast immediately
Duration: 15s
Additional Effect: Leaves behind a Hellsgate at point of origin, and grants Threshold to self
Duration: 10s
Cannot be executed while bound.

Shares a recast timer with Hell's Ingress.

Shadow of Death Icon.png Shadow of Death Reaper Delivers an attack with a potency of 300.
Additional Effect: Afflicts target with Death's Design, increasing damage you deal target by 10%
Duration: 30s
Extends duration of Death's Design by 30s to a maximum of 60s.

Additional Effect: Increases Soul Gauge by 10 if target is KO'd before effect expires

Soul Scythe Icon.png Soul Scythe Reaper Delivers an attack with a potency of 180 to all nearby enemies.
Additional Effect: Increases Soul Gauge by 50
Maximum Charges: 2

Shares a recast timer with Soul Slice.

Lemure's Scythe Icon.png Lemure's Scythe Reaper Delivers an attack with a potency of 100 to all enemies in a cone before you.
Void Shroud Cost: 2
Shares a recast timer with Lemure's Slice.

※This action cannot be assigned to a hotbar.

Lemure's Slice Icon.png Lemure's Slice Reaper Delivers an attack with a potency of 200.
Void Shroud Cost: 2
Shares a recast timer with Lemure's Scythe.

※This action cannot be assigned to a hotbar.

Hell's Ingress Icon.png Hell's Ingress Reaper Quickly dash 15 yalms forward.
Additional Effect: Allows next Harpe to be cast immediately
Duration: 15s
Additional Effect: Leaves behind a Hellsgate at point of origin, and grants Threshold to self
Duration: 10s
Cannot be executed while bound.

Shares a recast timer with Hell's Egress.

Nightmare Scythe Icon.png Nightmare Scythe Reaper Delivers an attack with a potency of 120 to all nearby enemies.
Combo Action: Spinning Scythe
Combo Potency: 180

Combo Bonus: Increases Soul Gauge by 10

Blood Stalk Icon.png Blood Stalk Reaper Summons your avatar to deliver an attack with a potency of 340.
Additional Effect: Grants Soul Reaver
Duration: 30s
Stack count will be reduced to 1 when already under the effect of Soul Reaver.
Soul Gauge Cost: 50
Shares a recast timer with all avatar attacks except Gluttony.

※Action changes to Lemure's Slice while under the effect of Enshrouded.

Gluttony Icon.png Gluttony Reaper Summons your avatar to deal unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 25% less for all remaining enemies.
Additional Effect: Grants 2 stacks of Soul Reaver
Duration: 30s

Soul Gauge Cost: 50

Soulsow Icon.png Soulsow Reaper Grants Soulsow to self, changing the action to Harvest Moon.

Cast time is instant when used outside of battle.

Soul Slice Icon.png Soul Slice Reaper Delivers an attack with a potency of 460.
Additional Effect: Increases Soul Gauge by 50
Maximum Charges: 2

Shares a recast timer with Soul Scythe.

Grim Swathe Icon.png Grim Swathe Reaper Summons your avatar to deliver an attack with a potency of 140 to all enemies in a cone before you.
Additional Effect: Grants Soul Reaver
Duration: 30s
Stack count will be reduced to 1 when already under the effect of Soul Reaver.
Soul Gauge Cost: 50
Shares a recast timer with all avatar attacks except Gluttony.

※Action changes to Lemure's Scythe while under the effect of Enshrouded.

Harvest Moon Icon.png Harvest Moon Reaper Deals unaspected damage to target and all enemies nearby it with a potency of 600 for the first enemy, and 50% less for all remaining enemies.
Can only be executed while under the effect of Soulsow.

※This action cannot be assigned to a hotbar.

Harpe Icon.png Harpe Reaper Deals unaspected damage with a potency of 300.
Guillotine Icon.png Guillotine Reaper Delivers an attack with a potency of 200 to all enemies in a cone before you.
Additional Effect: Increases Shroud Gauge by 10
Can only be executed while under the effect of Soul Reaver.

※Action changes to Grim Reaping while under the effect of Enshrouded.

Verthunder III Icon.png Verthunder III Red Mage Deals lightning damage with a potency of 380.
Additional Effect: Increases Black Mana by 6
Additional Effect: 50% chance of becoming Verfire Ready

Duration: 30s

Resolution Icon.png Resolution Red Mage Deals unaspected damage to all enemies in a straight line before you with a potency of 750 for the first enemy, and 60% less for all remaining enemies.
Combo Action: Scorch
Additional Effect: Increases both Black Mana and White Mana by 4
Scorch is changed to Resolution upon landing Scorch as a combo action.

※This action cannot be assigned to a hotbar.

Verthunder III Icon.png Verthunder III Red Mage Deals wind damage with a potency of 380.
Additional Effect: Increases White Mana by 6
Additional Effect: 50% chance of becoming Verstone Ready

Duration: 30s

Magick Barrier Icon.png Magick Barrier Red Mage Reduces magic damage taken by self and nearby party members by 10%, while increasing HP recovered by healing actions by 5%.

Duration: 10s

Toxikon II Icon.png Toxikon II Sage Deals unaspected damage to target and all enemies nearby it with a potency of 330 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Addersting Cost: 1
Taurochole Icon.png Taurochole Sage Restores own or target party member's HP.
Cure Potency: 700
Additional Effect: Reduces target's damage taken by 10%
Duration: 15s
Effect cannot be stacked with Kerachole.
Additional Effect: Restores 7% of maximum MP
Addersgall Cost: 1
Techne Makre Icon.png Techne Makre Sage Restores 100% of HP of all nearby party members, even if they are currently dead. If resurrected this way, party members also revive with 100% MP and are not given Weakness or Brink of Death debuffs.
Soteria Icon.png Soteria Sage Increases the cure potency of Kardion effects granted by you by 50%.
Duration: 15s
Toxikon Icon.png Toxikon Sage Deals unaspected damage to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Addersting Cost: 1
Rhizomata Icon.png Rhizomata Sage Grants 1 stack of Addersgall.
Zoe Icon.png Zoe Sage Increases healing magic potency of your next healing spell by 30%.
Duration: 30s
Eukrasia Icon.png Eukrasia Sage Augments certain offensive and healing magic actions.
Dosis III is upgraded to Eukrasian Dosis III.
Diagnosis is upgraded to Eukrasian Diagnosis.
Prognosis is upgraded to Eukrasian Prognosis.
Eukrasian Dosis III Icon.png Eukrasian Dosis III Sage Deals unaspected damage over time.
Potency: 70
Duration: 30s
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170

※This action cannot be assigned to a hotbar.

Dosis III Icon.png Dosis III Sage Deals unaspected damage with a potency of 330.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Icarus Icon.png Icarus Sage Rush to a targeted enemy's or party member's location.
Unable to cast if bound.
Ixochole Icon.png Ixochole Sage Restores own HP and the HP of all nearby party members.
Cure Potency: 400
Additional Effect: Restores 7% of maximum MP
Addersgall Cost: 1
Haima Icon.png Haima Sage Erects a magicked barrier around self or target party member that absorbs damage equivalent to a heal of 300 potency.
Additional Effect: Grants 5 stacks of Haimatinon
Duration: 15s
When the barrier is completely absorbed, a stack of Haimatinon is consumed and a new barrier is applied.
When the effect duration expires, a healing effect is then applied.
Cure Potency: 150 per remaining stack of Haimatinon
Dyskrasia Icon.png Dyskrasia Sage Deals unaspected damage with a potency of 160 to all nearby enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Kardia Icon.png Kardia Sage Grants self the effect of Kardia and a selected party member or self the effect of Kardion, restoring HP after casting certain magic attacks.
Kerachole Icon.png Kerachole Sage Reduces damage taken by self and nearby party members by 10%.
Duration: 15s
Effect cannot be stacked with Taurochole.
Additional Effect: Regen
Cure Potency: 100
Duration: 15s
Additional Effect: Restores 7% of maximum MP
Addersgall Cost: 1
Dosis II Icon.png Dosis II Sage Deals unaspected damage with a potency of 320.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Krasis Icon.png Krasis Sage Increases HP recovery via healing actions for a party member of self by 20%.
Duration: 10s
Dosis Icon.png Dosis Sage Deals unaspected damage with a potency of 300.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Diagnosis Icon.png Diagnosis Sage Restores target's HP.
Cure Potency: 450
Eukrasian Prognosis Icon.png Eukrasian Prognosis Sage Restores own HP and the HP of all nearby party members.
Cure Potency: 100
Additional Effect: Erects a magicked barrier which nullifies damage equaling 320% of the amount of HP restored
Duration: 30s
Effect cannot be stacked with those of Eukrasian Diagnosis or scholar's Galvanize.

※This action cannot be assigned to a hotbar.

Prognosis Icon.png Prognosis Sage Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Holos Icon.png Holos Sage Restores own HP and the HP of all nearby party members.
Cure Potency: 300
Additional Effect: Reduces damage taken by self and nearby party members by 10%
Duration: 20s
Panhaima Icon.png Panhaima Sage Erects a magicked barrier around self and all party members near you that absorbs damage equivalent to a heal of 200 potency.
Additional Effect: Grants 5 stacks of Panhaimatinon
Duration: 15s
When the barrier is completely absorbed, a stack of Panhaimatinon is consumed and a new barrier is applied.
When the effect duration expires, a healing effect is then applied.
Cure Potency: 100 per remaining stack of Panhaimatinon
Dyskrasia II Icon.png Dyskrasia II Sage Deals unaspected damage with a potency of 170 to all nearby enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Egeiro Icon.png Egeiro Sage Resurrects target to a weakened state.
Pepsis Icon.png Pepsis Sage Restores own HP and the HP of nearby party members by removing Eukrasian Diagnosis and Eukrasian Prognosis effects granted by you.
Eukrasian Diagnosis Cure Potency: 450
Eukrasian Prognosis Cure Potency: 350
Targets not under the effect of Eukrasian Diagnosis or Eukrasian Prognosis will not be healed.
Phlegma Icon.png Phlegma Sage Deals unaspected damage to target and all enemies nearby it with a potency of 400 for the first enemy, and 30% less for all remaining enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Maximum Charges: 2

This action does not share a recast timer with any other actions.

Phlegma II Icon.png Phlegma II Sage Deals unaspected damage to target and all enemies nearby it with a potency of 490 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Maximum Charges: 2

This action does not share a recast timer with any other actions.

Phlegma III Icon.png Phlegma III Sage Deals unaspected damage to target and all enemies nearby it with a potency of 510 for the first enemy, and 50% less for all remaining enemies.
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170
Maximum Charges: 2

This action does not share a recast timer with any other actions.

Eukrasian Dosis II Icon.png Eukrasian Dosis II Sage Deals unaspected damage over time.
Potency: 60
Duration: 30s
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170

※This action cannot be assigned to a hotbar.

Physis Icon.png Physis Sage Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 100
Duration: 15s
Physis II Icon.png Physis II Sage Gradually restores own HP and the HP of all nearby party members.
Cure Potency: 130
Duration: 15s
Additional Effect: Increases HP recovered by healing actions by 10%
Duration: 10s
Pneuma Icon.png Pneuma Sage Deals unaspected damage to all enemies in a straight line before you with a potency of 330 for the first enemy, and 40% less for all remaining enemies.
Additional Effect: Restores own HP and the HP of all party members within a radius of 20 yalms
Cure Potency: 600
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170

This action does not share a recast timer with any other actions.

Eukrasian Dosis Icon.png Eukrasian Dosis Sage Deals unaspected damage over time.
Potency: 40
Duration: 30s
Additional Effect: Restores HP to targets under the effect of Kardion granted by you
Cure Potency: 170

※This action cannot be assigned to a hotbar.

Eukrasian Diagnosis Icon.png Eukrasian Diagnosis Sage Restores target's HP.
Cure Potency: 300
Additional Effect: Erects a magicked barrier which nullifies damage equaling 180% of the amount of HP restored. When critical HP is restored, also grants Differential Diagnosis, nullifying damage equaling 180% the amount of HP restored.
Duration: 30s

Effect cannot be stacked with Eukrasian Prognosis or scholar's Galvanize.

※This action cannot be assigned to a hotbar.

Druochole Icon.png Druochole Sage Restores target's HP.
Cure Potency: 600
Additional Effect: Restores 7% of Maximum MP
Addersgall Cost: 1
Fuko Icon.png Fuko Samurai Delivers an attack with a potency of 100 to all nearby enemies.

Additional Effect: Increases Kenki Gauge by 10

Kaeshi: Namikiri Icon.png Kaeshi: Namikiri Samurai Delivers an attack to all enemies in a cone before you with a potency of 1,350 for the first enemy, and 75% less for all remaining enemies.
Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.

※This action cannot be assigned to a hotbar.

Ogi Namikiri Icon.png Ogi Namikiri Samurai Delivers an attack to all enemies in a cone before you with a potency of 900 for the first enemy, and 75% less for all remaining enemies.
Grants a stack of Meditation, up to a maximum of 3.
Can only be executed while under the effect of Ogi Namikiri Ready.

※Action changes to Kaeshi: Namikiri upon execution.

Shoha II Icon.png Shoha II Samurai Delivers an attack with a potency of 200 to all nearby enemies.
Can only be executed after accumulating three stacks of Meditation by executing Iaijutsu, Meditate, or Ogi Namikiri while in combat.
Meditation effect fades upon execution.

Shares a recast timer with Shoha.

Protraction Icon.png Protraction Scholar Increases maximum HP of a party member or self by 10% and restores the amount increased.
Additional Effect: Increases HP recovery via healing actions by 10%
Duration: 10s
Art of War II Icon.png Art of War II Scholar Deals unaspected damage with a potency of 180 to all nearby enemies.
Expedient Icon.png Expedient Scholar Grants Expedience and Desperate Measures to all nearby party members.
Expedience Effect: Increases movement speed
Desperate Measures Effect: Reduces damage taken by 10%
Duration: 20s
Broil IV Icon.png Broil IV Scholar Deals unaspected damage with a potency of 295.
Astral Flow Icon.png Astral Flow Summoner Channel the energies of your active trance or elemental favor to perform one of several actions.
Dreadwyrm Trance Effect: Action changes to Deathflare
Firebird Trance Effect: Action changes to Rekindle
Ifrit's Favor Effect: Action changes to Crimson Cyclone
Titan's Favor Effect: Action changes to Mountain Buster (Summoner)
Garuda's Favor Effect: Action changes to Slipstream
Astral Flare Icon.png Astral Flare Summoner Deals unaspected damage with a potency of 180 to target and all enemies nearby it.
Can only be executed while in Dreadwyrm Trance.

※This action cannot be assigned to a hotbar.

Emerald Catastrophe Icon.png Emerald Catastrophe Summoner Deals wind damage with a potency of 100 to target and all enemies nearby it.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Catastrophe Icon.png Topaz Catastrophe Summoner Deals earth damage with a potency of 140 to target and all enemies nearby it.
Additional Effect: Grants Titan's Favor
Effect of Titan's Favor ends upon execution of certain summoner actions.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Ruin III Icon.png Topaz Ruin III Summoner Deals earth damage with a potency of 300.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Disaster Icon.png Topaz Disaster Summoner Deals earth damage with a potency of 130 to target and all enemies nearby it.
Effect of Titan's Favor ends upon execution of certain summoner actions.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Astral Impulse Icon.png Astral Impulse Summoner Deals unaspected damage with a potency of 440.
Can only be executed while in Dreadwyrm Trance.

※This action cannot be assigned to a hotbar.

Crimson Cyclone Icon.png Crimson Cyclone Summoner Rushes forward and delivers a fire attack to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Can only be executed while under the effect of Ifrit's Favor.
Cannot be executed while bound.
※Action changes to Crimson Strike upon execution.

※This action cannot be assigned to a hotbar.

Crimson Strike Icon.png Crimson Strike Summoner Deals fire damage to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Combo Action: Crimson Cyclone

※This action cannot be assigned to a hotbar.

Tri-disaster Icon.png Tri-disaster Summoner Deals unaspected damage with a potency of 120 to target and all enemies nearby it.
Emerald Disaster Icon.png Emerald Disaster Summoner Deals wind damage with a potency of 90 to target and all enemies nearby it.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Topaz Rite Icon.png Topaz Rite Summoner Deals earth damage with a potency of 330.
Additional Effect: Grants Titan's Favor
Effect of Titan's Favor ends upon execution of certain summoner actions.
Earth Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Summon Garuda Icon.png Summon Garuda Summoner Summons Garuda-Egi and orders it to execute Aerial Blast.
Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Wind Attunement
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Duration: 30s
Additional Effect: Grants Garuda's Favor
Effect of Garuda's Favor ends upon execution of certain summoner actions.

Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.

Emerald Rite Icon.png Emerald Rite Summoner Deals wind damage with a potency of 230.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Slipstream Icon.png Slipstream Summoner Deals wind damage to target and all enemies nearby it with a potency of 430 for the first enemy, and 65% less for all remaining enemies.
Additional Effect: Creates a windstorm centered around the target, dealing damage to any enemies who enter
Potency: 30
Duration: 15s
Can only be executed while under the effect of Garuda's Favor.

※This action cannot be assigned to a hotbar.

Rekindle Icon.png Rekindle Summoner Restores own or target party member's HP.
Cure Potency: 400
Additional Effect: Grants Rekindle to target
Duration: 30s
Rekindle Effect: Healing over time when HP falls below 75% or upon effect duration expiration
Cure Potency: 200
Duration: 15s
Can only be executed while in Firebird Trance.

※This action cannot be assigned to a hotbar.

Ruby Catastrophe Icon.png Ruby Catastrophe Summoner Deals fire damage with a potency of 180 to target and all enemies nearby it.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruby Disaster Icon.png Ruby Disaster Summoner Deals fire damage with a potency of 170 to target and all enemies nearby it.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruby Rite Icon.png Ruby Rite Summoner Deals fire damage with a potency of 450.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Ruby Ruin III Icon.png Ruby Ruin III Summoner Deals fire damage with a potency of 360.
Fire Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Mountain Buster (Summoner) Icon.png Mountain Buster (Summoner) Summoner Deals earth damage to target and all enemies nearby it with a potency of 150 for the first enemy, and 70% less for all remaining enemies.
Can only be executed while under the effect of Titan's Favor.

※This action cannot be assigned to a hotbar.

Emerald Ruin III Icon.png Emerald Ruin III Summoner Deals wind damage with a potency of 180.
Wind Attunement Cost: 1

※This action cannot be assigned to a hotbar.

Searing Light (Pet) Icon.png Searing Light (Pet) Summoner Increases damage dealt by self and nearby party members by 3%.
Duration: 30s

※This action cannot be assigned to a hotbar.

Searing Light Icon.png Searing Light Summoner Orders Carbuncle to execute Searing Light.
Searing Light Effect: Increases damage dealt by self and nearby party members by 3%
Duration: 30s

Can only be executed in combat and while Carbuncle is summoned.

Summon Garuda II Icon.png Summon Garuda II Summoner Summons Emerald Garuda and orders it to execute Aerial Blast.
Aerial Blast Effect: Deals wind damage to target and all enemies within 5 yalms with a potency of 700 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Wind Attunement
Duration: 30s
Wind Attunement Effect: Gemshine and Precious Brilliance become wind-aspected
Additional Effect: Grants Garuda's Favor
Effect of Garuda's Favor ends upon execution of certain summoner actions.

Can only be executed while under the effect of Emerald Arcanum and Carbuncle is summoned.

Summon Ifrit Icon.png Summon Ifrit Summoner Summons Ifrit-Egi and orders it to execute Inferno.
Inferno Effect: Rushes forward and deals fire damage to all enemies in a 5-yalm cone before it with a potency of 600 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 2 stacks of Fire Attunement
Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected
Duration: 30s
Additional Effect: Grants Ifrit's Favor
Effect of Ifrit's Favor ends upon execution of certain summoner actions.

Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned.

Summon Ifrit II Icon.png Summon Ifrit II Summoner Summons Ruby Ifrit and orders it to execute Inferno.
Inferno Effect: Deals fire damage to target and all enemies within 5 yalms with a potency of 700 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 2 stacks of Fire Attunement
Duration: 30s
Fire Attunement Effect: Gemshine and Precious Brilliance become fire-aspected
Additional Effect: Grants Ifrit's Favor
Effect of Ifrit's Favor ends upon execution of certain summoner actions.

Can only be executed while under the effect of Ruby Arcanum and Carbuncle is summoned.

Summon Phoenix Icon.png Summon Phoenix Summoner Enters Firebird Trance and summons Demi-Phoenix to fight by your side, which executes Everlasting Flight as it manifests.
Demi-Phoenix will execute Scarlet Flame automatically on the targets attacked by you after summoning.
Increases enmity in target when Demi-Phoenix is summoned.
Duration: 15s
Additional Effect: Changes Ruin III to Fountain of Fire and Tri-disaster to Brand of Purgatory
Additional Effect: Grants Ruby Arcanum, Topaz Arcanum, and Emerald Arcanum
Can only be executed in combat and while Carbuncle is summoned

Summon Titan Icon.png Summon Titan Summoner Summons Titan-Egi and orders it to execute Earthen Fury.
Earthen Fury Effect: Rushes forward and deals earth damage to all enemies within 5 yalms with a potency of 600 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Earth Attunement
Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected
Duration: 30s

Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned.

Summon Titan II Icon.png Summon Titan II Summoner Summons Topaz Titan and orders it to execute Earthen Fury.
Earthen Fury Effect: Deals earth damage to target and all enemies within 5 yalms with a potency of 700 for the first enemy, and 60% less for all remaining enemies
Additional Effect: Grants 4 stacks of Earth Attunement
Duration: 30s
Earth Attunement Effect: Gemshine and Precious Brilliance become earth-aspected

Can only be executed while under the effect of Topaz Arcanum and Carbuncle is summoned.

Orogeny Icon.png Orogeny Warrior Delivers an attack with a potency of 150 to all nearby enemies.

Shares a recast timer with Upheaval.

Bloodwhetting Icon.png Bloodwhetting Warrior Reduces damage taken by 10%.
Duration: 8s
Additional Effect: Restores HP with each weaponskill successfully delivered
Cure Potency: 400
Additional Effect: Grants Stem the Flow
Stem the Flow Effect: Reduces damage taken by 10%
Duration: 4s
Additional Effect: Grants Stem the Tide
Stem the Tide Effect: Creates a barrier around self that absorbs damage equivalent to a heal of 400 potency
Duration: 20s

Shares a recast timer with Nascent Flash.

Primal Rend Icon.png Primal Rend Warrior Delivers a critical direct hit to target and all enemies nearby it with a potency of 700 for the first enemy, and 70% less for all remaining enemies.
Stacks of Inner Release are not consumed upon execution.
Can only be executed while under the effect of Primal Rend Ready, granted by Inner Release.

Cannot be executed while bound.

Prudent Synthesis (Weaver) Icon.png Prudent Synthesis (Weaver) Weaver Increases progress at half the durability cost.
Unavailable when Waste Not or Waste Not II are active.
Advanced Touch (Weaver) Icon.png Advanced Touch (Weaver) Weaver Increases quality.
Combo Action: Standard Touch
Combo Bonus: CP cost reduced to 18
Heart and Soul (Weaver) Icon.png Heart and Soul (Weaver) Weaver (Specialist) Allows the execution of Precise Touch, Intensive Synthesis, or Tricks of the Trade regardless of material condition.
Effect ends if the afforementioned actions are executed when material condition is not Good or Excellent.
A crafter's delination is used upon execution.
Can only be used once per synthesis.
This action does not increase the step count.
Holy III Icon.png Holy III White Mage Deals unaspected damage with a potency of 150 to all nearby enemies.
Additional Effect: Stun
Duration: 4s
Glare III Icon.png Glare III White Mage Deals unaspected damage with a potency of 310.
Aquaveil Icon.png Aquaveil White Mage Reduces damage taken by a party member or self by 15%.
Duration: 8s
Liturgy of the Bell Icon.png Liturgy of the Bell White Mage Places a healing blossom at the designated location and grants 5 stacks of Liturgy of the Bell to self.
Duration: 15s
Taking damage will expend 1 stack of Liturgy of the Bell to heal self and all party members within a radius of 20 yalms.
Cure Potency: 400
The effect of this action can only be triggered once per second.
The healing blossom dissipates when all stacks are expended or the effect expires.
Any remaining stacks of Liturgy of the Bell when effect expires will trigger an additional healing effect.
Cure Potency: 200 for every remaining stack of Liturgy of the Bell

This action does not share a recast timer with any other actions.