Squadron Command Missions

First added in Patch 4.1, Command Missions allow players to run dungeons with three of their squadron members by spending company seals. They will use different AI's depending on their job, but players can also use squadron orders to command them to execute various actions.

Available Command Missions[edit]

To run a dungeon with your squadron, you must have unlocked it prior to entering.

Dungeon Composition Level Req. iLvl Req. Expenditure Rewards
Halatali Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 20 Storm Seal Icon.png 1,000 Squadexpicon.png 4,500
The Thousand Maws of Toto-Rak Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 20 Storm Seal Icon.png 1,200 Squadexpicon.png 4,500
Brayflox's Longstop Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 32 Storm Seal Icon.png 1,600 Squadexpicon.png 7,200
The Stone Vigil Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 41 Storm Seal Icon.png 2,000 Squadexpicon.png 9,000
Dzemael Darkhold Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 44 Storm Seal Icon.png 2,200 Squadexpicon.png 9,900
The Aurum Vale Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 47 Storm Seal Icon.png 2,400 Squadexpicon.png 10,800
The Wanderer's Palace Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 50 iLvl 45 Storm Seal Icon.png 2,500 Squadexpicon.png 11,250
Pharos Sirius Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 50 iLvl 48 Storm Seal Icon.png 2,500 Squadexpicon.png 11,250
Copperbell Mines (Hard) Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 50 iLvl 48 Storm Seal Icon.png 2,500 Squadexpicon.png 11,250
Brayflox's Longstop (Hard) Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 50 iLvl 55 Storm Seal Icon.png 2,500 Squadexpicon.png 11,250
The Wanderer's Palace (Hard) Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 50 iLvl 90 Storm Seal Icon.png 2,500 Squadexpicon.png 11,250
Sohm Al Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 53 Storm Seal Icon.png 2,800 Squadexpicon.png 12,600
The Vault Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 57 Storm Seal Icon.png 3,000 Squadexpicon.png 13,500
The Fractal Continuum Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 60 iLvl 145 Storm Seal Icon.png 3,500 Squadexpicon.png 15,750
Pharos Sirius (Hard) Tankroleicon.png Healerroleicon.png Dpsroleicon.png Dpsroleicon.png Lv. 60 iLvl 170 Storm Seal Icon.png 3,500 Squadexpicon.png 15,750
  • Completion of the Dear Leader I achievement (complete 10 successful command missions) unlocks four emotes: Breath Control, Push-ups, Sit-ups, and Squats.
  • Additional rewards include:
    • Regular dungeon loot
    • Experience for player's current job
    • Squadron experience
    • Chemistry bonuses (if applicable)
    • New/improved battle tactics (see below)

Battle Tactics[edit]

There are four types of battle tactics, each of which can gain up to five mastery levels. Each tactic provides a different balance for your squadron, with options for balance, tanking, or pure offensive power. Each squadron member starts with Independent Mastery Level 1. Squadron members can only have one tactic active at a time.

To gain mastery levels in a battle tactic, you need to run a command mission with that squadron member. At the end of the mission, they have a chance to gain a level in a random tactic that isn't already at Mastery Level 5. If all tactics are maxed out, they can no longer gain mastery levels.

Independent[edit]

A balance of all three potential stat boosts. All squadron members start at Independent Mastery level 1.

Mastery Level HP % Damage Dealt % Damage Received %
Mastery 1 +4% +4% +4%
Mastery 2 +8% +8% +8%
Mastery 3 +12% +12% +12%
Mastery 4 +16% +16% +16%
Mastery 5 +20% +20% +20%

Offensive[edit]

Heavy focus on dealing damage only.

Mastery Level HP % Damage Dealt % Damage Received %
Mastery 1 +12%
Mastery 2 +24%
Mastery 3 +36%
Mastery 4 +48%
Mastery 5 +60%

Defense[edit]

Heavy focus on health and negating damage.

Mastery Level HP % Damage Dealt % Damage Received %
Mastery 1 +6% +6%
Mastery 2 +12% +12%
Mastery 3 +18% +18%
Mastery 4 +24% +24%
Mastery 5 +30% +30%

Balanced[edit]

Split between health and offensive ability.

Mastery Level HP % Damage Dealt % Damage Received %
Mastery 1 +6% +6%
Mastery 2 +12% +12%
Mastery 3 +18% +18%
Mastery 4 +24% +24%
Mastery 5 +30% +30%

Orders[edit]

These abilities display on a special hotbar only while on a command mission. They allow you to control your squadron at a basic level.

Action Description
Engage Orders squadron to engage the enemy.
Disengage Orders squadron to disengage the enemy and fall back.
Re-engage Orders squadron to re-engage the enemy.
Execute Limit Break Orders squadron to execute a limit break on a single target. Also increases damage dealt to party members within a 20-yalm range.
Can only be executed whil the limit gauge is at level 1 and all three squadron members are conscious.