Fire II

Fire II Icon.pngFire II
Action

Deals fire damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Grants Astral Fire III and removes Umbral Ice
Duration: 15s
Astral Fire Bonus: Grants Enhanced Flare
Effect is canceled if Astral Fire ends.

Enhanced by:

Patch Changes
Edit Fire II/Version History
Patch 6.0 Endwalker release:
  • Potency changed from 80 to 100.
  • Added "Astral Fire Bonus: Grants Enhanced Flare. Effect is canceled if Astral Fire ends."
Patch 5.0 Shadowbringers release:
  • MP cost has been set at 1500 MP.
  • Astral Fire duration increased from 13 to 15 seconds.
Patch 4.0 Stormblood release:
  • Potency reduced from 100 to 80.
  • Astral Fire duration increased from 12 to 13 seconds.
Patch 2.0 A Realm Reborn release:
  • Fire II has been added to the game.

Acquired: Thaumaturge Icon 1.png Thaumaturge (Lv. 18)
Affinity: Black Mage Icon 1.png BLMThaumaturge Icon 1.png THM
Potency: The mathematical base strength of an ability.100
Cast: The amount of time it takes from pressing an ability, to when the ability activates.3s
Recast: The amount of time it takes from using an ability, to being able to use it again.2.5s
Cost: The cost associated with the use of the ability.1500 MP
Range: The range of an ability, measured between player and target, in yalms.25y
Radius: Targeted AoE (epicenter: afflicted target; angle: 360°)5y