Thaumaturge
(Redirected from THM)
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The Armoury | |||
In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.
To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. Thus armed, the thaumaturge is capable of wreaking considerable havoc via ruinous spells and curses. | ||||
Unlock: Way of the Thaumatur... (Lv. 1) Unlocks: Black Mage Guild: Arrzaneth Ossuary Primary Stat: Intelligence, Piety Required: A Realm Reborn Starting Level: 1
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Level | Name | Description | Stats | |
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1 | Blizzard(Spell) | Deals ice damage with a potency of 180. |
180
2.5s 2.5s 400 MP 25y 0y | |
2 | Fire(Spell) | Deals fire damage with a potency of 180. |
180
2.5s 2.5s 800 MP 25y 0y | |
4 | Transpose(Ability) | Swaps Astral Fire with a single Umbral Ice, or Umbral Ice with a single Astral Fire. |
Instant
5s 0y 0y | |
6 | Thunder(Spell) | Deals lightning damage with a potency of 120. |
100
Instant 2.5s 25y 0y | |
12 | Blizzard II(Spell) | Deals ice damage with a potency of 80 to target and all enemies nearby it. |
80
3s 2.5s 800 MP 25y 5y | |
15 | Scathe(Spell) | Deals unaspected damage with a potency of 100. |
100
Instant 2.5s 800 MP 25y 0y | |
18 | Fire II(Spell) | Deals fire damage with a potency of 80 to target and all enemies nearby it. |
80
3s 2.5s 1500 MP 25y 5y | |
26 | Thunder II(Spell) | Deals lightning damage with a potency of 60 to target and all enemies nearby it. |
60
Instant 2.5s 25y 5y | |
30 | Manaward(Ability) | Creates a barrier that nullifies damage totaling up to 30% of maximum HP. |
Instant
120s 0y 0y | |
35 | Fire III(Spell) | Deals fire damage with a potency of 280. |
280
3.5s 2.5s 2000 MP 25y 0y | |
35 | Blizzard III(Spell) | Deals ice damage with a potency of 280. |
280
3.5s 2.5s 800 MP 25y 0y | |
45 | Thunder III(Spell) | Deals lightning damage with a potency of 120. |
120
Instant 2.5s 25y 0y | |
50 | Aetherial Manipulation(Ability) | Rush to a target party member's side. |
Instant
10s 25y 0y |
Level | Name | Description | Acquisition | |
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8 | Addle(Ability) | Lowers target's physical damage dealt by 5% and magic damage dealt by 10%.
Duration: 15s |
Instant
90s 25y 0y | |
10 | Sleep(Spell) | Puts target and all nearby enemies to sleep.
Duration: 30s Cancels auto-attack upon execution. |
2.5s
2.5s 800 MP 30y 5y | |
14 | Lucid Dreaming(Ability) | Gradually restores own MP.
Potency: 55 Duration: 21s |
55
Instant 60s 0y | |
18 | Swiftcast(Ability) | Next spell is cast immediately.
Duration: 10s |
Instant
40s 0y | |
44 | Surecast(Ability) | Spells can be cast without interruption.
Additional Effect: Nullifies most knockback and draw-in effects Duration: 6s |
Instant
120s 0y |
Level | Name | Description |
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1 | Aspect Mastery | Casting of certain fire and ice spells will grant a stack of Astral Fire and Umbral Ice respectively.
Maximum Stacks: 1 Duration: 15s While under the effect of Astral Fire, the cost of casting Fire spells is doubled, MP recovery is reduced to 0, and the potency of Ice spells is reduced by 10%. While under the effect of Umbral Ice, the cost of casting Ice spells is reduced to 0, 2,500 MP is recovered upon landing an Ice spell, and the potency of Fire spells is reduced by 10%. |
20 | Aspect Mastery II | Allows the stacking of a second Astral Fire and Umbral Ice.
While under the effect of Astral Fire, the potency of Fire spells is increased by 60% and the potency of Ice spells is reduced by 20%. While under the effect of Umbral Ice, 5,000 MP is recovered upon landing an Ice spell and the potency of Fire spells is reduced by 20%. Revisions |
20 | Magick and Mend | Astrologian: Increases base action damage and HP restoration by 10%.
Thaumaturge: Increases base action damage and HP restoration by 10% and allows for the stacking of a second Astral Fire or Umbral Ice. |
35 | Aspect Mastery III | Allows the stacking of a third Astral Fire and Umbral Ice.
Casting Fire II or Blizzard II grants maximum stacks of Astral Fire or Umbral Ice respectively. While under the effect of Astral Fire III, the potency of Fire spells is increased by 80%, and the cast time of Ice spells is halved and potency lowered by 30%. While under the effect of Umbral Ice III, 10,000 MP is recovered upon landing an Ice spell, and the cast time of Fire spells is halved and potency lowered by 30%. |
40 | Magick and Mend II | Astrologian: Increases base action damage and HP restoration by 30%.
Thaumaturge: Increases base action damage and HP restoration by 30% and allows for the stacking of a third Astral Fire or Umbral Ice which reduces cast times for spells of the opposite element by half. |
42 | Firestarter | Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no cast time.Duration: 30s Grants a 40% chance that after casting Fire, your next Fire III will require no MP and have no cast time.Duration: 30s Grants a 40% chance that your next Fire III will require no time to cast and cost no MP.Duration: 30s |
Level | Name | Description |
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94 | Enhanced Swiftcast | Reduces Swiftcast recast time to 40 seconds. |
98 | Enhanced Addle | Extends the duration of Addle to 15 seconds. |
Additional Information
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