Red Mage

Red Mage Icon 3.pngRed Mage (RDM)
Magic Ranged DPSroleicon.png  Disciple of Magic > Magic Ranged DPS
The Armoury
On the eastern edge of Abalathia's Spine lies the mountainous region of Gyr Abania.

It is in these elevated lands that people took shelter, when a burning star guided them away from the Sixth Umbral Calamity's treacherous floodwaters. The survivors gathered from near and far, and amongst them were refugees of the sorcerous cities of Mhach and Amdapor.

These sworn enemies buried their history for the sake of the future, and cast aside their vestments of black and white. Upon the remnants of their arts a new discipline was built, and the first red mages stepped forward with rapiers in hand to fight back against the rising tides of destruction.

Unknownbattle1 Icon.png Weapon Type: Rapiers
Main Command 3 Icon.png Primary Stat: Intelligence
Main Command 41 Icon.png Stormblood: Level 50

Level Name   Description Stats
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 1Adventurer Icon 3.png  SkyshardSkyshard Icon.png Skyshard
(Limit Break Level 1)
Delivers an area attack with a potency of 1650.
The mathematical base strength of an ability.1650
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.0s
Targeted AoE (epicenter: afflicted target; angle: 360°)18px0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 2Adventurer Icon 3.png  StarstormStarstorm Icon.png Starstorm
(Limit Break Level 2)
Delivers an area attack with a potency of 3600.
The mathematical base strength of an ability.3600
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.30s
Targeted AoE (epicenter: afflicted target; angle: 360°)18px0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}} 3Red Mage Icon 3.png  Vermillion ScourgeVermillion Scourge Icon.png Vermillion Scourge
(Limit Break Level 3)
Deals unaspected damage with a potency of 6150 to all enemies near point of impact.
The mathematical base strength of an ability.6150
The amount of time it takes from pressing an ability, to when the ability activates.5s
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px15y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  RiposteRiposte Icon.png Riposte
(Weaponskill)
Delivers an attack with a potency of 130.
Action upgraded to Enchanted Riposte if both Black Mana and White Mana are at 30 or more.
The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.100 TP
Single Target: Ability which targets a single target.18px0y
&0000000000000001000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Enchanted RiposteEnchanted Riposte Icon.png Enchanted Riposte
(Weaponskill)
Deals unaspected damage with a potency of 210.
Balance Gauge Cost: 30 Black Mana
Balance Gauge Cost: 30 White Mana
The mathematical base strength of an ability.210
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The cost associated with the use of the ability.100 TP
30 White Mana
30 Black Mana
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000002000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  JoltJolt Icon.png Jolt
(Spell)
Deals unaspected damage with a potency of 180.

Additional Effect: Increases both Black Mana and White Mana by 3

The mathematical base strength of an ability.180
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.3~360 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&0000000000000004000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VerthunderVerthunder Icon.png Verthunder
(Spell)
Deals lightning damage with a potency of 310.
Additional Effect: Increases Black Mana by 11
Additional Effect: 50% chance of becoming Verfire Ready
Duration: 30s
The mathematical base strength of an ability.310
The amount of time it takes from pressing an ability, to when the ability activates.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.4~480 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&0000000000000006000000&Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Corps-a-corpsCorps-a-corps Icon.png Corps-a-corps
(Ability)
Rushes target and delivers an attack with a potency of 130.
Cannot be executed while bound.
The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000001000000010 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VeraeroVeraero Icon.png Veraero
(Spell)
Deals wind damage with a potency of 310.
Additional Effect: Increases White Mana by 11
Additional Effect: 50% chance of becoming Verstone Ready.
Duration: 30s
The mathematical base strength of an ability.310
The amount of time it takes from pressing an ability, to when the ability activates.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.4~480 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000001500000015 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  TetherTether Icon.png Tether
(Spell)
Binds target and all nearby enemies.
Duration: 20s
Cancels auto-attack upon execution.
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.10~1200 MP
The range of an ability, measured between player and target, in yalms.30y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px5y
&000000000000001800000018 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  ScatterScatter Icon.png Scatter
(Spell)
Deals unaspected damage with a potency of 100 to target and all enemies nearby it.
Additional Effect: Increases both Black Mana and White Mana by 3
Additional Effect: 30% chance you are granted Enhanced Scatter
Duration: 10s

Enhanced Scatter Bonus: Increases Black Mana and White Mana by 10 instead of 3

The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.4~480 MP
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px5y
&000000000000002600000026 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VerfireVerfire Icon.png Verfire
(Spell)
Deals fire damage with a potency of 270.
Additional Effect: Increases Black Mana by 9

Can only be executed while Verfire Ready is active.

The mathematical base strength of an ability.270
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.3~360 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000003000000030 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VerstoneVerstone Icon.png Verstone
(Spell)
Deals earth damage with a potency of 270.
Additional Effect: Increases White Mana by 9

Can only be executed while Verstone Ready is active.

The mathematical base strength of an ability.270
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.3~360 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  ZwerchhauZwerchhau Icon.png Zwerchhau
(Weaponskill)
Deals an attack with a potency of 100.
Combo Action: Riposte or Enchanted Riposte.
Combo Potency: 150

Action upgraded to Enchanted Zwerchhau if both Black Mana and White Mana are at 25 or more.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.100 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003500000035 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Enchanted ZwerchhauEnchanted Zwerchhau Icon.png Enchanted Zwerchhau
(Weaponskill)
Deals an attack with a potency of 100.
Combo Action: Riposte or Enchanted Riposte.
Combo Potency: 290
Balance Gauge Cost: 25 Black Mana

Balance Gauge Cost: 25 White Mana

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The cost associated with the use of the ability.100 TP
25 White Mana
25 Black Mana
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  DisplacementDisplacement Icon.png Displacement
(Ability)
Delivers an attack with a potency of 130.
Additional Effect: 15-yalm backstep

Cannot be executed while bound.

The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.35s
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.18px0y
&000000000000004500000045 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  FlecheFleche Icon.png Fleche
(Ability)
Deals an attack with a potency of 420.
The mathematical base strength of an ability.420
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  AccelerationAcceleration Icon.png Acceleration
(Ability)
Ensures the next Verthunder or Veraero spell cast will, for the first hit, trigger Verfire Ready or Verstone Ready respectively.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.35s
Self: Ability targets the user alone.18px0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  RedoublementRedoublement Icon.png Redoublement
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Zwerchhau or Enchanted Zwerchhau.
Combo Potency: 230

Action upgraded to Enchanted Redoublement if both Black Mana and White Mana are at 25 or more.

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.100 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000005000000050 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Enchanted RedoublementEnchanted Redoublement Icon.png Enchanted Redoublement
(Weaponskill)
Deals unaspected damage with a potency of 100.
Combo Action: Enchanted Zwerchhau.
Combo Potency: 470
Balance Gauge Cost: 25 Black Mana

Balance Gauge Cost: 25 White Mana

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.2s
The cost associated with the use of the ability.100 TP
25 White Mana
25 Black Mana
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  MoulinetMoulinet Icon.png Moulinet
(Weaponskill)
Delivers an attack with a potency of 60 to all enemies in a cone before you.
Action upgraded to Enchanted Moulinet if both Black Mana and White Mana are at 30 or more.
The mathematical base strength of an ability.60
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.200 TP
The range of an ability, measured between player and target, in yalms.6y
Front-facing cone spells (epicenter: player; angle: 90°)18px6y
&000000000000005200000052 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Enchanted MoulinetEnchanted Moulinet Icon.png Enchanted Moulinet
(Weaponskill)
Deals unaspected damage with a potency of 200 to all enemies in a cone before you.
Balance Gauge Cost: 30 Black Mana

Balance Gauge Cost: 30 White Mana

The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The cost associated with the use of the ability.100 TP
30 White Mana
30 Black Mana
The range of an ability, measured between player and target, in yalms.6y
Front-facing cone spells (epicenter: player; angle: 90°)18px6y
&000000000000005400000054 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VercureVercure Icon.png Vercure
(Spell)
Restores target's HP.
Cure Potency: 350
The mathematical base strength of an ability.350
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000005600000056 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Contre SixteContre Sixte Icon.png Contre Sixte
(Ability)
Delivers an attack to all nearby enemies with a potency of 350 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.
The mathematical base strength of an ability.350
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.25y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px6y
&000000000000005800000058 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  EmboldenEmbolden Icon.png Embolden
(Ability)
Increases own magic damage dealt by 10% and physical damage dealt by nearby party members by 10%.
Both effects are reduced by 20% every 4s.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Point blank AoE (epicenter: player; angle: 360°)18px15y
&000000000000006000000060 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png Quest Icon.png ManaficationManafication Icon.png Manafication
(Ability)
Doubles current Black Mana and White Mana levels.
Additional Effect: Resets Corps-a-corps and Displacement recast timers.

All combos are canceled upon execution of Manafication.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000006200000062 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  Jolt IIJolt II Icon.png Jolt II
(Spell)
Deals unaspected damage with a potency of 240.
Additional Effect: Increases both Black Mana and White Mana by 3.
Additional Effect: Grants Impactful status.
Duration: 30s
The mathematical base strength of an ability.240
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.3~360 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000006400000064 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VerraiseVerraise Icon.png Verraise
(Spell)
Resurrects target to a weakened state.
The amount of time it takes from pressing an ability, to when the ability activates.10s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.31~3600 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000006600000066 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  ImpactImpact Icon.png Impact
(Spell)
Deals unaspected damage with a potency of 270.
Additional Effect: Increases both Black Mana and White Mana by 4.

Can only be executed while under the effect of Impactful.

The mathematical base strength of an ability.270
The amount of time it takes from pressing an ability, to when the ability activates.2s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.3~360 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000006800000068 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png  VerflareVerflare Icon.png Verflare
(Spell)
Deals fire damage with a potency of 600.
Additional Effect: Increases Black Mana by 21.
Additional Effect: 20% chance of becoming Verfire Ready.
Duration: 30s

Chance to become Verfire Ready increases to 100% if White Mana is higher than Black Mana at time of execution. Can only be executed after landing Enchanted Redoublement.

The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
The range of an ability, measured between player and target, in yalms.25y
&000000000000007000000070 &Expression error: Unrecognized punctuation character "{".{{{Min Level}}}Red MageRed Mage Icon 3.png Quest Icon.png VerholyVerholy Icon.png Verholy
(Spell)
Deals unaspected damage with a potency of 600.
Additional Effect: Increases White Mana by 21.
Additional Effect: 20% chance of becoming Verstone Ready.
Duration: 30s
Chance to become Verstone Ready increases to 100% if Black Mana is higher than White Mana at time of execution.

Can only be executed after landing Enchanted Redoublement.

The mathematical base strength of an ability.600
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y

Level Name   Description Acquisition
&0000000000000008000000Magic Ranged DPSroleicon.png AddleAddle Icon.png Addle
(Ability)
Lower's target's intelligence and mind by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.25y
&000000000000001200000012 Magic Ranged DPSroleicon.png BreakBreak Icon.png Break
(Spell)
Deals unaspected damage with a potency of 50. Additional Effect: Heavy +40%
Duration: 20s
The mathematical base strength of an ability.50
The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000001200000012 Magic Ranged DPSroleicon.png DrainDrain Icon.png Drain
(Spell)
Deals unaspected damage with a potency of 80.

Additional Effect: Absorbs 100% of damage dealt as HP

The amount of time it takes from pressing an ability, to when the ability activates.2.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000002000000020 Magic Ranged DPSroleicon.png DiversionDiversion Icon.png Diversion
(Ability)
Reduces enmity generation.
Duration: 30s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000002400000024 Magic Ranged DPSroleicon.png Lucid DreamingLucid Dreaming Icon.png Lucid Dreaming
(Ability)
Reduces enmity by half. Additional Effect: Refresh
Refresh Potency: 80
Duration: 21s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000003200000032 Magic Ranged DPSroleicon.png SwiftcastSwiftcast Icon.png Swiftcast
(Ability)
Next spell is cast immediately.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
&000000000000003600000036 Magic Ranged DPSroleicon.png Mana ShiftMana Shift Icon.png Mana Shift
(Ability)
Transfers up to 20% of own MP to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 Magic Ranged DPSroleicon.png ApocatastasisApocatastasis Icon.png Apocatastasis
(Ability)
Reduces a party member's magic vulnerability by 20%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004400000044 Magic Ranged DPSroleicon.png SurecastSurecast Icon.png Surecast
(Ability)
Next spell is cast without interruption.

Additional Effect: Nullifies knockback and draw-in effects

Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
&000000000000004800000048 Magic Ranged DPSroleicon.png EraseErase Icon.png Erase
(Ability)
Removes a single damage over time effect from target party member other than self.
Additional Effect: Restores target's HP
Cure Potency: 200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y

Level Name Description
&00000000000000010000001Dualcast Dualcast Icon.png Dualcast Grants the effect of Dualcast upon casting any spell with a cast time. While under the effect of Dualcast, your next spell will require no time to cast. Effect is canceled upon auto-attack or execution of any action other than a spell.
&000000000000002000000020Enhanced Intelligence Enhanced Intelligence Icon.png Enhanced Intelligence Increases intelligence by 8.
&000000000000002000000020Maim and Mend Maim and Mend Icon.png Maim and Mend Increases base action damage and HP restoration by 10%.
&000000000000004000000040Enhanced Intelligence II Enhanced Intelligence II Icon.png Enhanced Intelligence II Increases intelligence by 16.
&000000000000004000000040Maim and Mend II Maim and Mend II Icon.png Maim and Mend II Increases base action damage and HP restoration by 30%.
&000000000000006000000060Enhanced Intelligence III Enhanced Intelligence III Icon.png Enhanced Intelligence III Increases intelligence by 24.
&000000000000006200000062Enhanced Jolt Enhanced Jolt Icon.png Enhanced Jolt Upgrades Jolt to Jolt II.
&000000000000006600000066Enhanced Jolt Enhanced Jolt Icon.png Enhanced Jolt Grants the effect of Impactful upon landing of Jolt II.

Name   Description Stats
Cometeor (PvP)Cometeor (PvP) Icon.png Cometeor (PvP)
(The Feast Adrenaline Rush Ability)
Deals magic damage to enemies near point of impact with a potency of 4,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.
Additional Effect: Increases target's damage taken by 25%
Duration: 15s
Damage dealt is not affected by increased damage or vulnerability effects applied by other players.

Can only be executed while the Adrenaline Gauge is full.

The mathematical base strength of an ability.4000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.25y
Ground-target AoE (epicenter: targeted ground; angle: 360°)18px8y
Corps-a-corps (PvP)Corps-a-corps (PvP) Icon.png Corps-a-corps (PvP)
(Ability)
Rushes target and delivers unaspected damage with a potency of 750.
Inflicts target with Heavy for 3 seconds if suffering from a Monomachy effect inflicted by you.

Cannot be executed while bound.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The cost associated with the use of the ability.250 TP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Displacement (PvP)Displacement (PvP) Icon.png Displacement (PvP)
(Ability)
Delivers an attack with a potency of 750.
Additional Effect: 15-yalm backstep
Binds target for 2 seconds if suffering from a Monomachy effect inflicted by you

Cannot be executed while bound.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The cost associated with the use of the ability.250 TP
The range of an ability, measured between player and target, in yalms.5y
Single Target: Ability which targets a single target.18px0y
Enchanted Redoublement (PvP)Enchanted Redoublement (PvP) Icon.png Enchanted Redoublement (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Enchanted Zwerchhau
Combo Potency: 2,250

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Enchanted Riposte (PvP)Enchanted Riposte (PvP) Icon.png Enchanted Riposte (PvP)
(Weaponskill)
Deals an attack with a potency of 1,750.
Balance Gauge Cost: 75 Black Mana
Balance Gauge Cost: 75 White Mana

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The cost associated with the use of the ability.75 Black Mana, 75 White Mana
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Enchanted Zwerchhau (PvP)Enchanted Zwerchhau (PvP) Icon.png Enchanted Zwerchhau (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Enchanted Riposte
Combo Potency: 2,000

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1.5s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Impact (PvP)Impact (PvP) Icon.png Impact (PvP)
(Spell)
Deals unaspected damage with a potency of 2,000.
Additional Effect: Increases both Black Mana and White Mana by 10
Can only be cast while under the effect of Dualcast.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.2000 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Jolt II (PvP)Jolt II (PvP) Icon.png Jolt II (PvP)
(Spell)
Deals unaspected damage with a potency of 1,000.
Additional Effect: Increases both Black Mana and White Mana by 10
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
※Action changes to Impact while under the effect of Dualcast.

※Dualcast effect ends if an action other than a spell is used.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.1.8s
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.2000 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Manafication (PvP)Manafication (PvP) Icon.png Manafication (PvP)
(Ability)
Doubles current Black Mana and White Mana levels.

Additional Effect: Resets Corps-a-corps and Displacement recast timers.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Monomachy (PvP)Monomachy (PvP) Icon.png Monomachy (PvP)
(Ability)
Increases damage dealt to target by 10% while lowering damage taken from target by 10%. Effect ends upon executing action on a different target.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Veraero (PvP)Veraero (PvP) Icon.png Veraero (PvP)
(Spell)
Deals wind damage with a potency of 1,750.
Additional Effect: Increases White Mana by 15
Can only be cast while under the effect of Dualcast.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Vercure (PvP)Vercure (PvP) Icon.png Vercure (PvP)
(Spell)
Restores target's HP.
Cure Potency: 2,000
Additional Effect: Increases both Black Mana and White Mana by 5 when used to restore HP of self or a party member while in combat
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s

Action will not grant Dualcast while already under its effect.

The amount of time it takes from pressing an ability, to when the ability activates.1.3s
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.1500 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
Verfire (PvP)Verfire (PvP) Icon.png Verfire (PvP)
(Spell)
Deals fire damage with a potency of 1,000.
Additional Effect: Increases Black Mana by 15
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
※Action changes to Verthunder while under the effect of Dualcast.
※Action changes to Verflare after execution of Enchanted Redoublement.

※Dualcast effect ends if an action other than a spell is used.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.1.8s
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Verflare (PvP)Verflare (PvP) Icon.png Verflare (PvP)
(Spell)
Deals fire damage to target.
Combo Action: Enchanted Redoublement
Combo Potency: 3,000
Additional Effect: Increases Black Mana by 20
Additional Effect: Restores 250 TP

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Verholy (PvP)Verholy (PvP) Icon.png Verholy (PvP)
(Spell)
Deals unaspected damage to target.
Combo Action: Enchanted Redoublement
Combo Potency: 3,000
Additional Effect: Increases White Mana by 20
Additional Effect: Restores 1,500 MP

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Verstone (PvP)Verstone (PvP) Icon.png Verstone (PvP)
(Spell)
Deals earth damage with a potency of 1,000.
Additional Effect: Increases White Mana by 15
Additional Effect: Grants Dualcast, allowing next spell to be cast immediately
Duration: 10s
※Action changes to Veraero while under the effect of Dualcast.
※Action changes to Verholy after execution of Enchanted Redoublement.

※Dualcast effect ends if an action other than a spell is used.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.1.8s
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Verthunder (PvP)Verthunder (PvP) Icon.png Verthunder (PvP)
(Spell)
Deals lightning damage with a potency of 1,750.
Additional Effect: Increases Black Mana by 15
Can only be cast while under the effect of Dualcast.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y

Name   Description Stats
Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Common PvP Ability)
Movement speed is increased.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Concentrate (PvP)Concentrate (PvP) Icon.png Concentrate (PvP)
(Common PvP Ability)
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Enliven (PvP)Enliven (PvP) Icon.png Enliven (PvP)
(Common PvP Ability)
Restores 50% of maximum TP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Muse (PvP)Muse (PvP) Icon.png Muse (PvP)
(Common PvP Ability)
Restores 25% of maximum MP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Common PvP Ability)
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Recuperate (PvP)Recuperate (PvP) Icon.png Recuperate (PvP)
(Common PvP Ability)
Restores 25% of maximum HP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
Self: Ability targets the user alone.18px0y
Safeguard (PvP)Safeguard (PvP) Icon.png Safeguard (PvP)
(Common PvP Ability)
Reduces damage taken by 25%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y

Name Description
Decreased Damage Taken (PvP) Icon.png Decreased Damage Taken (PvP) Decreases damage taken by 5%.
Decreased Recast Time (PvP) Icon.png Decreased Recast Time (PvP) Decreases recast time of additional actions by 10%
Increased Action Speed (PvP) Icon.png Increased Action Speed (PvP) Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt (PvP) Icon.png Increased Damage Dealt (PvP) Increases damage dealt by 3%.
Increased HP (PvP) Icon.png Increased HP (PvP) Increases maximum HP by 500.
Increased Healing Potency (PvP) Icon.png Increased Healing Potency (PvP) Increases HP restoration by 5%.
Increased MP Regeneration (PvP) Icon.png Increased MP Regeneration (PvP) Increases MP regeneration rate by 25%.
Increased Resistance Duration (PvP) Icon.png Increased Resistance Duration (PvP) Increases duration of resistances by 50%.
Increased TP Regeneration (PvP) Icon.png Increased TP Regeneration (PvP) Increases TP regeneration rate by 40%.

Additional Information
Divider3.png
Gear
Main Hand Red Mage Weapons
Armor Red Mage Head Red Mage Body Red Mage Hands Red Mage Legs Red Mage Feet
Accessories Red Mage Earrings Red Mage Necklace Red Mage Bracelets Red Mage Ring Red Mage Waist
Exclusive & Sets Red Mage Exclusive Red Mage Sets
 
Class/Job Quests
Name Level
Taking the Red &00000000000000010000001Taking the Red&000000000000005000000050
The Crimson Duelist &00000000000000020000002The Crimson Duelist&000000000000005000000050
A Rewarding Struggle &00000000000000030000003A Rewarding Struggle&000000000000005200000052
Tracking the Cabal &00000000000000040000004Tracking the Cabal&000000000000005400000054
A Vermilion Vendetta &00000000000000050000005A Vermilion Vendetta&000000000000005600000056
On Lambard's Trail &00000000000000060000006On Lambard's Trail&000000000000005800000058
Stained in Scarlet &00000000000000070000007Stained in Scarlet&000000000000006000000060
The Color of Her Hair &00000000000000080000008The Color of Her Hair&000000000000006000000060
Traced in Blood &00000000000000090000009Traced in Blood&000000000000006300000063
Nightkin &000000000000001000000010Nightkin&000000000000006500000065
Child of Lilith &000000000000001100000011Child of Lilith&000000000000006800000068
With Heart and Steel &000000000000001200000012With Heart and Steel&000000000000007000000070
Job Gauge
Divider3.png
Balance Gauge.png Balance Gauge1.png Balance Gauge2.png
The Balance Gauge displays the current amount of black mana and white mana a red mage has accumulated. Black mana is accumulated by casting spells commonly associated with black magic (such as Fire or Thunder), and white mana by casting spells associated with white magic (such as Aero). There are also some spells and actions that affect both.

When both black and white mana reach a certain amount, the weaponskills Riposte, Zwerchhau, and Redoublement become enchanted and will deal additional damage. If the gap between black and white mana accumulation grows too large, the crystal at the top of the gauge will change color, and it will become more difficult to accumulate the lesser of the two.


Images
Divider3.png