Dragoon

Dragoon Icon 3.pngDragoon (DRG)
Melee DPSroleicon.png  Disciple of War > Melee DPS
The Armoury
Of all the things that are symbolic of the nation of Ishgard, few are more recognized than the dragoon. Born amidst the timeless conflict between men and dragons, these lance-wielding knights have developed an aerial style of combat, that they might better pierce the scaled hides of their mortal foes.

Taking to the firmament as though it were an extension of the land, they descend upon the enemy with every onze of their bodies behind the blow. It is this penetrative power that characterizes the dragoon.

Unknownbattle1 Icon.png Weapon Type: Polearm
Main Command 21 Icon.png Prerequisite: Lancer (Level 30)
Main Command 3 Icon.png Primary Stat: Strength
Main Command 41 Icon.png A Realm Reborn: Level 30

Level Name   Description Stats
&0000000000000001000000DragoonDragoon Icon 3.png  Dragonsong DiveDragonsong Dive Icon.png Dragonsong Dive
(Limit Break Level 3)
Information Needed

The amount of time it takes from using an ability, to being able to use it again.0s
&0000000000000001000000LancerLancer Icon 3.png  True ThrustTrue Thrust Icon.png True Thrust
(Weaponskill)
Delivers an attack with a potency of 150.
The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000004000000LancerLancer Icon 3.png  Vorpal ThrustVorpal Thrust Icon.png Vorpal Thrust
(Weaponskill)
Delivers an attack with a potency of 100. Combo Action: True Thrust
Combo Potency: 240
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000006000000LancerLancer Icon 3.png  Impulse DriveImpulse Drive Icon.png Impulse Drive
(Weaponskill)
Delivers an attack with a potency of 200.
The mathematical base strength of an ability.200
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000001000000010 LancerLancer Icon 3.png  Heavy ThrustHeavy Thrust Icon.png Heavy Thrust
(Weaponskill)
Delivers an attack with a potency of 150.
190 when executed from a target's flank.
Additional Effect: Increases damage dealt by 10%
Duration: 30s
The mathematical base strength of an ability.150
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000001500000015 LancerLancer Icon 3.png Quest Icon.png Piercing TalonPiercing Talon Icon.png Piercing Talon
(Weaponskill)
Delivers a ranged attack with a potency of 120.
The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.130 TP
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
&000000000000001800000018 LancerLancer Icon 3.png  Life SurgeLife Surge Icon.png Life Surge
(Ability)
Ensures critical damage for first weaponskill used while Life Surge is active.
Damage dealt will be absorbed as HP, up to 10% of maximum HP.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.50s
Self: Ability targets the user alone.18px0y
&000000000000002600000026 LancerLancer Icon 3.png  Full ThrustFull Thrust Icon.png Full Thrust
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Vorpal Thrust
Combo Potency: 450
Blood of the Dragon Combo Bonus: Grants Sharper Fang and Claw
Duration: 10s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003000000030 DragoonDragoon Icon 3.png Quest Icon.png JumpJump Icon.png Jump
(Ability)
Delivers a jumping attack with a potency of 260.
Returns you to your original position after the attack is made.
Additional Effect: Grants Dive Ready
Duration: 15s

Cannot be executed while bound.

The mathematical base strength of an ability.260
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.18px0y
&000000000000003000000030 LancerLancer Icon 3.png Quest Icon.png Blood for BloodBlood for Blood Icon.png Blood for Blood
(Ability)
Increases damage dealt by 15% and damage suffered by 10%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.80s
Self: Ability targets the user alone.18px0y
&000000000000003500000035 DragoonDragoon Icon 3.png Quest Icon.png Elusive JumpElusive Jump Icon.png Elusive Jump
(Ability)
Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.

Additional Effect: Reduces enmity by half.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
&000000000000003800000038 LancerLancer Icon 3.png  DisembowelDisembowel Icon.png Disembowel
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Impulse Drive
Combo Potency: 240
Combo Bonus: Reduces target's piercing resistance by 5%
Duration: 30s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 DragoonDragoon Icon 3.png Quest Icon.png Doom SpikeDoom Spike Icon.png Doom Spike
(Weaponskill)
Delivers an attack with a potency of 140 to all enemies in a straight line before you.
The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target18px10y
&000000000000004500000045 DragoonDragoon Icon 3.png Quest Icon.png Spineshatter DiveSpineshatter Dive Icon.png Spineshatter Dive
(Ability)
Delivers a jumping attack with a potency of 210. Additional Effect: Stun
Duration: 2s
Additional Effect: Grants Dive Ready
Duration: 15s

Cannot be executed while bound.

The mathematical base strength of an ability.210
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.20y
Single Target: Ability which targets a single target.18px0y
&000000000000005000000050 DragoonDragoon Icon 3.png Quest Icon.png Dragonfire DiveDragonfire Dive Icon.png Dragonfire Dive
(Ability)
Delivers a jumping fire-based attack with a potency of 320 to all nearby enemies.
Cannot be executed while bound.
The mathematical base strength of an ability.320
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.20y
Targeted AoE (epicenter: afflicted target; angle: 360°)18px5y
&000000000000005000000050 LancerLancer Icon 3.png  Chaos ThrustChaos Thrust Icon.png Chaos Thrust
(Weaponskill)
Delivers an attack with a potency of 100.
140 when executed from a target's rear.
Combo Action: Disembowel
Combo Potency: 240
Rear Combo Potency: 280
Combo Bonus: Damage over time
Potency: 35
Duration: 30s
Blood of the Dragon Combo Bonus: Grants Enhanced Wheeling Thrust
Duration: 10s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000005200000052 DragoonDragoon Icon 3.png Quest Icon.png Battle LitanyBattle Litany Icon.png Battle Litany
(Ability)
Increases critical hit rate of self and nearby party members by 15%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
Point blank AoE (epicenter: player; angle: 360°)18px15y
&000000000000005400000054 DragoonDragoon Icon 3.png Quest Icon.png Blood of the DragonBlood of the Dragon Icon.png Blood of the Dragon
(Ability)
Increases potency of Jump and Spineshatter Dive by 30%.
Duration: 20s
Additional Effect: Grants Sharper Fang and Claw upon successfully executing Full Thrust, or Enhanced Wheeling Thrust upon successfully executing Chaos Thrust.
Duration: 10s
Effects end upon reuse or upon using a weaponskill other than Fang and Claw or Wheeling Thrust.

Cannot be executed while under the effect of Life of the Dragon.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
&000000000000005600000056 DragoonDragoon Icon 3.png Quest Icon.png Fang and ClawFang and Claw Icon.png Fang and Claw
(Weaponskill)
Delivers an attack with a potency of 260.
300 when executed from a target's flank.
Can only be executed while under the effect of both Blood of the Dragon and Sharper Fang and Claw.

Additional Effect: Extends Blood of the Dragon duration by 10s to a maximum of 30s

The mathematical base strength of an ability.260
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000005800000058 DragoonDragoon Icon 3.png Quest Icon.png Wheeling ThrustWheeling Thrust Icon.png Wheeling Thrust
(Weaponskill)
Delivers an attack with a potency of 260.
300 when executed from a target's rear.
Can only be executed while under the effect of both Blood of the Dragon and Enhanced Wheeling Thrust.

Additional Effect: Extends Blood of the Dragon duration by 10s to a maximum of 30s

The mathematical base strength of an ability.260
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000006000000060 DragoonDragoon Icon 3.png Quest Icon.png GeirskogulGeirskogul Icon.png Geirskogul
(Ability)
Delivers an attack with a potency of 230 to all enemies in a straight line before you.
Can only be executed while under the effect of Blood of the Dragon.

Additional Effect: Changes Blood of the Dragon to Life of the Dragon while under the full gaze of the first brood

The mathematical base strength of an ability.230
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The cost associated with the use of the ability.Dragon's Eye (3 units)
The range of an ability, measured between player and target, in yalms.15y
Straight line between player and target18px15y
&000000000000006200000062 DragoonDragoon Icon 3.png  Sonic ThrustSonic Thrust Icon.png Sonic Thrust
(Weaponskill)
Delivers an attack with a potency of 100 to all enemies in a straight line before you.
Increases Blood of the Dragon duration by 10s to a maximum of 30s.
Combo Action: Doom Spike
Combo Potency: 180

Combo Bonus: Increases Blood of the Dragon duration by 10s to a maximum of 30s

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.100 TP
The range of an ability, measured between player and target, in yalms.10y
Straight line between player and target18px10y
&000000000000006600000066 DragoonDragoon Icon 3.png  Dragon SightDragon Sight Icon.png Dragon Sight
(Ability)
Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 5%, as long as target remains within 12 yalms.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.12y
Single Target: Ability which targets a single target.18px0y
&000000000000006800000068 DragoonDragoon Icon 3.png  Mirage DiveMirage Dive Icon.png Mirage Dive
(Ability)
Delivers an attack with a potency of 210.
Additional Effect: Strengthens the gaze of your Dragon Gauge by 1 while under the effect of Blood of the Dragon or Life of the Dragon.

Can only be executed when Dive Ready.

The mathematical base strength of an ability.210
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.1s
The range of an ability, measured between player and target, in yalms.20y
&000000000000007000000070 DragoonDragoon Icon 3.png Quest Icon.png NastrondNastrond Icon.png Nastrond
(Ability)
Delivers an attack with a potency of 330 to all enemies in a straight line before you.
Can only be executed while under the effect of Life of the Dragon.
The mathematical base strength of an ability.330
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The range of an ability, measured between player and target, in yalms.15y
Straight line between player and target18px15y

Level Name   Description Acquisition
&0000000000000008000000Melee DPSroleicon.png Second WindSecond Wind Icon.png Second Wind
(Ability)
Instantly restores own HP.
Cure Potency: 500
Cure potency varies with current attack power.
The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000001200000012 Melee DPSroleicon.png Arm's LengthArm's Length Icon.png Arm's Length
(Ability)
Creates a barrier nullifying knockback and draw-in effects.
Duration: 5s
Additional Effect: Slow +20% when barrier is struck.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Single Target: Ability which targets a single target.18px0y
&000000000000001600000016 Melee DPSroleicon.png Leg SweepLeg Sweep Icon.png Leg Sweep
(Weaponskill)
Stuns target.
Duration: 3s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000002000000020 Melee DPSroleicon.png DiversionDiversion Icon.png Diversion
(Ability)
Reduces enmity generation.
Duration: 30s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000002400000024 Melee DPSroleicon.png InvigorateInvigorate Icon.png Invigorate
(Ability)
Instantly restores 400 TP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000003200000032 Melee DPSroleicon.png BloodbathBloodbath Icon.png Bloodbath
(Ability)
Converts a portion of physical damage dealt into HP.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.18px0y
&000000000000003600000036 Melee DPSroleicon.png GoadGoad Icon.png Goad
(Ability)
Refreshes TP of a single party member.
Duration: 30s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004000000040 Melee DPSroleicon.png FeintFeint Icon.png Feint
(Weaponskill)
Lowers target's strength and dexterity by 10%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.18px0y
&000000000000004400000044 Melee DPSroleicon.png CrutchCrutch Icon.png Crutch
(Ability)
Removes Bind and Heavy from target party member other than self.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000004800000048 Melee DPSroleicon.png True NorthTrue North Icon.png True North
(Ability)
Nullifies all action direction requirements.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.150s
Self: Ability targets the user alone.18px0y

Level Name Description
&000000000000002000000020Enhanced Strength Enhanced Strength Icon.png Enhanced Strength Increases strength by 8.
&000000000000004000000040Enhanced Strength II Enhanced Strength II Icon.png Enhanced Strength II Increases strength by 16.
&000000000000006000000060Enhanced Strength III Enhanced Strength III Icon.png Enhanced Strength III Increases strength by 24.
&000000000000006400000064Lance Mastery Lance Mastery Icon.png Lance Mastery Allows for immediate execution of Wheeling Thrust after landing Fang and Claw, or Fang and Claw after landing Wheeling Thrust, increasing potency by 100.
&000000000000007000000070Life of the Dragon Life of the Dragon Icon.png Life of the Dragon Allows for the strengthening of the gaze of the first brood upon using Mirage Dive while under the effect of Blood of the Dragon. When the gaze is its strongest (4 units), Geirskogul will grant you the Life of the Dragon status in place of Blood of the Dragon. While under the effect of Life of the Dragon, Geirskogul will change to Nastrond. Life of the Dragon will revert to Blood of the Dragon when duration expires.

Name   Description Stats
Blood of the Dragon (PvP)Blood of the Dragon (PvP) Icon.png Blood of the Dragon (PvP)
(Ability)
Increases potency of Jump and Spineshatter Dive by 50%.
Duration: 15s
※Action changes to Geirskogul while under the effect of Blood of the Dragon.

※Action changes to Nastrond while under the effect of Life of the Dragon.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
-icon.png0y
Chaos Thrust (PvP)Chaos Thrust (PvP) Icon.png Chaos Thrust (PvP)
(Weaponskill)
Delivers an attack to target. Combo Action: Disembowel
Combo Potency: 1,250
Combo Bonus: Damage over time
Potency: 200
Duration: 18s
Combo Bonus: Increases damage you deal target by 15%
Duration: 18s

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Disembowel (PvP)Disembowel (PvP) Icon.png Disembowel (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Impulse Dive
Combo Potency: 1,000

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Dragon Sight (PvP)Dragon Sight (PvP) Icon.png Dragon Sight (PvP)
(Ability)
Grants Right Eye to self and Left Eye to target party member, increasing your damage dealt by 10% and the target party member's damage dealt by 10%, as long as target remains within 15 yalms.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.15y
Self: Ability targets the user alone.18px0y
Elusive Jump (PvP)Elusive Jump (PvP) Icon.png Elusive Jump (PvP)
(Ability)
Executes a jump to a location 15 yalms behind you, while removing any Heavy or Bind effects.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Fang and Claw (PvP)Fang and Claw (PvP) Icon.png Fang and Claw (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Full Thrust
Combo Potency: 1,250
Combo Bonus: Strengthens the gaze on your Dragon Gauge by 1
Combo Bonus: Extends Blood of the Dragon or Life of the Dragon duration by 15s to a maximum of 30s
Can only be executed while under the effect of either Blood of the Dragon or Life of the Dragon.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Full Thrust (PvP)Full Thrust (PvP) Icon.png Full Thrust (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Vorpal Thrust
Combo Potency: 1,750

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Geirskogul (PvP)Geirskogul (PvP) Icon.png Geirskogul (PvP)
(Ability)
Delivers an attack to all enemies in a straight line before you with a potency of 2,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. Removes Blood of the Dragon status and all eyes from your Dragon Gauge.
Additional Effect: Grants Life of the Dragon
Life of the Dragon Bonus: Increases potency of Jump and Spineshatter Dive by 50%
Duration: 15s
Can only be executed while under the effect of Blood of the Dragon.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.2000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The cost associated with the use of the ability.Dragon Gauge: 3
The range of an ability, measured between player and target, in yalms.15y
Straight line between player and target18px15y
Impulse Dive (PvP)Impulse Dive (PvP) Icon.png Impulse Dive (PvP)
(Weaponskill)
Delivers an attack with a potency of 500.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Jump (PvP)Jump (PvP) Icon.png Jump (PvP)
(Ability)
Delivers a jumping attack with a potency of 1,250. Returns you to your original position after the attack is made.
Additional Effect: Strengthens the gaze on your Dragon Gauge by 1 if under the effect of Blood of the Dragon or Life of the Dragon

Cannot be executed while bound.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The cost associated with the use of the ability.350 TP
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
Nastrond (PvP)Nastrond (PvP) Icon.png Nastrond (PvP)
(Ability)
Delivers an attack to all enemies in a straight line before you with a potency of 3,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. Removes Life of the Dragon status and all eyes from your Dragon Gauge.
Additional Effect: Grants Blood of the Dragon
Blood of the Dragon Bonus: Increases potency of Jump and Spineshatter Dive by 50%
Duration: 15s
Can only be executed while under the effect of Life of the Dragon and under the full gaze of the first brood.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.3000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The cost associated with the use of the ability.Dragon Gauge: 3
The range of an ability, measured between player and target, in yalms.15y
Straight line between player and target18px15y
Piercing Talon (PvP)Piercing Talon (PvP) Icon.png Piercing Talon (PvP)
(Weaponskill)
Delivers a ranged attack with a potency of 500. Potency increases up to 400% the lower the target's HP.
The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.200 TP
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
Raw Destruction (PvP)Raw Destruction (PvP) Icon.png Raw Destruction (PvP)
(The Feast Adrenaline Rush Ability)
Delivers an attack with a potency of 9,000.

Can only be executed while the Adrenaline Gauge is full.

The mathematical base strength of an ability.9000
The amount of time it takes from pressing an ability, to when the ability activates.2s
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.8y
Single Target: Ability which targets a single target.18px0y
Skewer (PvP)Skewer (PvP) Icon.png Skewer (PvP)
(Ability)
Delivers an attack with a potency of 1,000.
Additional Effect: Reduces target's attack potency and healing magic potency by 10%
Duration: 10s
The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Spineshatter Dive (PvP)Spineshatter Dive (PvP) Icon.png Spineshatter Dive (PvP)
(Ability)
Delivers a jumping attack with a potency of 750.
Additional Effect: Strengthens the gaze on your Dragon Gauge by 1 if under the effect of Blood of the Dragon or Life of the Dragon

Cannot be executed while bound.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The range of an ability, measured between player and target, in yalms.15y
Sinle18px0y
True Thrust (PvP)True Thrust (PvP) Icon.png True Thrust (PvP)
(Weaponskill)
Delivers an attack with a potency of 750.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Vorpal Thrust (PvP)Vorpal Thrust (PvP) Icon.png Vorpal Thrust (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: True Thrust
Combo Potency: 1,250

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Wheeling Thrust (PvP)Wheeling Thrust (PvP) Icon.png Wheeling Thrust (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Chaos Thrust
Combo Potency: 1,250
Combo Bonus: Strengthens the gaze on your Dragon Gauge by 1
Combo Bonus: Extends Blood of the Dragon or Life of the Dragon duration by 15s to a maximum of 30s
Can only be executed while under the effect of either Blood of the Dragon or Life of the Dragon

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y

Name   Description Stats
Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Common PvP Ability)
Movement speed is increased.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Concentrate (PvP)Concentrate (PvP) Icon.png Concentrate (PvP)
(Common PvP Ability)
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Enliven (PvP)Enliven (PvP) Icon.png Enliven (PvP)
(Common PvP Ability)
Restores 50% of maximum TP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Muse (PvP)Muse (PvP) Icon.png Muse (PvP)
(Common PvP Ability)
Restores 25% of maximum MP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Common PvP Ability)
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Recuperate (PvP)Recuperate (PvP) Icon.png Recuperate (PvP)
(Common PvP Ability)
Restores 25% of maximum HP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
Self: Ability targets the user alone.18px0y
Safeguard (PvP)Safeguard (PvP) Icon.png Safeguard (PvP)
(Common PvP Ability)
Reduces damage taken by 25%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y

Name Description
Decreased Damage Taken (PvP) Icon.png Decreased Damage Taken (PvP) Decreases damage taken by 5%.
Decreased Recast Time (PvP) Icon.png Decreased Recast Time (PvP) Decreases recast time of additional actions by 10%
Increased Action Speed (PvP) Icon.png Increased Action Speed (PvP) Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt (PvP) Icon.png Increased Damage Dealt (PvP) Increases damage dealt by 3%.
Increased HP (PvP) Icon.png Increased HP (PvP) Increases maximum HP by 500.
Increased Healing Potency (PvP) Icon.png Increased Healing Potency (PvP) Increases spell-based HP restoration by 5%.
Increased MP Regeneration (PvP) Icon.png Increased MP Regeneration (PvP) Increases MP regeneration rate by 25%.
Increased Resistance Duration (PvP) Icon.png Increased Resistance Duration (PvP) Increases duration of resistances by 50%.
Increased TP Regeneration (PvP) Icon.png Increased TP Regeneration (PvP) Increases TP regeneration rate by 40%.

Additional Information
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Gear
Main Hand & Off Hand Dragoon Weapons
Armor Dragoon Head Dragoon Body Dragoon Hands Dragoon Legs Dragoon Feet
Accessories Dragoon Earrings Dragoon Necklace Dragoon Bracelets Dragoon Ring Dragoon Waist
Exclusive & Sets Dragoon Exclusive Dragoon Sets
 
Class/Job Quests
Name Level
Eye of the Dragon &000000000000003000000030&00000000000000080000008Eye of the Dragon Lancer Icon 5.png Lvl.30
Lance of Fury &000000000000003500000035&00000000000000090000009Lance of Fury 
Unfading Skies &000000000000004000000040&000000000000001000000010Unfading Skies 
Double Dragoon &000000000000004500000045&000000000000001100000011Double Dragoon 
Fatal Seduction &000000000000004500000045&000000000000001200000012Fatal Seduction 
Into the Dragon's Maw &000000000000005000000050&000000000000001300000013Into the Dragon's Maw 
A Relic Reborn (Gae Bolg) &000000000000005000000050&000000000000001400000014A Relic Reborn (Gae Bolg) 
Sky's the Limit &000000000000005000000050&000000000000001500000015Sky's the Limit 
Days of Azure &000000000000005200000052&000000000000001600000016Days of Azure 
Heart of Justice &000000000000005200000052&000000000000001700000017Heart of Justice 
Sworn Upon a Lance &000000000000005400000054&000000000000001800000018Sworn Upon a Lance 
Dragoon's Errand &000000000000005600000056&000000000000001900000019Dragoon's Errand 
Sanguine Dragoon &000000000000005800000058&000000000000002000000020Sanguine Dragoon 
Dragoon's Fate &000000000000006000000060&000000000000002100000021Dragoon's Fate 
Friends Through Eternity &000000000000006000000060&000000000000002200000022Friends Through Eternity 
Drowsy Dragons &000000000000006300000063&000000000000002300000023Drowsy Dragons 
Serpent and the Sea of Rubies &000000000000006500000065&000000000000002400000024Serpent and the Sea of Rubies 
Dark as the Night Sky &000000000000006800000068&000000000000002500000025Dark as the Night Sky 
Dragon Sound &000000000000007000000070&000000000000002600000026Dragon Sound 
Job Gauge
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Dragon Gauge.png The Dragon Gauge is displayed upon executing Blood of the Dragon, indicating the amount of time remaining before the effect fades.

The potency of Jump and Spineshatter Dive are increased when executed under the effect of Blood of the Dragon.

Dragon Gauge2.png Using the weaponskill Mirage Dive (acquired at level 68) while under the effect of Blood of the Dragon will attract the gaze of the first brood. The icon on the left of the Dragon Gauge indicates the strength of the gaze, up to a maximum of 3 units.
Dragon Gauge3.png Using Geirskogul while under the brood's full gaze will trigger Life of the Dragon, changing the Blood Gauge to red and allowing for the execution of the devastating weaponskill Nastrond.


Images
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