Paladin

Paladin Icon 3.pngPaladin (PLD)
Tankroleicon.png  Disciple of War > Tank
The Armoury
For centuries, the elite of the Sultansworn have served as personal bodyguards to the royal family of Ul'dah. Known as paladins, these men and women marry exquisite swordplay with stalwart shieldwork to create a style of combat uncompromising in its defense. Clad in brilliant silver armor, they charge fearlessly into battle, ever ready to lay down their lives for their liege.

To be a paladin is to protect, and those who choose to walk this path will become the iron foundation upon which the party's defense is built.

Unknownbattle1 Icon.png Weapon Type: SwordsShields
Main Command 21 Icon.png Prerequisite: Gladiator (Level 30)
Main Command 10 Icon.png Guild: The Coliseum
Main Command 3 Icon.png Primary Stat: StrengthVitality
Main Command 41 Icon.png A Realm Reborn: Level 30

Level Name   Description Stats
&0000000000000001000000GladiatorGladiator Icon 3.png  Fast BladeFast Blade Icon.png Fast Blade
(Weaponskill)
Delivers an attack with a potency of 160.
The mathematical base strength of an ability.160
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000001000000PaladinPaladin Icon 3.png  Last BastionLast Bastion Icon.png Last Bastion
(Limit Break Level 3)
Reduces damage taken by all party members by 50%
The amount of time it takes from pressing an ability, to when the ability activates.3s
The amount of time it takes from using an ability, to being able to use it again.0s
Point blank AoE (epicenter: player; angle: 360°)18px15y
&0000000000000002000000GladiatorGladiator Icon 3.png  Fight or FlightFight or Flight Icon.png Fight or Flight
(Ability)
Increases physical damage dealt by 25%.
Duration: 25s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
&0000000000000004000000GladiatorGladiator Icon 3.png  Savage BladeSavage Blade Icon.png Savage Blade
(Weaponskill)
Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Fast Blade
Combo Potency: 210
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000006000000GladiatorGladiator Icon 3.png  FlashFlash Icon.png Flash
(Spell)
Increases enmity in all nearby enemies.
Additional Effect: Blind
Duration: 12s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.4~480 MP
Point blank AoE (epicenter: player; angle: 360°)18px5y
&000000000000001000000010 GladiatorGladiator Icon 3.png  Riot BladeRiot Blade Icon.png Riot Blade
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Fast Blade
Combo Potency: 240
Combo Bonus: Restores MP
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000001500000015 GladiatorGladiator Icon 3.png Quest Icon.png Shield LobShield Lob Icon.png Shield Lob
(Weaponskill)
Delivers a ranged attack with a potency of 120.

Additional Effect: Increased enmity

The mathematical base strength of an ability.120
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
&000000000000001800000018 GladiatorGladiator Icon 3.png  Shield BashShield Bash Icon.png Shield Bash
(Weaponskill)
Delivers an attack with a potency of 110.
Additional Effect: Stun
Duration: 6s
The mathematical base strength of an ability.110
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000002600000026 GladiatorGladiator Icon 3.png  Rage of HaloneRage of Halone Icon.png Rage of Halone
(Weaponskill)
Delivers an attack with a potency of 100.

Additional Effect: Increased enmity

Combo Action: Savage Blade
Combo Potency: 270
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003000000030 GladiatorGladiator Icon 3.png Quest Icon.png Shield SwipeShield Swipe Icon.png Shield Swipe
(Weaponskill)
Delivers an attack with a potency of 100.
Can only be used immediately after blocking an attack.
Additional Effect: Pacification
Duration: 6s

Additional Effect: Increased enmity

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.15s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003000000030 PaladinPaladin Icon 3.png Quest Icon.png Shield OathShield Oath Icon.png Shield Oath
(Spell)
Reduces damage taken by 20%, while reducing damage dealt by 15% and increasing enmity.
Cannot be used with Sword Oath.
Effect ends upon reuse.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
Self: Ability targets the user alone.18px0y
&000000000000003500000035 PaladinPaladin Icon 3.png Quest Icon.png Sword OathSword Oath Icon.png Sword Oath
(Spell)
Deals additional damage with a potency of 75 after each auto-attack.
Damage affected by weapon delay.
Cannot be used with Shield Oath.
Effect ends upon reuse.
The mathematical base strength of an ability.75
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.5~600 MP
Self: Ability targets the user alone.18px0y
&000000000000003800000038 GladiatorGladiator Icon 3.png  SentinelSentinel Icon.png Sentinel
(Ability)
Reduces damage taken by 40%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
Self: Ability targets the user alone.18px0y
&000000000000004000000040 PaladinPaladin Icon 3.png Quest Icon.png CoverCover Icon.png Cover
(Ability)
Take all damage intended for another party member, suffering only 80% of it.
Duration: 12s
Can only be executed when member is closer than 10 yalms.
Does not activate with certain attacks.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.10y
Single Target: Ability which targets a single target.18px0y
&000000000000004200000042 GladiatorGladiator Icon 3.png  Tempered WillTempered Will Icon.png Tempered Will
(Ability)
Immediately cures Bind and Heavy, while preventing knockback and draw-in effects.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
Self: Ability targets the user alone.18px0y
&000000000000004500000045 PaladinPaladin Icon 3.png Quest Icon.png Spirits WithinSpirits Within Icon.png Spirits Within
(Ability)
Delivers an attack with a potency of 300.
Potency decreases as own HP decreases.
The mathematical base strength of an ability.300
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000004600000046 GladiatorGladiator Icon 3.png  BulwarkBulwark Icon.png Bulwark
(Ability)
Increases block rate by 60%.
Duration: 15s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
Self: Ability targets the user alone.18px0y
&000000000000004600000046 PaladinPaladin Icon 3.png  Total EclipseTotal Eclipse Icon.png Total Eclipse
(Weaponskill)
Delivers an attack with a potency of 110 to all nearby enemies.
The mathematical base strength of an ability.110
The amount of time it takes from using an ability, to being able to use it again.2.5s
Point blank AoE (epicenter: player; angle: 360°)18px5y
&000000000000005000000050 GladiatorGladiator Icon 3.png  Circle of ScornCircle of Scorn Icon.png Circle of Scorn
(Ability)
Delivers an attack with a potency of 100 to all nearby enemies.

Additional Effect: Increased enmity

Additional Effect: Damage over time
Potency: 30
Duration: 15s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.25s
Point blank AoE (epicenter: player; angle: 360°)18px5y
&000000000000005000000050 PaladinPaladin Icon 3.png Quest Icon.png Hallowed GroundHallowed Ground Icon.png Hallowed Ground
(Ability)
Renders you impervious to most attacks.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.420s
Self: Ability targets the user alone.18px0y
&000000000000005200000052 PaladinPaladin Icon 3.png Quest Icon.png SheltronSheltron Icon.png Sheltron
(Ability)
Blocks the next attack.
Additional Effect: Partial MP restored upon block
Duration: 10s
Oath Gauge Cost: 50
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The cost associated with the use of the ability.Oath: 50
Self: Ability targets the user alone.18px0y
&000000000000005400000054 PaladinPaladin Icon 3.png Quest Icon.png Goring BladeGoring Blade Icon.png Goring Blade
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 250
Combo Bonus: Damage over time
Potency: 60
Duration: 21s
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.50 TP
Single Target: Ability which targets a single target.18px0y
&000000000000005600000056 PaladinPaladin Icon 3.png Quest Icon.png Divine VeilDivine Veil Icon.png Divine Veil
(Ability)
Upon HP recovery via healing magic, a protective barrier is cast on all party members within a radius of 15 yalms.
Duration: 30s
Barrier Effect: Prevents damage up to 10% of your maximum HP
Duration: 30s
Effect ends upon additional HP recovery via healing magic.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Point blank AoE (epicenter: player; angle: 360°)18px15y
&000000000000005800000058 PaladinPaladin Icon 3.png Quest Icon.png ClemencyClemency Icon.png Clemency
(Spell)
Restores target's HP.
Cure Potency: 1200

Additional Effect: Restores to self 50% of HP restored to target if target is a party member.

The mathematical base strength of an ability.1200
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.12~1440 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
&000000000000006000000060 PaladinPaladin Icon 3.png Quest Icon.png Royal AuthorityRoyal Authority Icon.png Royal Authority
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Riot Blade
Combo Potency: 360
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000006200000062 PaladinPaladin Icon 3.png  InterventionIntervention Icon.png Intervention
(Ability)
Reduces target party member's damage taken by 10%.
Duration: 6s
Additional Effect: Increases damage reduction by another 50% of the effect of Rampart or Sentinel if either are active.

Oath Gauge Cost: 50

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.10s
The cost associated with the use of the ability.Oath: 50
The range of an ability, measured between player and target, in yalms.30y
Self: Ability targets the user alone.18px0y
&000000000000006400000064 PaladinPaladin Icon 3.png  Holy SpiritHoly Spirit Icon.png Holy Spirit
(Spell)
Deals unaspected damage with a potency of 380.

Shield Oath Bonus: Increases Oath Gauge by 20

The mathematical base strength of an ability.380
The amount of time it takes from pressing an ability, to when the ability activates.1.5s
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.12~1440 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000006800000068 PaladinPaladin Icon 3.png  RequiescatRequiescat Icon.png Requiescat
(Ability)
Delivers an attack with a potency of 350.
Potency decreases as own MP decreases.
Additional Effect: Increases attack magic and healing magic potency by 20% if current MP is at 80% or higher.
Duration: 12s
The mathematical base strength of an ability.350
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000007000000070 PaladinPaladin Icon 3.png Quest Icon.png Passage of ArmsPassage of Arms Icon.png Passage of Arms
(Ability)
Increases block rate by 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
Duration: 18s
Effect ends upon executing another action or moving (including facing a different direction).

Cancels auto-attack upon execution.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Rear-facing cone spells (epicenter: player; angle: -90°)18px8y

Level Name   Description Acquisition
&0000000000000008000000Tankroleicon.png RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.18px0y
&000000000000001200000012 Tankroleicon.png Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.
Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.0s
The amount of time it takes from using an ability, to being able to use it again.25s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000001600000016 Tankroleicon.png ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.40s
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
&000000000000002000000020 Tankroleicon.png ConvalescenceConvalescence Icon.png Convalescence
(Ability)
Increases own HP recovery via healing magic by 20%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000002400000024 Tankroleicon.png AnticipationAnticipation Icon.png Anticipation
(Ability)
Increases parry rate by 30%.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
&000000000000003200000032 Tankroleicon.png ReprisalReprisal Icon.png Reprisal
(Ability)
Lowers target's damage dealt by 10%.
Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003600000036 Tankroleicon.png AwarenessAwareness Icon.png Awareness
(Ability)
Nullifies chance of suffering critical damage.
Duration: 25s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000004000000040 Tankroleicon.png InterjectInterject Icon.png Interject
(Ability)
Silences target.
Duration: 1s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000004400000044 Tankroleicon.png UltimatumUltimatum Icon.png Ultimatum
(Ability)
Provoke nearby enemies, placing yourself at the top of their enmity list.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Point blank AoE (epicenter: player; angle: 360°)18px5y
&000000000000004800000048 Tankroleicon.png ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.25y
Self: Ability targets the user alone.18px0y

Level Name Description
&000000000000002000000020Enhanced Vitality Enhanced Vitality Icon.png Enhanced Vitality Increases vitality by 8.
&000000000000004000000040Enhanced Vitality II Enhanced Vitality II Icon.png Enhanced Vitality II Increases vitality by 16.
&000000000000005200000052Oath Mastery Oath Mastery Icon.png Oath Mastery Increases Oath Gauge by 5 each time an auto attack lands while under the effect of Sword Oath, or an attack is blocked while under the effect of Shield Oath.
&000000000000006000000060Enhanced Vitality III Enhanced Vitality III Icon.png Enhanced Vitality III Increases vitality by 24.
&000000000000006400000064Divine Magic Mastery Divine Magic Mastery Icon.png Divine Magic Mastery Halves MP cost for all spells while preventing casting interruptions via damage taken.
&000000000000006600000066Enhanced Cover Enhanced Cover Icon.png Enhanced Cover Reduces damage received from a covered player by 20%.

Name   Description Stats
Aegis Boon (PvP)Aegis Boon (PvP) Icon.png Aegis Boon (PvP)
(The Feast Adrenaline Rush Ability)
Reduces damage taken by self and nearby party members by 25%.
Duration: 10s

Can only be executed while the Adrenaline Gauge is full.

The amount of time it takes from pressing an ability, to when the ability activates.Instant
The cost associated with the use of the ability.Adrenaline Gauge
The range of an ability, measured between player and target, in yalms.0y
Point blank AoE (epicenter: player; angle: 360°)18px50y
Clemency (PvP)Clemency (PvP) Icon.png Clemency (PvP)
(Spell)
Restores target's HP.
Cure Potency: 2,500

Additional Effect: Restores to self 50% of HP restored to target if target is a party member.

The amount of time it takes from pressing an ability, to when the ability activates.1.3s
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.2500 MP
The range of an ability, measured between player and target, in yalms.30y
Single Target: Ability which targets a single target.18px0y
Cover (PvP)Cover (PvP) Icon.png Cover (PvP)
(Ability)
Take all damage intended for another party member while increasing damage taken by self 10%. Only active when member is closer than 10 yalms.
Oath Gauge Cost: 25
Depletes Oath Gauge by 25 periodically while active.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
The cost associated with the use of the ability.Oath: 25
The range of an ability, measured between player and target, in yalms.10y
Self: Ability targets the user alone.18px0y
Fast Blade (PvP)Fast Blade (PvP) Icon.png Fast Blade (PvP)
(Weaponskill)
Delivers an attack with a potency of 750.
Additional Effect: Increases Oath Gauge by 5.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Hallowed Ground (PvP)Hallowed Ground (PvP) Icon.png Hallowed Ground (PvP)
(Ability)
Renders you impervious to most attacks.
Duration: 5s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Holy Spirit (PvP)Holy Spirit (PvP) Icon.png Holy Spirit (PvP)
(Spell)
Delivers an attack with a potency of 1,500.
Additional Effect: Silence
Duration: 2s

Additional Effect: Increases Oath Gauge by 5

The mathematical base strength of an ability.1500
The amount of time it takes from pressing an ability, to when the ability activates.1.3s
The amount of time it takes from using an ability, to being able to use it again.2.3s
The cost associated with the use of the ability.2500 MP
The range of an ability, measured between player and target, in yalms.25y
Single Target: Ability which targets a single target.18px0y
Rage of Halone (PvP)Rage of Halone (PvP) Icon.png Rage of Halone (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Savage Blade
Combo Potency: 1,250
Combo Bonus: Reduces target's attack potency and healing magic potency by 10%
Duration: 15s
Combo Bonus: Increases Oath Gauge by 5.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Requiescat (PvP)Requiescat (PvP) Icon.png Requiescat (PvP)
(Ability)
Delivers an attack with a potency of 1,000. Potency increases up to 200% as MP nears maximum.
Additional Effect: Increases attack magic potency and healing magic potency by 25%
Additional Effect: Reduces MP cost of all spells to 0
Duration: 6s
The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Riot Blade (PvP)Riot Blade (PvP) Icon.png Riot Blade (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Fast Blade
Combo Potency: 1,000
Combo Bonus: Increases Oath Gauge by 5,

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1000
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Royal Authority (PvP)Royal Authority (PvP) Icon.png Royal Authority (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Riot Blade
Combo Potency: 1,250
Combo Bonus: Restores 1,000 MP
Combo Bonus: Increases Oath Gauge by 5

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.1250
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Savage Blade (PvP)Savage Blade (PvP) Icon.png Savage Blade (PvP)
(Weaponskill)
Delivers an attack to target.
Combo Action: Fast Blade
Combo Potency: 1,000
Combo Bonus: Increases Oath Gauge by 5.

※This action cannot be assigned to a hotbar.

The mathematical base strength of an ability.750
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.3s
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Shield Bash (PvP)Shield Bash (PvP) Icon.png Shield Bash (PvP)
(Ability)
Delivers an attack with a potency of 500.
Additional Effect: Stun
Duration: 2s

Additional Effect: Increases Oath Gauge by 5

The mathematical base strength of an ability.500
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The cost associated with the use of the ability.250 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Shield Oath (PvP)Shield Oath (PvP) Icon.png Shield Oath (PvP)
(Ability)
Reduces both damage taken and damage dealt by 20%.
Effect ends upon reuse.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.5s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
Uncover (PvP)Uncover (PvP) Icon.png Uncover (PvP)
(Ability)
Removes Cover status.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.3s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y

Name   Description Stats
Bolt (PvP)Bolt (PvP) Icon.png Bolt (PvP)
(Common PvP Ability)
Movement speed is increased.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Concentrate (PvP)Concentrate (PvP) Icon.png Concentrate (PvP)
(Common PvP Ability)
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Enliven (PvP)Enliven (PvP) Icon.png Enliven (PvP)
(Common PvP Ability)
Restores 50% of maximum TP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Muse (PvP)Muse (PvP) Icon.png Muse (PvP)
(Common PvP Ability)
Restores 25% of maximum MP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y
Purify (PvP)Purify (PvP) Icon.png Purify (PvP)
(Common PvP Ability)
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.30s
Self: Ability targets the user alone.18px0y
Recuperate (PvP)Recuperate (PvP) Icon.png Recuperate (PvP)
(Common PvP Ability)
Restores 25% of maximum HP.
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.45s
Self: Ability targets the user alone.18px0y
Safeguard (PvP)Safeguard (PvP) Icon.png Safeguard (PvP)
(Common PvP Ability)
Reduces damage taken by 25%.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.60s
Self: Ability targets the user alone.18px0y

Name Description
Decreased Damage Taken (PvP) Icon.png Decreased Damage Taken (PvP) Decreases damage taken by 5%.
Decreased Recast Time (PvP) Icon.png Decreased Recast Time (PvP) Decreases recast time of additional actions by 10%
Increased Action Speed (PvP) Icon.png Increased Action Speed (PvP) Decreases weaponskill and spell cast and recast times by 3%.
Increased Damage Dealt (PvP) Icon.png Increased Damage Dealt (PvP) Increases damage dealt by 3%.
Increased HP (PvP) Icon.png Increased HP (PvP) Increases maximum HP by 500.
Increased Healing Potency (PvP) Icon.png Increased Healing Potency (PvP) Increases spell-based HP restoration by 5%.
Increased MP Regeneration (PvP) Icon.png Increased MP Regeneration (PvP) Increases MP regeneration rate by 25%.
Increased Resistance Duration (PvP) Icon.png Increased Resistance Duration (PvP) Increases duration of resistances by 50%.
Increased TP Regeneration (PvP) Icon.png Increased TP Regeneration (PvP) Increases TP regeneration rate by 40%.

Additional Information
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Gear
Main Hand & Off Hand Paladin Weapons  Paladin Shield
Armor Paladin Head Paladin Body Paladin Hands Paladin Legs Paladin Feet
Accessories Paladin Earrings Paladin Necklace Paladin Bracelets Paladin Ring Paladin Waist
Exclusive & Sets Paladin Exclusive Paladin Sets
 
Class/Job Quests
Name Level
Paladin's Pledge &000000000000003000000030&00000000000000080000008Paladin's Pledge Gladiator Icon 5.png Lvl.30
Honor Lost &000000000000003500000035&00000000000000090000009Honor Lost 
Power Struggles &000000000000004000000040&000000000000001000000010Power Struggles 
Poisoned Hearts &000000000000004500000045&000000000000001100000011Poisoned Hearts 
Parley in the Sagolii &000000000000004500000045&000000000000001200000012Parley in the Sagolii 
Keeping the Oath &000000000000005000000050&000000000000001300000013Keeping the Oath 
A Relic Reborn (Curtana) &000000000000005000000050&000000000000001400000014A Relic Reborn (Curtana) 
An Exemplary Example &000000000000005000000050&000000000000001500000015An Exemplary Example 
The Paladin Who Cried Wolf &000000000000005200000052&000000000000001600000016The Paladin Who Cried Wolf 
Big Sollerets to Fill &000000000000005400000054&000000000000001700000017Big Sollerets to Fill 
Hey Soul Crystal &000000000000005600000056&000000000000001800000018Hey Soul Crystal 
All According to Plan &000000000000005800000058&000000000000001900000019All According to Plan 
This Little Sword of Mine &000000000000006000000060&000000000000002000000020This Little Sword of Mine 
Tournament of the Century &000000000000006000000060&000000000000002100000021Tournament of the Century 
In Thal's Name &000000000000006300000063&000000000000002200000022In Thal's Name 
In Nald's Name &000000000000006500000065&000000000000002300000023In Nald's Name 
Fade to Black Lotus &000000000000006800000068&000000000000002400000024Fade to Black Lotus 
Raising the Sword &000000000000007000000070&000000000000002500000025Raising the Sword 
Job Gauge
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Shield Oath Gauge.png This symbol indicates the defensive stance Shield Oath is in effect. Shield Oath reduces damage taken while reducing damage dealt and increasing enmity.
Sword Oath Gauge.png This symbol indicates the offensive stance Sword Oath is in effect, dealing additional damage after each auto-attack.
Shield Oath Gauge2.png
The Oath Gauge displays the current strength of a paladin's Sword or Shield Oath. A strong oath is required to execute several select actions such as Sheltron (acquired at level 52) and Intervention (acquired at level 62), and will grow weaker upon using them.
Sword Oath Gauge2.png
A Sword Oath grows stronger each time an auto-attack lands, a Shield Oath stronger each time an attack is blocked.


Images
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