Never Be Royal

Sidequest1 Icon.png Lv. 16   Never Be Royal
Quest
Never Be Royal Image.png
Rewardsicon.png Rewards
XP Gil
Expicon.png14,000-57,820 Gil Icon.png1,352
Guaranteed Rewards
Ixali Oaknot Icon.png x2 
Informationicon.png Description
Sezul appears desperate to have Tataramu back at work on the Dezul Qualan.
Objectivesicon.png Objectives
  • Search for a Highwind Skyways clerk at the Gridania airship landing.
  • Speak with the private clerk at the Observatorium.
  • Find Tataramu.
  • Speak with Templeton.
  • Place the half-empty wine bottle on the sellswords' table.
  • Report to Tataramu.
  • Rendezvous with Tataramu outside.
  • Speak with Sezul Totoloc at Ehcatl.
Issuing NPC: Sezul Totoloc
North Shroud -Peacegarden -Ehcatl (24-23)
Type: Ixal Quest
Misc Reward: Unlocks Honoured reputation with the Ehcatl Nine.
Unlocks: A High Wind in IshgardSidequest1 Icon.png
Bring Your Own EctoplasmSidequest1 Icon.png
In Case of EmergencySidequest1 Icon.png
Mining for ComplimentsSidequest1 Icon.png
Spread Your Wings and SoarSidequest1 Icon.png
We Fly High (Squawkin')Sidequest1 Icon.png
West for FishingSidequest1 Icon.png
Your Gil's No Good HereSidequest1 Icon.png
Requirements
Class: Disciple of the Hand
Quest: Sidequest1 Icon.pngStanding at the Helm
Reputation: Respected (990/990)
Required Items
Half-empty Wine Bottle Icon.png
NPCs Involved: Private ClerkPortelaineTatabaruTataramuTempleton
Items Involved: Half-empty Wine Bottle
NPC Locations
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Sezul Totoloc in North Shroud at (24.5-23.5)
   Click to view Map
Private Clerk in New Gridania at (11.8-13.5)
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Private Clerk in Coerthas Central Highlands at (24.9-28.8)
   Click to view Map
Tatabaru in Coerthas Central Highlands at (24.9-28.8)
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Portelaine in Coerthas Central Highlands at (24.9-28.8)
   Click to view Map
Tataramu in Coerthas Central Highlands at (25.1-28.1)
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Templeton in Coerthas Central Highlands at (26.5-28.8)
   Click to view Map
Tataramu in Coerthas Central Highlands at (24.7-28.3)
   Click to view Map
Sidequest4 Icon.png Sezul Totoloc in North Shroud at (24.5-23.5)
   Click to view Map
Journal
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  • Desperate to have Tataramu back at work on the Dezul Qualan, Sezul has asked that you approach a member of Highwind Skyways directly. Head to the airship landing in Gridania, and find a Skyways employee who might know of Tataramu's present whereabouts.
  • Despite being summarily dismissed by Chairman Tatabaru's private clerk, you learn that she will soon join the head of Highwind Skyways on a journey to the Observatorium. Make your own way to the Coerthas central highlands, and question the private clerk once more.
  • You manage to pressure the private clerk into revealing that the chairman's son has accompanied them to Coerthas. Search the residences of the Observatorium and find Tataramu.
  • Though you have found Tataramu, it appears that his movements are being monitored by the wine-swilling retainers in the next room. The young man suggests that you consult Templeton, and contrive a method by which Tataramu can escape without risking undue notice. Speak with the Skywinds employee in the Observatorium's crafting facility.
  • You speak with Templeton, and the devious craftsman suggests the use of a potent sleeping potion mixed into a half-empty bottle of wine. Take the bottle and surreptitiously place it on the table in the room where the mercenary guards are drinking.
  • Completely oblivious to your sleight of hand, the retainers begin quaffing the contents of the seemingly innocuous wine bottle. Enter the adjoining chamber and report the progress of the escape plan to Tataramu.
  • You report the success of Templeton's plan to an astonished Tataramu. Well aware of his guards' proclivity for drinking, the airship designer deems the sellswords sufficiently insensate to risk a swift dash through the door. Head outside and rendezvous with Tataramu.
  • Just as it seems that Tataramu has made good his escape, you are startled by the sudden appearance of Advisor Colson. Though the aged technician is initially disapproving of Tataramu's actions, he is eventually swayed by the young man's impassioned plea that he be allowed to follow his dreams. Return to Ehcatl and rejoin Sezul.
  • Sezul is overcome with emotion at Tataramu's return. No sooner has the chief mastered his tears and ordered the designer back to work, however, than the Ixali chieftain of the nearby logging ground makes an unexpected and unwelcome visit. Cawing with triumph at his discovery of the hidden camp, the exultant chieftain promises an unpleasant fate for the Ehcatl Nine. Sezul and his crew must now race to complete the Dezul Qualan before the Natalan Ixal arrive to destroy all that they have worked to accomplish...
Strategy
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Tataramu is located in a building on the west side of the Observatorium. If you stand at the western exit and look north, you'll see some stairs leading to a tower (which has a locked door) on the left, then the stairs turn right and go into a building. This building is where Tataramu and the guards are.
Gallery Add Image
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