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On Track

Mainquest1 Icon.png Lv. 76   On Track

Journal detail hr1 07.png Acquisition
Minfilia: Amh Araeng - The Central Hills of Amber (x:11.8, y:17.3)

Map33 Icon.pngClosest Aetheryte: Twine

Journal detail hr1 08.png Requirements
071201.png76Rust and RuinMainquest1 Icon.png Rust and Ruin (Level 76)

Spacer2.png Any Disciple of War or Magic (excluding limited jobs) (Level 76)

Journal detail hr1 03.png Rewards

Experience Points

Titanbronze Leg Gear Coffer
Edit On Track's Miscellaneous Reward
Journal detail hr1 04.png Description
Minfilia remains adrift in the turbulent sea of thought.
Journal detail hr1 01.png Objectives
  • Seek out a talkative resident of Twine.
  • Open the toolbox next to Jeryk.
  • Open the toolbox next to Jeryk.
  • Remove nests and slay any desert vultures that appear. 0/3
  • Speak with Jeryk.
  • Speak with Jeryk again.
Journal detail hr1 02.png Unlocks Quests
071201.png76Down for MaintenanceMainquest1 Icon.png Down for Maintenance (Level 76)
071221.png70A Relatively Miner IssueSidequest1 Icon.png A Relatively Miner Issue (Level 70)
071221.png70A Tab in the DarkSidequest1 Icon.png A Tab in the Dark (Level 70)
071221.png70Church WarrantSidequest1 Icon.png Church Warrant (Level 70)
071221.png70Flower for a FriendSidequest1 Icon.png Flower for a Friend (Level 70)
071221.png70I Drink, Therefore I Am (in Trouble)Sidequest1 Icon.png I Drink, Therefore I Am (in Trouble) (Level 70)
071221.png70Mystery MinersSidequest1 Icon.png Mystery Miners (Level 70)
071221.png70Prankster's ParadiseSidequest1 Icon.png Prankster's Paradise (Level 70)
071221.png70Repair for the WorstSidequest1 Icon.png Repair for the Worst (Level 70)
071221.png70Stripe for the PickingSidequest1 Icon.png Stripe for the Picking (Level 70)
071221.png70The Creaky Mill Gets the GreaseSidequest1 Icon.png The Creaky Mill Gets the Grease (Level 70)
071221.png70The Yolk's on YouSidequest1 Icon.png The Yolk's on You (Level 70)
071221.png70To the Far SideSidequest1 Icon.png To the Far Side (Level 70)
071221.png70Whistle While You ShirkSidequest1 Icon.png Whistle While You Shirk (Level 70)
071341.png70Scavengers AssembleFeaturequest1 Icon.png Scavengers Assemble (Level 70)

Journal detail hr1 08.png Items Involved
Too-large Toolbox
Journal detail hr1 07.png NPCs Involved
Journal detail hr1 08.png Objects Involved
Vulture Nest

  • Minfilia remains adrift in the turbulent sea of thought.

Stubborn arse.
I sense there is more to this belligerent drunk and his tale...
Piss off.
I'd be lying if I said that I didn't expect that. But for what it's worth, I'm sorry.
Hello, again! Judging by the look on your face, I suppose you've met Magnus?
Oh! I'm sorry. I was...stuck in my own head again.

It's clear that Magnus has no intention of helping us, but perhaps we should ask the other residents? They may know something of the trolley.

I'll take the north side of town. Let me know if you learn anything!
Thancred, art thou truly content to stand witness to fate's course and take no part?
This isn't a matter of fate, Urianger. It's about choice. And I've had years to decide where I stand.

Minfilia has spent too long in chains already. I would not shackle her again by making my hopes known.

It is for her to choose what shape her destiny will take. It is for me to stay silent. To protect her, teach her, and stand by her. That, at least, I can do for her.
...So be it. Come, let us make our own inquiries.
Oh, there you are! You'll be pleased to know that I got our friend back home with no trouble, and he's just fine. He was a bit shaken up, is all.

And you? What did Magnus have to say?

Ah. I did have a faint hope that your need might prompt him to action where our interest has not, but I suppose that was foolish of me.

I am sorry that we couldn't be of help, though. I could at least show you the trolley car we have here, if you like? You could give it a stroke or two─it has some very smooth wood...

You mean to say you're not giving up? Even knowing that Magnus is...Magnus?

I don't see much point in your being stubborn about it. Though...perhaps stubbornness is exactly what this situation calls for. Can't forge iron without an anvil, after all.

I can't imagine that anything you try will work. But if you're certain, you can help me make preparations in the event that it does!

To that end─take this toolbox. We're going to inspect the rails!

I'll have a look along the tracks for anything that's in need of repair. You bring the tools, and be ready to hand them to me whenever I stop to work.
This spot looks like it could use a bit of work. Can you ready the tools for me?
Brilliant! Now, if you could hand me what I need as I work, that would be a help.
In this case, hmm... Well, this bolt is loose, for one matter. We can't have that. I'll need to tighten it.
Which tool will you provide?
A vicious-looking saw. A mid-sized wrench. A ragged cloth.
That's...not how this works. That's not how any of this works.
I need something to tighten the bolt, please.
Thank you! This one will do nicely.
Now give me one moment, and...
I could use this to wipe any excess oil clinging to the bolt, but I don't think that will be necessary in this case.
I'd like to move right to tightening the bolt, so please hand me the tool for that.
There! I don't see any other problems here, so let's continue along the track.
I'm a bit concerned about this lantern post. Would you ready the tools for me?
You're quite handy to have around, you know?

As to the lamp here... These aren't often necessary these days, but if we're going to do this, we might as well do it properly.

And if, by some miracle, the night returns, as it did in Lakeland... Well, it's a nice thought.

Anyhow, a bit of this post seems to have splintered. Whether its lamp is to be lit or not, we wouldn't want these little pieces of wood jabbing the next person who comes through here to do maintenance. I'll need to sand it down a bit.
Which tool will you provide?
A bulky saw. A heavy hammer. A rough file.
Sure, I'll simply hack at it with this massive saw...

Honestly, are you away with the fae!? We're trying to prevent splinters, not chop down the post like a tree!

Now, hand me something a bit more delicate, if you please.
Er... You have an interesting sense of humor.
Now, can I have the proper tool this time?
Yes, a wood file's perfect.
Let me even this out...
That should do it. I'll bring some varnish along next time to finish the job.

I haven't spotted any other problems, so we can move along now. Unless you'd like to take in the view of the tracks from here for a bit longer? It's breathtaking, I know.

Mining has always been the primary vocation of folks in the Hills of Amber, you see. But after a certain point, they had dug up everything that could easily be reached and carried back by manpower alone.

It was then that the Nabaath Empire struck upon the idea of the Talos, which they had seen at work abroad.

At great expense, the Nabaath brought the Mystel engineers who specialized in Talos here, to the Hills. And wouldn't you know it, the mining industry picked right up again.

Twine itself sprung up around that time, as a matter of fact.

It was named after the “entwining of tails”─the fruitful cooperation between the native Ronso and the newly come Mystel.

But that, like so much else, fell apart in the wake of the Flood. The Mystel left, taking their knowledge with them.

It was fifteen years ago that the last of them, the folks from Daedalus Stoneworks, took off for Eulmore. And now no one remains that can repair and operate the Talos.

But there's no use in lamenting what can't be changed. And there's one more thing we need to do while we're out here, so we might as well get to it.

Vultures occasionally make their nests on the tracks, you see, and it falls to us to remove them when they do. The creatures are angry when disturbed─which is natural, but nevertheless a danger to anyone passing by.

It's not my favorite task, to be honest with you. As you may have noticed, I'm not terribly suited to confrontation. That said─would you follow the tracks north and remove any nests you find for me? I'll keep an eye on things from here.
Be careful when removing the nests─the vultures who made them never seem to be far away. Of course, they never could be far enough away for my tastes, so my perception may be a bit biased.
Thank you. That should be everything taken care of.

In return for your help, I'll tell you a bit more about the trolley. Nothing that can get it started again, though─as I said, the only people who knew how to repair the Talos are long gone.

When they left, the life began to bleed out of the town. The trolley's tracks rusted, and its cars fell into disrepair. Now, I was born in Twine, raised there─my first word was “trolley,” dammit─and those were the worst years of my life.

But then, about seven years past, Magnus and his wife returned to us.

Magnus is a real, proper trolley engineer, and perhaps he would never have left in the first place─if it hadn't been for his son. As you're well aware, Amh Araeng is hardly the safest place, and Magnus wanted his child to grow up away from its dangers.

It didn't help, in the end. The sin eaters got the boy. Isn't that always the way?

The child had always said that someday, he wanted to see Magnus's trolley running again─so in his memory, they returned to Twine. Started fixing those rusted rails and broken cars. And it was going well, for a time...

Wicked white, vultures? Are they back for revenge? Never mind, I don't want to find out!
Ahem. Nice work out there.

And now you know the story of the trolley. Won't do you much good without the Talos, though.

If there was even a single one that still functioned, things might be different, but...well, here we are.
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