Subscribe Today

Ad-Free Browsing

Close This Ad

Defiance

Defiance Icon.pngDefiance
Action

Significantly increases enmity generation.
Effect ends upon reuse.

Patch Changes
Edit Defiance/Version History
Patch 6.3
  • Recast time has been reduced from 3 to 2 seconds.
Patch 6.1
  • Recast time has been reduced from 10 to 3 seconds.
Patch 5.0 Shadowbringers release:
  • Now acquired by the marauder class.
  • Now acquired at level 10 (previously level 30).
  • The effects of this action have been completely revamped.
Patch 4.25
  • Fixed an issue wherein using this action followed by Inner Release guaranteed that Equilibrium restored critical HP.
Patch 4.05
  • The Beast Gauge will no longer be halved when Deliverance is executed while under the effect of Defiance.
Patch 4.0 Stormblood release:
  • Reduction to own damage dealt has been changed from 25% to 20%.
  • No longer increases chance to hit.
  • Wrath effects have been replaced with Beast Gauge effects while using Defiance.
Patch 3.2
  • The amount of enmity generated has been increased.
Patch 2.3
  • The effects of Defiance will not be lost upon incapacitation.
Patch 2.1
  • While under the effect of Defiance, characters will now gain increased enmity, and HP recovered via curing magic is increased by 20%.
Patch 2.0 A Realm Reborn release:
  • Defiance has been added to the game.

Acquired: Marauder Icon 1.png Marauder (Lv. 10)
Affinity: Marauder Icon 1.png MRDWarrior Icon 1.png WAR
Cast: The amount of time it takes from pressing an ability, to when the ability activates.Instant
Recast: The amount of time it takes from using an ability, to being able to use it again.2s
Range: The range of an ability, measured between player and target, in yalms.0y
Radius: Self: Ability targets the user alone.0y