Marauder

(Redirected from MRD)
Marauder Icon 4.pngMarauder (MRD)  Tankroleicon.png
The Armoury
Marauderartwork.png
Marauders are combat specialists whose weapon of choice is the greataxe—a fearsome arm long associated with Eorzea's pirates. Their approach to battle is one of brute force, as they rely on pure strength and good steel to crush enemies and sunder weapons.
They are highly sought after for their ferocity and intimidating presence, and are often employed to hunt down monsters plaguing the land or to turn the tide of battle between warring nations. Skilled marauders have been known to take on entire packs of slavering beasts and emerge with little more than a few scrapes and bruises.
Guild: Coral Tower
Role: Tankroleicon.png Tank
Stats: StrengthVitality
Weapons: Axe
Unlock Quest: My First Axe
Unlocks Job(s): Warrior

Divider3.png
Level Name   Description Stats
&0000000000000001000000MarauderMarauder Icon 3.png  Heavy SwingHeavy Swing Icon.png Heavy Swing
(Weaponskill)
Delivers an attack with a potency of 160.
The mathematical base strength of an ability.160
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000004000000MarauderMarauder Icon 3.png  Skull SunderSkull Sunder Icon.png Skull Sunder
(Weaponskill)
Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Heavy Swing
Combo Potency: 210

Defiance/Deliverance Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&0000000000000006000000MarauderMarauder Icon 3.png  BerserkBerserk Icon.png Berserk
(Ability)
Guarantees that all attacks are critical and direct hits.
Duration: 10s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.90s
Self: Ability targets the user alone.18px0y
&000000000000001000000010 MarauderMarauder Icon 3.png  OverpowerOverpower Icon.png Overpower
(Weaponskill)
Delivers an attack with a potency of 130 to all enemies in a cone before you.

Additional Effect: Increased enmity

The mathematical base strength of an ability.130
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.8y
Front-facing cone spells (epicenter: player; angle: 90°)18px8y
&000000000000001500000015 MarauderMarauder Icon 3.png Quest Icon.png TomahawkTomahawk Icon.png Tomahawk
(Weaponskill)
Delivers a ranged attack with a potency of 140.

Additional Effect: Increased enmity

The mathematical base strength of an ability.140
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.120 TP
The range of an ability, measured between player and target, in yalms.15y
Single Target: Ability which targets a single target.18px0y
&000000000000001800000018 MarauderMarauder Icon 3.png  MaimMaim Icon.png Maim
(Weaponskill)
Delivers an attack with a potency of 100. Combo Action: Heavy Swing.
Combo Potency: 200
Combo Bonus: Reduces target's slashing resistance by 10%
Duration: 24s

Defiance/Deliverance Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000002600000026 MarauderMarauder Icon 3.png  Thrill of BattleThrill of Battle Icon.png Thrill of Battle
(Ability)
Increases maximum HP by 20% and restores the amount increased.
Duration: 20s
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
Self: Ability targets the user alone.18px0y
&000000000000003000000030 MarauderMarauder Icon 3.png Quest Icon.png Butcher's BlockButcher's Block Icon.png Butcher's Block
(Weaponskill)
Delivers an attack with a potency of 100.
Additional Effect: Increased enmity.
Combo Action: Skull Sunder
Combo Potency: 300

Defiance/Deliverance Combo Bonus: Increases Beast Gauge by 10

The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000003800000038 MarauderMarauder Icon 3.png  Storm's PathStorm's Path Icon.png Storm's Path
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 280
Combo Bonus: Absorbs a portion of damage dealt as HP
Defiance/Deliverance Combo Bonus: Increases Beast Gauge by 20
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
&000000000000004200000042 MarauderMarauder Icon 3.png  HolmgangHolmgang Icon.png Holmgang
(Ability)
Draws target towards caster, and binds both.
Duration: 6s
Most attacks cannot reduce your HP to less than 1.
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.180s
The range of an ability, measured between player and target, in yalms.6y
Single Target: Ability which targets a single target.18px0y
&000000000000004600000046 MarauderMarauder Icon 3.png  VengeanceVengeance Icon.png Vengeance
(Ability)
Reduces damage taken by 30% and delivers an attack with a potency of 55 every time you suffer physical damage.
Duration: 15s
The mathematical base strength of an ability.55
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.120s
The range of an ability, measured between player and target, in yalms.0y
Self: Ability targets the user alone.18px0y
&000000000000005000000050 MarauderMarauder Icon 3.png  Storm's EyeStorm's Eye Icon.png Storm's Eye
(Weaponskill)
Delivers an attack with a potency of 100.
Combo Action: Maim
Combo Potency: 280
Combo Bonus: Increases damage dealt by 10%
Duration: 30s
Defiance/Deliverance Combo Bonus: Increases Beast Gauge by 10
The mathematical base strength of an ability.100
The amount of time it takes from pressing an ability, to when the ability activates.Instant
The amount of time it takes from using an ability, to being able to use it again.2.5s
The cost associated with the use of the ability.60 TP
The range of an ability, measured between player and target, in yalms.3y
Single Target: Ability which targets a single target.18px0y
Divider3.png
Level Name   Description Acquisition
&0000000000000008000000 RampartRampart Icon.png Rampart
(Ability)
Reduces damage taken by 20%.
Duration: 20s
Tankroleicon.png
&000000000000001200000012  Low BlowLow Blow Icon.png Low Blow
(Ability)
Stuns target.
Duration: 5s
Tankroleicon.png
&000000000000001600000016  ProvokeProvoke Icon.png Provoke
(Ability)
Gesture threateningly, placing yourself at the top of a target's enmity list. Tankroleicon.png
&000000000000002000000020  ConvalescenceConvalescence Icon.png Convalescence
(Ability)
Increases own HP recovery via healing magic by 20%.
Duration: 20s
Tankroleicon.png
&000000000000002400000024  AnticipationAnticipation Icon.png Anticipation
(Ability)
Increases parry rate by 30%.
Duration: 20s
Tankroleicon.png
&000000000000003200000032  ReprisalReprisal Icon.png Reprisal
(Ability)
Lowers target's damage dealt by 10%.
Duration: 5s
Tankroleicon.png
&000000000000003600000036  AwarenessAwareness Icon.png Awareness
(Ability)
Nullifies chance of suffering critical damage.
Duration: 25s
Tankroleicon.png
&000000000000004000000040  InterjectInterject Icon.png Interject
(Ability)
Silences target.
Duration: 1s
Tankroleicon.png
&000000000000004400000044  UltimatumUltimatum Icon.png Ultimatum
(Ability)
Provoke nearby enemies, placing yourself at the top of their enmity list. Tankroleicon.png
&000000000000004800000048  ShirkShirk Icon.png Shirk
(Ability)
Diverts 25% of enmity to target party member. Tankroleicon.png
Divider3.png
Level Name Description
&000000000000002000000020Enhanced Vitality Enhanced Vitality Icon.png Enhanced Vitality Increases vitality by 8.
&000000000000004000000040Enhanced Vitality II Enhanced Vitality II Icon.png Enhanced Vitality II Increases vitality by 16.
&000000000000006000000060Enhanced Vitality III Enhanced Vitality III Icon.png Enhanced Vitality III Increases vitality by 24.

None

Additional Information
Divider3.png
Gear
Main Hand & Off Hand Marauder Weapons
Armor Marauder Head Marauder Body Marauder Hands Marauder Legs Marauder Feet
Accessories Marauder Earrings Marauder Necklace Marauder Bracelets Marauder Ring Marauder Waist
Exclusive Gear Marauder Exclusive
 
Class/Job Quests
Name Level
My First Axe &00000000000000010000001&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}My First Axe 
Way of the Marauder &00000000000000010000001&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}Way of the Marauder 
Axe in the Stone &00000000000000050000005&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}Axe in the Stone 
Wake of Destruction &000000000000001000000010&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}Wake of Destruction 
Brutal Strength &000000000000001500000015&Expression error: Unrecognized punctuation character "{".{{{Quest Number}}}Brutal Strength 
The Mountain that Strides &000000000000002000000020The Mountain that Strides 
Bleeder of the Pack &000000000000002500000025Bleeder of the Pack 
Bringing Down the Mountain &000000000000003000000030Bringing Down the Mountain 
Special Class Quests
Name Level
Pride and Duty (Will Take You from the Mountain) &000000000000003000000030&00000000000000080000008Pride and Duty (Will Take You from the Mountain) Marauder Icon 5.png Lvl.30
Hunting Log


Images
Divider3.png